Lords of Xulima is a challenging Role-playing game set on the mythical continent of Xulima, where Gods and humans once walked side by side. Experience a genuine RPG featuring over 100 hours of gameplay, and discover one of the most epic sagas ever told.
User reviews:
Recent:
Very Positive (13 reviews) - 84% of the 13 user reviews in the last 30 days are positive.
Overall:
Very Positive (632 reviews) - 84% of the 632 user reviews for this game are positive.
Release Date: Nov 14, 2014

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Recent updates View all (16)

March 21

New Languages: Russian, Chinese and Italian



Greetings!

New Version v.2.1: Three New Languages Available

The new version of Lords of Xulima is available now and includes three new languages: Chinese, Russian and Italian.

We would have loved to release it sooner but we have experienced several delays with the translations. Also, languages with different alphabets like Russian and especially Chinese have been a real challenge to support. Anyway, we have learnt a lot and we promise that future games will be translated into all the languages for the official launch. Everything, from the world map to the Deluxe Edition books have been translated. Hope you enjoy it!

Future Projects of Numantian Games

We are currently working on two main projects.

First, porting LoX to consoles. We have just finished the gamepad support for LoX. It has been quite complex as the game has many different mechanics, but after a lot of work the game is fully playable with a gamepad. It feels very intuitive and fast to play.

Second, we are working on a new game in a different genre. What could it be? Any guess? :) It is a secret at the moment... but we hope to start talking about it very soon.

In the meantime...

We are also sketching what Lords of Xulima II will be. We are exploring new ideas and taking all the feedback possible from the forum comments and reviews. We have created a new forum branch "Lords of Xulima II Feedback" where you can write your ideas and wishes. Here you can comment on what parts or mechanics you have enjoyed the most from LoX, and which of them you enjoyed less or would change.

We would love to hear your ideas! We will periodically update the post to collect and summarize the feedback.

Thank you very much to all the players of LoX. Thanks for sharing it and recommending it. The success of this game has only been possible with your support.

All the best!

22 comments Read more

About This Game

Lords of Xulima is an original Fantasy RPG set on the mythical continent of Xulima, where Gods and humans once walked side by side. Become the Herald of the Gods and travel to an uncharted land to fulfill your mission of restoring balance in the known world.

The Talisman of Golot Edition

This edition includes the game Lords of Xulima and the Talisman of Golot DLC.

The Deluxe Edition

This Deluxe Edition includes the game Lords of Xulima, the Talisman of Golot DLC and the Special Digital Rewards DLC.

More than 100 hours of authentic Role-Playing Experience


Looking for a challenging adventure?
In Lords of Xulima, we do not hold your hand through the journey. We have created a world of diverse regions that are as vibrant with life as they are fraught with danger; from the alluring Golden Woods, through the Great Desert of Pernitia, to the daunting icy peaks of Karraga. You are free to explore and choose which path to follow, but be careful about where the adventure takes you. Your success or failure in Lords of Xulima all depends on your strategies and ability lead your customized party. Immerse yourself in the playability and depth of old school classics, presented through modern visuals and a user-friendly interface.

A Tale of Gods and Humans


Discover one of the most epic stories ever written and follow it to its twisted conclusion
Legend has it that many years ago, people lived in peace on the great continent of Rodinia; a peace that would not last. Soon, the Great War broke out, dragging every kingdom and village down an endless spiral of ruin and desolation. The people prayed for salvation from the Nine Gods, whose unreachable homeland lay beyond the Great Sea, on the forbidden continent of Xulima.

Eventually, the conflict came to a point where it threatened to ruin all creation. Thus Golot, Lord of Works and Dreams, appeared to Gaulen, a seasoned Explorer who lived on a remote island off the coast of Rodinia. The Lord of Works appointed Gaulen to be his Herald on Earth and to set sail for Xulima, so that balance could be restored to the world. Thus begins the adventure of our young protagonist.

