Dark Raid is a Retro FPS Action game developed by an indie developer 'Vector Games'.Dark Raid is a new concept of mixing good old-school FPS game styles and new generation graphics and game-play.Brace your selves to fight with sinister enemies and save the world!
User reviews: Mostly Negative (60 reviews)
Release Date: Jun 3, 2014
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About This Game

About the Game
Saving the world from an alien invasion is in your hands. Dark Raid is a FPS Action game developed by an independent developer studio 'Vector Games'. Dark Raid is a new concept of mixing good old-school FPS game styles and new generation graphics and game-play. With the next-gen graphics and scenario, Dark Raid offers the players an amazing FPS Action game experience.

A research ship named S.W.A.N, receives an unknown signal from an unknown source while cruising throughout the deep space. The ship gets attacked and invaded all of a sudden. You're the only one who can stop this invasion and save the human kind from total extinction. Brace yourselves to fight with sinister enemies and save the world!

Key Features
- Two different game modes, Single-Player(Story) and Multi-Player

- The Real FPS Action : Mixing good old-school FPS game styles with new generation graphics and game-play, in this game you will find the old-school FPS Action that you missed.
- Enemies with different levels of intelligence and fighting skills.
- Old-School Boss Fights
- Fast paced game-play
- Fast paced game-play
- Death Match, Team Death Match, Capture The Flag Modes
- Tough enemy bots
- Enjoy being a robot warrior and fight the sinister enemies without mercy

System Requirements

    • OS: Windows XP SP2, Windows Vista, Windows 7, Windows 8
    • Processor: 2.0+ GHz Processor
    • Memory: 2 GB RAM
    • Graphics: SM3-Compatible Video Card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • OS: Windows XP SP2, Windows Vista, Windows 7, Windows 8
    • Processor: 3.0+ GHz Processor
    • Memory: 4 GB RAM
    • Graphics: GeForce 500 Series or Higher Video Card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Helpful customer reviews
22 of 30 people (73%) found this review helpful
0.9 hrs on record
Posted: October 18, 2014
To call this "good old-school fps" action is an affront to FPS games of yore. Is this supposed to be reminiscent of Wolfenstein? Doom? Duke Nukem? Quake? Help me out here, because it reminds me of none of them.

The game is buggy, from the get go. First it didn't install correctly. Then when I finally hashed it out and got into the game, it tried to set a game resolution my monitor didn't support. In fact, most of the offered resolutions are not supported by my monitor.

So the game starts and everything is nearly black. This may be the first time in the history of PC gaming I've been forced to manually change the gamma settings out of necessity and not merely out of preference. Then the first objective comes in. "Call from Captain Rain... go to terminal 408". What? At first I think "computer terminal", but running around trying to interact with the environment yields NOTHING. Then I think "maybe a terminal section??", so I run out into the corridors and I look for "408". Nope. Nope. Nope. Everything looks the same. One corridor leads into another and next to nothing distinguishes one from another. There are signs by doors, but they all contain the same "wrench" symbol signifying a workshop. Nothing, but workshops. I think "I'll double-check my 'objectives', but alas, there is no "objectives" keeping. The message that popped up saying to go to terminal 408 lasted mere seconds, and that coupled with the design of this first area could not have made the objective more obtuse. There are robots, but they don't interact with you, so there is no garnering of information.

I finally stumbled on the path I needed to take. I get to the first dialogue with another robot and what unfolds is an excrutiating exchange to listen to. It's just god-awful. Ok, so beyond this bit of barf is the Captain, who tells me to take an object he has back to the missile (or whatever) that I have in my workshop to fix it. Ok. That was pointless. You couldn't have sent your lackey robot who is thirty feet away doing nothing? So, now we trudge back to the start. So STUPID!

We get back to the start area, pop it in and a bit of something happens. When you wake up you know all hell has broken loose. Why wouldn't it? So you make your way back to where you JUST ♥♥♥♥ING CAME FROM . A robot attacks you and you kill it by breaking it's neck. Really? Are you ♥♥♥♥♥♥♥♥ me?.... you meet your first save station, because the game, while it claims to be retro, thinks that checkpoint save stations are what the kids really want. You pick up a gun on the ground and your very first fire-fight ensues. The first time I got here my controls bugged out and my guy literally danced around the room like a ballerina on LSD. I could fire my weapon, but I couldn't stop bouncing off the walls. Rage quits! Starts it back up. Complete the first combat area and make it to the first puzzle... jets of fire shooting from the walls in opposite directions. Die. Die. Die. Die. Die. Urgh....

