Lords of Xulima is a challenging Role-playing game set on the mythical continent of Xulima, where Gods and humans once walked side by side. Experience a genuine RPG featuring over 100 hours of gameplay, and discover one of the most epic sagas ever told.
User reviews: Very Positive (153 reviews)
Release Date: Nov 14, 2014
Popular user-defined tags for this product:

Sign in to add this game to your wishlist or mark as not interested

Buy Lords of Xulima

Buy Lords of Xulima - The Talisman of Golot Edition

Buy Lords of Xulima - Deluxe Edition


Recommended By Curators

"A tribute to old classics that isn't afraid to bring new ideas to the table. First person turn-based combat, isometric exploration, interesting puzzles."
Read the full review here.

Recent updates View all (10)

November 14

Now Available!


Official Launch!
Finally here you have the full game with great new features!
Don't think that we have finished here, as we will continue to support all the players, solving bugs, and even implementing new features as we have done during the Early Access phase.

The End of the Epic Journey of Gaulen
The final boss and the End is now unlocked. The dreadful and most powerful being in Xulima is waiting for you in the Temple of Valvet. Good luck guys!

We have carefully crafted a 10 minute cinematic to show you the end of this odyssey. We really hope you like it, as we have put all our heart and passion into it. A deserved reward for all that have won this epic adventure of more than 100 hours.

Please, don't spoil the end to the new players, if you talk about it make clear that there is a spoiler inside. Thanks!

The final score will be uploaded to the Global Leaderboard, let's see who ranks the highest!

Talisman of Golot
Our promised special artifact to reward our backers in Kickstarter is available now. It is available as an upgrade, or as a pack: The Talisman of Golot edition that includes the Game and the Talisman of Golot DLC.
If you purchase it you can enjoy the artifact at any time. It is not necessary to start a new game, although it is highly recommended, as there is a new quest and achievement for getting the 50 spheres of energy that now are located in different hidden places of Xulima.
For more information visit the Talisman of Golot store page.

Deluxe Edition
The Deluxe Edition DLC of Lords of Xulima includes the Bestiary & Mythology Book with more than 200 pages, the soundtrack with 15 original themes, the HD World map and exclusive wallpapers.
The Mythology contains two parts, the pre-game and post-game parts. So if you haven't finished the game, don't read the second part!
As for the artifact, it is available as an upgrade or sold as a the Deluxe Edition than includes Lords of Xulima, Special Digital Rewards and the Talisman of Golot.

For more information visit the Deluxe Edition store page.

The Lords of Xulima speak in German too
It has taken us much more time than we expected. Two translators have worked hard to get this great translation as good as the original one. Hope you like it!

Available for Macintosh
The Lords of Xulima has arrived in Apple computers. Although there are some issues, we expect to solve this very soon, but the game is now fully playable. The first launch of the game after the installation can take one or two minutes so be patient. We have created a special Forum for Mac OSX users.

Coming Soon...
- Linux version, which is our priority now.
- Full Game Guide that will be included in the Deluxe Edition for free.

Have you enjoyed Lords of Xulima?
If so, and you would like to help us a bit, please share it with your friends, write reviews, and recommend it on social media. All help for promoting the game is more than welcome.

... and a big thank you!
Thanks to all the backers, preorders, beta players, and Early Access players for all of your fantastic support. Thank you very much in the name of the team of Numantian Games.

You are the best!

See you soon!

6 comments Read more

November 10

Official Release this Friday on 14th November


Official Launch
Finally Lords of Xulima will be released officially this Friday, on the 14th of November. On Friday it will be available with the game, the Talisman of Golot, the Deluxe Edition, German language and MAC OSX version. The Linux one will be ready in two weeks.

We have been in Early Access stage for about three months now and have made many improvements to the game. Now it is much better than ever thanks to the awesome feedback of our community. Thank you very much to all that have collaborated in the final development stage of LoX.

V0.18 New Features!

To give you thanks, we have added some new cool features to the game that perhaps were the most wanted by the community.

Quick Bar buttons in Combat
Every character has now a quick-bar with 8 slots where you can place skills, items for use and items to equip. You can use the quick bar by clicking in the buttons or more easily by pressing their corresponding number.

Custom Portraits
Now you can add custom portraits to be available when creating new characters. Also you can now change the portrait of a character by clicking on their portrait in the character screen. As soon as you run the 0.18 version you will have a new folder "Portraits" in "Documents\My Games\Lords of Xulima" with a text file with the instructions about how to add them (the format, size, naming...).

