Faery: Legends of Avalon is a big role playing game packed with a very distinctive ambience and graphic style. Create your character, embark in a great adventure and discover the fantastic world of Avalon!
User reviews: Very Positive (169 reviews)
Release Date: Jun 16, 2014
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About This Game

Faery: Legends of Avalon is a big role playing game packed with a very distinctive ambience and graphic style. Create your character, embark in a great adventure and discover the fantastic world of Avalon!

You will have to understand why this magic world is dying, and save the kingdom from certain disappearance. In a thrilling adventure where your choices will shape the story, develop your character, his abilities and special powers, as well as his equipment through the victorious battles and accomplished quests!

Numerous dangers await you and the battles against some of the creatures and monsters of the game promise to be formidable. Gain power and experience, and assure the support of friendly companions you will meet through your journey. Carefully select who will fight at your side, and live the incredible experience of being accompanied by a dragon, a troll, fairies and other fantastic creatures!

- Gorgeous graphics packed in a unique atmosphere.

- Explore mythical and magical places, meet plenty of colourful characters.

- Battle in turn-based fights, in the pure style of classic RPGs

- Develop your character through victory: choose new spells, skills, and find new equipment/

- Recruit charismatic companions to help you in your quest!

System Requirements

    • OS: Windows Xp Sp3/Windows Vista Sp1/Windows 7
    • Processor: Amd/Intel Dual-Core 2 Ghz
    • Memory: 2048 MB RAM
    • Graphics: 256 Mb 100% Directx 9 And Shaders 3.0 Compatible, Ati Radeon Hd 3850/Nvidia Geforce 8800 Or Higher
    • Hard Drive: 1 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Helpful customer reviews
35 of 37 people (95%) found this review helpful
10.2 hrs on record
Posted: October 20
I liked this game a lot, for what it was. It's a short (I beat it in 10 hours) and sweet little RPG with combat in the turn-based form many of the classics of the 90s were in. There is nothing groundbreaking done in this game, but it does what it does properly. The game is short, but not in a bad way... sometimes RPGs are way to long. There are only 4 areas to explore and the content is limited-- but it all flows well and once you're about to get bored something piques your interest. So, if you are looking for a quick and new world to explore combined with a turn-based RPG experience that may make you nastalgic for the RPGs you grew up on, I think you will like this.

The graphics and sound are decent, nothing special. The game worked just fine for me, I experienced no glitches or crashes. The customization and new party members are limited, but it is enough to continuously give you new abilites to try in combat until the end. There is no voice acting, but no voice acting > bad voice acting... and it adds to the potential nastalgic enjoyment.

The story is ok, full of predictable tropes, but it was entertaining enough... and it ends right when you may start getting bored. A lot of people complain that game ends on a cliffhanger, and it does-- also, the devs have said they won't finish the story. It's akin to a TV show being cancled. But if you just accept that the "to be continued" at the end of the game should be read as "the end" its not even that bad of a self-contained story with an open ending. Many stories use open-endings on purpose that are worse than this game's ending. Anyway, you will have to decide for yourself how you feel about it.

Lastly, the game is very easy-- even on hard. It's a simple game, so there are no advanced stategies needed. Just basic elemental strengths/weaknesses and remembering to heal. But much of what would be excessive combat can be avoided by completing quests diplomatically. You choose how to solve many quest.

I can say all-in-all I enjoyed playing through this game, so I give it a thumbs up, but I can see how others with different taste may not enjoy the game.

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24 of 31 people (77%) found this review helpful
0.9 hrs on record
Posted: October 20
Pretty, interesting story, good game mechanics. BUT.. and I knew this in advance (thought I might not mind) there is no voice acting. The lips move yet no sound comes out. Since I find the background music anoying as I do for 90% of the games out there, I turned that down. I was left with a totally silent game except for the occational combat grunt. It's creepy and depressing. So I looked it up, this game had voice over on other platforms, the Steam version doesn't. And frankly it just makes what could have been a pretty sweet rpg, into a suck fest.
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11 of 12 people (92%) found this review helpful
7.7 hrs on record
Posted: August 28
+ Unique concept
+ Level system + character metamorphosis
+ Plenty of (shallow) quests
+ Ideal length

- Too easy
- Visuals could use some work
- Some quests could use some better explanation (for locations)
- Uninspired, lifeless levels

[Rating: 72/100]
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7 of 7 people (100%) found this review helpful
5.5 hrs on record
Posted: November 1
The story is ok. Graphics are ok. Gameplay is ok. I had read the reviews before I got it so I think that I knew what to expect.

