Cool aircraft, big guns, dogfight thrill, single player, multi player, modding support, moustaches and ladies. You'll like it.
User reviews: Positive (27 reviews)
Release Date: Aug 1, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“BOMB single player mode is complete and fully enjoyable, but we took the decision to release the game in early access to improve the multiplayer mode and the balancing of aircrafts, along with fixing some unexpected bugs.”

Approximately how long will this game be in Early Access?

“We are expecting an early access period of 3 months.”

How is the full version planned to differ from the Early Access version?

“More contents, like more maps, more skins, more cockpits. We have not yet decided if the modding tools will come at the same time as the final version or a bit later.”

What is the current state of the Early Access version?

“The game is complete and almost bug-free, but still need some polish.”

Will the game be priced differently during and after Early Access?

“There is a 25% discount during the early access.”

How are you planning on involving the Community in your development process?

“We are open to all kind of suggestion to make the game better, as we already do, as soon as they do not involve a major modification of the game spirit.”
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Recommended By Curators

"BOMB is a simple dogfight and if you are looking for an old-school style aircraft game with humor this is it."

Recent updates View all (18)

April 23


This patch is mainly about performance and rendering improvements.

All platforms
  • Overall performance improvements.
  • Better stability
  • Added an option to change the renderer used by the game. See note below
  • The game is now compatible with Windows XP
Linux & Mac Os
  • Better shadow quality

Important note
With this patch, Windows users now have the choice to play in Direct X11, DirectX9 or OpenGl mode.

By default, the game uses DirectX 11 renderer, which was was the one used before. Performances are by far better in DirectX 9, so if you are experiencing framerate issues, please try this mode. Rendering quality should be almost the same, except some minor details regarding shadows.

The OpenGL mode is also pretty fast (faster than DirectX 11) under windows on both AMD and nVidia cards.

However, on linux, we still recommand people to own an nVidia as their linux drivers are more optimized, especially for older cards.

About the shadow improvements in OpenGL, a pic is worth a thousand words, so here is a "before/after" picture of the shadows in OpenGL mode.

We're still working on the mission creation tutorial. It's quite complicated as we want it to be as clear as possible. This tool is powerful and therefore not very friendly to use, that's why it takes so much time :)

1 comments Read more

February 24



This is it ! The OSX version has landed ! Bring out the Champagne !

WARNING:There still may be some issues with the OSX version.
A known issue is that the game may not exit properly, a workaround is to press cmd + alt + esc and force the app to quit.
If you have trouble please tell us about it in the support forum or send us an e-mail to

This patch is meant to be the last one before we get out of the early access.
Of course, this doesn't imply we'll stop to improve the game or to add new features.

  • OSX Version !
  • Added a small altimeter to the HUD
  • Added a button "Next skin" on the aircraft selection menu. You can still change the skin using "up" and "down" keys

  • Added a cockpit for the Chikara CK50 Kani
  • Reworked the cockpit of the S.N.A.F Rorqual
  • Complete rewriting of gauges shaders, they are nicer now. You might need to remove the shaderCache.bin file
  • Fixed reflector sight's rendering for the Linux version

  • Major rebalancing of all aircraft
  • Added DM and TDM maps for the Tuscany environment

  • Fixed a visual bug with the landing gears
  • Fixed a random crash
  • Fixed the Libelle tail control animation

The CK50 Cockpit:

2 comments Read more
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Report bugs and leave feedback for this game on the discussion boards


“I can’t see myself abandoning hard-drinking wino hero Marcel ‘La Moustache’ Gaston before his story’s done.”
Rock Paper Shotgun

“Aviation is fine as sport. But, as an instrument of war, it is nothing.”
Ferdinand Foch

“If you liked Crimson Skies & similar games, you should have fun with this little gem.”
The Pirate Bay

Just Updated

Now on linux!

About This Game

BOMB is a pure dogfighting game, mixing elements of both arcade and simulation, easy to handle while providing convincing flight dynamics.
Fight against your friends in dogfight, team dogfight and race multi-player modes, with up to 16 players.

Forget all serious WW2 air combat games and take part of an epic adventure in an unique world: fly heavily armed aircraft and fight air pirates, destroy ships, tanks, and even zeppelins ! BOMB is first of all a game made for Fun !


  • Windows, Mac and Linux
  • 9 amazing playable planes
  • 2 full featured cockpits
  • An epic adventure with 17 missions
  • 4 different environments: desert, fjords, pacific atolls and a bonus one.
  • Several multiplayer modes: deathmatch, team deathmatch, race, and more to come...
  • Joystick focused gameplay (playing with a gamepad is fine too)
  • Modding support through Steam Workshop integration (modding tools will be provided soon after release)
  • Virtual Reality... Wait, what?