Steam Cloud
Yes, now you can continue your game from any computer you wish. Even the custom portraits are now synchronized in the cloud.

Two new music themes
Our awesome composer Nicolas de Ferran has created two new memorable themes that can be listened to now in the beginning of the adventure: "The Lost Continent" for the Tranquil Coast and Varas-Talak, and "Mist on the Swamps" in Rasmura. Now the Soundtrack has 15 beautiful themes that will be included in the Deluxe Edition with the best quality.

Displaying Encumbrance Values in the Shop
Now, when you examine armor pieces in the inventory or in the shops, it displays the values of the max weight the character can carry, and how it is affected if they equipped that armor piece. A very helpful information for those that want to make the most of your party.

And that's all! See you on Friday!

17 comments Read more

About This Game

Lords of Xulima is an original Fantasy RPG set on the mythical continent of Xulima, where Gods and humans once walked side by side. Become the Herald of the Gods and travel to an uncharted land to fulfill your mission of restoring balance in the known world.

The Talisman of Golot Edition

This edition includes the game Lords of Xulima and the Talisman of Golot DLC.

The Deluxe Edition

This Deluxe Edition includes the game Lords of Xulima, the Talisman of Golot DLC and the Special Digital Rewards DLC.

More than 100 hours of authentic Role-Playing Experience

Looking for a challenging adventure?
In Lords of Xulima, we do not hold your hand through the journey. We have created a world of diverse regions that are as vibrant with life as they are fraught with danger; from the alluring Golden Woods, through the Great Desert of Pernitia, to the daunting icy peaks of Karraga. You are free to explore and choose which path to follow, but be careful about where the adventure takes you. Your success or failure in Lords of Xulima all depends on your strategies and ability lead your customized party. Immerse yourself in the playability and depth of old school classics, presented through modern visuals and a user-friendly interface.

A Tale of Gods and Humans

Discover one of the most epic stories ever written and follow it to its twisted conclusion
Legend has it that many years ago, people lived in peace on the great continent of Rodinia; a peace that would not last. Soon, the Great War broke out, dragging every kingdom and village down an endless spiral of ruin and desolation. The people prayed for salvation from the Nine Gods, whose unreachable homeland lay beyond the Great Sea, on the forbidden continent of Xulima.

Eventually, the conflict came to a point where it threatened to ruin all creation. Thus Golot, Lord of Works and Dreams, appeared to Gaulen, a seasoned Explorer who lived on a remote island off the coast of Rodinia. The Lord of Works appointed Gaulen to be his Herald on Earth and to set sail for Xulima, so that balance could be restored to the world. Thus begins the adventure of our young protagonist.

Create your group of characters

Create and customize five characters to accompany Gaulen on your journey. With 9 character classes and over 100 useful skills, the possibilities are endless. Each group will be unique. Who will you decide to take with you? Choose among familiar classes such as the Mage, Cleric, Barbarian, Soldier, Thief, Bard and Paladin or try out the Arcane Soldier and Divine Summoner. Develop your characters’ abilities to suit your play style as they gain experience and grow stronger to face the trials ahead.

Strategic, fluid, turn-based combat

Discover an addictive combat system. Over 100 unique types of enemies roam the wilds of Xulima , each capable of posing their own kinds of threats to your divine mission. There are thousands of possible strategies to lead the group to victory, including the use of scrolls and divine blessings. Will you be able to match the strength of Nilfonte, the Ocean Titan? Or survive an encounter with Xabraluz, the Demon King of Vilak?

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0 or OpenGL 2.1 Compatible Card
    • DirectX: Version 9.0c
    • Hard Drive: 1500 MB available space
    • Additional Notes: Screen resolution: 1280 x 720.
    • OS: Windows 7 64 bits
    • Processor: Quad Core 2.66 Ghz
    • Memory: 4 GB RAM
    • Graphics: DirectX 9.0 or OpenGL 2.1 Compatible Card
    • DirectX: Version 9.0c
    • Hard Drive: 1500 MB available space
    • Additional Notes: Screen resolution: 1920 x 1080.
    • OS: Mac OS X 10.6 Snow Leopard
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon 4670, NVIDIA GT 240, Intel HD4000
    • Hard Drive: 2 GB available space
    • Additional Notes: The first time you start the game can take one or two minutes due to pre-processing that the game needs to do.
    • OS: Mac OS X 10.8 Mountain Lyon
    • Processor: Quad Core 3Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon 5870, NVIDIA GTX 260
    • Hard Drive: 2 GB available space
    • Additional Notes: The first time you start the game can take one or two minutes due to pre-processing that the game needs to do.
Helpful customer reviews
32 of 34 people (94%) found this review helpful
44.5 hrs on record
Posted: November 16
I grew up in the 80s. I remember oldschool games. I was a teenager in the 90s, and remember the RPG gems of the era, a lost age as far as I'm concerned. Games where the story and sense of exploration, strategy in combat was more important than flashy cutting edge graphics. Games where literacy was important and they came with huge manuals, with a fleshed out backstory and bestiaries of all the monsters.

