Cool aircraft, big guns, dogfight thrill, single player, multi player, modding support, moustaches and ladies. You'll like it.
User reviews: Mostly Positive (14 reviews)
Release Date: Aug 1, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“BOMB single player mode is complete and fully enjoyable, but we took the decision to release the game in early access to improve the multiplayer mode and the balancing of aircrafts, along with fixing some unexpected bugs.”

How long will this game be in Early Access?

“We are expecting an early access period of 3 months.”

How is the full version planned to differ from the Early Access version?

“More contents, like more maps, more skins, more cockpits. We have not yet decided if the modding tools will come at the same time as the final version or a bit later.”

What is the current state of the Early Access version?

“The game is complete and almost bug-free, but still need some polish.”

Will the game be priced differently during and after Early Access?

“There is a 25% discount during the early access.”

How are you planning on involving the Community in your development process?

“We are open to all kind of suggestion to make the game better, as we already do, as soon as they do not involve a major modification of the game spirit.”
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Recent updates View all (9)

October 15

Update Mk III l

Here is the last patch changelog:


  • A new option to change the icon size
  • New UI elements toggle:
    • complete HUD
    • objectives + icons + sight
    • objectives + sight
    • objectives
    • none
  • A floating sound (seaplane only)
  • A damaged engine sound

  • Several multiplayer crashes
  • Typos
The Linux version is still in development. It primary lacks optimization (it will benefit Windows version too) and more hardware testing.
And we have other... things that we prefer keep secret. You'll like it!

Last, we've added more information to the crash report to help us find the remaining mystery bugs.

Important note: Please enter valid email address in the crash reporter, so we can contact you for useful information we can't otherwise obtain.

0 comments Read more

September 23

Update Mk IIIi


This time we won't write a laconic change log about what has been done in the patch, but rather explain more precisely what has been fixed and what we are working on.

The fixes:

  • We've made a few changes recently both to optimize memory consumption of the game and to make the game runs on Linux. Although the Linux version is not available right now, its development impacts the Windows version as most of the code and resources are common.

    Because of that the last patch (Mk IIIh) had some issues with the ocean and trees rendering when restarting a mission, this is now fixed.

  • We've also fixed a problem with the Track-Ir when the track-clip was out of the captor's sight.
The improvements:
  • According to some feedbacks, we've added a little black outline on some of the HUD elements to make them more visible.

  • Another commonly asked feature is checkpoints. The previous patch added one checkpoints in most of missions, which avoids the introduction phases when restarting the mission after a game-over.

  • For the few and lucky players having a triple-monitor setup, we've also added a new option, named HUD width, allowing you to slightly change the HUD horizontal position, which may be necessary if the screens don't have the same resolution settings. This option is not really ergonomic yet and we are looking for better ways to do it, but it should do the job.

We are also aware some people want to try the multi-player, and as there is unfortunately not enough players worldwide yet, we are looking for a way to organize some kind of event to make them meet.
As the multi-player mode stress-testing is also a reason for why we are releasing the game in early access, we really need it to be played :)

Finally, as the game is becoming more and stable, we will release updates less frequently, allowing us to make deeper and cleaner changes to improve the game. But don't be afraid, in case of major troubles we'll do a patch as soon as possible, otherwise we'll keep the rate of one update a week.

3 comments Read more
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“I can’t see myself abandoning hard-drinking wino hero Marcel ‘La Moustache’ Gaston before his story’s done.”
Rock Paper Shotgun

About This Game

BOMB is a pure dogfighting game, mixing elements of both arcade and simulation, easy to handle while providing convincing flight dynamics.

Forget all serious WW2 air combat games and take part of an epic adventure in an unique world: fly heavily armed aircraft and fight air pirates, destroy ships, tanks, and even zeppelins ! BOMB is first of all a game made for Fun !

Fight against your friends in dogfight, team dogfight and race multi-player modes, with up to 16 players.

Key Features

  • Platform: Windows. (Linux and Mac versions will come later)
  • An epic adventure with over 17 missions.
  • 3 different environments: desert, fjords and pacific atolls.
  • Multiplayer modes: deathmatch, team deathmatch, race, and more to come.
  • Joystick focused gameplay, but playing with a gamepad is fine too.
  • Modding tools will be provided soon after release.

