Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
This is a quick update to fix a few bugs and add the Steam overlay. No new areas or items have been added in this update.
Here's the list of fixes:
- Added Steam overlay support
- Fixed umbrella + magnifying glass bug
- Fixed fish-related bugs
- Fixed lava sound bug
- Fixed menu bugs
- Fixed save-related bugs
- Fixed the analog and d-pad controls not working on some areas
- Fixed the "change control" menu not going back to main menu
- Fixed being able to open item menu while getting an item
- Fixed being able to help the pianist without having the bullet
- Fixed description of the glasses item
- Fix volume buttons for songs
- Released Mac/Linux versions
I still want to release the game this month but due to limitations the official release might be in January (since I probably will have to wait for the steam sales to end before releasing it for real). This means that I soon as I get the game done I'll release it as a Early Access still, then wait until I can release it as a full version.
Thanks for the support!! ːfdiskː
Per user request I've made the OSX and Linux builds available for testing. To use them, right-click the game on the games list, select "properties" and on the "betas" tab, choose "nodewebkit105" from the dropdown menu. Then the "install" button will appear.
But remember - if your Mac/Linux machine has an Intel HD 3000 video card, you might encounter some heavy graphic glitches (like a black box around Sarah and no effects working right). I'm really sorry but right now there's nothing I can do about this unfortunately. I think it has something to do with outdated drivers, but I couldn't figure out. The weird thing is that with this same card the game works just fine on Windows machines.
As for the new emoticons - someone mentioned that they wanted more Sarah emoticons, so I've made them. I'm still waiting for it to be approved, though. Should be up in a week or so.
One last reminder - I still want to release the game this month, so I'm working hard on it, but I'm also still fixing a lot of bugs that I didn't even know existed (like the menu-over-menu crash, and the part where you give the boy the hat crash). I'm just one person working on this so I'd rather fix these before advancing (and creating more bugs).
Once again, thanks for the support!
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