Create your group of characters


Create and customize five characters to accompany Gaulen on your journey. With 9 character classes and over 100 useful skills, the possibilities are endless. Each group will be unique. Who will you decide to take with you? Choose among familiar classes such as the Mage, Cleric, Barbarian, Soldier, Thief, Bard and Paladin or try out the Arcane Soldier and Divine Summoner. Develop your characters’ abilities to suit your play style as they gain experience and grow stronger to face the trials ahead.

Strategic, fluid, turn-based combat


Discover an addictive combat system. Over 100 unique types of enemies roam the wilds of Xulima , each capable of posing their own kinds of threats to your divine mission. There are thousands of possible strategies to lead the group to victory, including the use of scrolls and divine blessings. Will you be able to match the strength of Nilfonte, the Ocean Titan? Or survive an encounter with Xabraluz, the Demon King of Vilak?

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4650 / NVIDIA GeForce GT 240 / Intel HD 3000 Graphics, or equivalent
    • DirectX: Version 9.0c
    • Storage: 1500 MB available space
    • Additional Notes: Screen resolution: 1280 x 720.
    Recommended:
    • OS: Windows 7 64 bits
    • Processor: Quad Core 2.66 Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon 5870, NVIDIA GTX 260
    • DirectX: Version 9.0c
    • Storage: 1500 MB available space
    • Additional Notes: Screen resolution: 1920 x 1080.
    Minimum:
    • OS: Mac OS X 10.6 Snow Leopard
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon 4670, NVIDIA GT 240, Intel HD4000
    • Storage: 2 GB available space
    • Additional Notes: The first time you start the game can take one or two minutes due to pre-processing that the game needs to do.
    Recommended:
    • OS: Mac OS X 10.8 Mountain Lyon
    • Processor: Quad Core 3Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon 5870, NVIDIA GTX 260
    • Storage: 2 GB available space
    • Additional Notes: The first time you start the game can take one or two minutes due to pre-processing that the game needs to do.
    Minimum:
    • OS: Ubuntu 14+
    • Processor: Dual Core 2.4 Ghz
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4650 / NVIDIA GeForce GT 240 / Intel HD 3000 Graphics, or equivalent
    • Storage: 2 GB available space
    • Additional Notes: SO and Steam Client fully updated.
    Recommended:
    • OS: Ubuntu 14+
    • Processor: Quad Core 3 Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon 5870, NVIDIA GTX 260
    • Storage: 2 GB available space
    • Additional Notes: SO and Steam Client fully updated.
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (13 reviews)
Overall:
Very Positive (632 reviews)
Recently Posted
[ᴸᴼᴳ] Arariel Fett
( 3.1 hrs on record )
Posted: June 25
Product received for free
Right off the bat, I was having an issue with the resolution not conforming to meet my PC. I finally got it to full screen, but the game itself still wasn't full screen, but I decided to deal with it. While in full screen, the game would flicker every few seconds. In the broken windowed mode you'll see below, it didn't have said issue. I alt-tabbed out of the game, then back in, and the game's window broke somewhat. The game was no longer full screen, instead it looked like this - http://image.prntscr.com/image/8c6e19bd136a444facc0347412e95802.png This also led to another annoying issue: the game stayed on top of every other window. If I brought up my browser, the game remained up and overshadowed the program. Maybe this is because I'm not a developer, but I'm not understanding why it's so hard for developers to make their games alt-tab friendly. Now, if I have to alt tab, I essentially have to close and reopen the game each time.

Moving into the actual gameplay, Lords of Xulima start off with a story, which was well-made and does a good job of introducing us to the game that we'll be playing. You can move either with point and click, WASD, and/or the arrow keys. It's nice to see they are allowing us to choose how we want to play in terms of controls. One thing that I immediately fell in love with was how the dark areas on the map disappeared the further towards them you walked. I've always loved this mechanic, and am pleasantly surprised to see it being used. The first time I played this game was at one in the morning, and the music was only helping to make me tired and want to sleep. The music, along with the ambient sounds, is incredible! I wouldn't mind leaving the game open for a while during the work day and just listening to the sounds it has to offer. It is extremely pleasing to the ears.

