A Sandbox Multiplayer Airship Shooting Game.Design battleships with weapons in a "rock paper scissors" mechanic.Shoot or Collide enemy ships into pieces.Challenge players all over the world with ships designed by yourself!
User reviews: Mostly Positive (69 reviews)
Release Date: Jun 25, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We need you to test the gameplay and help us add more game mode.Want a new weapon design by you?Join the Early Access now!”

Approximately how long will this game be in Early Access?

“It'll take one month or two”

How is the full version planned to differ from the Early Access version?

“More weapons.More Multiplay mode.Island build and loot.”

What is the current state of the Early Access version?

“The main cycle is done,you can fight against players all over the world now”

Will the game be priced differently during and after Early Access?

“We'll set the game free when we are ready for more players to play the multiplay mode,and the players who purchase the game in current prize will get some diamonds in the game”

How are you planning on involving the Community in your development process?

“Yes, we need your suggestions to improve the game”
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Play CubeGun

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Recent updates View all (35)

July 2

CubeGunner 数据异常补偿公告

Dear CubeGunners,

We are very sorry to tell you that due to misconduct during the development of new features, game data that generated by users between 2015.7.2 04:00 and 18:30 has been reset to that of 2015.7.2 04:00.

We are deeply sorry for the inconvenience caused, and will do our best to prevent this kind of accident from happening again.

As compensation to those affected users, we have arranged following plan.

1. Compensation Targets: Those who have logged in between 04:00 and 18:30 2017.7.2
2. Compensation targets would receive 3600 gold, and 360 diamonds.
3. The accounts of those who created character between 04:00~18:30, would automatically leveled up to 14, and unlocked 9 different weapons.
4. Due to roll back of server, character name of newly created accounts are automatically reset to digital id. We will release new version that offers rename features in the coming version.

Thanks again for your support and understanding, In case of any questions, please feel free to contact us through BBS.

CubeGun Operation Team



Dear CubeGunners,

由于开发组的错误操作,截至 2015.7.2 18:30的游戏数据,统一回滚到了 今天凌晨 2015.7.2 04:00的数据.
对此我们全体开发组成员正在深刻检讨, 避免此类事故重演.


1.受影响用户:2015.7.2 04:00 ~ 18:00 登陆游戏的玩家.
4.由于新增玩家的名字丢失的关系,玩家的名字统一设定为数字ID. 近期我们将通过客户端更新,提供修改玩家名字的功能.




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July 1

7.1 Update

Note: We will be making major edits and tweaks to the resource drop system. For the time being, the gold cost of ships are ignored to prevent inability of continuing the game.

Players' levels are correctly shown in multiplayer now.

We are developing new stuff for Auto mode, where players can spawn ships dynamically during the round, and wins by destroying the enemies' base. The multiplayer mode for this will also come soon.



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Upgrade 2014.6.3

Workshop support!You can share single-player or multi-player maps,ships.

About This Game

  1. Design your own Battle Ship and Island
    Design your own battle ship with weapons,armors,functional devices In a cube based editor.
  2. Weapon Balance
    Every weapon has pros and cons,Every weapon is useful in the right position.
  3. Multiple Battle Strategy
    To fight with different types of enemy ships,use different battle strategy. Use Energy Shield to block bullets, Use Mortar or Torpedo to break shield,AA-Gun to shoot torpedo,or use armor to protect your deck and charge enemy ship directly.Use thrust to rush to the weak side of enemy ship.Use cannon to push enemy back when they charge toward you.
  4. No Role Level
    Players are equal in online battle.There is no such thing as a level 99 player kills a level 1 player with a single bullet.It's all about your control of movement and right combination of weapons.
  5. Design your own Profession
    Although there is no built-in profession as warrior or archer,With different combination of weapons and devices,you can customize the profession of your ship such as:Long range attack/Charge/Tank/Cure/Weapon obstruct.
  6. Simple combat control
    Movement,Rotation and Critical Skill cast.
  7. Weapon Merge & Weapon Height
    Put multiple weapons of the same kind in square pattern to merge them into a bigger one,make it more powerful.Raise the deck under a weapon to increase the shooting range.
  8. Everything is physical and breakable
    Every part of ship can be destroyed.When you drive your ship to collide the other ship,Decks will be broken and ship will be push back and rotate.Terrain can be destroyed with weapons too.
  9. Support Multi-player battle up to 3V3
    Cooperate with your teammates in online battle,Cure your teammate's ship with huge combined Repair Station,Arm with plenty of armors to be the Tank of team and cover your long range attacker teammate,Collide enemy with your ship to stop them from escaping when your teammate is using super skill.


