Concursion is a multi-genre game played on the boundaries between worlds. Steer your hero through a dangerous interdimensional universe, switching between different genres on the fly, pulling off feats of tight aerial acrobatics otherwise unattainable in one genre alone.
User reviews: Mixed (63 reviews) - 58% of the 63 user reviews for this game are positive.
Release Date: Jun 6, 2014

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Includes 2 items: Concursion, Concursion - Steam Exclusive Music



“Twisted, thrilling and unique... a work of real imagination”

“Shades of Braid... An exciting, persistently mind-boggling platformer”
Digital Spy

“An intriguing, creative curiosity”
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About This Game

Dark Lord Biganbad has - sigh - once again kidnapped the princess. But this time his evil schemes have gone too far and torn open a number of rifts between realities.

You start where most platformers finish at the bad guy’s castle and run, jump, fly, fight and occasionally dance through the kingdom on your quest to unearth the truth behind these rifts and put a stop to Biganbad, once and for all.

Key features include:

  • Say no to stereotypes - From start to finish, your knowledge of traditional platformers will be flipped on its head.
  • Five classic gameplay genres - Explore the worlds of platformer, shooter, hack-n-slash, jetpack and maze racer/puzzlers with no loading screens or wait times.
  • More genres – Additional genres are explored in boss fights.
  • Evolving soundtrack -Emmy-nominated composer Christopher Hoag (House M.D.) has created five variants of each song, cross-blended between worlds.
  • Fusion play - Radically different game mechanics are employed in quick succession.
  • Unique worlds - Each world is defined by its unique art and music, meaning you’ll always know whether you’re in Cartoonland, outer space or even feudal Japan.
  • Control mapping - Five unique styles of play mapped to the same buttons, meaning you’re always in control.

System Requirements

Mac OS X
    • OS: Windows XP, Vista, 7, 8, 8.1
    • Processor: Intel Core i3 or equivalent
    • Memory: 2 GB RAM
    • Graphics: 1GB, OpenGL 1.5+
    • Storage: 2 GB available space
    • OS: Intel-based Mac running Mac OS X 10.7.3 (Lion) or later
    • Processor: Intel Core i3 or equivalent
    • Memory: 2 GB RAM
    • Graphics: 1GB, OpenGL 1.5+
    • Storage: 2 GB available space
Helpful customer reviews
24 of 29 people (83%) found this review helpful
3.0 hrs on record
Posted: January 10, 2015
What's not to love about this game?

Old school epic multi genre platformer. Don't be fooled by the time I've spent playing as there are a ton of "off the books" hours logged in the demo. The game is fantastic but the leader boards make it nearly impossible to put down. Just gotta improve by a tenth .. come on .. let me restart i know i can do it. Faster .. faster .. keep trying and now holy crap I spent the whole weekend on one level.

Love it!
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25 of 32 people (78%) found this review helpful
24.7 hrs on record
Posted: June 7, 2014
TL;DR: 4.5/5 Would recommend, Fun time waster for a cheap price, great music and gameplay, just look past the artwork.

I was looking for a new time-waster and although I normally purchase a cheap SHMUP or side-scroller from the PSN but I saw a couple interesting reviews for Concursion and figured I would give it a try.

I knew from the advertising material that it started as a bit of a Mario-Clone but it pretty quickly becomes a combination of the other games highlighted in the gameplay video. I was immediately reminded of some older Flash games that I had played years ago but the difference was I actually enjoyed playing Concursion for more than a couple minutes.
I have been replaying the levels after completion to go back for the time achievement and the extra Gem Shards that are hidden or hard to pick up, so I can effectively get two/three times the playtime for my money! (So far I have completely wasted my Friday night and Saturday, ‘cause that’s cool)

I have found myself replaying some levels incessantly, ala SuperMeat Boy, to try and best the time challenge (and also taken a couple breaks because of extreme frustration). It also has slight puzzle elements that were integrated just enough to not get annoying or change the game. Sometimes the Maze (PacMan) levels really got in the way of the gameplay, but those seemed to be kept to a minimum.

I loved that some story elements were included and the story itself, but I would have liked to see more, more voice work and MORE story to tie everything together. Essentially the worlds get “broken” apart and we are running around in them, but the story itself did not need to seem like it was also a little broken.

I thought the music was awesome, it helps the transition elements of gameplay a lot and is generally fun to listen to even when you are replaying a level over and over, I did not find myself muting the music or replacing it with my own, as I often do playing most games.