Just a few ones:

King KAC-B

  • Wingspan : 11.8 m
  • Length : 10.7 m
  • Mass : 6000 kg
  • Machine guns : 4 * 12.7 mm
  • External guns : 2
  • Hard points : 4

S.N.A.F. Type 95 Rorqual

  • Wingspan : 20.8 m
  • Length : 19.2 m
  • Mass : 8000 kg
  • Machine guns : 6 * 12.7 mm
  • External guns : 1
  • Hard points : 6

VB-42 Calamari

  • Wingspan : 14.98 m
  • Length : 9.51 m
  • Mass : 5500 kg
  • Machine guns : 4 * 12.7 mm machine guns
  • External guns : 2
  • Hard points : 2

System Requirements

SteamOS + Linux
    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 6800 Or AMD Equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce 300 Series/Radeon HD 5800/Intel HD 4xxx
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • OS: Windows 7
    • Processor: Intel Core i3 Or AMD Equivalent
    • Memory: 4 GB RAM
    • Graphics: GeForce 500 Series/Radeon HD 7800
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Additional Notes: A joystick is recommended for the full game experience
    • OS: SteamOS, Ubuntu 14.04
    • Processor: Intel Core 2 Duo 6800
    • Memory: 2 GB RAM
    • Graphics: GeForce 300 Series
    • Hard Drive: 2 GB available space
    • OS: SteamOS, Ubuntu 14.04
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: GeForce 500 Series
    • Hard Drive: 2 GB available space
    • Additional Notes: A joystick is recommended for the full game experience
Helpful customer reviews
11 of 11 people (100%) found this review helpful
0.6 hrs on record
Posted: March 30
Early Access Review
Have you, or anyone you know

A) Played Crimson Skies?
B) Wanted to live vicariously through an alcoholic frenchman?
C) Experienced terrible customer service that left you foaming at the mouth and require someone to restore your faith in humanity?

If you answered yes to any of those question this game might be right for you!

BOMB allows you to live out your Porco Rosso fantasies such as verbally abusing your companions and engaging in nail biting aerial combat. This game is FUN.

Although it might not be a 100% accurate sim experience it is a nice break from the stress of DCS World/IL2 mechanics, and does not require an expensive Track IR and joystick setup (although joystick is recommended because mouse controls are a bit wonky right now).

There are 3 views, pretty classic, 3rd person, cockpit (my personal favorite) and 1stperson no cockpit (why people fly like this i have no idea) Cockpit features lots of gauges and doohickys, all of which seem to function. Cockpits are also unique for each flyable plane, which seems obvious but is lacking in some other flight games.

It features believable planes that are a cool mix of prop and jet/rocket fighters. You can usually guess which realworld aircraft inspired them by how they handle. Weapons usually consist of your stock machine guns and your choice of cannons/flak guns and other options.

The game features multiplayer but i have not yet tried it, I think ill stick with the story for now.

One last note, the support is awesome. Email with an issue and you can expect a quick reply and fix within days. They're helpful and courteous, and even though my specific issue has yet to be solved they told be to expect a fix in the next patch. Worth a buy for this alone.

My only negatives are that mouse control and optimization could use some work (both are being worked on by the development team)

And that I would like to see more planes added (but to be honest, my ideal flight game features hundreds of unique planes, so take that with a grain of salt)

Happy Flying!
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8 of 8 people (100%) found this review helpful
2.1 hrs on record
Posted: February 14
Early Access Review
I can't figure out how this one slipped by my radar, but I was pleasantly surprised when I tried it out. The flying places itself nicely between arcady flyers such as Ace Combat and more advanced games such as the IL2 series. Although not required, a decent joystick setup makes this game a joy to fly, and it even supports TrackIR for those who are serious about their flight simulators (Oculus Rift support was added recently as well).

The aerial combat is reasonably plausible, and a working knowledge of advanced combat maneuvers will come in handy as the AI seems to be subject to the same rules of physics as the player. The storyline gives a bit of background to the fuss and although not perfect, it does the job reasonably well.

The missions are varied and there are actually some flying challenges in there (tricky landings) that is fun to pull off. The views are almost on par with what one would expect from a flightsim, and I primarly fly from the cockpit view with TrackIR. BOMB reminds a lot of the old Microsoft title Crimson Skies, and although this is a much smaller developer, the visuals are very pleasing and very functional.

If you are not into flying games or flight simulators this game is probably not for you, but I can highly recommend this to any flightsimmer that enjoys "seat-of-pants" flying. I really hope the game does well and that the developer has a passion for this type of game. With the current graphics engine and development skills, if applied correctly, this is perhaps an outfit that can bring us the next iteration of Origin's Strike Commander (one can dream, right?). Good luck to La Moustace Studio!
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3 of 3 people (100%) found this review helpful
8.5 hrs on record
Posted: May 25
Early Access Review
This review is based on about 1 hour of playing through 5-6 missions, and I was blown away. I forced myself to stop playing just to post this.

If you liked Crimson Skies or Wings of War, this game is right up your alley. I'm a life-long flight sim player who enjoys both simulations and arcade flight games, and this game has the special sauce.
- Fun, varied missions.
- Pretty, retro graphics in a beautiful tropical environment
- Accessible yet realistic-ish flight model (as far as arcade flying goes)
- Fantastic controls, especially with an XBox 360 controller (haven't gotten it to work with my joystick yet)
- Laugh-out-loud funny dialogue and story.
- Great artwork and aircraft design
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2 of 2 people (100%) found this review helpful
8.1 hrs on record
Posted: March 18
Early Access Review
Yes I can recommend this game. Plays wonderfully with a Logitech flight stick. Hopefully more people start playing online.
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24 of 26 people (92%) found this review helpful
3.7 hrs on record
Posted: August 10, 2014
Early Access Review
As of Mk IIIb:
Like arcadey flight sims? Have a gamepad or joystick/hotas? Loved Crimson Skies?
Than most likely you're gonna like BOMB.
Nice graphics, amusing storyline, cool art- and overall game- style, pretty good AI.
Controls are not as tight as they were in crimson skies though, that needs some work.
Plus, only one difficulty level for campaign (and not the easiest one) is quite tough (at least for someone like me who sucks using joysticks xD).
Other than that - pretty damn good flight combat sim!

More details in the video:
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