Woodle Tree Adventures is an old school platform game with a catchy and unique art style! Explore a total of 6 worlds and save the lands with the magical water drops you'll find through your journey, bringing back peace and balance and finally becoming the new hero!
User reviews:
Mixed (18 reviews) - 61% of the 18 user reviews in the last 30 days are positive.
Mixed (3,456 reviews) - 64% of the 3,456 user reviews for this game are positive.
Release Date: Jun 6, 2014

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Recent updates View all (18)

July 29

Woodle Tree 2: Worlds - Early Access release!

Hello my friends!
I'm happy to announce the release of Woodle Tree 2: Worlds, you can download it right now at:

Hope you'll like even this second chapter

with love,
Chubby Pixel

0 comments Read more

May 5

Woodle Tree 2 Worlds Announce!

Hello my friends!
We just released the greenlight page for Woodle Tree 2: Worlds!


Please support us during the greenlight campaign, the game will be released in July!

with love,
Chubby Pixel

7 comments Read more


“Woo­dle Tree Is Inde­scrib­ably Pretty And Out Now”
Indie Game Mag

“Wonderful glaze for your eyes”
7.5/10 – IGN Italia

“An Adorable 3D Platformer”

1.8 Update!

This new version adds:
- Local Co-Op mode (you can now play with your friends as Woodle Beaver, simply press start with the 2nd Xbox controller and you're ready to go! )
- New unlockable weapons
- Bug fixes

...and more! http://www.youtube.com/watch?v=NP4PYJ1QCEY
Stay tuned for further updates!

About This Game

Woodle Tree Adventures is an old school platform game with a catchy and unique art style! You will find all the classical elements from the 90's games and new interesting ideas.
Explore a total of 6 worlds and save the lands with the magical water drops you'll find through your journey, bringing back peace and balance and finally becoming the new hero!

The feeling of traveling around the game world is refreshingly peaceful. Woodle Tree is a great game to play if you want to relax, and the soundtrack and art style help giving a serene tone. Even if you’re not a fan of the genre, this game is still very much worth considering, even if only to witness the beautiful game world.

If you loved games like Banjo Kazooie and Mario 64, never fear, Woodle Tree will take you back to the good old days!

The whole gameplay is an hybrid between an art game and a platformer and is meant to be played by adults and children and to bring happiness to all souls.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3
    • Processor: Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz
    • Memory: 1 GB RAM
    • Graphics: SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater
    • DirectX: Version 9.0
    • Storage: 180 MB available space
    • OS: Windows 7 or higher
    • Processor: Quad-Core Processor
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater
    • DirectX: Version 10
    • Storage: 180 MB available space
    • OS: Mac OS X 10.6 Snow Leopard
    • Processor: Intel Dual-Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 640M / ATI Radeon HD 5750 with at least 512MB VRAM
    • Storage: 180 MB available space
    • OS: Mac OS X 10.9 Mavericks or higher
    • Processor: Quad-Core Processor
    • Memory: 2 MB RAM
    • Graphics: NVIDIA GeForce 640M / ATI Radeon HD 6750M with at least 1GB VRAM
    • Storage: 180 MB available space
    • OS: Ubuntu 12.10 LTS
    • Processor: Intel Dual-Core 2.9 GHz / AMD Dual-Core 3.5 GHz
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 512MB VRAM; NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 6670 or greater
    • Storage: 180 MB available space
    • OS: Ubuntu 13.10
    • Processor: Quad-Core Processor
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 770 / AMD Radeon HD 7970 or greater
    • Storage: 180 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (18 reviews)
Mixed (3,456 reviews)
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1,691 reviews match the filters above ( Mixed)
Recently Posted
1.4 hrs
Posted: September 24
I suppose you might be able to get away with plopping a young child in front of Woodle Tree Adventures, as a brief distraction. However, if you're a fan of early 3D platformers and looking for something to "scratch that itch," it's not worth your time.

It's not that the game isn't without a certain charm. The art style is very primitive, but the character and enemy design is cute, although not consistent. The music isn't professionally composed or mixed at all, but it works for a relaxing backdrop as some bizarre form of outsider art.

What plagues Woodle Tree Adventures is that it just doesn't feel like a finished game.

The most glaring issue is the camera. While you can zoom in and out (forever, it would seem), and the game occaisionally changes the camera angle without warning, the camera is essentially fixed. The game's levels, however, are designed for three-dimensional travel. I frequently fell off the map or ran into an enemy and had to start over because I lacked the depth perception needed to properly navigate. One level became completely unplayable because the camera glitched out; I had to restart the game to continue.

