In H1Z1: Just Survive, you’ll have to be cutthroat, resourceful, and alert to protect yourself from zombies, beasts, and the deadliest threat of all – your fellow humans.
User reviews:
Recent:
Mixed (598 reviews) - 46% of the 598 user reviews in the last 30 days are positive.
Overall:
Mixed (70,501 reviews) - 64% of the 70,501 user reviews for this game are positive.
Release Date: Jan 15, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“H1Z1 has always been developed under the principal of creating a game side-by-side with our players. As part of the H1Z1 franchise, we want to grow our relationship with our players and continue to develop Just Survive as an Early Access title with our community. We’ll continue to use Early Access as an opportunity to incorporate player feedback, work out bugs, and adjust and expand features to ensure the best possible experience at launch.”

Approximately how long will this game be in Early Access?

“H1Z1: Just Survive is the game that strives to deeply immerse players into its post-apocalyptic world with emergent gameplay elements like weather, body sim, survival crafting and base building. We are working side-by-side with our players to ensure that they get the best experience possible at launch, and the game will remain in Early Access through the end of the year as we add more robust systems and features.”

How is the full version planned to differ from the Early Access version?

“H1Z1 will continue to grow and evolve throughout development, and features will be refined and adjusted based on player feedback. Players can look forward to exciting content, such as: an expanded selection of vehicles and gear, diverse character creation, and a robust base building to create an exciting survival MMO experience.”

What is the current state of the Early Access version?

“Players up to the challenge can test their survival skills in game now. We will continue to develop, implement and improve features and systems that will fully immerse players into the post-apocalyptic world throughout Early Access, as well as incorporate player feedback. Those who choose to purchase Just Survive should anticipate an evolving feature set and bugs as systems are created and refined.”

Will the game be priced differently during and after Early Access?

“H1Z1: Just Survive is available for $19.99 USD with optional in-game purchases.”

How are you planning on involving the Community in your development process?

“Player feedback plays a major role in the development process of Last Stand. Our players challenge us as developers to be that much better at delivering great game experiences, and we invite and encourage them to join the conversation on Twitter, Reddit, and the Steam forums.”
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Buy H1Z1: Just Survive

 

Recent updates View all (136)

September 23

Dev Blog - Next Update


Hello fellow survivors!

My name is Justin (aka Mourde, pronounced “moored” if you’re interested) and I’m a Senior Systems Designer who recently joined the H1Z1: Just Survive team. Some of you may have already seen me posting on Twitter and Reddit, but for those of you who haven’t – hi! With an impending Just Survive update on the horizon I wanted to take a few minutes to review the changes you’ll be seeing. We’ve got a lot to go over. We’re bringing back a much-requested feature with some improved functionality, porting over some features originally developed for King of the Kill we think can add to the Just Survive experience, and we’ve got a couple bug fixes in there as well. So let’s dive on in and start with Bullet Crafting!

Bullet Crafting is back! Ammunition can now be salvaged for unique components with a right-click interaction from your inventory. These components can be used to discover recipes which will enable you to craft other bullet types. There is some loss built into this process though, so make sure you’re certain you don’t want that ammo before salvaging it! In addition, some will require additional parts beyond just what you gain from salvage. For example, shotgun shells take plastic (keep those empty water bottles handy…) and some of the more powerful ammunition will require metal scrap for assembly as well. To craft all these bullets you’re going to need to discover the recipe for the new Weapon Workbench. This will now be the go-to crafting table required for anything that’s using explosives or gunpowder. So, in addition to ammunition, other recipes like weapon disassembly and IEDs will require that you have proximity to this crafting table.

Moving on, we have ported the ignition/hotwire system from King of the Kill over to Just Survive. This means that any vehicles you find will have a new hotwire item present in the vehicle inventory. To start the engine, you’ll need to use a right-click interaction on the hotwire item, unless you’re lucky enough to have found one with a key! If the vehicle, you, or any of your passengers have a key with them, the vehicle will start right up. The real convenience of this is that you don’t need to spend time pulling the spark plugs anymore to keep your ride from getting jacked out from under you! Just keep your ears open for the hotwire sound (an engine attempting to turn over). If you hear that, hotfoot it back to your vehicle and blast that carjacker before they know what hit ‘em! For reference, your friendly neighborhood zombies also have a small chance of dropping a key, so keep your eyes open. One more small addition to vehicles - if you happen to end up upside-down, you can now exit the vehicle and interact with it to flip it back over. So commence the stunt jumps!

