Real-time combat combos, action RPG, and dungeon instances combine beautifully to form Divine Souls. Play alone or form a party with friends and strangers to slice, grab, combo, and clear enemy minions on your way to dungeon bosses.
User reviews: Mixed (676 reviews)
Release Date: Aug 15, 2014

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Play Divine Souls F2P MMO

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"Play alone or form a party with friends and strangers to slice, grab, combo, and clear enemy minions on your way to dungeon bosses."
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Recent updates View all (7)

November 20, 2014

Major Update Patch for Divine Souls' Open Beta

Hello everyone!

Thank you for all your patience. The wait is finally over.

We are pleased to welcome all of you to join the Open Beta of Divine Souls.

Open Beta has now begun!

We appreciate your diligent help during our Closed Beta period.

The new version of the game has undergone much improvement, including major bug fixes and new content.

Here is a list of what to expect:

Bug Fixes

  • Disconnection issue
  • Time out issue
  • Fort Brookshell traps
  • Stamina bar
  • Localization
  • Guilds creation
  • Friends' List
  • Full party dungeon bug
  • Password issue encountered by 14 character passwords

New Content
  • CBT Tester Rewards for all returning players
  • Grand Launch Of Item Mall
  • GM run Events
  • PvP, including PvP Ladder mode
  • Battlefield (a Guild Vs Guild MOBA)

Not included are many items in BOTH categories that are behind the scenes and only the GMs would see. =)

Once again, thanks to all of you who helped us catch those bugs! There is a reward for all who joined us in CBT waiting in your Cash Item Inventory.

Please feel free to message our GM team or send a support ticket for any new bug, issue, or potential improvement you discover, or just to say hi!

Thank you.

12 comments Read more

November 20, 2014

The Day Has Finally Arrived! - 5 PM EST TODAY!

The Day that we have been waiting for is finally here!

Invite your friends to join our official Steam Group:

Remember Open Beta starts at 5 pm EST today. =)

1 comments Read more

About This Game

Divine Souls is a real-time action RPG centered around completing dungeon instances by leveraging an extensive combat combos system. Gain experience from enemies to strengthen your character and to unlock additional moves that unleash additional combo options. Choose from one of four unique classes each with their own distinct set of gameplay mechanics and combos. Collect loot for yourself, trade with others, or list your items into the auction house system.


Dr. Hildeun has gone missing! Find out what happened as you follow your character’s investigation into Dr. Hildeun’s disappearance.

Key Features:

  • Perform beautifully animated combos with a system that is easy to learn. You only need A, S, D, and F keys!
  • 4 unique classes with more to come!
  • Play alone, party with your friends, or have the system find like-minded others using the party matching system.
  • Worry not, the tutorial will guide you through the game’s basics.
  • Complete dungeons for experience and loot.
  • Increase the difficulty to suit your skill-level or to challenge yourself.
  • Level-up to increase your character’s strength and to learn new moves that unleash additional combo options.
  • Customize your character with items obtained from loot. Or trade these items to others.
  • Increase your strength by enchanting your items.
  • Try alternative dungeon modes involving crystal or portal defense.
  • Pit yourself against others in a PvP battle arena that resembles MOBA games’ play-style.
Divine Souls is a free-to-play game!

System Requirements

    • OS: Windows XP or later
    • Processor: Single-Core 2.4 GHz or faster
    • Memory: 1 GB RAM
    • Graphics: GeForce 7 Series or equivalent or later
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • OS: Windows XP or later
    • Processor: Dual-Core 2.0 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: GeForce 8 Series or equivalent or Later
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Helpful customer reviews
24 of 32 people (75%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: December 7, 2014
Disgusting UI, Dated graphics, Boring and repetitive combat, massive lack of players and intrusive quest system.
Dont play it, its just plain bad.
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13 of 19 people (68%) found this review helpful
0.6 hrs on record
Posted: November 25, 2014
As a dungeon cralwer it is straight up bad. I do not recommend.