The combat system is amazing, but I was kinda struggling. It is pretty difficult the farther you get into the game. The few battles were easy, but it got harder as I moved along. In the beginning, I was very confused about how the combat system worked with your party. After a little bit I finally figured it out, and fell in love. On the topic of combat, each one of the characters in your party has their own strengths and weaknesses to certain enemies. This was a really nice thing to see them do. You can't just throw one guy out and he kills the entire enemy team. You have to actually think about who you're throwing out. The final thing to note, you can't just bypass guards and avoid paying...at least in the start. The guards will WRECK you pretty bad. You won't even put a dent in even one of their armor. You have to train and level up your guys, which is nice. I, personally, love the grindey parts of these games.


Positives:

  • Reminiscent of older/original games.
  • Beautiful music
  • Good fighting system
  • Hard/challenging
  • Workshop support
  • Trading cards

Negatives:

  • Is not alt-tab friendly. (At least for me)
  • Even when the game's window is in full screen, the game itself is not.

For more recommendations and reviews on our favourite up and coming quality games follow Lot's O Giveaway's, and check out our Curations.
Helpful? Yes No Funny
Back to 4,5k Jesus
( 159.7 hrs on record )
Posted: June 21
If you like hard Games, stay here. If you don't like hard Games, you can go away.

Now you're still here? Great :) I've found a game that could be a game for you.
Lords of Xulima, one of the best Stories ever told without any kind of boredom after the first 20 hours of play.
The extreme Rewarding System after finishing super hard Tasks is what makes you feel BEAST.
The Turn based fighting System with lots of status changing spells, weapons and skills or items.
You've got Poison, Bleeding, Burning, Freezing, Stunning, Sleeping and loads of other stuff
This makes fighting much different then final Fantasy 10 f.e. where you almost never use Bio cause you're thinking that increasing attack is much more effective then trying to survive a fight after poisoning an enemy.
This is different. You're doing mathematics with all the attrition affects, and Turns or CC effects.

So what does this game do right? STORY TELLING, the Narrator and Story is beast and doesn't feel rushed or too slow, you can choose if you do a large pile of story first, or if you do all the rewarding side quests. WITCHES!!!! just a hint.
The Gods are great, the Universe is great and the Class system is Great.

Awesome Game, Awesome Art, Awesome Music, Awesome Story AAAANNNND if you like hard games, THIS is your thing.
Helpful? Yes No Funny
Bingo boy
( 104.7 hrs on record )
Posted: June 19
Great game. love the balanced combats and levelling system. I am no halfway through, and every fight is still a challenge. would recommend 8/10
Helpful? Yes No Funny
BW
( 39.4 hrs on record )
Posted: June 15
Great old-school RPG that delivers 100h+ of gameplay, an intriguing story-line, open world, very good isometric graphics, great writing, and extremely challenging battles especially in hardcore mode. Ypu can build your party many ways. However one wrong choice can completely change the dynamics of your party. I would have prefered a more ARPG fighting system like Ultima 7, Dungeon Siege, and or Griam Dawn over the turn based combat in a 3D simulated screen. I would like a better loot system similar to Grim Dawn with prefixs and suffixes. The world could feel more alive similar to Ultima 7 and I would have prefered a better class system similar to Final Fantasy X or Path of Exile to allow all types of different build, and I would have enjoyed a online co-op system similar to Icewind Dale but overall, for their first game, it's a really enjoyable experience. Even with the lack of voice acting. The writing and story will keep you playing. This studio deserves your support.
Helpful? Yes No Funny
Tordah
( 126.9 hrs on record )
Posted: June 11
If you liked the Might and Magic series (especially Might and Magic X that has been released not too long ago) or the Legend of Grimrock series this game is another great take to the classic turned based fighting. The story is great, from start to finish, the character development is really great as well, and the game's lore is complete and satisfying. The puzzles in the game are challenging, just enough so you never get stucked to a point where it pisses you off.