  1. Minigun:
  2. [/b]High fire rate,high bullet speed,need turn your ship to aim.
  3. Energy Shield:Blocks high speed bullets,width 5,length 1,will turn red and lose function temporarily when get overtaken damage.

  4. Torpedo:Fly pass through Energy shield,only weapon to destroy deck under device.

  5. AA-Gun:Shoot down all slow bullets as torpedo and mortar ammo,high fire rate,low range,low damage.

  6. Armor:Protect the deck under it,can take several torpedo attacks,or use to collide with enemy's ship.Armor on a multiple level deck is very hard to destroy.

  7. Mortar:Low fire rate,low bullet speed,long range.Fly pass through Energy shield and armor,destroy target directly,destroy multiple targets nearby with high damage,suitable to attack heavy armor enemy,not suitable to flexible ships.

  8. Thrust:The bigger your ship is,the slower it will be,both in movement and steer,thrust increase ship's move and steer speed.

  9. Cannon:Low fire rate,high bullet speed,push enemy ships back when hit,use it to push enemy back or push them to hill and crash into pieces.

  10. Interference Robot:Hit target to make them lose function temporarily,can be used to interference weapons/energy shield/repair station/thrust etc.

  11. Repair Station:Repair device nearby automatically,not include itself.

  12. LandMine:throw landmines and wait for enemy to trigger.Can be removed by AA-Gun

  13. Magnite:pull your target closely,very useful when you want to collide your enemy or pull your enemy to the landmine area.

  14. Boomerang:can be used to attack enemy's back side,return immediately when hit enemy(so very effective in close combat),can't shoot again until the Boomerang fly back.

  15. Deck Cube:All devices must be on a deck cube,A deck can have several levels,Higher deck gives the weapon on it longer attack range.If all levels of deck are destroyed,the device on it will be destroyed too,So use torpedo to attack the deck or collide it with your ship will destroy enemy's weapons and other devices indirectly.

  16. Engine:Heart of the ship,more health point than other device,so is the deck under it.If it is destroyed,the ship will crash.

Weapon balance
  • Energy Shield block high speed bullet

  • Missile pass through Energy Shield

  • AA-Gun shoot down Missile

  • Torpedo break Deck

  • Armor withstood Torpedo

  • Mortar fly over Armor

Strategy Balance
  • High fire rate weapons strategy defeats Flexible movement strategy:
    High fire rate weapons can shoot flexible target accurately with high speed bullet.
  • Tank strategy defeats High fire rate weapons strategy:
    Energy shield and armor can block bullets effectively.
  • Low fire rate weapons strategy defeats Tank strategy:
    Take advantage of slow movement and heavy armor ships,use low speed but shield ignore missiles to destroy their line of defense.

  • Flexible movement strategy defeats Low fire rate weapons strategy:
    Use flexibility to dodge slow bullets and rush to the weak side of the enemy,shoot/collide and run.

Points and Weight Balance
The design points of ships are limited.Every strategy of points allocation has pros and cons:
Weapons and devices need more points.
Deck Cube need less,the cheap deck can be used to collide enemy ship hull,Higher deck give the weapons longer shoot range and protect devices behind it.
But more decks make your ship heavier,penalize you in low move and steer speed.Some weapons are more effective in numbers,such as single mortar has low accuracy,but plenty of mortars shoot at same time make enemy hard to escape.
So it's better to allocate points in several kinds of weapons than buy all kinds all devices.Besides,combined weapon is mush more powerful than scattered ones.

Critical Skill
The top most 3 kinds of devices can use Critical Skill in game by clicking the Critical Skill button.More devices need more cool down time,which are more powerful as well.After you release the critical skill,the weapons will keep in critical model for a short time.Every device has special critical skill.Some weapon increase attack point,some weapon increase fire rate,the thrust increase force,Energy shield refill its energy and increase energy regenerate rate,Armor refill health point and increase defense rate.
Use critical skill at right time is the key to win a battle,some critical skill can be used together,such as use critical thrust to rush to enemy then use critical armor to collide it.Use both critical thrust and critical cannon to fall back and push the following enemy away.


