Lords of Xulima is a challenging Role-playing game set on the mythical continent of Xulima, where Gods and humans once walked side by side. Experience a genuine RPG featuring over 100 hours of gameplay, and discover one of the most epic sagas ever told.
User reviews: Very Positive (289 reviews)
Release Date: Nov 14, 2014

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Recommended By Curators

"Very challenging turn based combat game. If you like games like Might & Magic - World of Xeen then this is a game for you!"
Read the full review here.

Recent updates View all (11)

December 10, 2014

Game Guide Available: The Secrets of Xulima

Greetings!

Game Guide Available: The Secrets of Xulima

The game guide book, called "The Secrets of Xulima" is now included for free in the Deluxe Edition and in the Digital Rewards DLC. In the 200+ pages of this book you will find the Walkthrough, and the glossary of classes, skills and weapons.



Manual
Finally, Lords of Xulima has a manual that cover all the basic aspects of the gameplay and a reference to all the shortcut keys.You will have it in the game installation folder and also can download it directly from Steam here.

New languages in the works: Russian and Polish
Good news! One of our dreams is that players in all countries can experience this epic story in their native language, so we are proud to announce that two more languages are coming to Xulima: Russian and Polish. And... we expect to add Italian too some time later.

Mac OSX Players
In the name of the team, we would like to apologize to the players who suffered issues of the initial release version of Mac. We didn't realize that there were so many different computer configurations as in Windows. We have worked and continue working on addressing all the incompatibilities. The game now plays smoothly on our Mac Book Air, Pro and iMAC. We can even say that the best platform for playing LoX is a Mac Book Pro with retina display. The images are so beautiful that even the developers are amazed, take a look at this 4K screenshot.


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Linux Version
The Linux port is progressing well, and we expect to have it before Christmas.

Special thanks for the Veterans...
We would like to give special thanks to those veteran players who are helping new players in our forum. Thank you guys! And also we are glad that so many players that have never played the classics are now discovering and enjoying that wonderful feeling that surrounded those old-schools games. Bringing back that feeling was the main goal of this game.

And that's all for the moment. See you soon!

18 comments Read more

November 14, 2014

Now Available!

Greetings!

Official Launch!
Finally here you have the full game with great new features!
Don't think that we have finished here, as we will continue to support all the players, solving bugs, and even implementing new features as we have done during the Early Access phase.

The End of the Epic Journey of Gaulen
The final boss and the End is now unlocked. The dreadful and most powerful being in Xulima is waiting for you in the Temple of Valvet. Good luck guys!



We have carefully crafted a 10 minute cinematic to show you the end of this odyssey. We really hope you like it, as we have put all our heart and passion into it. A deserved reward for all that have won this epic adventure of more than 100 hours.



Please, don't spoil the end to the new players, if you talk about it make clear that there is a spoiler inside. Thanks!

The final score will be uploaded to the Global Leaderboard, let's see who ranks the highest!

Talisman of Golot
Our promised special artifact to reward our backers in Kickstarter is available now. It is available as an upgrade, or as a pack: The Talisman of Golot edition that includes the Game and the Talisman of Golot DLC.
If you purchase it you can enjoy the artifact at any time. It is not necessary to start a new game, although it is highly recommended, as there is a new quest and achievement for getting the 50 spheres of energy that now are located in different hidden places of Xulima.
For more information visit the Talisman of Golot store page.

Deluxe Edition
The Deluxe Edition DLC of Lords of Xulima includes the Bestiary & Mythology Book with more than 200 pages, the soundtrack with 15 original themes, the HD World map and exclusive wallpapers.
The Mythology contains two parts, the pre-game and post-game parts. So if you haven't finished the game, don't read the second part!
As for the artifact, it is available as an upgrade or sold as a the Deluxe Edition than includes Lords of Xulima, Special Digital Rewards and the Talisman of Golot.

For more information visit the Deluxe Edition store page.