The class system is great. You must assemble a team of 6 characters, in which the first one is mandatory the explorer, and the 5 others you get to choose from 9 other classes. Every classes can be built many different ways and a plenty of team configurations are possible.

It ran without slowdowns on my laptop and i'm really glad i choosed to get into this game, really worth the 100+ hours. I had issues at first, but the developpers are really easy to contact and get help from.

Worth every dime if you like the style. I recommend 100%.
Helpful? Yes No Funny
nukeblitz
( 4.0 hrs on record )
Posted: June 8
Game works fine on my Ubuntu system - with Intel Graphics. I don't know what that one review complaining about SteamOS performance was complaining about, but I'd consider this game to be one of the more interesting picks for a linux gamer to have
Helpful? Yes No Funny
Andy
( 8.9 hrs on record )
Posted: June 5
I played this for about 2 hours and came back to the steam store hoping to find more like it. Great old school game.
Helpful? Yes No Funny
robertaccomando
( 6.9 hrs on record )
Posted: May 24
This game is like eating your favorite comfort food; like a warm plate of Mashed Potatos and gravy. Excellent throwback RPG that is challenging and fun. The music, sounds and graphics and gameplay are great. You need this in your library if you like old school RPGs.
Helpful? Yes No Funny
Shadowgl00m
( 16.6 hrs on record )
Pre-Release Review
Posted: May 23
A difficult game with an unfun drawback. I guess if you don't play it on the hardest difficulty it may be more enjoyable.
Helpful? Yes No Funny
vokiel
( 145.5 hrs on record )
Posted: May 22
The SteamOS version of this game is simply filled with bugs to the brim. The game leaks memory and ends up crashing every time I play it. The amount of FPS I get from it is horrible and that's a 2D sprite based game. As soon as you fight anything that flies the games slows down to a crawl. Besides that, the odds are fixed poorly. The game's balance is hanging by a thread regardless of which level of difficulty you play on. It happens often that the game crashed after an important battle for some reason. You need to keep multiple saves in this game.

The only positive I can agree about is the length of its story. Unfortunately, I haven't seen enough to say whether it's really original content or not. Right now it looks like a regurgitated story line.

Only bother if you're looking for lengthy game experience on Windows.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
Recommended
159.7 hrs on record
Posted: June 21
If you like hard Games, stay here. If you don't like hard Games, you can go away.

Now you're still here? Great :) I've found a game that could be a game for you.
Lords of Xulima, one of the best Stories ever told without any kind of boredom after the first 20 hours of play.
The extreme Rewarding System after finishing super hard Tasks is what makes you feel BEAST.
The Turn based fighting System with lots of status changing spells, weapons and skills or items.
You've got Poison, Bleeding, Burning, Freezing, Stunning, Sleeping and loads of other stuff
This makes fighting much different then final Fantasy 10 f.e. where you almost never use Bio cause you're thinking that increasing attack is much more effective then trying to survive a fight after poisoning an enemy.
This is different. You're doing mathematics with all the attrition affects, and Turns or CC effects.

So what does this game do right? STORY TELLING, the Narrator and Story is beast and doesn't feel rushed or too slow, you can choose if you do a large pile of story first, or if you do all the rewarding side quests. WITCHES!!!! just a hint.
The Gods are great, the Universe is great and the Class system is Great.

Awesome Game, Awesome Art, Awesome Music, Awesome Story AAAANNNND if you like hard games, THIS is your thing.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
4.0 hrs on record
Posted: June 8
Game works fine on my Ubuntu system - with Intel Graphics. I don't know what that one review complaining about SteamOS performance was complaining about, but I'd consider this game to be one of the more interesting picks for a linux gamer to have
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
104.7 hrs on record
Posted: June 19
Great game. love the balanced combats and levelling system. I am no halfway through, and every fight is still a challenge. would recommend 8/10
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
126.9 hrs on record
Posted: June 11
If you liked the Might and Magic series (especially Might and Magic X that has been released not too long ago) or the Legend of Grimrock series this game is another great take to the classic turned based fighting. The story is great, from start to finish, the character development is really great as well, and the game's lore is complete and satisfying. The puzzles in the game are challenging, just enough so you never get stucked to a point where it pisses you off.