The two biggest flaws in the game are around sound and combat. I don't like music in the games and sound effects/ voice acting were not there. It was like playing a game with no sound at all. Combat was a little too dumbed down for me. Would have liked more depth.

There is slight customization of the main character, but no open world elements that would drive you to want to replay it. Story line is designed to be linear with only slight variation in how you can solve problems. Combat v puzzle.

I see this geared more to a younger audience. Others might tire of the repetition after the first two areas.

I recommended the game, not because I loved it, but because it delivers on what it is.
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7 of 7 people (100%) found this review helpful
7.4 hrs on record
Posted: October 21
It stinks that Steam only offers two ratings, "Recommended" and "Not Recommended" as Faery had me thinking a lot about how to classify it. On one hand there's a charming game with a pretty good art design, quick movement and an interesting world while on the other hand the story isn't finished, (and never will be) the game is too easy and the quests are pretty much fetch quests.

The fetch quests aren't too bad as the world's that I traveled were pretty compact, usually beautiful and the characters travel pretty damn quickly. It's not like I'm hiking 5-10 minutes just to get back to a person that I just fetched a mushroom for. The combat isn't horrible either, in fact it does have some depth to it but on the default difficulty setting I only had one character knocked out once simply because I knew the enemies weren't going to win so I decided not to waste time using a healing spell.

In the 7 or so hours I played the game I gathered a party of some interesting looking characters. I say "looking" because the game never really delves into their personalities. There was a scholarly Troll, a mad hatter looking character with a habit of keeping animals as friends to summon in battle, an efrit, and a little dragon just to name a few. The all handle pretty similarly in battle with maybe just a few tweaks here and there.

The game uses mirrors to teleport that characters to the different world's and I saw The Flying Dutchman, Yggdrasil and a town on the back of a giant Scarab amongst the gathering of mirrors but most of the teleport stations remained inactive which I'll discuss later on in my biggest complaint about the game.

Then the game wraps it all together with turn based combat that is pretty easy and an equipment screen where different sets up armor and weapon changes the look of the main Faery and the look depends if you picked a male or female protagonist.

One of the more interesting aspects of the game was the leveling system. Here's were the character is upgraded a point at a time and the points are invested in areas that change the appearance of the Faery. Dragonfly style wings enable the character to cast fire spells, bird wings would enable wind spells and I had to choose because you're not allowed to have both. The game further defines the character with tattoos, auras, tails, horns etc... My final Faery was a female with dragonfly wings, a scorpion's tail, ant like antennae, some tattoos and a wisp that hovered around her. It was a pretty interesting feature and I enjoyed cycling through the options and weighing the looks and benefits of the spells/abilities that the choices gave me.

The main downside is that the game doesn't feel finished. Now there are right ways to do a trilogy or set a story up for a sequel and there are wrong ways. I feel the correct way is to have a conflict, then a resolution within a single game but it doesn't have to be the resolution to the main conflict. Faery: Legends of Avalon ends right when the story is reaching a climax and I thought I was about to fight the first major battle in the game only to be greated with some text and the credits. There were plenty of mirrors left to travel to but they all remained inactive due to the cliffhanging ending of the game.

There's also a strange lack of sound coming from the majority of characters while traveling the world which lends an empty feeling to the environments despite the music being good. There are also some spelling errors in the text.

