Dark Raid is a Retro FPS Action game developed by an indie developer 'Vector Games'.Dark Raid is a new concept of mixing good old-school FPS game styles and new generation graphics and game-play.Brace your selves to fight with sinister enemies and save the world!
User reviews:
Overall:
Mostly Negative (112 reviews) - 24% of the 112 user reviews for this game are positive.
Release Date: Jun 3, 2014

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About This Game

About the Game
Saving the world from an alien invasion is in your hands. Dark Raid is a FPS Action game developed by an independent developer studio 'Vector Games'. Dark Raid is a new concept of mixing good old-school FPS game styles and new generation graphics and game-play. With the next-gen graphics and scenario, Dark Raid offers the players an amazing FPS Action game experience.

A research ship named S.W.A.N, receives an unknown signal from an unknown source while cruising throughout the deep space. The ship gets attacked and invaded all of a sudden. You're the only one who can stop this invasion and save the human kind from total extinction. Brace yourselves to fight with sinister enemies and save the world!

Key Features
- Two different game modes, Single-Player(Story) and Multi-Player

Single-Player:
- The Real FPS Action : Mixing good old-school FPS game styles with new generation graphics and game-play, in this game you will find the old-school FPS Action that you missed.
- Enemies with different levels of intelligence and fighting skills.
- Old-School Boss Fights
- Fast paced game-play
Multi-Player:
- Fast paced game-play
- Death Match, Team Death Match, Capture The Flag Modes
- Tough enemy bots
- Enjoy being a robot warrior and fight the sinister enemies without mercy

System Requirements

    Minimum:
    • OS: Windows XP SP2, Windows Vista, Windows 7, Windows 8
    • Processor: 2.0+ GHz Processor
    • Memory: 2 GB RAM
    • Graphics: SM3-Compatible Video Card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows XP SP2, Windows Vista, Windows 7, Windows 8
    • Processor: 3.0+ GHz Processor
    • Memory: 4 GB RAM
    • Graphics: GeForce 500 Series or Higher Video Card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Customer reviews
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Overall:
Mostly Negative (112 reviews)
Recently Posted
b00bs
( 0.1 hrs on record )
Posted: March 12
I spent money on this
Helpful? Yes No Funny
KILLFACE
( 0.8 hrs on record )
Posted: January 9
This is quite possible the worst game I have ever played! The 20 euro price is laughable to say the least!
Helpful? Yes No Funny
Wereboar
( 1.0 hrs on record )
Posted: December 7, 2015
It's alive...

...Well and that's about all that I would call positive about this game.

Even for me, as a player who likes to play his games thorougly it's hard not to bash my head on the desk, for it's really, really a bad game. Indie or not, this game isn't worth even a penny, and I will tell you why.

Pros:
  • Thankfully you can uninstall this game from your Harddrive, do so before massive damage in your long term motivation is caused.

Cons:
  • The game has a buggy setup, you need to give the UDK administrative rights to get it going.
  • The game is buggy to no end, sudden and abrupt crashes are the norm.
  • The AI is not so smart as propagated.
  • The price is too steep for a game with the given quirks.

Not Recommended

I can't recommend the game with a good conscience. First it's buggy from the start, you will sooner or later manage to get it running smoothly. But, what you then get is a game with much promises that aren't even kept at the lowest level. Even though the graphics look ok, it's not all that a game is about. You are left dumbfounded with a simple mission. Nothing else, a real introduction as it is often done with a lot of other games would have been nice.

But if it were only those things that make the game bad, it's so much all around that you really can say the package as a whole is not worth time or money invested into it. And what's also anoying a lot is the constant blur effect, as soon as you move the line of sight - I can understand that people want and want to try to program realistic settings but, this just isn't.

Customer, please save the money and spare your nerves and your motivation an all time low.
Helpful? Yes No Funny
DokiDokiWangFest
( 0.7 hrs on record )
Posted: October 25, 2015
This game just has so many problems that writing a review to tell u about it would bring me to tears so ill list a few.
It does look nice so thumbs up to the artists but whoever designed it or coded it really need to learn what makes an fps fun.

biggest faults.
1. Horrible unskipable dialogue sequences
2. Bad platforming sections
3. Poor checkpoint system
4. Horrible AI
5. Weapons feel useless the 1st gun may be the worst gun in fps history
6. Bad level layout and lack of direction

OK things.
1. Unreal engine looks nice enough and is well optimised
2. Art looks reasonable

Please dont buy this game!
I would recommend getting it in a bundle just so u can try it and feel my pain.
Helpful? Yes No Funny
mafir_one_and_only
( 0.4 hrs on record )
Posted: October 25, 2015
Tried this game and I most say I'm not setisfied with neither gameplay or graphics.
Helpful? Yes No Funny
Farseer
( 1.1 hrs on record )
Posted: October 24, 2015
no
Helpful? Yes No Funny
Dustin
( 0.7 hrs on record )
Posted: October 24, 2015
This is the most BUGGED GAME ON STEAM I'VE EVER PLAYED!