The class system is great. You must assemble a team of 6 characters, in which the first one is mandatory the explorer, and the 5 others you get to choose from 9 other classes. Every classes can be built many different ways and a plenty of team configurations are possible.

It ran without slowdowns on my laptop and i'm really glad i choosed to get into this game, really worth the 100+ hours. I had issues at first, but the developpers are really easy to contact and get help from.

Worth every dime if you like the style. I recommend 100%.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.1 hrs on record
Posted: June 25
Product received for free
Right off the bat, I was having an issue with the resolution not conforming to meet my PC. I finally got it to full screen, but the game itself still wasn't full screen, but I decided to deal with it. While in full screen, the game would flicker every few seconds. In the broken windowed mode you'll see below, it didn't have said issue. I alt-tabbed out of the game, then back in, and the game's window broke somewhat. The game was no longer full screen, instead it looked like this - http://image.prntscr.com/image/8c6e19bd136a444facc0347412e95802.png This also led to another annoying issue: the game stayed on top of every other window. If I brought up my browser, the game remained up and overshadowed the program. Maybe this is because I'm not a developer, but I'm not understanding why it's so hard for developers to make their games alt-tab friendly. Now, if I have to alt tab, I essentially have to close and reopen the game each time.

Moving into the actual gameplay, Lords of Xulima start off with a story, which was well-made and does a good job of introducing us to the game that we'll be playing. You can move either with point and click, WASD, and/or the arrow keys. It's nice to see they are allowing us to choose how we want to play in terms of controls. One thing that I immediately fell in love with was how the dark areas on the map disappeared the further towards them you walked. I've always loved this mechanic, and am pleasantly surprised to see it being used. The first time I played this game was at one in the morning, and the music was only helping to make me tired and want to sleep. The music, along with the ambient sounds, is incredible! I wouldn't mind leaving the game open for a while during the work day and just listening to the sounds it has to offer. It is extremely pleasing to the ears.

The combat system is amazing, but I was kinda struggling. It is pretty difficult the farther you get into the game. The few battles were easy, but it got harder as I moved along. In the beginning, I was very confused about how the combat system worked with your party. After a little bit I finally figured it out, and fell in love. On the topic of combat, each one of the characters in your party has their own strengths and weaknesses to certain enemies. This was a really nice thing to see them do. You can't just throw one guy out and he kills the entire enemy team. You have to actually think about who you're throwing out. The final thing to note, you can't just bypass guards and avoid paying...at least in the start. The guards will WRECK you pretty bad. You won't even put a dent in even one of their armor. You have to train and level up your guys, which is nice. I, personally, love the grindey parts of these games.


Positives:

  • Reminiscent of older/original games.
  • Beautiful music
  • Good fighting system
  • Hard/challenging
  • Workshop support
  • Trading cards

Negatives:

  • Is not alt-tab friendly. (At least for me)
  • Even when the game's window is in full screen, the game itself is not.

For more recommendations and reviews on our favourite up and coming quality games follow Lot's O Giveaway's, and check out our Curations.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
39.4 hrs on record
Posted: June 15
Great old-school RPG that delivers 100h+ of gameplay, an intriguing story-line, open world, very good isometric graphics, great writing, and extremely challenging battles especially in hardcore mode. Ypu can build your party many ways. However one wrong choice can completely change the dynamics of your party. I would have prefered a more ARPG fighting system like Ultima 7, Dungeon Siege, and or Griam Dawn over the turn based combat in a 3D simulated screen. I would like a better loot system similar to Grim Dawn with prefixs and suffixes. The world could feel more alive similar to Ultima 7 and I would have prefered a better class system similar to Final Fantasy X or Path of Exile to allow all types of different build, and I would have enjoyed a online co-op system similar to Icewind Dale but overall, for their first game, it's a really enjoyable experience. Even with the lack of voice acting. The writing and story will keep you playing. This studio deserves your support.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
Recommended
8.9 hrs on record
Posted: June 5
I played this for about 2 hours and came back to the steam store hoping to find more like it. Great old school game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
465 of 476 people (98%) found this review helpful
2 people found this review funny
Recommended
214.2 hrs on record
Posted: December 24, 2014
Polished, entertaining game. Played through it straight twice, and I can see myself playing through it again in the future.