  • Single Game
    We made a serial of tutorial levels to teach players the pros and cons of every weapon,let you practice designing different kinds of ships to fight against enemies.Challenge epic Boss when you are ready.Some player may like to build their own levels with the built-in level and enemy editor.We plan to publish the whole editor to public in near future then you can upload your home made single play level to our game server and share with others.
  • Loot Base
    Build your military island and loot random player's island with your battle ship.If you defeat them,loot their gold,or leave yours if you die.This game mode need a network to download random island data,but don't need continuous connection as PVP mode,so if you are playing this game mode with your mobile device outside your house where is no WIFI connection,mobile network will be enough.
  • Online Battle
    This is the best part of the game,Fight other players with your teammate in real time,test your skills you practice in single game,and cooperate with your teammate.You can choose a buit-in map or a player made map.
    We plan to publish several game mode of online game map
    • Battle Map:players vs players death match.
    • Cooperation Island Map:players vs computer controlled evil island
    • Cooperation Ship Map:players vs computer controlled evil ships

System Requirements

    • OS: Windows XP or Later
    • Processor: 1.6 Ghz
    • Memory: 1 GB RAM
    • Graphics: 512 MB graphics memory
    • Network: Broadband Internet connection
    • Hard Drive: 40 MB available space
    • OS: Windows 7
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: 1GB graphics memory
    • Network: Broadband Internet connection
    • Hard Drive: 40 MB available space
Helpful customer reviews
3 of 4 people (75%) found this review helpful
37.9 hrs on record
Posted: June 29
Early Access Review
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1.4 hrs on record
Posted: June 27
Early Access Review
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
7.6 hrs on record
Posted: May 31
Early Access Review
Initially the game was bad because it had a lot of mistakes and it was barely playable. But since the last update it was really good because it was a real system introduced into the game, there are only a few errors. There were also a lot of new weapons and levels that make added some interesting there. A level system makes the game more difficult and thus better, because earlier you won without any problems.
Was this review helpful? Yes No Funny
90 of 135 people (67%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: May 21, 2014
CubeGun is an interesting concept done horribly, horribly wrong. Between the terrible port of an iOS game, the broken English, and just the game breaking bugs that don't even allow me to continue the game, I can't choose what is worse.

Here's a quick look video if you want to see this for yourselves, or simply read the rest of my review for the sad truth of this game.


So let me just start by what drew me into this game, the ability to make and customize your ship and levels. It seemed pretty neat that you could make a ship however you want and launch yourself at your foe. The rock, paper, scissors mechanics of the guns is cool, too. Machine guns are devastating but shields render them pretty useless, but torpedoes can blow through shields no problem, while anti-missile guns can stop the torpedoes even getting near you and so on. And the best bit of all this is that you can combine different weapons together to make up for their weaknesses. It's a pretty solid concept. But done very, very wrong.

Let me start with the gameplay. After customizing a ship to your liking with limited resources, you get thrown into battle with no warning or start-up screen. Your curiously silent weapons are blazing like no tomorrow, and there's absolutely nothing you can do to stop them. The only controls you're allowed are moving with WASD, so the only thing you have to do is point yourself at the enemy and strafe to win. Yup, that's it. And once you win the match with this method, your met with a low-res banner stating you won. Needless to say, it didn't feel like I did.

The next thing I couldn't help but notice was the terrible English littered everywhere. Sometimes the tutorials made me more confused about what something did rather than help. But hey, I can overlook it since this game isn't exactly story driven. So I pressed on some more, and encountered some interesting and overpowered enemies to fight. But rather than use my crappy weapons compared to theirs, I just used the terrible AI to my advantage and watched them drive themselves into cliffs. That seemed to be the most effective method of taking dudes down. Hell, sometimes they ran into walls themselves without me having to do anything. It was kinda funny, but mostly sad to watch.

But still, I continued like this was a guilty pleasure until I couldn't go on anymore. Not because I reached the end, but because the game is broken and doesn't allow me to. It won't let me go any farther in the single mode, Island Loot is still locked for whatever reason, and the multiplayer is dead on launch day. There wasn't a single game going. I tried scrolling what seemed infinitely through the level selection menu, but all I saw was the levels I did and lots of blank screens. And thus that led me here to this review since I can't continue beyond that point.

I'm not even gonna bother ragging on the obviously large touch buttons and poor mouse controls, so I'll wrap it up here. Don't get this game unless you want to be disappointed by a cool concept like me. Maybe if they patch this mess of a port and it goes on a steep sale will this be worth it. But for now, stay away. Stay far away.
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9 of 11 people (82%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: December 13, 2014
Early Access Review
I've loaded the game to find that 1234 people (the defaulting fail number) are supposedly online and the world fails to load...
I've loaded the game to find that no one is online and the AI does rediculous things (like running away from the battlefield into oblivion) and the game goes into a stalemate idle...Photo here: http://steamcommunity.com/id/pugsprofile/screenshots/?appid=299420
I've seen text prompts that overwrote other text prompts (all in VERY broken English) so much so that I could not understand what it was trying to tell me (so the game became a chore to click and explore)...
And when the combat "worked" it was not enjoyable and felt extremely automated...

And all of this in under one hour. This game is a "Do Not Buy" title!
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