Brigade E5: New Jagged Union is a tactical game that places gamers in the small tropical nation of Palinero on the verge of a civil war. The mission: hire a band of mercenaries and take control of the deteriorating situation before the country finds itself in complete ruin.
User reviews: Mixed (26 reviews) - 69% of the 26 user reviews for this game are positive.
Release Date: Oct 17, 2006

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Packages that include this game

Buy 7,62 High Calibre, 7,62 Hard Life, Brigade E5: New Jagged Union Pack

Includes 2 items: 7,62 High Calibre, Brigade E5: New Jagged Union


About This Game

Brigade E5: New Jagged Union is a tactical game that places gamers in the small tropical nation of Palinero on the verge of a civil war. The mission: hire a band of mercenaries and take control of the deteriorating situation before the country finds itself in complete ruin.

The story offers players an opportunity to experience three different viewpoints of the conflict or work out the political structure to achieve their own goals in the global domination. Game play for the title is based on an innovative combat system called SPM® (Smart Pause Mode) that successfully blends together real-time and turn-based games.

Unlike standard turn-based systems, Brigade E5: New Jagged Union does not use "action points" while in turn-based mode, but takes into consideration the character skills and attributes resulting in more natural and diverse behavior of units. Furthermore players can issue a chain of commands that will be carried out automatically.

The choice of weapons will satisfy even highly demanding fans, with more than 100 accurately modeled firearms, varied ammunition types, grenades, body armor and special equipment. Players will be also able to modify and upgrade weapons by adding various gadgets, sniper scopes, mini grenade launchers, bayonets, etc. The game provides extensive LAN and Internet Multiplayer modes, with CTF, Deathmatch and Fortress dynamic gameplay. SPM® is a brand new feature for the squad combat strategy genre. It gives all players a chance to command their soldiers at the same time, using even an enemy's pause.

System Requirements

    • OS: Win XP / 7 / 8.1 / 10
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    • Graphics: Video card 32 MB
    • Storage: 2 GB available space
    • Sound Card: DirectX-compatible
Helpful customer reviews
15 of 16 people (94%) found this review helpful
118.8 hrs on record
Posted: November 16, 2015
Squad-based tactical wargame, with the very complicated and realistic engine, one of the best in the whole genre.

It’s been more than 10 years after the first release of the E5, but up to this moment, you can’t find better gaming experience, when we speak about tactical shootouts “like in the Jagged Alliance”. Sadly, but all this richness on the battlefield goes with considerable amount of bugs, and total insolvency of "Brigade E5" in all gameplay aspects except from shooting.

E5 New Jagged Alliance was designed as an heir to Jagged Alliance 2, in the country where JA2 is still have one of the biggest fan bases in the world – in Russia. Another one country in that short list is Germany, and there was successful and almost successful alike gaming projects as well… But let’s return there to the E5 title. In short, it is the first attempt of the amateur team of programmers to make “our own JA2 with smart enemies and blondes”. Surprisingly, they succeeded! No, they don’t build a perfect starship which can take all humankind to the stars. And even while I’m calling E5 Jagged Alliance the game, in fact, it is a bad game. By all criteria, except one. Normally, when we see something like this, we call it “a project” at best, and turning away, because it is not worth neither our time, nor money. But the engine, created by Apeiron team, up to this moment remains the most prominent and complicated in the whole gaming industry. For comparison, the bits that we saw in the overall decent German game Jagged Alliance Back In Action, are that simple and rigid, so, for one, yeah, almost every 5-years-old can manage it, for two, it certainly gives not enough challenge for the adult connoisseurs of the genre.

I can speak very long on that topic, sorry for taking your time there… Let’s finish now.

Why you may buy E5 now? It is certainly not the best game in the list. Yet, if you are an enthusiast who played a lot in the Jagged Alliance and other similar titles, you know how little there was made of them. All the genre of tactical squad-based wargames is a very rare breed. Every approach there having at least a little of playability is worth something. If you have a thing for those games, but not familiar with the any of Apeiron games yet (there was 3: E5, 7.62, and Marauder), I suggest you to start from 7.62 or Marauder. They have more fair tutorials, to get the basics. Believe me, until you get the vibe, like how to move, how to use all the opulence of guns and other stuff (the difference between shooting from the hip and using the scope, for example) – you’ll only see E5 as another low-time wannabe JA2-title. But if you will be knowing how to operate – you’ll find out that that game is a hidden gem.