I could list some pro's and con's or repeat what others have already said, but instead I will highlight a few points which may clarify some of the mixed points you will see in other reviews. The purpose, I hope, is to help potential buyers in figuring out the perspective from which other reviewers are coming from.

1. The game is "linear" in that you are expected to go a certain path on the game world, but the path is not in a straight line. This will throw off some players who are used to the typical themepark RPG set-up where the game holds your hand on how to get to the next area.

For a slightly spoiler-ish example: Early on you will get a quest to kill a high level enemy blocking the road, a road which also leads to another part of the game map. You are not supposed to kill said enemy at that point, as your party will get slaughtered. A note tells there is a back way around, which is the intended path. Thus, some players get "frustrated" by trying to brute-force their way through an encounter which is designed to be avoided until later.

The game has several of these set-ups (and honestly, get a bit predictable by the end). If you are the type which prefers the modern take with quest compasses and the game telling you exactly where to go next, this will be a con. If, however, you enjoy seeing the game map as a "puzzle" and discovering how to proceed to the next area, then don't mind this "con" you may see in other reviews.

It should also be noted that the game does drop clues on how to proceed, so it doesn't feel "cheap" as long as you are paying attention. With the above example, there are 3 or 4 hints that try and tell you to take this back route.


2. Difficulty. The combat in this game is turn-based whack each other in the face. Thus, like other games of this type, combat boils down to which side has the bigger numbers. The discrepancy you will see in regards to difficulty comes from the game starting you out with "smaller numbers" than even the beginning fights, which may feel like it is overly difficult.

For better or worse, the way around this isn't necessarily advertised. There are priests in each city which can apply a 24 hour (in-game time) blessing. These blessings are very powerful early on, because they take your "small stack of numbers" and boost it up to the point where early fights are no longer overly challenging.

Thus, the best way to get through the early game, to get some early levels and gear on your characters to make fights manageable, is to quest in "bouts". Apply a few blessings, then do a quest or clear an area. Head back to town, heal up, re-apply blessings and head back out. You won't need to keep doing this the whole game (in fact it would get extremely expensive and tedious), as later on they are not as needed, but they are the best, efficient way to start out.

So don't be fooled by reviews claiming the game is overly difficult or challenging. The game does offer the tools needed, but the "flaw" is that the tools aren't exactly advertised well to the new player. If you dive straight into the game without blessings, you will find the early game to be extremely unforgiving. If you get past the early game, you will find the difficulty pacing more comfortable. Perhaps even too easy.


A bit long for a Steam review, but people who read these just want to know what they may be getting if they drop the money, so I wanted to clarify some discrepancy. I had a lot of fun with the game, but it may not be for everyone. For me, personally, I've ran into zero bugs or crashes and got a solid 150+ hours out of it, which is more that can be said about a lot of modern 60$ AAA releases.




Was this review helpful? Yes No Funny
144 of 150 people (96%) found this review helpful
2 people found this review funny
Recommended
99.5 hrs on record
Posted: November 27, 2014
HIGHLY RECOMMENDED

One of the best turn-based turn-based battle systems I've played in a long time. Almost as good as Wizardry 8.