Beyond all this we’re chipping away at the bugs you’ve been reporting. While we regretfully are still working on a few base exploits, we have hit up some smaller quality of life issues. Baggy Blue Jeans for instance can now be skinned and we’ve updated a few miscellaneous item descriptions which had erroneous text in them (such as the Lighter). Also, if you drop the Skinning Knife, you can pick it up again. Finally, we’ve disabled dead players respawning as a zombie NPC. While the idea of this feature is sound, we’re not happy with its execution at this time. We’re taking it offline until such time as we can re-evaluate how it fits in to the bigger picture and ensure it’s working in a way that we’re happy with.

That’s all we’ve got for now, survivors. Thanks for playing!

-Mourde

109 comments Read more

September 12

Bullet Conversion

Edit: We've made a few changes since last week!

It’s been a little while since our last Just Survive Producer’s Letter, so we wanted to take a few minutes and give you an update on one of the things the team has been actively working. It’s been a regular topic of conversation for many of you and we have some good news! It’s about Bullet Conversion.

First and foremost we want to thank everyone for their feedback. While most of you agreed the previous bullet conversion mechanics could have potentially created a glut of ammunition, many expressed you’d still like this mechanic to return in a different way. So, Bullet Conversion is coming back, but with some big changes.

We really wanted the process to feel similar to how other item salvaging/creation works in H1Z1: Just Survive. As such, ammunition can be salvaged with a right-click interaction for a variety of materials -- Refined Gunpowder, Lead Alloy, Brass Shards (and Plastic Scraps in the case of shotgun shells). Also important is ammunition recipes can be discovered with these materials. Once discovered, they can be crafted at the new Weapon Workbench, which will be coming in a future update. The Weapon Workbench is a brand new crafting table (recipe must also be discovered) which can be placed once crafted Note that all weapon-related workbench recipes will be moved to this table as well.



Ammunition crafting costs have been balanced, so you will have to make some decisions about whether it’s worth the cost of breaking down a round to create a new one. You will lose something by disassembling and re-assembling bullets. (It’s the apocalypse, after all.) Additionally, more powerful ammunition (based on DPS) will cost more materials to craft. There will be no 1 to 1 bullet conversion.

With respect to bulk, we want to make sure you weren’t doubling your carrying load (or worse) when salvaging bullets, so we’ve reduced the bulk cost on Refined Gunpowder to 1. Brass Shards, Plastic Scraps, and Lead Alloy will cost 0 bulk. This will ensure that all ammo can be broken down without dropping any parts. In fact, from a carrying point of view, it will be advantageous to break down some ammo (such as shotgun shells or .44 rounds) as they will end up costing less to carry when broken apart. Just remember it will cost more to re-assemble them later!

To give you a more detailed idea of how this will function, let’s take a look at two rounds: a low end bullet and a high end one. For the low end we’ll use the .380 Round, as it possesses the lowest DPS at 230.35. For the high end we’ll use a .44 Round with a DPS of 1351.5.

.380 Salvage Yield:

  • 1 Refined Gunpowder
  • 1 Lead Alloy
  • 1 Brass Shard
.380 Assembly Cost:
  • 2 Refined Gunpowder
  • 1 Lead Alloy
  • 1 Brass Shard
.44 Salvage Yield
  • 1 Refined Gunpowder
  • 1 Lead Alloy
  • 1 Brass Shards
.44 Assembly Cost
  • 2 Refined Gunpowder
  • 2 Lead Alloy
  • 1 Brass Shards
  • 1 Metal Shards
As you can see, all ammo salvaging has some level of loss. Higher end bullets yield more materials, but also require more to assemble. We feel this system gives the right level of decision balance to the process, and is a more consistent way to deal with ammo as a resource in the world.