System Requirements

    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 6800
    • Memory: 2 GB RAM
    • Graphics: GeForce 300 Series/Radeon HD 5800/Intel HD 4xxx
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • OS: Windows 7
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: GeForce 500 Series/Radeon HD 7800
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Additional Notes: A joystick is recommended for the full game experience
Helpful customer reviews
6 of 6 people (100%) found this review helpful
5.6 hrs on record
Early Access Review
A really cool game !
I missed the feeling of a good flight fight for a long time.
For people liking airplanes games i think its a must have.
The game is really nice with his own style, a special mention to the sea wich is beautiful.
The solo campaign is quite good (i laughed a few times on some jokes) and the multi really upgrade the potential of the game. Even the "escarmouche" mode with AI (wich is pretty good) is interesting and challenging !
With the promise opening of modding i can't see why this game wouldn't be a sucess especially if people start making new content (more planes, more weapons, more everything).
That's it, i'll go see "Marcel" for new adventures !
Posted: September 25
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1 of 1 people (100%) found this review helpful
14.5 hrs on record
Early Access Review
BOMB is bound to get more and more popular.

The developers have been listening to suggestions in the duscution thread scince the first day and many improvements have been made thanks to that.

If you are looking for an old-school style aircraft game with humour, old-style planes, challenging dogfights and various missions, this is for you !
Posted: October 18
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1 of 1 people (100%) found this review helpful
6.3 hrs on record
Early Access Review
This game is absolutely fantastic. The gameplay, graphics, and artisitic stylization are unmatched in any early access game I have seen. This game is going in the right direction, and I hope for the best.
Posted: October 4
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1.2 hrs on record
Early Access Review
Basically a reimagining of the crimson skies ip that i have been a huge fan for. still in development and they could use some support and people to spread the word.
Posted: October 6
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15 of 16 people (94%) found this review helpful
3.7 hrs on record
Early Access Review
As of Mk IIIb:
Like arcadey flight sims? Have a gamepad or joystick/hotas? Loved Crimson Skies?
Than most likely you're gonna like BOMB.
Nice graphics, amusing storyline, cool art- and overall game- style, pretty good AI.
Controls are not as tight as they were in crimson skies though, that needs some work.
Plus, only one difficulty level for campaign (and not the easiest one) is quite tough (at least for someone like me who sucks using joysticks xD).
Other than that - pretty damn good flight combat sim!

More details in the video:
Posted: August 10
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13 of 16 people (81%) found this review helpful
2.1 hrs on record
Early Access Review
The game is exelent , cool planes, nice graphics, nice hit-box (if you hit an enemy plane he will be damaged no just sparks flying) . but one thing, the controls are ♥♥♥♥ty, you need an joystick or you will suck.
8/10 : want mouse aim control, and more planes.
Posted: August 4
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10 of 11 people (91%) found this review helpful
0.4 hrs on record
Early Access Review
Just picked up a copy.. and loving it. It's very reminiscent of Crimson Skies in its inspiration (my first thought was Crimson Skies meets Porco Rosso) and the flight model feels similar to CS in that it's jump in and fly rather than a sit your PPL first simulation.

As has been noted.. the dialogue (English version) could do with some loving, but other than that, it's rather fun. Interested to see just how it develops.. :)
Posted: August 8
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9 of 10 people (90%) found this review helpful
0.7 hrs on record
Early Access Review
Liking it so far. Better integration of gamepads would be nice, controls are a bit shaky in its current state. [EDIT: Experiment with deadzone settings for analogue controllers to address this]
Nice graphics and everything, would recommend.
The written dialogue is also ropey but who really cares in a flying game
Posted: August 5
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3 of 5 people (60%) found this review helpful
6.1 hrs on record
Early Access Review
so far love it but check points are need lkie for when you crash in to the last bad guy and have to restart >:(
Posted: August 10
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1 of 6 people (17%) found this review helpful
0.7 hrs on record
Early Access Review
Crashing at start up. WHY???
Posted: September 11
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0 of 11 people (0%) found this review helpful
1.6 hrs on record
Early Access Review
New update now makes the game not load
Posted: August 9
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A developer has responded on Dec 31, 1969 @ 4:00pm
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