The Lords of Xulima speak in German too
It has taken us much more time than we expected. Two translators have worked hard to get this great translation as good as the original one. Hope you like it!

Available for Macintosh
The Lords of Xulima has arrived in Apple computers. Although there are some issues, we expect to solve this very soon, but the game is now fully playable. The first launch of the game after the installation can take one or two minutes so be patient. We have created a special Forum for Mac OSX users.

Coming Soon...
- Linux version, which is our priority now.
- Full Game Guide that will be included in the Deluxe Edition for free.

Have you enjoyed Lords of Xulima?
If so, and you would like to help us a bit, please share it with your friends, write reviews, and recommend it on social media. All help for promoting the game is more than welcome.

... and a big thank you!
Thanks to all the backers, preorders, beta players, and Early Access players for all of your fantastic support. Thank you very much in the name of the team of Numantian Games.

You are the best!

See you soon!

8 comments Read more

About This Game

Lords of Xulima is an original Fantasy RPG set on the mythical continent of Xulima, where Gods and humans once walked side by side. Become the Herald of the Gods and travel to an uncharted land to fulfill your mission of restoring balance in the known world.

The Talisman of Golot Edition

This edition includes the game Lords of Xulima and the Talisman of Golot DLC.

The Deluxe Edition

This Deluxe Edition includes the game Lords of Xulima, the Talisman of Golot DLC and the Special Digital Rewards DLC.

More than 100 hours of authentic Role-Playing Experience


Looking for a challenging adventure?
In Lords of Xulima, we do not hold your hand through the journey. We have created a world of diverse regions that are as vibrant with life as they are fraught with danger; from the alluring Golden Woods, through the Great Desert of Pernitia, to the daunting icy peaks of Karraga. You are free to explore and choose which path to follow, but be careful about where the adventure takes you. Your success or failure in Lords of Xulima all depends on your strategies and ability lead your customized party. Immerse yourself in the playability and depth of old school classics, presented through modern visuals and a user-friendly interface.

A Tale of Gods and Humans


Discover one of the most epic stories ever written and follow it to its twisted conclusion
Legend has it that many years ago, people lived in peace on the great continent of Rodinia; a peace that would not last. Soon, the Great War broke out, dragging every kingdom and village down an endless spiral of ruin and desolation. The people prayed for salvation from the Nine Gods, whose unreachable homeland lay beyond the Great Sea, on the forbidden continent of Xulima.

Eventually, the conflict came to a point where it threatened to ruin all creation. Thus Golot, Lord of Works and Dreams, appeared to Gaulen, a seasoned Explorer who lived on a remote island off the coast of Rodinia. The Lord of Works appointed Gaulen to be his Herald on Earth and to set sail for Xulima, so that balance could be restored to the world. Thus begins the adventure of our young protagonist.

Create your group of characters


Create and customize five characters to accompany Gaulen on your journey. With 9 character classes and over 100 useful skills, the possibilities are endless. Each group will be unique. Who will you decide to take with you? Choose among familiar classes such as the Mage, Cleric, Barbarian, Soldier, Thief, Bard and Paladin or try out the Arcane Soldier and Divine Summoner. Develop your characters’ abilities to suit your play style as they gain experience and grow stronger to face the trials ahead.

Strategic, fluid, turn-based combat


Discover an addictive combat system. Over 100 unique types of enemies roam the wilds of Xulima , each capable of posing their own kinds of threats to your divine mission. There are thousands of possible strategies to lead the group to victory, including the use of scrolls and divine blessings. Will you be able to match the strength of Nilfonte, the Ocean Titan? Or survive an encounter with Xabraluz, the Demon King of Vilak?