 



 



These changes are still in process, and we look forward to getting them in your hands soon so you can provide specific feedback. In the meantime, let us know what you think about the ideas presented here. I know everyone is eager to hear more about longer term plans and roadmaps. Our immediate goal is balancing the core of the game that is there now and then moving into new ideas. As those solidify, we will talk more about them at the right time.

Let us know what you think!
 

 

71 comments Read more
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About This Game

In H1Z1: Just Survive, the H1Z1 zombie virus has crippled civilization. Corrupted by the need to survive, gone are the comforts of society as a new normal permeates the world. You are one of the last remaining humans. Every choice matters, every moment is borrowed time, and every breath could be your last. If you don’t want to join the dead -- or the undead -- you’ll have to be cutthroat, resourceful, and alert at all times. Scavenge, craft, and build to protect yourself from zombies, roaming beasts, and perhaps the deadliest threat of all – fellow humans. Do you have what it takes to Just Survive?

Visit the H1Z1: Just Survive website https://www.h1z1.com/just-survive for more info!

System Requirements

    Minimum:
    • OS: Windows 7, 8, 8.1, 10 (64 bit only)
    • Processor: Intel i3 Dual-Core with Hyper-Threading (required)
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 275 series or higher
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows 7, 8, 8.1, 10 (64 bit only)
    • Processor: Intel i5 Quad Core or higher / AMD Phenom II X6 or higher
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: DirectX compatible Sound Card
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mixed (598 reviews)
Overall:
Mixed (70,501 reviews)
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36,194 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
99 of 114 people (87%) found this review helpful
14 people found this review funny
Not Recommended
631.6 hrs on record
Early Access Review
Posted: August 29
Dear Daybreak
Your a ♥♥♥♥ing joke! I loved this game when it first came out and for a while it looked like it was only going to get better. But after constant refusal to listen to your fan base and hard headedness towards producing meaningful patches and instead churn out $2.49 loot crates I now see you for the money hungry fools you are. You could have had something great here.
gg disappointed/10 please seppuku.
Was this review helpful? Yes No Funny
79 of 91 people (87%) found this review helpful
26 people found this review funny
Not Recommended
107.5 hrs on record
Early Access Review
Posted: September 9
Dear Developers, Thank you for ruining a promising game.
....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\..
Was this review helpful? Yes No Funny
42 of 45 people (93%) found this review helpful
3 people found this review funny
Not Recommended
2,575.2 hrs on record
Early Access Review
Posted: September 11
Do not buy this game, ever since last year they haven't cared about it. Same bugs been around for weeks yet they still haven't been bothered to fix them. (Lag switching & Driving through gates). Don't give these money hungry ♥♥♥♥♥♥♥♥s anything.
Was this review helpful? Yes No Funny
29 of 31 people (94%) found this review helpful
3 people found this review funny
Not Recommended
263.2 hrs on record
Early Access Review
Posted: September 15
Go back, they f*cked it all up.
Was this review helpful? Yes No Funny
38 of 46 people (83%) found this review helpful
5 people found this review funny
Not Recommended
1.0 hrs on record
Early Access Review
Posted: September 1
Two words : poorly optimized.
Was this review helpful? Yes No Funny
21 of 21 people (100%) found this review helpful
2 people found this review funny
Not Recommended
1,478.5 hrs on record
Early Access Review
Posted: September 16
So much potential. Had a great oppurtunity to be the most played survival game. But money hungry, lazy, and incompetent develepors ruined that chance. After constant refusals to listen to the community and showing no will to get rid of hackers, fix fps, and fix expoits. Instead, they have devouted time and resources into crates. This game is in alhpa. Crates should have NO part in games that aren't fully developed. I didn't have a problem with it though as long as they continued to develop the game further. They didn't, but they didnt continue to make crates. the only updates they have made are unpopular and cause more problems that they don't fix. I have concluded that this game is a waste of time and money.
Was this review helpful? Yes No Funny
32 of 42 people (76%) found this review helpful
6 people found this review funny
Not Recommended
259.5 hrs on record
Early Access Review
Posted: September 9
Absolute ♥♥♥♥. I would not recommend this game to anyone. I have wasted too much time in this cancerous game. All I wanted was to build a ♥♥♥♥ing base. Wanna know what happened? I got killed every single time trying, meanwhile having to watch the person who killed me take all my stuff which I had spent hours gathering, only knowing that i was gonna get shot and killed like the other 500 times.