While there is some environmental variation between game's 9 or so levels, level design is incredibly sloppy. There's no rhyme or reason where elements are placed. If you zoom out far enough, you'll see evidence of leftover assets just floating in space.

There are occaisional graphical glitches, like engine physics going haywire or textures flickering. The game's menus and interface are just plain unprofessional looking.

The game takes a little over an hour to complete. Other than collecting the three required water droplets needed to complete a level, you can also collect berries to buy "upgrades." The first uprade gives you a projectile attack, but subsequent upgrades just change the attack color. The highest upgrade gives the character a bandana, which doesn't seem to actually do anything.

I played through with an Xbox 360 gamepad and it worked fine; I imagine that a keyboard would make the bad camera even less tolerable.

Don't spend your time or money on this game. The sequel might be better, but I can't be bothered to check it out myself.
Helpful? Yes No Funny
0.1 hrs
Posted: September 23
i mostly got this game just to get trading cards,and got this game from dlh.com
Helpful? Yes No Funny
0.2 hrs
Posted: September 22
best game ever
Helpful? Yes No Funny
Треугольники #D r e a m s
3.3 hrs
Posted: September 22
Product received for free
it`s okey .
Helpful? Yes No Funny
0.5 hrs
Pre-Release Review
Posted: September 20
Highly recommended! :)
Helpful? Yes No Funny
1.8 hrs
Posted: September 18
The only thing that sucks about this game is the camera, other than that it's AMAZING. The camera isn't game breaking but can be challenging to platform sometimes ...

It's an adorable game, though sadly I beat it in about a half hour on my FIRST playthrough ... The worlds are fun and creative, I like slaughtering the caterpillars ... The game is just good platforming fun. If you love platformers I'd definitelly suggest buying it, it's only a few bucks.
Helpful? Yes No Funny
Evička Illová
0.8 hrs
Posted: September 18
bezt hra evr
Helpful? Yes No Funny
0.5 hrs
Posted: September 17
Annoying as heck... music, if you can call it music, makes me feel like I'm at a looney house. The graphics remind me of kiddie programs my little ones like to watch. They like the graphics, but the game is too hard for them. It's too easy to drop off from the sides of the platforms and then you have to "run" back quite a long way. By "run" I mean the creature is darn slow. At the first level, I spent about 15mins extra to run back from the end of the level, since I missed one tear along the way. They are pretty hard to find at times, since I couldn't find a way to change the camera angle playing with keyboard. Therefor it's hard to know when to slap the foes, since it's hard to see when you're near them. If someone did this in a week or so, congrats, nice work, but it's not something I'm going to play after that frustrating first level.
Helpful? Yes No Funny
2.0 hrs
Posted: September 14
I know the camera is bad. I know the game is short. I know a lot of people disliked it.
But guys this game... The cartoon graphics... The little piano music... The cuteness... This game is filled with a kind of innocence that makes me falling back into childhood. It make me think of my dream: create video games. This guy did it and it's now on steam! I feel so happy for him and I'll support him.
(Funny easter eggs can be found if you play with camera angles ;) )
Again, good little game to just relax and dream for a small moment
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 12 people (92%) found this review helpful
4.5 hrs on record
Posted: September 3
Product received for free
I got this as a free steam key ages ago. I didn't care about the game to be honest considering it was given out as a free key all the time, I thought it was a really rejected game so I just idled the cards. Now that I've decided to play it, considering the graphics do look very nice and cute with it's vibrant colours XD

The game's objective is very simple, you collect raindrops to finish the levels. In addition you collect berries amongst the way. There are enemies, you kill them but however no points or whatsoever is gained. Get hit and you respawn either at the start or at some point you've reach. That's basically it if you ask me. So overall, the game is VERY easy. Though, I'd say it requires some patience particularly when you're jumping from one spot to another lol.

Achievements are really easy but as said, this game requires some patience so it may take time to get some of the achievements such as 3000 berries.... Unless you're very quick at collecting them. The graphics I really nice. It's simple, vibrant and looks very fun to attract the eye. The soundtrack is pleasant and soothing to listen while playing.

Do I recommended this game? Yes, it may be worth the full price depending how long you spend finishing it considering the $1 = 1 hour of gameplay rule. If you're someone who got this for really cheap or a steam key like me. This game is something you would play when bored/have time to kill.

