As far as I'm aware of, this game has been released before under a different publisher. However, a move to a differen publisher doesn't exactly save a game.
This was an interesting and unique concept for MMO's a couple of years ago, having action based combat rather than your tab targeting and going through your row of hotkeys to cast spells, etc. Here, we see combat in the same style of Vidictus or Dragon Nest. The game also operates in the same style (go to hub, grab quest, go do dungeron until quest is done).
You'll create your character from an extremely limited selection of four classes and then, again, from a very limited selection of clothing and hair styles to pick (usually all of it just being a recolor). This is 2014, and most MMO's will provide you the tools to make your character feel different from everyone else, but here once I popped in game I couldn't really tell me apart from the others. This isn't even the worst sin the game has to offer.
I mentioned earlier that the combat is action based, rather than tab targeting. Seeing as I've played plenty of Vindictus and max leveled numerous times in TERA, I would consider myself a fan of the style. However, here, it feels really clunky. Poor animations and boring links between your attacks and skills make for a boring game. Action combat should be a fluid expierence, but here it feels like a jagged mess. Nothing flows together very well, and everything just feels "meh". I felt like my attacks had no impact on the enemy and that's just not good game feel.
For those who really care about asthetics, the graphics are subpar and the music is perhaps the most generic I've heard in an MMO. There's nothing here that should hold your eyes or ears.
Overall, this is an expierence you can pass up. There are plenty of other MMO's that provide a much better, fluid, and well thoughtout expierence.