Don't get me wrong, there's a lot to like about this game and I think it's probably near the top of Spiders' best works yet and this is where I don't think Steam's way of catogorizing games really does F:LoA justice. I would recommend this game with some reservations because, like me, some of these complaints are deal breakers.
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4 of 4 people (100%) found this review helpful
13.0 hrs on record
Posted: August 25
I would recommend this game. The controls are what I liked and noticed first. They are very similar to Star Wars KOTOR, which I also enjoyed very much. With the option to use only the mouse to move, interact, and fly, it keeps this casual RPG just that, casual. The flying feels "natural", uncomplicated, and fun. The leveling is simple and logical, while still having options to enhance healing, elemental, practical, or a combinations of magic. The fighting is old school RPG turn-style based where your team is on the right and the enemies are on the left with animated fighting when each person/creature strikes or gets hit. The story is interesting as are the characters you meet. If you are looking for a simple RPG/Adventure without overcomplication of puzzles, controls, crafting, or leveling, then you will want to try this game.
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3 of 3 people (100%) found this review helpful
8.7 hrs on record
Posted: October 12
This game is pretty cute. You can fly around like a fairy and help (or fight) other creatures. The graphics are good, and they fit with the atmosphere in the game. The story line is okay, it is an interesting and a fairyesque(is that a word?) story, but also a bit linear and also very short. You can mostly choose between a violent or non violent option to solve the quest. When you talk to an NPC you can also choose between the good (blue texts), neutral (white texts) and evil options (red texts). So with that you can also make a NPC let you like you more, or less. And with that you can solve quests or problems as well.

The character customization is good, you can make a cute looking fairy, but if you want to make an evil one, go ahead. When you level up you can give your fairy special skills and equipment. You can also find several companions to help you in your adventures.
So now the combat: it is turnbased, and some skills/spells work better on your enemy than others. It is a bit of balancing who you take with you, so you can do max damage. But you can find a companion who heals you and your allies as well, or do it yourself.

There are only a few things that bug me a bit. I don't like the black lines around characters and objects (I know it is a small thing, sorry).
And I miss a bit of voiceacting. You see the animations in the conversations, see them talking, but you can't hear them. Which is a bit awkward in my opinion.

But overall I enjoy the game. I like the story, and the combat. I would recommend it to buy it in the sale. If you think that the combat is too easy, you can change the difficulty in options by the way.
I hope they make a new game, which you would expect because of the open ending. But no one heard about a upcoming sequel.

My rating for the game: 7/10
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3 of 3 people (100%) found this review helpful
7.8 hrs on record
Posted: October 10
I thoroughly enjoyed this game. While short, I felt it engaging throughout and enjoyed every aspect of it.

Except the ending, that is the only gripe I have with this game, the ending. It NEEDS a sequel (or even trilogy), having heard the news that this isn't in the works makes me greatly disheartened.

If you thought Mass Effect 3's ending was dissapointing, this is a whole nother level.

I would give this game a 7/10, would have been a solid 9/10 for me if it weren't for the ending.
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3 of 3 people (100%) found this review helpful
7.7 hrs on record
Posted: October 10
A fun little RPG, with just enough background, interesting landscapes, and battle mechanics to keep it from being hated. Why the hate, you ask? It seems pretty obvious once you start playing, that they had intended for a sequel to come out later, but because of poor sales, will never happen. The game DOES end with a cliffhanger, where the sequel would would taken off from.

If this is something that you can overlook, then you will find 7-8 hours of good gameplay for a decent price (especially if its on sale).
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3 of 3 people (100%) found this review helpful
8.4 hrs on record
Posted: December 6
First of all, yes, this game is abandoned and will not be finished, but does it make the content that has been finished any less enjoyable? The answer is no.

I mean, come on, you can be a fairy and fly around as you like - it's totally up to the player.
Also you get to create your character at the beginning and you have the chance to modify your character as you like, meaning you can spent your skill points absolutely freely.
Ah, right, the story is pretty neat, too. I mean it's okay. I guess that is just what fairies do.

All in all I really enjoyed this game. Yes, even though it is pretty short because it isn't finished. I just enjoyed flying around pretending I was a fairy (and that's the reason I bought it, actually).

