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Cool aircraft, big guns, dogfight thrill, single player, multi player, modding support, moustaches and ladies. You'll like it.
Release Date: Aug 1
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“BOMB single player mode is complete and fully enjoyable, but we took the decision to release the game in early access to improve the multiplayer mode and the balancing of aircrafts, along with fixing some unexpected bugs.”

How long will this game be in Early Access?

“We are expecting an early access period of 3 months.”

How is the full version planned to differ from the Early Access version?

“More contents, like more maps, more skins, more cockpits. We have not yet decided if the modding tools will come at the same time as the final version or a bit later.”

What is the current state of the Early Access version?

“The game is complete and almost bug-free, but still need some polish.”

Will the game be priced differently during and after Early Access?

“There is a 25% discount during the early access.”

How are you planning on involving the Community in your development process?

“We are open to all kind of suggestion to make the game better, as we already do, as soon as they do not involve a major modification of the game spirit.”
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Recent updates View all (7)

Update Mk IIIf

September 9

The Mk IIIf version is on-line.

It contains various fixes and minor gameplay and UI enhancements asked by the community on the forums.
More will come soon, such as additional in-mission checkpoints.

The change log:

  • Improved the AI mid-air collision avoidance code.
  • The player aircraft is now stabilized during in-mission dialogs when the camera looks at other aircraft.
  • Added axis value viewer in the input configuration menu (see picture below)
  • Added a confirmation menu before leaving the game during gameplay.
  • Fixed a minor bug with the Xbox controller triggers.
  • Fixed a menu bug in skirmish mode.

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Update Mk IIIe

September 5

It's been a while since the last update, mainly because we were working hard on the Linux port, which is almost completed.

The Mk IIIe is a maintenance update, containing a few enhancements and optimizations.

The changelog:

  • Level loading is now faster, especially during a map change.
  • Fixed the bug of the guns firing after a loading.
  • The screen saver no more pops up when playing the game.
  • The control settings menu buttons are now a bit larger.
  • The camera when using the W.I.P mouse control has been changed.

0 comments Read more
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“I can’t see myself abandoning hard-drinking wino hero Marcel ‘La Moustache’ Gaston before his story’s done.”
Rock Paper Shotgun

About the Game

BOMB is a pure dogfighting game, mixing elements of both arcade and simulation, easy to handle while providing convincing flight dynamics.

Forget all serious WW2 air combat games and take part of an epic adventure in an unique world: fly heavily armed aircraft and fight air pirates, destroy ships, tanks, and even zeppelins ! BOMB is first of all a game made for Fun !

Fight against your friends in dogfight, team dogfight and race multi-player modes, with up to 16 players.

Key Features

  • Platform: Windows. (Linux and Mac versions will come later)
  • An epic adventure with over 17 missions.
  • 3 different environments: desert, fjords and pacific atolls.
  • Multiplayer modes: deathmatch, team deathmatch, race, and more to come.
  • Joystick focused gameplay, but playing with a gamepad is fine too.
  • Modding tools will be provided soon after release.

System Requirements

    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 6800
    • Memory: 2 GB RAM
    • Graphics: GeForce 300 Series/Radeon HD 5800/Intel HD 4xxx
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • OS: Windows 7
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: GeForce 500 Series/Radeon HD 7800
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Additional Notes: A joystick is recommended for the full game experience
Helpful customer reviews
9 of 11 people (82%) found this review helpful
2.0 hrs on record
Early Access Review
The game is exelent , cool planes, nice graphics, nice hit-box (if you hit an enemy plane he will be damaged no just sparks flying) . but one thing, the controls are ♥♥♥♥ty, you need an joystick or you will suck.
8/10 : want mouse aim control, and more planes.
Posted: August 4
Was this review helpful? Yes No
7 of 8 people (88%) found this review helpful
3.7 hrs on record
Early Access Review
As of Mk IIIb:
Like arcadey flight sims? Have a gamepad or joystick/hotas? Loved Crimson Skies?
Than most likely you're gonna like BOMB.
Nice graphics, amusing storyline, cool art- and overall game- style, pretty good AI.
Controls are not as tight as they were in crimson skies though, that needs some work.
Plus, only one difficulty level for campaign (and not the easiest one) is quite tough (at least for someone like me who sucks using joysticks xD).
Other than that - pretty damn good flight combat sim!

More details in the video:
Posted: August 10
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
0.7 hrs on record
Early Access Review
Liking it so far. Better integration of gamepads would be nice, controls are a bit shaky in its current state. [EDIT: Experiment with deadzone settings for analogue controllers to address this]
Nice graphics and everything, would recommend.
The written dialogue is also ropey but who really cares in a flying game
Posted: August 5
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4 of 5 people (80%) found this review helpful
0.4 hrs on record
Early Access Review
Just picked up a copy.. and loving it. It's very reminiscent of Crimson Skies in its inspiration (my first thought was Crimson Skies meets Porco Rosso) and the flight model feels similar to CS in that it's jump in and fly rather than a sit your PPL first simulation.

As has been noted.. the dialogue (English version) could do with some loving, but other than that, it's rather fun. Interested to see just how it develops.. :)
Posted: August 8
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1 of 3 people (33%) found this review helpful
6.1 hrs on record
Early Access Review
so far love it but check points are need lkie for when you crash in to the last bad guy and have to restart >:(
Posted: August 10
Was this review helpful? Yes No