If you care about the reasons why:
Gameplay wise it would be alright with a party. The naritive is bad. The Audio is bad. If you care about graphics; Those are bad too. The mechanics are clunky. The anime style isn't bad, but most anime style games let you customize your character more than how your face looks. Choosing the color of your hair and skin would have been alright if the color actually changed much. If you click black hair for example its like a dark grey with a white sheen. The combo system and fluidity of attack chains is all it has going for it and even that is bad. So, 1 point in four areas: 4/ 10
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7 of 8 people (88%) found this review helpful
0.4 hrs on record
Posted: February 8
I only played for half an hour but it seems like a poor copy of Vindictus: Similar classses and attack moves but poorer graphics and empty bady voiced story.
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9 of 12 people (75%) found this review helpful
0.5 hrs on record
Posted: September 17, 2014
Early Access Review
Ok, I'm being honest here and as somebody who usually doesn't play many games I don't high-set standards. But I can at least say that at the current stage it should have not been released yet. The concept isn't all that bad, but the way it's been worked out until now is very half-♥♥♥♥♥ and grubby. The way it is right now it's not at all enjoyable. Perhaps I have pretty high expectations BECAUSE I don't play much, but to me it's common sense that when I turn the camera my character walks into the direction I'm looking. And the one character type I chose to play was not only (as actually expected, but not hoped for) somewhat oversexualized, but even the way she walked was completely ridiculed. The character designs were standard, and had very slight to no variation (it's not that hard to make the differences in color a little more significant, now is it?). Well, I was about 2 minutes into it until I decided to quit because it wasn't fun to me. No fun to look at, no fun to play. It was just clicking through the combos and trying to keep myself directed towards the enemy (I already know the phenomenon of the camera going into weird perspectives that make fighting very difficult, but it's still annoying).
Having that said, I'd like the developers to put a little more effort into it. I even skipped the introductive narratation because the voice actor was clearly an amateur and didn't even use a good microphone. Apart from the fact that it wasn't interesting to me, but maybe that's just me.
Overall it just lacks the passion you should put into your own game.
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9 of 14 people (64%) found this review helpful
2 people found this review funny
0.3 hrs on record
Posted: January 22
Dungeon based? Not a problem.

Gender locked classes? Not a problem, either.

Combo based? Hey, I play Vindictus. Not a problem.


WTF is this? The characters animations are SO poorly made. SO SO poorly made... I can't even put it in words.

Definitely NOT recommended. It's boring, it's slow, it's ugly. No way.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: September 25, 2014
Early Access Review
Its crashy, buggy and pretty much boring.
I know I know, its in its beta but I cant find anything good so far.
Textures are bad, voices are bad, story is worse, GUI and everything is pretty much annoying to the eyes.
Dont see much of potential but I wish for the best.
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10 of 17 people (59%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: September 8, 2014
Early Access Review
I gave this the first dungeon but got bored half way.. seems like a really bad dragon nest or c9 i suggest you play them insted..

having a cooldown on skills for like 30 seconds is lame when you have too spam left mouse the rest of the time.. i did level a few times but i have no intenetion of touching this again.. better off with dragon nest same feel and style
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26 of 49 people (53%) found this review helpful
1 person found this review funny
46.8 hrs on record
Posted: December 3, 2014
I did not have any expectations for this game. I am aware it's not technically a brand new game.

It is however a FREE Third Person Action MMORPG with a ton of equippable items and a huge emphasis on combination attacks. The combinations can get pretty intense but it's all spelled out and even has a UI that displays different buttons you can push to continue a combination. Anyone who is familiar with combination fighting games should have no trouble understanding the mechanics of Divine Souls. The mechanics themselves are also pleasantly fluid and it's easy to engage in battles to unleash a punishing flurry of attacks. The special "charge" attacks are devastating.

The RPG element is very big as well and there are seemingly hundreds of missions (a primary story and tons of side-quests). The voice acting is humorous but it gets the job done (there are text subtitles). RPG features include crafting, enchanting, upgrades, an auction house and supports both multi-player and single-player battles. The graphics are not cutting edge but are still smooth and because of this I can run the game in it's supported 1920x1080 resolution with no frame loss.

Overall the game is easy to pick up and start having fun right away. I am level 27 right now.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: February 9
Absolutely terrible. I decided I was going to uninstall at about the tutorial, but I was feeling generous and did a few novice quests and a single dungeon run anyway. Save yourself the trouble of installing this game because it is garbage and only death will give me peace from the memory of having ever played it.
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4 of 6 people (67%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: January 24
You wanna Gangnam Style in a clunky glitch fest? Well, then this is the game for you!

Did have some interesting gameplay. Just a little too clunky for me.
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4 of 7 people (57%) found this review helpful
0.6 hrs on record
Posted: December 6, 2014
don't even bother wasting your time downloading this, uninstall after 30 minutes
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5 of 10 people (50%) found this review helpful
17.1 hrs on record
Posted: December 23, 2014
Fun for a few hours, starts to get really monotonous as you go on. 5/10
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1 of 2 people (50%) found this review helpful
1.5 hrs on record
Posted: January 29
1 word to rule them; Disappointment.
4/10 overall.

I felt as if the people who made this game did put in work for things other than the artwork.
Like the overexplained or verbose introduction. I appreciate the effort for the storyline, but spending so much time on narration is very distracting and detracts from the experience. There were also a lot of lapses where I either could not pay attention to the story (it actually did get that boring) or there were some things omitted from it.
Storyline: 6/10
There was definitely one there, but it was too long.