So keep calm and COLLECT THEM BERRIES O____O

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7 of 9 people (78%) found this review helpful
3 people found this review funny
5 of 7 people (71%) found this review helpful
Not Recommended
2.0 hrs on record
Posted: August 25
Woodle Tree Adventures is a charming 3D platformer ruined by the inability to manually rotate the camera or consistently change the angle of the camera, making platforming at times excruciatingly tedious because you just can't tell exactly where you're going to land.

Woodle doesn't just fall down on the platforming (haha), the sound effects are also incredibly lacking, and the music doesn't seem very fitting. While it might be a cliche, arcadey sound effects and chiptune style music would have been much more appropriate and would have gone a long way to improving the experience. At least it looked nice, though simple, in a Nintendoesque sort of way; it just doesn't have anywhere near the same polish you would find on a Nintendo title.

Even at the low price Woodle has gone on sale for (sometimes even free) I couldn't recommend it. Woodle has something special about it, and I felt compelled to play it all the way through, but whatever redeeming qualities I was hoping to find totally escaped me. Maybe Woodle 2 will have improved upon the areas in which Woodle 1 is so sorely lacking.

3 out of 10. Did not get wood(le).
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2 of 2 people (100%) found this review helpful
1 person found this review funny
3.7 hrs on record
Posted: September 7
Product received for free
Woodle Tree Adventures
Its a pretty fun mario-like game,if you like mario i recommend it!
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1 of 1 people (100%) found this review helpful
1 of 1 people (100%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: August 30
when i first went into the game i got bored.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: September 11
Product received for free
Very bad game. Do not buy.
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Most Helpful Reviews  Overall
155 of 187 people (83%) found this review helpful
180 people found this review funny
1.5 hrs on record
Pre-Release Review
Posted: June 18, 2015
It's an evil, cruel world out there, and "Woodle Tree Adventures" opened my eyes to the reality of it all. You are born into a life of crime. From the day you are born, you are running around collecting debts owed to the family, being fruit, of course. If they can't pay up, then their tears will suffice. Sometimes you have to use force, because sometimes they fight back. Your only weapon is a leaf, but I swear I have yet to see a leaf capable of so much pain and destruction in all my years as this one, and I've seen a lot of leaves, my house has windows. All it takes is one fell swoop and any retaliator or rebel is vanquished. Sometimes innocent lives are lost as well, caught in the crossfire, however some live to complain and tell the tale and must be taken care of later. Their deaths are most tragic and graphic; they fall backwards as a sign of submission, then right after they give a little "squee" they burst into white flakes, completely vanishing from existance. Families will forever be torn apart, populations drastically affected by the murders, but you remain unphased. This is what you were meant to do, and you do it with a smile. I value the time I've spent playing "Woodle Tree Adventures", as it has shown me a side of this world that I would have never seen outside of my bubble. It not only immerses us in the hard life of crime, but has an underlying message of love for one's family and how far people or small tree creatures will go to do what is best for the family.
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100 of 113 people (88%) found this review helpful
6 people found this review funny
Not Recommended
1.2 hrs on record
Pre-Release Review
Posted: August 7, 2014
First, I want to say that I understand that this is a game developed by a single person, I think it has some promise, and I absolutely support developers learning the ropes and trying to make it. So despite the fact that I can't recommend the game, I applaud the developer for his effort.

The game is a Super Mario 64 / Super Mario 3D Land style 3D platformer where the world is made up of a bunch of connected geometric objects. You're a tree. You can run, jump, swing a leaf to attack... and that's about it. The objective of each level is to get three water drops and get to the end of the level; there are also berries scattered around (around 100 berries per level or so). You don't need to collect berries to finish the game, but if you collect 200, 400, or 800 you can "upgrade" your leaf, at 850 you get a headband for your character which seems mostly cosmetic, and there's an optional hidden level at 600 berries. There are 6 main game levels plus the optional level. Each level takes about 8-10 minutes. Personally I 100%ed the game--that is to say beat all levels and unlocked all optional content or unlocks in-game--at 71 minutes.

The issue is that much of the core gameplay loop doesn't work very well. Your default walk speed is far too slow, your default run speed is far too fast to be controlled for precise jumps. The game also never tells you you can run, so, PRO-TIP: You can. Underwater, everything is too slow and the physics don't adjust at all besides movement speed. Jumping is not controlled very well and I frequently missed pretty easy jumps. There are clipping issues. There are almost-but-not-quite making a jump and getting stuck in the lip of geometry and having to jump again to get unstuck issues. There are also issues where you feel like you've picked up a berry but you aren't inside its hitbox, so you sort of wander back and forth until you pick it up. You almost never get good feedback--the "feel" of the game is a real problem.