Lords of Xulima hearkens back to that era, the late 90s isometric RPGs, but with the traditional turn based first person "enemy in front of you where your chars portraits are on the bottom of the screen" RPG format. Its fun. Its awesome. Ive wanted an RPG like this for ages.

Deep story, decent combat, a sense of exploration and wanting to see what was farther down the path. I love this game and would recommend it for anyone who finds modern "RPGs" lacking.
Was this review helpful? Yes No
15 of 16 people (94%) found this review helpful
34.7 hrs on record
Posted: November 16
Lords of Xulima (LoX) is an old school CRPG influenced by the classics like Might and Magic, Wizardry and Ultima.

While ToX does contain a good amount of story and dialog, its focus is clearly on combat, exploration, and progression, similar to how Might and Magic and Wizardry games are. And I'm happy to say that it really shines in these areas.

Progression-wise, the game lets you build a party of 6, including a premade main character with a unique class. You can pick from 9 classes when making your other 5 characters, and each class offers unique abilities, strengths and weaknesses. You can definitely agonize over what the optimum party config is for hours if you are prone to that madness :).

As your characters level-up, you gain skill points that you can spend as you choose. In LoX, weapons, spells and skills like "lockpick" are all treated as "skills." The majority of skills have "levels," with different skills having different max levels. What this means is that you will probably want to focus on maxing out a few skills so that you don't gimp your characters with a bunch of weak skills as opposed to a few strong ones.

All in all, the progression system is nice because you have a lot of wiggle room in how you customize your party and each character within your party. You also unlock new skills as your characters level up, so this makes leveling pretty fun. You won't find the absolute crap-ton of skills in LoX that games like Wizardry had, but the fact that you can level up skills independently and that each skill feels pretty unique makes up for this.

As for combat, LoX has turn-based combat with the turn order displayed on the side of the screen so you can see who's going next and strategize. I was really pleasantly surprised by the combat. It is VERY challenging, and you feel like you really need to consider every action, especially early on. It's really imperative that you think about how your party is going to work together effectively if you want to succeed in combat. You absolutely need defensive characters in the front row to soak up damage, or you will find your poor fragile mage getting his or her face kicked in repeatedly.

The combat interface feels slick and snappy, and the combat graphics are very impressive for a $20 indie game. I was really impressed with the combat overall, stellar job here.

Next, the exploration aspect of the game, Exploring in LoX seems pretty good so far, the zones all seem to have interesting things to find, like puzzles, riddles and lots of loot to gather. The exploration also has an element of danger, because you never know when you're going to wander into a trap, or get ambushed by a monster that will absolutely destroy you. Make sure to save often!

If I have any gripe about exploration, it's that sometimes there are secret doors and the switches can be insanely frustrating to find, requiring you to combat over wall after wall with your mouse.

In conclusion, I would highly recommend this game to any fan old school CRPGs, or new-old-school CRPGs like Divinity:OS. It's a really quality indie-RPG that seems to be a cut above most indies. However, if you're looking for a very story-heavy experience, or you don't want a challenging game, you may want to look elsewhere.
Was this review helpful? Yes No
12 of 13 people (92%) found this review helpful
50.3 hrs on record
Posted: November 19
This game is what i was hoping Might and Magic X would be. A solid, Old School RPG throwback, with a good leveling system and interesting loot. If you are a 90's kid, and have been looking for a timesink, buy this game.
Was this review helpful? Yes No
13 of 15 people (87%) found this review helpful
50.9 hrs on record
Posted: November 18
This game is the most worthy one I bought in Steam.

Yes, difficult. Even too difficult for some fast-food player. But IMO it's very the difficulty Classic Rpg should be.It forces player to think and plan carefully for every step, not only those during the battle or char-building, but also when to go where for what. A brainless roaming or fight without plan will certainly cause disaster while a little adjustment of formation or equipment leads to total different end.

And in the game, plot and mission fits each other perfectly. You don't get the bold direction as "Collect 20 pcs of Boar Skin and Return it to Joe" , instead you only know an orge block the way to somewhere you(or the merchants) need to go through. Rest of the mission should be explored by player self. Yes lacking 'direction' but full of fun from unknown.