Female characters. Girls with boobs.
At character creation, I noticed how the four classes given do not have the option of changing gender roles. An odd approach, nothing to really yell for, but it surely has its weaknesses.
They lacked variety. You have the mysterious D-cup, the happy short big-chested girl, the silent one with big boobs... No kinda of variety in chest size or anything.
The boobs were implemented very well, but in shape and volume. They lacked motion.
The motion is did see, during the first cinematic for the Striker class, was slightly interesting at first, but became insanely repetitive. The really flirty motions weren't too bad, but they looped every half minute or so, so then focusing on the dialog becomes boring.
Also the shading of the chest in the character selection screen. Why are their breasts so dark when the light is coming from a high angle? They're not even wearing anything to cover them...
Female Characters: 3/10
I don't know. Study one of the VAs you guys got to work on the game. I'm sure a high payraise would do the trick.

This one's a pretty troublesome part. I got my hopes up for some great 3-Dimensional combo chaining from the tutorial-- that little box of colorful icons looked pretty damn amazing. The stamina part felt pretty well implemented, the controls felt fairly intuitive, it's almost like the developers were real connoisseurs for MMOs and RPGs. And then I went into my first dungeon.
Some pretty bad ♥♥♥♥ing went on in there. Maybe starting the first dungeon on Hard was not the best descision if I weren't experienced at MMOs, but it was completely ok. This pretty broken combo chaining got me through the entire dungeon easy: Clicking my left mouse button. Amazing huh? In terms of raw damage output, it might not have been the strongest, but with the fact that it costs absolutely zero, you heard it, zero stamina, this combo broke the damn game.
But hey, combos are pretty damn hard to code. Not like the ♥♥♥♥ing ranged hitboxes. Literally the only threat for me was the ranged attackers. That tiny-♥♥♥ fireball maintained the hitbox of an actual character. Hmm... Sounds like reused code for hostile entities. It really pissed me off so I tried starting as the Mage. Literally broken.
(Also it gets annoying that EVERY. SINGLE. ATTACK. has some knockback except on bosses. That's why M1 works.)
Combat: 3/10
Look into the code some more. Add some tweaks that might make the game challenging.

Art overall.
I mean, I talked about the girls before, but not the rest of the game.
The art style used here is certainly amazing, but attention is drawn away to it by some other parts of the game.

From what I watched of the introductory cinematics, someone either didn't know how to animate smoothly and realistically or just got lazy with Ctrl-V. There was literally an image of some demon slowly panning into a screen of an ungodly color. Talk about top-notch animation. So many ways today to do it a lot more smoothly.
Also bringing up my point from the previous animations of the female characters. They lacked any situational animations. The least you could do is make them have a different loop while talking from when they just stand there looking nice.
Animation: 2/10

Like combat, I got my hopes up for this too.
It was cool, using Alt to change from mouse controls to non-mouse controls, something I first saw in Smite.
The ideas were indeed there, but the execution failed pitifully.
The default binds are so annoying. I spent a bunch of time reconfiguring the combat binds only to find out that I overwrote some of my Inventory and Skill shortcuts. Not to mention that the Skill keybind has the same ♥♥♥♥ing bind as some of the combat ones. It's bad for people who care what they do ingame.

This post is too long. ♥♥♥♥ me.

Concepts- 7/10
Execution- 1/10
Boobs- Present
Storyline- 4/zzzzz

Uninstalling this.
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2 of 4 people (50%) found this review helpful
0.9 hrs on record
Posted: January 3
where do i begin with this game, first of all i want to say this game is atrocious the developers make no attempt to add any kind of creativity divine souls is a mish mash of ideas from different games thrown into one horribly designed mess.

graphics: the games graphics for a 2014 mmo are horrible the sliders in the gaphics options don't seem to have any effect on the detail of anything besides your character and even then the difference is neglible at best. the game has AA but it doesn't do anything even with it maxed the games textures are jagged and low res

level design: the games dungeons from what i have seen are linear straight lines with no real effort put into it they all feel copy pasted, lazy, and downright forgettable. all of the dungeons are small corridor like paths with no attention to detail in the slightest.

monsters/boss fights: this is the worst part enemies in this game are mere cannon fodder that only serve to slow you down from completing missions and the only purpose they have is to make the game grindy. the ai in this game is so bad that the monsters will just charge you with no real strategic fighting styles just brainless mobs charging right into your line of fire until they die. monsters have no identity and have no variety just reskinned mobs with brainless ai suicide bombing you until death because they are so weak and pittyable they couldn't kill you if they wanted to.