So if you always wanted to be or rather wanted to play a fairy, you should try this game.

The world needs more fairy games.
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5 of 7 people (71%) found this review helpful
12.7 hrs on record
Posted: July 29
-Gives you non-violent routes to solve the main quests.
-Flying is fun.

-Combat animation is repetitive and visually underwhelming
-Interaction between elements of combat (elements, crits, disables) are shallow and boring
-Ghost ship and tree worlds are extremely hard to orientate and navigate in due to lighting/camera limitations/poor props
-Game is too short; in 8-10 hours I cleared, optimised, and discovered everything
-This was intended as part 1 of a series of games, but the project was cancelled. There will be no sequels, and all plot points will not be resolved
-Cliche overarching storyline
-Monotonous cliched quests (fetch X kill Y)

Get this flight simulator with 4 pretty environments on sale.
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2 of 2 people (100%) found this review helpful
5.8 hrs on record
Posted: June 25
This game is cute, it's the only way I have to describe it. It makes me feel strangely fuzzy inside. At its heart is a children's story, with a few grammar issues here and there (none of the characters are voiced either, so you need to read all text to follow conversations), but those are only mild gripes.

It's old, there's no doubting that, but the cuteness extends to its simplicity too. And it works, from combat simple enough for a child to understand (I suspect there might be reasons to that), to a really nice levelling system that doesn't seem to be possible to break.

If you're an RPG fan looking for something a little "lighter" than normal, pick this up. Definitely well worth it.
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2 of 2 people (100%) found this review helpful
14.2 hrs on record
Posted: June 28

The game is different enough to be interesting for it's short duration. You fly everywhere, and adding fighting/defensive abilities adds different looks to your fairy character. I am sure people will chose and avoid abilities just for the aesthetics (which I admit I did).

It's turn based fighting which does need consideration...so you can't just ignore the game completely. It's not an open world, you spend your time in 4 closed small environments, doing pretty much linear quests, fighting your way through each objective, and then you're done. You are given the ability to annoy or be helpful, but why would you be annoying?

If you are looking for an in-depth and long game, go elsewhere. If you want to see some really lovely environments, do a few decent turn-based battles and quickly move on to another game -- give this game a go.
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2 of 2 people (100%) found this review helpful
15.8 hrs on record
Posted: October 10
Absolutely love this game! The quests are fun and unpredictable, the worlds are beautiful, the characters are amusing, and the difficulty is challenging but not intolerable. This game is waaaay too under-rated and needs attention! My only complaint is how little you can customize your character. I had a certain image for my faery I wanted to have and it didn't turn out the way I thought it would, but the game is so fun that I don't even mind. My first session was 6 1/2 hours long right after it was installed. I'm addicted <3
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2 of 2 people (100%) found this review helpful
21.0 hrs on record
Posted: July 17
There are games that become instant classics. Faery: Legend of Avalon is not one of those. You might say it is the very definition of an underdog. Why? Well, do not expect all the features that made Skyrim great in here, because this isn't Skyrim. It wasn't meant to be. In fact, if there is a tried and true formula for fantasy genre games, this title is as far as it gets from it. And that's not really a bad thing - do we need another typical RPG?

Faery: Legend of Avalon is shockingly different. Not in turn-based combad (which feels more like a JRPG), nor in character development from a series of "perks". But the setting, the world, and, best of all, the "feel" of the game". A fairy tale set in a world that actually fits the bill. And the artwork is great, despite somewhat limited textures. Plus, the fact that there are non-violent solutions available, means you don't have to be a serial bad ♥♥♥ (not killer, since winning a combat here doesn't mean wet work).

Different "worlds", or whatever those are properly called, are very small. But there is so much to do, that, at some point, those begin to feel too large. And there are no "clearly cut villains" - each of these worlds is besieged by a host of problems, mostly due to neglegence or an unhappy turn of natural (including supernatural) events. Something that you have to put right.