+10 Character classes with a lot of customization of sub-specialties
+Interesting story
+You can buy skill points
+6 Party members. Front and back rows like Wizardry or Elminage Gothic
+Challenging (3 difficulty settings, cannot be changed once started)
+Some good puzzles
+Unique turn-based combat mechanic with a lot of different status effects
+Fantastic soundtrack
+Food management
+Old-school
+Interface scales with resolution

-You can't respec skill points. I would be happy to have an option to spend a large amount of gold to do this or make it one of the features of the Talisman of Golot
-No zoom option
-Minor menu glitches

Was it worth the price? Absolutely.
Was this review helpful? Yes No Funny
123 of 130 people (95%) found this review helpful
1 person found this review funny
Recommended
70.8 hrs on record
Posted: December 1, 2014
I want to start off by thanking Numantian Games for making a game with such an old school feel and a huge world and play time to back it up. I feel bad buying this game for 19.99, it is definitely worth a higher asking price. Lords of Xulima was an awesome experience.

Here are my thoughts on the game, both good and bad:

POSITIVE:
+ The graphics are gorgeous. They are the perfect balance between old school and modern without being overly flashy. I loved the aesthetics of the enviornments.
+ The animations while in combat were much more than I expected. The models of some of the more epic fights are extremely well done.
+ For the most part, there are a ton of different enemy visuals. Some games tend to just rehash skins for certain enemies over and over with different colors to "differeniate." Lords does this a few times, but for the most part, there are a ton of different visuals and it adds to the flavor and keeps the game fresh.
+ Open world gameplay. Lords is not completely linear, and it gives you the freedom to roam around and just kind of do your thing. Tons of sidequests/areas to explore. Do what you please!
+ As far as gameplay length versus asking price, this game is unbeatable as far as indie games are concerned. 70+ hours of gamplay for 20 bucks? On an INDIE title? That is unheard of. Wow.
+ Challenging. I have seen a lot of people on the forums complain about the difficulty of the game (too hard!), but I felt it was near perfect. There are three difficulties and different levels of challenges for all types of players, from casual to hardcore.
+ The Lore. Numantian created a beautiful world filled with all types of creatures and Gods and they all have their personalities and roles.
+Combat and strategy is well done. You have things to consider like positioning, resource management, different weapon types, debuff strats (should i stack bleeds/wounds/stuns?), skill allocation, among much more. There is a pretty good amount of depth here.

The MEDIOCRE:
+ The story. I understand this game is not completely story focused and development was probably emphasized on other aspects. I actually liked the story, it wasn't bad by any means, it just wasn't amazing. For the books though, I really enjoyed the ending. A lot. Props on the ending!
+ Slightly grindy with the aspect of food. I understand the food system is necessary for this type of game and it adds a lot of strategy and decision making, but it can get repetitive to just grind out food resources in order to conserve precious gold.
+ Itemization is a bit boring. Because of the way the stats on gear are designed, they aren't overly interesting or force you to make deliberate choices/tradeofffs. A few stats are just a bit too overpowered and could use some balancing (I won't mention any names).

The BAD:
+ This is my only big complaint about the game. The way that you obtain loot.. For the most part, much of your gear will come from the vendor. Basically end game is just constantly checking all the vendors over and over again hoping a good item spawns. You will occasionally find a good item naturally from a chest, but it is very rare. Having vendors being the strongest source of loot in the game seems like a poor design. Finding a really strong item on a vendor does not have the same rewarding effect as if the item was obtained after overcoming a difficult encounter.

Suggestions:
+ Crafting. I really wanted to see a crafting system in Lords. I don't see why a regular base item plus some unique crafting currencies couldn't yield some new items.
+ I feel like some really cool items could have been created that would have fit the themes of the lore. Something creative like "Life's Spark - Febret's Touch," a unique staff which can only be equipped by certain classes and has unique effects/stats. Explore the design space!

Overall Lords of Xulima is an amazing title. If you are a fan of Baldur's Gate style games, definitely give Lords a try. It is the best game of this style I have played in years.

Lords of Xulima takes about 60-80 hours to complete. It will just depend on your pacing/how much you are into questing around and doing side stuff.

9.5/10
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