A lot of riddle and secrets, not so hard without any clue but still needs think and action.

A huge world in elegant 2D graphic. You'll not get anything you need to know on the map but some implication of giant horror or tremendous treasure. You need to explore the world by your move, eyes and brain.

A system of char-building based on skill and properties with strict rule of classic RPG. A system of many loots and equipment while none of them is useless or IMBA.

Thanks for such a great work. IMO it's far better than many so called AAA game with fancy graphic and no fun.

Just wanna you guys know I'll certainly buy the next work even I live in China and payment method sucks.

NO More to say but play.
Was this review helpful? Yes No
8 of 8 people (100%) found this review helpful
69.4 hrs on record
Posted: November 17
If you're into old school Might & Magic and Wizardry, this game is for you!

Having more fun with this than any AAA RPG that has come out this year. It's difficult, it's punishing, it takes a lot of strategy - this a complex, thinking person's RPG - there is no hand holding, there are puzzles, there are riddles, there is interesting loot, the maps are well-designed.

Surprisingly deep combat and skill systems. And so many hours of gameplay, this game is huge.

Highly recommended.
Was this review helpful? Yes No
7 of 7 people (100%) found this review helpful
43.8 hrs on record
Posted: November 20
This is a great throw back to the days when computer rpg's where the king. It has very good presentation considering its indie development. Combat is handled superbly and involves a good amount of tactical decisions. It has that "just one more turn" holding power that many games released today dont have. If you are a fan of rpg's with real time exploring with intriguing puzzles and intelligent turn based combat then this one fits the bill perfectly.
Was this review helpful? Yes No
8 of 9 people (89%) found this review helpful
28.6 hrs on record
Posted: November 19
This game is a great addition to my collection of RPG games.
It has a rich story and solid mechanics.
While the combat is simplified compared to say blackguards or wasteland 2, in this case that adds to it. Providing challenging tactical experience without having to think too hard about each engagement.

Its a fun complex game that is easy to unwind while playing.
Was this review helpful? Yes No
6 of 6 people (100%) found this review helpful
32.1 hrs on record
Posted: November 18
Not perfect, but very good. Core gameplay mechanics are solid, tons of kill-loot-upgrade, very rewarding when you level up or get a new piece of gear. Quests make sense. Game doesn´t hold your hand, lets you wander off and get ♥♥♥♥♥ if you´re not careful.

Gear could be more, very few vendors.
Was this review helpful? Yes No
6 of 6 people (100%) found this review helpful
43.9 hrs on record
Posted: November 20
Do you like classic RPGs like Wizardry VII, M&M IV, Amberstar or Ambermoon? Then, get this game and don't look back because 100 hours of pure fun await you.
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
48.9 hrs on record
Posted: November 17
This game is an amazing return to the times where content was more important than form. An interesting, original world to explore, a great deep RPG system and tactical combat that keeps you on the edge of your seat. If you enjoyed M&M, Wizardry, or BG definitely try it out.
It is definitely challenging, but in a good Dark Souls-ish way that rewards you for thoughtful party development and tactical approach to difficult battles.
If you stay awake wondering "which weapon should my fighter use" or "which spell to learn with my cleric" - this is definitely the game for you!
Overall, can't recommend it enough. I hope that its success will let Numantian create for us more games of this quality!
Was this review helpful? Yes No
4 of 4 people (100%) found this review helpful
30.3 hrs on record
Posted: November 21

So, I bought myself Enchanted edition of ice wind dale, Valkyria chronicles and finally got my collection of wild arms for ps and ps 2 full.. then I out of whim bought xulima....

And Then I totally forgot I had those games.

If you can get past the somewhat difficult start ( unless you play on the carebear casual mode that is).. you will be kinda hooked.

This is probably the only game this year ( besides trails in the sky and valkyria) I will not regret buying. Probably ever.

If you want to play rpg and enjoy degree of challenge and some need to use brain or googling to advance.. this is your game, seriously.

Its so good I actually bothered to write a review about it and I never do stuff like that as its bothersome.