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0 or OpenGL 2.1 Compatible Card
    • DirectX: Version 9.0c
    • Hard Drive: 1500 MB available space
    • Additional Notes: Screen resolution: 1280 x 720.
    Recommended:
    • OS: Windows 7 64 bits
    • Processor: Quad Core 2.66 Ghz
    • Memory: 4 GB RAM
    • Graphics: DirectX 9.0 or OpenGL 2.1 Compatible Card
    • DirectX: Version 9.0c
    • Hard Drive: 1500 MB available space
    • Additional Notes: Screen resolution: 1920 x 1080.
    Minimum:
    • OS: Mac OS X 10.6 Snow Leopard
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon 4670, NVIDIA GT 240, Intel HD4000
    • Hard Drive: 2 GB available space
    • Additional Notes: The first time you start the game can take one or two minutes due to pre-processing that the game needs to do.
    Recommended:
    • OS: Mac OS X 10.8 Mountain Lyon
    • Processor: Quad Core 3Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon 5870, NVIDIA GTX 260
    • Hard Drive: 2 GB available space
    • Additional Notes: The first time you start the game can take one or two minutes due to pre-processing that the game needs to do.
Helpful customer reviews
8 of 8 people (100%) found this review helpful
4 people found this review funny
54.2 hrs on record
Posted: January 26
Never before has a 78% chance to hit felt more like 0.
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10 of 12 people (83%) found this review helpful
99.2 hrs on record
Posted: December 31, 2014
I am really very pleased to give a thumbs up to this game. It has been a long, long time till a game could make me lose track of time and give me a jump-scare when I finally look up at the clock. I used to be 13 hours in by then, but I am sure I will do multiple playthroughs of it.

I absolutely love the diverse locations and enemies, and even more so the combat. It has a Disciplies 1&2 feel to it and it works beautifully. There are so many things to explore, discover, including hidden objects and doors, wandering through a forest maze to get to a treasure and so on.

The only gripe I have with this game is the loot. It is unfair to kill a boss and get something mediocre, or nothing at all. While looting the Prince of Nebros palace was fun, the big bad guy himself gave me nothing. Not even a chest in the throne room. I have a bad feeling that I will be forced to buy my gear throughout the game if I want to tweak it to my liking.

Get the game guys, and try it. Last time it was like 10€ on sale, and for that price, it is a steal.

Ok having finished Xulima, let's see what it does well or poorly:

1. Good stuff:
- Good classes and underdog classes. All rpgs have those. It is fun to complete the game with both.
- Quests tie to areas, so it is very easy to track. You dont get lost.
- 80% of the Divine Summoner's summons are actually smart. The healer one will protect the most hurt party member.The Offensive ones will attack at random.
- SO many difficult areas to navigate through and use your brain on. Like brain? That thing in your head?
- Areas vary. So rarely you will see the same enemies.
- Classes are diverse, but play in a similar manner, so you wont feel lost.
- You can play some very hard class combos for your own masochistic enjoyment purposes.

2. Bad stuff.
- The loot. You will gain plenty of cash in this game, but loot is a problem. Buy doesn't compensate for those jumpstart moments when you see a great item.
- Some classes are outclassed by others. Arcane Soldier is one. GIve him more burn and freeze please!!!
- Classes need some reworking, although they an work like this well.

To edit further, this is the first game since MIght and Magic 6 and Wizardry 8 to make me do a 20 hour non-stop gaming spree. Holy freaking hell. And I had to work afterwards...
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8 of 9 people (89%) found this review helpful
19.9 hrs on record
Posted: January 4
This game came out of nowhere and is probably my game of the year for 2014. Deep, complex and interesting old school style RPG. Old school in spririt yet adds unique modern aspects and twists.

Heavy emphasis of exploration and careful turn based strategy during combat. The game will create a "let me just see whats over here" time vacuum.
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6 of 7 people (86%) found this review helpful
91.6 hrs on record
Posted: January 2
I can easily recommend this game to any turn-based RPG fans. If you are looking for many hours of exciting adventuring, you found it!