And this is the problem from the top to the bottom of this game - the design is awful. From the objectives, to the layout, to the writing, to the combat, to the puzzles.... you learn in short order how poorly designed each of the individual elements are. Combined, they can't muster a game worthy of it's $20 price-tag. Not by a long-shot. Easily the best thing about this game is the company's logo video.
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19 of 25 people (76%) found this review helpful
0.9 hrs on record
Posted: September 23, 2014
So much promise and so much fail. Missing so many of the basics of a shooter. Aiming and AI is dodgy. Clipping is clunky. Knowing where you're going is nearly impossible. Everything is sluggish, forced, and makes no sense. Having to go through areas slowly and tediously to progress things and then having to start completely over because you didn't realize some picky thing caused insta-death, or clipping sucked and you fell down an insta-death pit is frustrating and constant. Everything feels laggy and and badly implimented. Don't even get me started on the ridiculous voice acting. Very hard to tell what you're supposed to be doing at any given moment; needs a map and an objectives list at the bare minimum. Menus in config don't offer any confirmation of what you're doing and aren't very explanitory. There are 4 resolution options, and that's it.

Definitely feels like an alpha or maaaaaaaybe a beta release. If they ever work things out and actually get it going, it might be ok. The visuals were nice at least. The idea is good, it's just implimented terribly right now.
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24 of 37 people (65%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: September 22, 2014
If it weren't for the price-tag, this would be hilariously bad. I actually got this as part of a bundle so it was basically free, and I'm still not going to spend more than 10 minutes on it.

Imagine the most unrefined UT2004 mod you've ever played, make it a little worse, and that's about the quality we're talking about. The developer has scarpered so don't expect any bugs to be fixed - not that you'd want to play it enough to encounter any.
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8 of 10 people (80%) found this review helpful
2.2 hrs on record
Posted: October 27, 2014
First of all, before you consider this game. DO YOU HATE YOURSELF? Why do I ask that? Well the difficulty of this game is so brutal that you may want to throw it out of the window. The puzzles in this game are so brutal and some are not even possible to beat in normal play. And save checkpoints are way to far away.

GFx is ok. Characters and maps looks good but sadly most of the maps feels empty and each map has a puzzle that was designed from hell. And checkpoints saves are badly implented so if you fail a puzzle and die you have do the whole map area again.

The story presented in this game could have been alot better. I dont even feel that i want to continue playing becuase the story is not driving me into the game. Next time, why even bother just make a fps shooter.

GFx 6-10
SFx 5-10
Gameplay 3-10
Story 3-10

The asking price for this game is a bit high. There are alot better games out there for a cheaper price. And if you still consider this game? Wait for a huge price drop.

Do i recommend this game NO!
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11 of 16 people (69%) found this review helpful
3.4 hrs on record
Posted: October 13, 2014
Not only is this one of the most boring FPS games I've ever played, it's incredibly unforgiving even at normal difficulty and they only had enough budget to include English voiceacting for the first and last five minutes. You are forced to wait in some rooms for ages while the text exposition scrolls past. The weapons are terrible, the enemies are terrible, the platforming is terrible, and the game is racist to robots
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12 of 18 people (67%) found this review helpful
0.6 hrs on record
Posted: September 25, 2014
This it the most irredeemably atrocious pile of junk I've ever suffered through. Uninspired, bland, repetitive environments; absolutely no pacing to speak of, and the only thing close to gameplay challenge comes from the bots' sole ambush tactic (oh I wonder what could be behind door number 2). The start of this feels like someone said "Hey, the half-life intro is really cool, let's do that," but had no idea what made that so great. Actually, the whole game feels like a hamfisted attempt to cram in common gaming elements with absolutely zero understanding of what drives them.

...and you want £15 for this? I got it free in a bundle and I feel ripped off!
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5 of 5 people (100%) found this review helpful
4.2 hrs on record
Posted: December 22, 2014
So finally beat this game. Don't play this. Don't even buy the bundle stars bundle that includes this. If you did, give the key to your most hated enemy. I feel like describing this game like dark souls, but dark souls was better in everyway. This game is just an exercise in frustration. P.S spoilers ahead.