Unfortunately, I disliked the artwork as much as I loved the music, but as this is a first attempt from Puuba Studios I figure you have to choose where your money and effort go to. I did eventually become accustomed to it, and I did like how many of the bosses were animated.

I would love to see this game re-skinned and released for PSN (or Xbox Live) with some extra DLC, I would buy it again. Oh, and how about a Level Editor? I would love to remake some SMB levels with some of these weird tricks thrown in!
4.5/5 -- Because of the Artwork and my interest being piqued but not satisfied by the story I docked half a point, otherwise a perfect game to play for as long as you have and be able to walk away and pick up again later.
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16 of 19 people (84%) found this review helpful
1 person found this review funny
9.6 hrs on record
Posted: August 16, 2014
This game is absolutely amazing and one of the best I have played in a long time. The premise of the game is that the universe is being torn apart, and there are rifts all over each level which, as you enter them, lead to a different world, which turns you into a different hero with totally different powers.

The 5 characters you play as are a knight, which is very similar to super mario, a ninja, complete with a sword, double jumps and wall hangs, a space ship which leads way into shmup style levels, a little bull thing that plays like pac-man and an astronaut who has a jetpack but no means of attack.

Individually all 5 styles are handled well, the controls for each character are very tight and I never once blamed a death on the controls. Each character, on its own, is very fun to play, but where this game shines is the way the characters are integrated into one anothers level. You may think it is just a gimmick, but the reality is that the way the genres cross each other is brilliant and the further you get into the game, the more wild the cross overs become.

The difficulty curve in this game is handled extremely well, this is not an easy game, and you will die a lot but the difficulty progression is very smooth. The game starts out easy enough as you play a few introductory levels to learn the characters and as you progress the levels and the cross-overs between them get increasingly more challenging, but you never feel overhwhelmed, nor do you feel that anything is cheap. The beauty of this game is that some things will seem insurmountable when you firts look at them but before you know it you are completing insane challenges like a pro.

There are also 3-4 gems in each level, very similar to the 3 big coins in the new super mario series. SOme gems are right in your face but tricky to access and others are cleverly hidden, obtaining all these gems is important to the story, but more importantly you will have a blast trying to collect all of them. This game is also sprinkled with some humorous moments that pays homage to some old games, be sure to read the titles to every level. The story here is also well done, it is a platformer so don't expect anything crazy but there is more of a story than your average mario clone and even a funny little twist that I will not spoil for you here.

I cannot recommend this game strongly enough, if you are a gamer you owe it to yourself to give it a try, it is unlike anything you have ever played or probably ever will play. It is an absolute blast from start to finish and I cannot think of a single thing in this game to complain about.

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19 of 25 people (76%) found this review helpful
1.3 hrs on record
Posted: June 24, 2014
The old cliché “variety is the spice of life” has been the driving concept behind in a number of noteworthy games. Early coin-ops such as Tron or Gorf were conceived around the notion that an amalgam of four or five different diversions could be a bigger draw than merely offering players a single game. Kid Chameleon for the SEGA Genesis/Megadrive tweaked the idea further by offering a protagonist capable of transforming into a variety of forms- each controlling remarkably differently and having their own distinctive set of abilities. The latest title to be built around this design philosophy is Concursion- the inaugural title from Los Angeles-based indie studio Puuba.

A short introductory cinematic sequence divulges the game’s retro-minded ambitions, as a princess is abducted by a reptilian interloper. Fearing apprehension by a party of pursuers, the scaly antagonist covers his tracks with a shower of emerald-colored crystals which trigger the appearance of the game’s eponymous dimensional-portals. Beyond the obvious reference to Miyamoto-san, Concursion flaunts its appreciation for videogame history across a procession of referential humor, with stage names which parody renowned games. The game’s overworld also draws inspiration from Nintendo- with a succession of stage maps much like Super Mario Bros. 3. But where the plumber-protagonist frequently had access to branching level paths, Concursion stubbornly extends a linear trajectory.

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21 of 30 people (70%) found this review helpful
1.1 hrs on record
Posted: June 5, 2014
Pre-Release Review
Truly an Unique game, well Worth playing. although there are times you feel Frustrated you feel Relieved to have completed a level.

each level consists of a mixture of game styles from platformer, to shooter, to jump and slice etc.

i was given a Early Version part from the Developers to use for my Youtube channel and i can say its worth the Playing time.
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