Overall mark is 7/10 – all game components are vague, but the combat is so rich, that I can only ask for more.
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3 of 3 people (100%) found this review helpful
23.3 hrs on record
Posted: September 27, 2015
well this is a great game but it has some flaws and crashing issues. this is what jagged alliance back in action should have been like.... you get huge amounts of weapons, the ability to modify your weapons with bipods, sights and noob toobs etc.... if you can handle the stuttering and imperfections you will have a good time..... i got this with 7.62 but i want to finish this before i play 7.62
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23 of 28 people (82%) found this review helpful
1 person found this review funny
27.3 hrs on record
Posted: May 16, 2014
Very similar to the newer Jagged Alliance games like JA: Back in Action and JA: Crossfire, in that it is a real-time with pause tactical action game. As other reviews mention, the tutorial is not particularly helpful beyond teaching you the most very basics of the controls, but I think most of the issues come from a bad localization, aside from a few irritating bugs. Quite difficult to get a hang of, but rewarding to master, and in my opinion deeper than aforementioned Jagged Alliance titles. As a bonus it runs great on newer machines and resolutions, even laptops.
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9 of 11 people (82%) found this review helpful
1 person found this review funny
9.5 hrs on record
Posted: November 18, 2014
To adress the main complaint, Yes the tutorial sucks I'll admit I had a tough time figuring it out I'll be honest the game is not friendly to newcomers however when you get the hang of it with some patience it isnt all the bad and you might enjoy it. It does have its issues aside from the tutorial, enetering buildings and controling the camera inside also sucks tand the second floor will disappear but not a bug! Just slow down on the mouse and if you lose your character press E and it will go to a first person type view then slowly move the camera other then that I like it just give the game a fair chance! P.S. an hour isnt long enough to figure it out keep that in mind with the other reviews.
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5 of 7 people (71%) found this review helpful
1 person found this review funny
13.7 hrs on record
Posted: January 11, 2015
Overall it was a good game at the time, offering many new features that other games lacked. But tons of bugs and poor implementation of some features makes this game inferior to more "modern" options such as the sequel 7.62 also available on Steam.

I remember playing this game several years ago, just before I got my copy of 7.62 High Calibre. I really like some of the features that Brigade E5 included, such as SPM and the weapons selection and customization. But the game was plagued with a lot of bugs that would make you want to pull your hair out. And even after all of these years, a lack of patches or bug fixes will have the game leaving a sour taste in your mouth.

If you like this style of game but want some "improvements", I would suggest you get 7.62 High Calibre and install the Blue Sun Mod (BSM) which includes the unofficial patch. That game offers newer graphics and better stability (mostly), newer UI and improvements to previous features, new weapons and locations, and a ton of other stuff.

Some of the biggest complaints that I have about Brigade E5:

1) When leaving items in the bank vault, for some reason any stacked items disappear. For example, if I have 5 boxes of M882 ammunition in the vault, coming back to the vault after a day or so of game time will cause the stack of 5 boxes to magically turn into one box. This tested same with magazines, armor, weapons, anything that was stacked.

2) Your weapons get dirty super-fast, to the point where it's simply ♥♥♥♥♥♥♥♥. For example, just moving from one map sector to another and your weapons can gather up 3-9% dirt. Even weapons that were stored in your backpack and have never been fired will still accumulate dirt rather fast. It's as if your characters are spending several hours a day intentionally crawling through mud and muck, and shoving dirt into their rucksacks for no good reason.

3) The bank system itself seems flawed, as your money frequently "gets stolen" when the bank is robbed. Doesn't matter if you had $5,000 or $500,000 in the bank, every few days it seems a robbery makes all that cash go poof. So while the thought of earning interest is tempting, the risk of losing it all makes it useless.

4) The lack of a centralized storage method means you'll often times be hauling tons of stuff to the opposite side of the map just to drop off equipment that you plan to save for future merc hires. And if you need to equip new gear for a specific mission, that still means a lot of walking. When combined with the above-mentioned vault bug, you're pretty much better off just selling everything you're not currently using and buying it when you do need it (if it's even available).

5) Enemies tend to spawn in or glitch through terrain, sometimes placing them in locations where they can shoot you easily yet you can't seem to hit them at all. Or enemies that "hide" inside of terrain making it impossible to hit them, but they can drop out and shoot you in the nuts when they're good and ready.

6) Hired mercs give absolutely zero warning when their contracts are about to end. You'll be marching down the road to your next mission objective when suddenly they say they're leaving, give you no time to extend their contract. At least in 7.62 HC the game will pause and a warning message pops up informing you that they'll be leaving in 24 hours, which gives you plenty of time to either extend their contract or at least drop them off in a location where they can be easily found later should you choose to rehire them.

I guess I could actually keep going on and on with bugs, flawed game mechanics, etc. And that's likely because I am fairly biased towards 7.62 HC after having played it for a while. My general opinion is that Brigade E5 was a decent game at the time, and showed a lot of potential. If you're a fan of 7.62 High Calibre already, or just a fan of the Jagged Alliance games, you should play at least a few hours of Brigade E5 even if solely as a means of education and novelty.

In regards to my recommendation to play the game, I'll say yes it's worth playing, even if just to see for yourself.
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