+Good visuals, sound/music, story development, open exploration
+Customize party of 5/6 characters with varied skill sets
+Combat is fun and requires some tactical use of skills and items
+A challenge is always available due to the open environments
+Immerses you in the adventure and makes you want to keep exploring the world

-Main character is a pre-set that cannot be customized at outset
-Some limits in initial customization; no race options, can't choose starting skills
-In-game options are limited, no keybinding adjustments
-Early game is probably the most challenging and could be frustrating to new players
-Minor UI annoyances (no item sorting or 'show all' tab, some helpful info not always shown)
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7 of 9 people (78%) found this review helpful
4.4 hrs on record
Posted: January 2
4 hours in an absolutely loving this game. It scratches that old school RPG itch which so many games have attempted to do but haven't quite reached, Lords of Xulima reaches and exceeds it. This game deserves a lot more attention than it's got so far, I really hope that the dev's receive it soon - I'll be recommending to everyone that I can!
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5 of 6 people (83%) found this review helpful
110.2 hrs on record
Posted: January 8
This is an outstanding RPG in the classical "monster grinding" sense. Battles are engaging, and challenging. Especially early on, expect to use quick save and quick load a lot. However, this is a modern take on the genre, as annoyance and time wasters have largly been eliminated. What time you commit, is usually time committed with purpose.

If you like RPGs, and you like them with some challenge, buy it now, its a steal.

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4 of 5 people (80%) found this review helpful
36.2 hrs on record
Posted: January 5
Brilliant rpg.Came out of nowhere and it's one of the best I've ever played..and I've being playing rpgs all my life.If you think you like this type of game do yourself a favour and buy it now
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5 of 7 people (71%) found this review helpful
111.0 hrs on record
Posted: January 5
Lovely game! It caught me by surprise and i'm loving it! If you like Legend of Grimrock or Might and Magic Legacy do yourself a favor and get it!
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2 of 2 people (100%) found this review helpful
25.4 hrs on record
Posted: January 14
LoX is a classic isometric RPG that uses P&P RPG ideas like food, camping, wounds, and enemies that are too strong for the player at first. The graphics are beautifully drawn and the story is an epic high fantasy tale that includes "real" gods and titans. The fights take place in a separated combat screen where the partie and their opponents are organized in a front and back row and hit each other in a turn-based order influenced by their speed. Unfortunately, the developers make the classic mistake (maybe on purpose) to include a very high chance to miss for physical attacks, while magic spells always connect. I never liked this design choice, because it implies that your hero is too stupid to hit anything. It really makes a psychological difference to relabel it to dodge instead of miss, because this way the enemy is just too good, not the hero too clumsy. I hesitated for some time to give this game a positive review, because it really makes it hard for players to get into it. I started the game on "normal" (real) difficulty and didn't know about blessings which led to around twenty tries for each enemy and a lot of frustration, because I thought after I got three quests from the same person in a row that I was able to manage, the game intended for me to kill the ogre blocking the way as well. When I wasn't able to beat him, I even started the game all over again, such to find out that I was never supposed to defeat him at this point. After this experience I understood this design principal and was able to continue the journey with less frustrating encounters. But the game is still unforgiving difficult. Another problem is the random itemization, because the vendor is as likely to give you an upgrade as the big chest behind the boss, and later in the game armor or weapon upgrades cease to exist. I can definitely not recommend this game to every player, but people who like CRPGs, turn-based combat, and hero parties might enjoy LoX after initial difficulties.
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1 of 1 people (100%) found this review helpful
13.8 hrs on record
Posted: January 26
Great RPG. Doesn't get the attention it deserves. Play this game!
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1 of 1 people (100%) found this review helpful
94.0 hrs on record
Posted: January 27
All i can say is very good if you appreciate RPG
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2 of 3 people (67%) found this review helpful
24.6 hrs on record
Posted: January 2
fanfrickintastic. Old school RPG done right. Bravo.
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2 of 3 people (67%) found this review helpful
190.2 hrs on record
Posted: January 18
I recommend this game.
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2 of 3 people (67%) found this review helpful
206.2 hrs on record
Posted: January 24
It's a leveling playing field.