the tutorial in this game is as basic as it gets it shows you how to fight and thats it, they go into no detail how to access your menus, how leveling up works, or any other useful information that you may need to know. if this game has any interesting features they are lost to the player because the developers make no attempt to tell you anything besides how to turn your camera and fight.

your character has 1-2 combat abilities that you spam until you win, you never feel like you are advancing because from the very moment you start you have a massive advantage over your enemies each character has 1 move that is insta win mode all you do is left click mouse until you win and occaisionaly right click to dodge attacks

leveling up seems pointless and i have no idea why they even bothered to add a level up system to begin with because you have no upgrades only thing you get when you level is more health, stamina, magic pool so you can spam more for longer.

dying is literally never a problem every mob makes sure to drop you plenty of mana/health to sustain you. the sad part is you don't even need it i made it through 3 of the first dungeons without taking any damage at all because the ai is so braindead it couldn't hit me if their lives were depending on it ( and it is).

all in all the game is a lazy cash grab by amateur developers who shouldn't have quit their day jobs go back to working at wal-mart and leave game deveolping to people who have a real passion because from the moment you start you can see how many cut corners/ lazy mechanics, and blatant pay to win cash grabs it has

the fact valve allows these types of horrible games on steam is a real shame

0/10 would choose cancer over playing this again
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4 of 8 people (50%) found this review helpful
0.4 hrs on record
Posted: September 8, 2014
Early Access Review
This game's combat has potential, but that's sadly the only positive thing I can say about it. It's character creation is very minimal(which in some games can be okay). But in a game where the 4 classes each have specific genders assinged to them(ex:slashers can only be female and brawlers can only be male) it doesn't work. No matter what resolution you have, it always seems stretched and low-res. The color pallet for the game is really, really bright. It's so bright to the point where it started to hurt my head. Last of all, the voice acting for npcs is better then the voice acting for the cinematic, in which you can actually hear the narrators breath hit the mic. I one again state that this game has potential, it just needs A LOT of development.
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2 of 4 people (50%) found this review helpful
31.3 hrs on record
Posted: September 24, 2014
Early Access Review
The game is alot like Dragon's Nest the control keys are set in very weird way alittle getting use to. Easy to play. My daughter loves it and it is ok gets alittle boring after long sittings. Depending on the class you play with let you know how well you can handle damage but even a mage can solo on hard mode. I think it needs alittle work but I do enjoy playing for like an hour.
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1 of 2 people (50%) found this review helpful
1.0 hrs on record
Posted: February 17
+nice combat combos
-need to create account outside game, register button is buggy, in-game browser also not scale right
-buggy tutorial right from the start (you don't need it anyway, just skip)
-redundant quests, go back & forth just to know npc (u won't read it anyway)
-messy onscreen tips
-buggy quest too, you may need to return to dungeon few times just to complete the same quest & sometime unable to complete the quest
-animations kinda chunky, pls add frames & make it smooth
-confusing & buggy world map
-auto-navigation also not smart enough, easily blocked by random obstacles
-poor cutscene (not so important anyway)
-easy lost target, at least put soft lock

the game feels incomplete...
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9 of 18 people (50%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: September 26, 2014
Early Access Review
At first I found the poor graphics and jerky movements to be surprising, until I read someone mention that this is actually a re-release of an older game.
Well, it shows. There's nothing interesting I could see, even the interface has aged (not well). There are way better Free MMORPG offers on Steam.
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2 of 4 people (50%) found this review helpful
0.6 hrs on record
Posted: November 25, 2014
okay so not to big of a review just my opinon
& i only played to level 8 so..

but i stopped becuase game is not that great for 2014 in shich i mean
it is a replica of a game called C9 (Continent of the ninth seal) which is much older

divnine souls has better graphics compared to C9 and a couple differnt features such as rock paper scissors bonus stage after the u beat dungeon boss etc
and it has errors which is understandable was just released for Open Beta

but honestly if you like this type of game style which i do then play c9
no errors with that game and has been around for a wile and has more content and is pretty good overall

any way it is
pretty sad and i am utterly dissapointed with this being a game released in 2014
could have been better but fails epicly

i played it for a bit but over all will unistall for ever )=
& go back to C9
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2 of 4 people (50%) found this review helpful
0.3 hrs on record
Posted: January 8
When I first started it the narration seemed like it was from someone who has never done voice acting. When I got to character creation I was a little sad to see class decided what gender you were. Fighter is a male, slasher is female, Mage is female and priest is male. Also it kinda bugged me that the priest has a scyth. Always imagine priests with staffs. I guess its new but I can't blame this game since it's still in its beta.
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