Let me give you a general overhead of what you deal with. First off checkpoints are too few. There's only one checkpoint I encountered that fairly placed right before a platforming room. Too many times I died and had to repeat several rooms just to progress, it's dumb and a time waster.

In particular after dealing with the horrible beginning when you have to find your way to some idiot and go all the back (srsly it was boring as all hell, and it added nothing to the plot), you have to deal with a flamethrower room that's incredible difficult. Many players will stop playing this game at this point alone. This is because the checkpoint before this area forces you to deal with 3 enemies each time. So get killed by flamethrowers (instantly), respawn, kill 3 enemies, die at the room, respawn again, kill 3 enemies again. This is something that is constant in this game. You have to repeat so much if fail it's terrible and it never stops.

On the level 2 you have to go through a brief cutscene where you get "ambushed" I guess. Then you fight something like 5 enemies, then you get introduced to hyper jumping which is just double jumping. BTW you have jump a second time pretty much immediately after the first. You get introduced to a flying suicide bomb drone that's really annoying to kill without the minigun. Then you get to a platforming section of that part. Guess what? No checkpoints until now, just at the beginning at the level. So if you mess (like I did a million times) You get to eat garbage and redo everything, which also includes watching that ambush cutscene.

BTW you gradually unlock new power through the game, but why weren't they avaliable in the beginning? Seriously you learn how to sprint halfway through the game. Heck you don't find your first shield until like 2/3 of the way through the game.

After this the game difficulty sorta goes down, you get the shotgun which is basically the best weapon in the game. But enemies also get shotguns which f-you up terribly if you get hit.

I want to talk about the last 2 levels because they're BS. First off you basically go through like 3 idenftical rooms like 7 times. Enemies at this point start using the op weapons like grenade launchers, rocket launchers, snipers, miniguns. I can't tell you how many times I had to repeat a section just because when I entered into a room I got jumped by rockets... And because you have a small door to enter through to the next area, you pretty much always get your ♥♥♥ kicked in because enemies will lock onto you immediately. So basically everytime you go through a door you can expect to lose all your hp which is problematic at this point because hp kits become scarce.

This was beyond frustrating at one point because I had just gone through a ton of stuff, got a shield and a hp kit, went through the next door, only to die almost instantly because the enemies in the next room had snipers and rocket launchers. You have to repeat A LOT to get back to this room because again the checkpoints are so scarce. I was down to 20hp after this which, meant that I had memorize the next area in order to avoid getting hit.

Sometime after this you reach the final level which is pretty easy because the areas are wide open, rather than the bloody halls I had been fighting through the last quarter of the way there.

There's one boss battle, pretty easy once you figure it out.

One thing I find funny is that there voiceovers telling you what to do in the beginning. But magically the power in the space ship dies and so does the voice communications. So communications are just text messages by the second half of the game.

Everything about this game is a lie, "old-school fps?" Get outta here. "New generation graphics and game-play?" What? This game looks as good as perfect dark zero and plays like it too.

The story was interesting and could of been great, but there's not enough of it to make this game worthwhile to play.


Oh and ever heard of spell check?

IF you bought this game for 20 bucks or even 5, all I can say is, sorry for your loss.
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6 of 9 people (67%) found this review helpful
1.2 hrs on record
Posted: October 3, 2014
Not worth your time or money
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2 of 2 people (100%) found this review helpful
10.4 hrs on record
Posted: January 14
I love FPS games and I love Sci-Fi so this game could be pretty good, so I thought...

Dark Raid starts without any real story, you are some kind of robot that thinks he's human or something.. After the intro scene some guy tells you to come over to him. There is no indicator on where the guy is so you will have to find him. I do not care if games try to are a little difficult or make you use your brains, but there are a lot of rooms which are basically empty and all rooms kinda look the same. If you find the guy he tells you to go back (where you just came from) to fetch a part and return to him... After that, hell breaks loose and there are some robots are trying to kill you. Then you get to a point where you have to pass some kind of puzzle of flames coming out of tubes. Everytime you hit you die instantly and have to start from the checkpoint and beat the same robots again... the puzzle is very hard so each time you die you will have to kill those robots again... you get the picture. After reading some of the other reviews, I found out this will be the case the whole game I decided not to continue anymore.