The reason I like RPGs over all other gaming genre's is the sense of character progression as you get further and further into the game. When this type of game is properly done, you start of so wimpy, itty bitty little cave rats can take you down but by games end you should have a character stong enough to take down the game's god. Lords of Xulima understands this concept and gives you plenty of options to level up your character.

You can level up, of course with the normal way by accumulating points from winning battle.
You can level up stats by solving the games dozens of quests
You can level up stats by gathering and using herbs
You can level up stats by drinking from wells
You can level up stats by drinking from fountains
You can level up stats by items left over from your victims battle drops
You can level up stats by praying at statues (one way permanent and one way temporary)
You can level up stats by solving puzzles.

Some of the leveling up of stats is automatic, and some you get to pick. And there is so much to level up. You can level up stats, attributes, mind, body, prayers, spells, songs (yes the Bard characater is the most fully realized yet), weapons, armor, attacks, thieveries, field knowledge etc. I would quess there are probably over a hundred things that can be leveled up. However some charaacters (spell casters) have more then others (soldiers).

Gameplay wise, its your old school turn based combat and it is well done. But that may be the one qualm I have with this game. There is a lot of combat and by late mid game it becomes tiresome. By the last quarter of the game the high stat/hit point monsters are taking a long time to take out. And while the game has a great story and great lore, it does tend to get lost with the continious battling. And speaking of story I was able to tell the story ending early on in this game but the story rail did not allow me to change my destiny.

Still, I had a lot of fun with this game. I loved the color palate. It was bright and fanciful like a Might and Magic or early NES game. And the music is spectacular. The composer, Nicholar De Ferrar, is on the same level as Soule (Skyrim) and Rosenkranz (Gothic). And with some limited voice over work, that was also of superiour quality, the music had to carry you over and it delivered. Qualms aside the game deserves an A rating.
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4 of 7 people (57%) found this review helpful
111.1 hrs on record
Posted: December 28, 2014
I wish steam had a neutral rating. While I did give this a thumbs up, it is barely a thunbs up. I am also writting this review after giving this game a break for a few weeks. I didn't finish it because I got bored of it. I wanted to give it time to see if I could get back into it because I wanted to see how the story turned out. As of this writting, I do not plan on playing this game again to finish it.

The good:
It has an interesting story (which is sorely lacking from so many games these days) and an intresting world to explore. It does a good job at drawing you in.

The Bad:
The game-mechanics are opaque. You have no idea what skills / powers will do before you purchase them. The descriptions can give you an idea, but you really do not know. I am convinced that there is some kind of level mechanic in combat calculations because some encounter will kick your ♥♥♥, and then you level up a few times and suddenly it is easy when nothing else much changed about your party.

The loot is also fairly uninteresting. Its mainly +stats on most gear and some +damage on weapons. It is just very dull loot.

The Ugly:
The game is gated such that there is really only one path to go at any given time. However this path is not clear. Basically the gates are monster stacks which will destroy you. As you "open up" the world, you get a much larger area in which to test these monster packs to find the one pack that you can beat. It gets quite frustrating at times.

The combat itself, which you do oh-so-much of, is terribly dull. At some point many encounters will become trivial to you, yet you fight the same kinds of monster packs over and over and over. It gets tedious quite fast. This is the reason I put the game down. There were a few more "gates" of uber monst packs around, and while I was trying to find the one I could beat, I was plagued with endless random encounters that were trivial to beat. I just cound't deal with anymore and put the game down. As it turns out, it will be for good. Still though, I got a tremendous amount of play time considering the money spent. This is why I gave it a yes vote instead of a no vote.
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1 of 2 people (50%) found this review helpful
70.0 hrs on record
Posted: December 31, 2014
Really great game a lot better that I was thinking at first. Just bought it at christmas sale and wow at this price its a real bargain ! If u like a game like baldures gate with tactics combats like Might and magic this game is for you !! My review 90/100 its a great RPG old style with nice graphic with good innovation !
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1 of 2 people (50%) found this review helpful
62.0 hrs on record
Posted: January 20
5 Stars...2 thumbs up...However you want to say it. This game is fantastic. There have been very few truly great RPGs over the years, and lots of almost-but-not-quite ones. The greats for me - Pool of Radiance(and nearly all of the SSI gold box games), World of Xeen, Baldur's Gate(1 & 2), Plansecape:Torment, and now Lords of Xulima.