As you go on about your quest, and your character evolves, you tend to "grow" things. Like a tail or horns. And if you build a character solely on ability choices, you might have quite a frankenstein's monster in the end. Not sure if that's a good thing or a bad one.

Sadly, there are a few software bugs there (had the game crash to desktop immediately after finishing character creation, so make sure to save often), and dialogs aren't consistent across genders (whether you are a "he" or a "she", in some cases they still refer to you as "he"). But that all doesn't matter in the end. This game still has the "one more turn" factor, and is guaranteed to make you go to sleep a few hours later than you planned. :)
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3 of 4 people (75%) found this review helpful
10.9 hrs on record
Posted: November 1
The game had a lot of promise; it offered a lot of features that I enjoy including a customizable main character, alternate solutions to major obstacles (ie- not everything needs to be punched in the face), and an interesting premise for a storyline. However, while it didn't disappoint me, having beaten it after barely 10 hours of play, I would say that it never managed to climb out of mediocre status. As many of the other comments have indicated, the game feels incomplete. It stops after you've saved three worlds when you make a very important decision which I won't discuss here for risk of spoilers. The developers clearly introduced several new models in the third world to make additional worlds viable ... but nothing. In fact, a major plot point is dropped on you right before the end that was completely unexplored nor foreshadowed in earlier gameplay and yet not unexpected when the revelation is made. All in all, I wish the game had been completed or had been released chapter style like Wolf Among Us, etc. Still, not bad for a simple RPG. [Frankly, I wish there was a "maybe" recommendation option on Steam :D ]
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4 of 6 people (67%) found this review helpful
1.7 hrs on record
Posted: October 10
Faery is a budget RPG with problems, no other way to put it.

Good points first: it has a very beautiful visual style and a fitting soundtrack, and the game scales pretty nicely across difficulty scales. On harder difficulties combat is nice and rewarding, and on easier difficulties the game becomes a breeze to get through.

The worlds are filled with unique characters and quests that are well thought out and fit in the world, and you encounter many different races on your journey.

Sadly, this game feels unpolished in many other aspects. All the dialogue is unvoiced and delivered through subtitles, and the music, while fitting, sounds like a repetitive rip-off of the Harry Potter movie soundtrack.

It also has very limited controller support: while you can control your character in the world with it, for menus and combat you're forced to use a mouse and keyboard combo. At least with my setup. The game is marked as both Partial and Full Controller support, which I guess means just that.

And sadly, as of right now (October 2014) the game is broken. The executable will not work, so you'll have to track down a patch from another site as well as copy the PhysX DLL to the game folder to get it to work at all.

As I'm writing this review, the game costs €2,50, and for that price, I think it's definitely worth it. I suspect it will give me easily 10 hours of playtime or more to get through, and I do want to continue. So it gets a thumbs up, with warnings.
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1 of 1 people (100%) found this review helpful
7.6 hrs on record
Posted: June 26
If you love fantasy games this is an interesting one to add to your list. Many of the characters themselves are drawn to look dark and mysterious but all of them are very kind to you. The different worlds were all very creative and I hope they add more to this game. Please be aware that there are only four worlds (including the home world) and this game is not yet completed.
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1 of 1 people (100%) found this review helpful
20.9 hrs on record
Posted: August 10
Those of us who are spoiled by quest markers will suffer a bit in this game, but luckily the "worlds" are small. It would be nice if the skill trees were a bit more complex, but then, the game is relatively short.

Many of the negative comments in other reviews are valid. It is simple and the developers sold it short. It could have been a much better game. But it is what it is. Overall it was entertaining and definitely worth the small price paid for it.

If you have an insatiable desire for exploding zombie heads, or need challenging complexity, this isn't for you. If you want to fly around as a faery, don't mind reading dialog, and are looking for a fun distraction for about 14 hours, I would recommend it.
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1 of 1 people (100%) found this review helpful
9.3 hrs on record
Posted: June 26
It's short, but fun. It took me a total of 10 hours to finish all the quests, and I really wish there'd been more- even if the graphics aren't best and the movement can be glitchy it was overall a casual experience with interesting story.
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