Dark Raid looks pretty good on the screenshots but what game wouldn't with the Unreal engine? The gameplay is straightforward and doesn't feel good. It could have been a good game if the developers put a little more effort in it but they didn't.

Even though you might be a Sci-Fi FPS lover this game will most likely not enjoy you, especially at the price of 20 euro, while this game should be around 2 euro.
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3 of 4 people (75%) found this review helpful
0.4 hrs on record
Posted: December 22, 2014
One of the worst fps games I have ever played. The developers obviously don't care about their game, but just want to make money on a quick cash-in. I have played a LOT of old-school fps games, and I can say with certainty that this mess is anything but old-school. The developers thought that making your character move ridiculously fast, having no regenerating health, and a horrible aiming system that is jarring as heck would make their game old-school, traditional fps. This is most certainly not the case. Please, do not buy this game. Make these half-♥♥♥♥♥ developers go out of business, so we never have to deal with this crap again.
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4 of 6 people (67%) found this review helpful
0.2 hrs on record
Posted: October 6, 2014
Well i didn't even get to a weapon use..... i gave up when i was with bare hands, the game is dead, there are no players playing the multiplayer..... singleplayer is boring, you are just moving from door to door............................
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4 of 6 people (67%) found this review helpful
0.4 hrs on record
Posted: October 20, 2014
Horrible music, marginal story elements, long corridors of random boredom. If you ignore all that it is almost playable until the first passage of a bazillion firejets that seem to be there just to annoy you the player enough to finally call it quits and delete this piece of fudge from your harddrive.

Do not play. Even less should you waste a single cent of money on this. Seriously.
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4 of 6 people (67%) found this review helpful
0.2 hrs on record
Posted: November 3, 2014
the movement and graphics are kinda cool but other than that this game just isn't fun. theres no direction, no music, the npcs are just lifeless, and the ai is horrible. dont waste your time with this game.
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5 of 8 people (63%) found this review helpful
1.0 hrs on record
Posted: October 12, 2014
PHHHHHHHHHHHH, wow, this game, is soooooooo bad, they desperatly tried to be a funny FPS, they failed.

(minus points for horrible grammer and puntuation)
(minus points for horrible characters)
(plus points for actually working right. "Cough Cough Daikatana Cough")


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7 of 12 people (58%) found this review helpful
0.4 hrs on record
Posted: September 25, 2014
Terribly made. Couldn't play it past the part where you get a gun. It just doesn't feel right.
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8 of 14 people (57%) found this review helpful
0.4 hrs on record
Posted: September 23, 2014
I'm sorry but why would anyone willingly buy this?
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1 of 1 people (100%) found this review helpful
0.3 hrs on record
Posted: December 13, 2014
Played for about 15 minutes - not really worth playing much beyond that. Quite clunky, feels very unpolished.
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: December 24, 2014
I played about 20 minutes of this game and uninstalled immediately.
this game is a complete waste of time, i honestly do not recommend it,
the pictures make it look decent but its a truely horrible experience.
put it this way, id rather play club penguin.
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2 of 3 people (67%) found this review helpful
0.3 hrs on record
Posted: December 28, 2014
Mouse sensitivity and control bindings get reset and changed randomly within cutscenes, wich are unskippable. The first 15 minutes of the game you run around a metallic base aimlessly, retriving a thing to bring it back to the starting point to run back to the things location a second time. Then you get a gun und need to dodge undodgeable fire, uninstall.

In times of UDV and Unity it is really really easy to make good looking games, but you feel how bad a game is once you start it, and this one is really really bad, do not buy!!
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4 of 7 people (57%) found this review helpful
0.4 hrs on record
Posted: October 6, 2014
I've only played close to 30 minutes of this game and I'm already tired of it. It says it's a "new" concept of good old school FPS games which to some extent it is but I'm not too sure how old school they were trying to go for but old school FPS games to me are like in the Ultimate DOOM era which it didn't capture. I really liked what it was trying to go for but it didn't live up to expectation (at least to my own expectation). The aiming system is useless and doesn't provide any type of precision aim, the animation is way far below average for a $20 game, and the scripts for the voice actors are just poor; though one thing I wanna just nitpick is I don't know why there is a sprint button when the character is already sprinting it was just weird that they would even include the option for it and it didn't even toggle sprint on or off it would just do nothing. In the end I wouldn't recommend this game to anyone, unless it gets a price drop to $5 then I might recommend it but for $20 no.
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