I can't figure out how this one slipped by my radar, but I was pleasantly surprised when I tried it out. The flying places itself nicely between arcady flyers such as Ace Combat and more advanced games such as the IL2 series. Although not required, a decent joystick setup makes this game a joy to fly, and it even supports TrackIR for those who are serious about their flight simulators (Oculus Rift support was added recently as well).
The aerial combat is reasonably plausible, and a working knowledge of advanced combat maneuvers will come in handy as the AI seems to be subject to the same rules of physics as the player. The storyline gives a bit of background to the fuss and although not perfect, it does the job reasonably well.
The missions are varied and there are actually some flying challenges in there (tricky landings) that is fun to pull off. The views are almost on par with what one would expect from a flightsim, and I primarly fly from the cockpit view with TrackIR. BOMB reminds a lot of the old Microsoft title Crimson Skies, and although this is a much smaller developer, the visuals are very pleasing and very functional.
If you are not into flying games or flight simulators this game is probably not for you, but I can highly recommend this to any flightsimmer that enjoys "seat-of-pants" flying. I really hope the game does well and that the developer has a passion for this type of game. With the current graphics engine and development skills, if applied correctly, this is perhaps an outfit that can bring us the next iteration of Origin's Strike Commander (one can dream, right?). Good luck to La Moustace Studio!