I decided to rebuy this game (removed it before because i lost my ♥♥♥♥) cause I thought it would be fun or something idk. Turns out I got that ♥♥♥♥ing G29 error that there is no physical human way of fixing. Daybreak is genuine trash. They are milking so much money it's unbelievable.

I didn't even start on my skinsanity. After only playing this game for 2 days I thought "Hey maybe I should buy some skins to look cool" only to find out that you can't even wear the skins you purchased until you actually get the item in-game. And if you want to sell or trade your skins you need to wait 7 days. Not only for purchasing them, but also for trading them (receiving them in a trade).

They progress they have made in this game is very lazy and rude (in my opinion). People are actually willing to spend their money on this game which they could have used something useful. Daybreak has no respect for those people. Look at what they have done.

If you have bought this game in the past 2 weeks and haven't played more than 2 hours PLEASE refund the game. If you have played or owned it longer there is an option where you can remove it from your library.

I am proud to say that I have finally decided to quit this game forever.


DayBreak Games. I genuinely hope your Company gets sued and you guys end up millions in debt for what you have done.
Was this review helpful? Yes No Funny
22 of 27 people (81%) found this review helpful
2 people found this review funny
Not Recommended
104.0 hrs on record
Early Access Review
Posted: August 31
This game was good untill for some unknown reason the split it into to two games. This game is just ♥♥♥♥ no other word for it
Was this review helpful? Yes No Funny
15 of 15 people (100%) found this review helpful
1 person found this review funny
Not Recommended
19.3 hrs on record
Early Access Review
Posted: September 17
G32 error for logging in perently "not my right account" go to support web just all errors wont let u change anything on your account its all garbage theres no good support on account management
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
Not Recommended
85.1 hrs on record
Early Access Review
Posted: September 24
This game had potential but I can't recommend anyone spend money on it. The content is good but pretty minimal.... updates are few and far between. Base building is rudementary and dull. servers are losing populations pretty rapidly and encountering another player is becoming more and more rare. recently not even the computer generated zombies have bothered showing up.... developers mainly seem interested in trying to get you to spend more money to unlock the purely cosmetic items that spawn in the game in the form of crates that you have no way of unlocking without their little paid keys.... no thanks.
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Flow State
13.6 hrs
Early Access Review
Posted: September 28
the only game worse than H1Z1: king of the kill
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UNDER_PRESSURE
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Posted: September 27
cant launch game, 10/10. Good game at first, account doesnt work. Bad coustomer support.
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Snow
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Posted: September 27
The building is shity, the combat is worse. If your looking for a open world sandbox survival game there are dozens others that beat this peice of ♥♥♥♥. Anyone who played it played becuase of the king of the hill counter-part. This game somehow became two peices of ♥♥♥♥ instead of one.

Go play day z and save yourself the cost of this garbage game

2/10
Helpful? Yes No Funny
DR.EVIL
859.6 hrs
Early Access Review
Posted: September 27
fix your ♥♥♥♥
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JJWIZZLE
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Posted: September 27
It sucks right now severs don't work right now. Once this gets fixed i'll be happy
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The General
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Posted: September 27
good wsay to kill a few hours.......and zombies
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✪ CrazylikE ✪
148.4 hrs
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Posted: September 27
Gotta say I had a lot of fun with this game, but they dont seem to care about it anymore. All they seem to care about are crates and King of the Hill (the other part of the game) that they seperated into its own game (I guess so they could ignore this one and just focus on King of the Hill).. oh well. RIP
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santanades
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Early Access Review
Posted: September 27
Product received for free
I want a refund
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Cryserex
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Posted: September 27
great game hard to kill people and u will get killed alot but its still fun and thrilling
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{ZDI}WalkerBoh
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Posted: September 27
Its worth the money. I have enjoyed playing it even though there seems to be numerous bugs. But hey at the end of the time I typically have a good time.
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