The pacing is solid. I basically have been leveling up just about the time I start to feel like I need to. Too many games either level you constantly or make you grind it out.

The game runs smoothly and the interface is fantastic. One example: Whatever way you want to choose the next baddie to attack, it is there for you - Want to kill off the guy on the right that is threatening your cleric with oblivion; just click on him there in the field of battle - Want to focus your firepower on the next monster idue to try to put a stomping on you; just click on his representation in the attack queue. It is a little thing, but it is right.

The mission feels meaningful, even if it is the old "chosen hero saving the world" overall storyline. It doesn't feel like a generic group of pixels clicking attack buttons. The classes are unique and each has a flavor (my favorite is the divine summoner - mostly because you've never seen a class quite like that before.

The biggest compliment I can give this game - it was obviously NOT written for the console jockey. Don't get me wrong, I think the game would work very well ported to a tablet, or even a console. I just does not feel like a console game ported to PC as an afterthought, which is what we have been getting way to much of for the last few years.

I'm sure people could find things to nitpick, and if I had one improvement to suggest it would be the way the story is expressed feels a little jarring. Conversations don't feel natural...the more I think about it, I am not sure this is a negative - The game conversations remind me of listening to a DM in the pen and paper days of my youth - They tend to feel like they are coming from the same guy, just in different voices. lol.
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1 of 2 people (50%) found this review helpful
68.2 hrs on record
Posted: January 20
very good game - couldnt stop playing for one week
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2 of 4 people (50%) found this review helpful
45.9 hrs on record
Posted: January 12
This review may sound negative so let me start iwth saying that without a doubtt his game is worth the $20 price tag. It is a lot of fun with a decent story and interesting combat.

PRO's:

-Good variety of enemies that can require changing combat tactics.
-Random encounters can be avoided 2 ways if you want to avoid it and you can also "clear" any area. After xx encounters in an area the area becomes clear and you get an xp bonus.
-Plenty of exploration and a pretty big world.
-Puzzles, secret doors, traps and such
- In theory a good variety of spells/weapons/abilities

CON's:
-Some classes just seem completely useless compared to others.
-For all the opportunity to explore, solve puzzles, and treasure hunt the loot in this game is extremely dull. It is so bad that multiple chests in one dungeon with give you an identical trash item. Depending on who you are it can really take away the motivation to solve a puzzle knowing you will get complete garbage. The only items I have used are sold from towns.
-Every boss fight has been a joke in difficulty and the challenging fights seem to be from random encounters. Some can argue that if you play at max difficulty, dont use certain classes/weapons/spells its more of a challenge, well I could also play blindfolded to create a challenge.

Some petty complaints:
-Your main hero is a pre defined character by name/portait/class. I think they should have let us customize him in some way and the game can still reference him as the explorer as they do now. This guy just looks like such a goober.
-I have had this game for a month and from what I can tell the dev's have been completely silent. Personally that is potentially a red flag that support has ended.


All in all this game is a lot of fun and a good buy. There are some simple improvements that could be made that would go a long way. Also if this game ever gets opened up for modding I would say it is worth double the price.
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3 of 6 people (50%) found this review helpful
173.4 hrs on record
Posted: January 12
Really enjoying this game. Super balanced and challenging. If you enjoy RPG games, this is worth the purchase price.
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