When you die (you will, frequently, enemies AI is basic, many enemies are stationary, the rest move in fixed patterns, but clipping is generally poor and it's difficult to tell if you're going to hit an enemy when you swing your weapon), you respawn instantly either at the beginning of the level or at a checkpoint, but you can't see where the checkpoints are and in my experience they're rarely where they make sense to be; but because enemies and items don't respawn when you die, you basically run through an empty level until you get back to where you died.

The camera is the biggest problem. The camera angle is frequently no good; for example, in a 3D platformer the camera should never be directly on your level facing straight, because it ruins depth perception entirely. The camera should never be so close that it obscures the action, and yet it is. Worse, as you collect berries, the bag your character holds gets bigger and bigger, so the obstruction is actually worse at the end of levels than at the beginning. You should never have to run towards the camera and take leap-of-faith jumps to get to platforms unless there's some visual indication that you ought to.

It's an hour long game, so obviously if you want to play it, you'll deal with the frustration. But it's pretty rare that you're playing and something isn't going to be bugging you.

The music's composition is not bad (it is a little simple, and it's not really catchy), but the author chooses very very very chintzy, cheap sounding samples for almost every instrument. In particular there's some sort of harpsichord used as one of the main instruments and it sounds really terrible. Sound effects are rare, to the point that the game feels a little unfinished because there are times where you expect sounds and don't get them.

You can't quit the game from inside the game without doing an Alt+F4 or Apple+Q or whatever. There's no main menu to go back to. When you beat the game, it sits at the end of the credits section. This is very frustrating to me. There's also no Steam Cloud support, and although the game is multi-platform, achievements don't work on the Mac or Linux versions.

It's a pity because the graphic side of things is very good. The enemies and your character are cute. The visual style is simple but colourful, and reminds me favourably of Mario 64 or Super Mario 3d Land. There are lots of little touches in the animation. If I had to guess, the guy is probably an animator or an artist who made a game, rather than a programmer.

I don't want to dissuade the guy from continuing to make games and there are occasional hints of promise, but it comes off more as the kind of thing that would have been free online in the late 90s / early 00s, or the kind of thing that would be released on Desura. I am confident that before Steam changed the approval process to be more open last year, this game would not have seen release. Moreover, the dev is still actively patching the game, but a lot of what he's adding in seems to be stuff that would be typical of a 1.0 release, which makes it seem even more like a hobby project.

It's definitely an earnest effort and I hope the dev keeps trying, but I don't think it's /there/ and besides supporting the dev, I don't really feel like there's much to recommend here.
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226 of 294 people (77%) found this review helpful
1 person found this review funny
Not Recommended
1.5 hrs on record
Pre-Release Review
Posted: June 9, 2014
I wish I had something good to say about Woodle Tree Adventures. It's colorful art style brings back fond memories of classic 3D platformers, which much to my dismay have all but disappeared from gaming in recent years. As much as I wanted to love Woodle, as a game it's among the worst designed, most disappointing experiences I've had in a very long time. It took only an hour of my time to complete, but it felt like so much more with how depressing those sixty minutes were.

Woodle Tree is a very traditional collectathon platformer on paper; traverse levels picking up inane objects to bring back a spirit tree that's grown sad over the disappearing water of the world. Upon actually playing the game, everything instantly loses its enticing charm, reduced to a lesson in how to completely ruin a genre that I hold especially close to my heart.

At the forefront of all these problems is the games camera, which for reasons I cannot understand was chosen to be fixed in place, presumably moving with you and positioning itself as to best allow you to get through levels. This is a bad idea for more reasons than I care to list, the biggest being that it makes judging the distance for jumps incredibly difficult, not to mention caused me an extreme amount of motion sickness (something I've never experience in a game). Levels are designed with a noticeable lack in direction, full of pointless dead ends, oddly position platforms, and invisible checkpoints that neither tell you when you reach them or work as intended much of the time.

The sound design is just sad to have to listen to, with awful sound effects and a soundtrack that is chaotic, perhaps even musically offensive. The cute art design is the only thing I can give scant amounts of praise to, but even that loses its charm when it jumps radically between styles, none of which are particularly interesting to look at or even reflect the lighthearted feel the game seems to be going for.

I'd like to say Woodle Tree Adventures isn't one of the most dismal games I've played recently, but there is nothing I can even partially recommend it for, and wish I'd headed the words of others and passed on it myself. It left me feeling hollow, and sad for the developer who almost seemed to have something at a point before it slipped through his fingers.

It's really no wonder the spirit tree is crying. I would too if I was stuck in this game any longer than I was.

You can read more of my writing on Kritiqal.
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