It's just that not seeing this on sales list is annoying me, specially when I see lot of worse games in there.
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
30.6 hrs on record
Posted: November 16
Best RPG I've played in a loooooonnggg time. Real fun game if you like "old school" (hard) CRPGs. The exploration being isometric with first person combat is new as far as I know, and it's really nice.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
152.5 hrs on record
Posted: November 20
LoX is my game of the year and is in the running for game of the decade. There is so much old-school yumminess here. This is the best update of the MM / wizardry formula in years. It brings back so many memories of those games. The design is great with interesting trade-offs in party composition and play style. I also appreciate the challenge offered by the higher difficulties. I do recommend the new comers read the forums here and check out the guides first unless they are familiar with MM style games.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
8.3 hrs on record
Posted: November 16
Suprised how fun this is! Reminds me of Might & Magic a little, or Avernum. I have a feeling I'm gonna sink some time into it :)
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
5.6 hrs on record
Posted: November 17
Classic RPG goodness with a modern interface and dynamics.
A solid blend of old and new.

+Wide character customization
+Interesting world with developed mythology
+Solid ruleset

-Rules not explained clearly
-Difficulty curve will demolish casual players
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
2.3 hrs on record
Posted: November 17
Fun game!A Bit hard to master,but very rewarding.
There are lots to do and explore,and worth the value in sheer entertainment content.
Highly recommended.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
105.4 hrs on record
Posted: November 20
I watched Lords of Xulima for a few months before deciding to get in on the early access. In fact it was only 3-4 weeks before the v1.0 release. It was incredible how interested the dev was in user feedback and how quickly they worked in even major additions like the character quick-bar we now have or how they implemented weight info for shop items you intent to buy. All on user feedback and I have to say it again: amazingly fast.

Now on to the game itself:
The game consists of an overland map where you move your group of 6 chars (5 of which you can design yourself out of 9 classes) and of a turn-based fighting screen which is best compared to Wizardry 8. Chars get turn depending on their speed. This means you can get more turns than other group members or enemies, if say... your thief is very quick on her feet. You have many tactical options in the form of spells, skills, moving chars around and using items.
On the map you have to look out for your food consumption and remember to restock in time. This mechanic shouldn't be a big problem in the easy and medium difficulty, if you are not too much into such things. Different terrains have different food consumption rates (think desert, meadow, forest, road, snow). There are also skills which influence this.

This game is oriented on old-school RPGs like Wizardry and Ultima. This means that there is little hand-holding and you have to use your brain and pick your fights. The dungeons have hidden doors and other environmental puzzles. Some of which are hard nuts. This may turn off some people who have never played older RPGs. I recommend to give this game a try nevertheless since it is a real gem. If you want to have a little bit more help you can always get the add-on "The Talisman of Golot" which has (among others) the option show you the right direction of your quest.
The world is full of little secrets and just wandering off and go exploring is great fun. The art of the game is very pleasing and more than sufficient for the game to work. You can even use custom portraits now. Just like back in the Baldur's Gate days.

Depending on how you play you can get 60 to 120h of game time out of one walkthrough. I have over 100h on the clock now and enjoyed every minute of it. For what you get this game is almost criminally cheap and the devs really deserve it. I can't wait to get more tales of the world of Xulima.

If you are interested in RPGs and liked the revived old-school gems that came out this year, you owe it to yourself to give this title a chance. I'm pretty sure you won't regret it! And there are always nice people on the steam forum to help you out with tips and clues if you are stuck ;-)

All thumbs up from me!
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
42.4 hrs on record
Posted: November 23
A really good mix of the old and the new.

Exploration from an isometric perspective and first-person turn-based battles with a party of six.

The game is deep, but easy to understand. Challenging, but also accessible.

There is a massive amount of content and the game is great fun to play.

I recommend this game.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
53.0 hrs on record
Posted: November 20
I normally don't write reviews on steam but I felt I had to for this game.

If you like oldschool RPG epic journeys similar to Might and Magic you will love this game. There is a slight learning curve, the start could be a bit smoother and but overall the game is amazing for RPG fans.

I'm now about 20% into the game and enjoying every bit. Lore is great, graphics are good for indie game. Some things you may want to know before starting are there is no hand holding in this game, the enemies are finite. If you can't deal with an area come back when your stronger. There is a food mechanic to prevent you from resting and healing up unlimited times.

For the down points I'd have to say I dont like how spells inflate in mana cost so rapidly, I suppose this forces you to manage food properly. Not too fond of the minigames for disarming traps and chests but that's a personal taste. The skill point system doesn't let you lvl up multiple times to "catch up" on old skills.

Check out a let's play on youtube and decide if its for you. Overall the good out weighs the bad by a far margin.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
27.1 hrs on record
Posted: November 21
This game just gets u hooked, dont get irritated by the weird dubs and mediocre story, the game itself is just good rocking oldschool role playing, the developers got gold here.
Was this review helpful? Yes No