It does work, but after installing it make sure you verify the games cache through the Properties setting.
Next, once you run the game you'll get an error saying the game has issues and wasn't installed correctly. You MUST click the option to re-install using recommended settings, and then restart the game or else it will NEVER WORK!
Isn't it great how sh*tty indie games make it to Steam!?
If you don't believe me then try to play it yourself. It will run, but crash after the intro logo, so do what I said before.

Anyways, because it's UnReal Engine, it feels like (of course) Quake and Doom. But the story sucks, there's no navigation, and the combat system is complete sh*t.

I feel like I'm going to get cancer from just owning it. F*ck this game.

1/10
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ᔕ𝓾𝓿𝒆
( 0.4 hrs on record )
Posted: October 6, 2015
._. ) Got This Game Free.

But It Good Game ^>^
Helpful? Yes No Funny
x2Li
( 0.5 hrs on record )
Posted: September 19, 2015
Bad game!
Helpful? Yes No Funny
Most Helpful Reviews  Overall
226 of 283 people (80%) found this review helpful
Not Recommended
1.9 hrs on record
Posted: June 3, 2014
Built with the Unreal Engine, which is great, though the game feels like its still in its Alpha stages and not ready for public, and the version that I played felt like it isn't even a full/final compile. It's missing a lot of things, and the multiplayer mode is lacking a lot as well.

In its current state it was not worth $20 to me. Perhaps $5-10.

Intro gameplay:
https://www.youtube.com/watch?v=GE4trs5x0cM

Deathmatch gameplay:
https://www.youtube.com/watch?v=emVVDG7RPH0
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57 of 72 people (79%) found this review helpful
7 people found this review funny
Not Recommended
4.0 hrs on record
Posted: March 28, 2015
In today's world of hyper-reactionary gamers, where decent games are routinely dog-piled by the community and even minor issues are denounced as game-breaking travesties, along comes a game like Dark Raid to remind us of what a truly bad game looks like.

In fact it's probably a compliment to call Dark Raid a game; better games have done more with less. Dark Raid is only a game in so far as it pretends to be one. It might be more accurate to describe it as a first-year student game development project, except the student(s) in question started this project late and only had a day to complete it.

This game just screams "minimum effort" on the developers' part; everything from character design and AI, to weapons, story, animation and level design are attrociously underdeveloped.

Level design, in particular, bears the unmistakable fingerprint of amateurs at work. Dark Raid's levels consist of either identical, mostly empty, rooms (literally) copy-pasted together or huge nearly-featureless rooms with platforms and ramps; rinse repeat for 5-6 levels until you've beaten the game. Levels consist mostly key/button hunts while clearing rooms of robotic enemies who relentlessly aimbot (no pun intended) you from the other side of the level.

Were Dark Raid a free game one might forgive its failings, but as a commercial game it is inexcusably lazy.

Overall Dark Raid is a joyless, tedious experience unworthy of its retail price. I was (ahem) lucky enough to get it in a bundle at a fraction of the steam store price and I still feel ripped-off.

There is nothing it can offer that other better, more complete games can at the same price. Save your money and buy them instead.
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61 of 81 people (75%) found this review helpful
2 people found this review funny
Not Recommended
1.0 hrs on record
Posted: June 11, 2014
I can not recommend this game, especially not for this price. The level design is confusing, if not misleading at times; the story is incoherent and badly written - the "puzzles" and platform passages are infuriating. The difficulty levels vary greatly throughout the game and some passages are surprisingly hard on easy; checkpoint placement is just weird. Apart from modified damage, the difficulty levels don't change much. The game is full of typos or just plain wrong sentences - even Word spellcheck would have caught those ("Chekpoint", "wierd"). This is a 08/15 shooter, but badly executed. You can count the different enemies on one hand. The graphics are decent, but very repetitive and when you play it you will feel like that you 'have seen this before'.

I can see that a lot of effort went into this game and I do respect the work of indie developers, but it is lacking severely on so many levels and I feel it was not tested at all because some issues are so obvious. For a game that wants 20€ / 20$ its not offering enough.

https://www.youtube.com/watch?v=ePwzvkeLBfw
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40 of 49 people (82%) found this review helpful
10 people found this review funny
Not Recommended
4.2 hrs on record
Posted: December 22, 2014
So finally beat this game. Don't play this. Don't even buy the bundle stars bundle that includes this. If you did, give the key to your most hated enemy. I feel like describing this game like dark souls, but dark souls was better in everyway. This game is just an exercise in frustration. P.S spoilers ahead.

Let me give you a general overhead of what you deal with. First off checkpoints are too few. There's only one checkpoint I encountered that fairly placed right before a platforming room. Too many times I died and had to repeat several rooms just to progress, it's dumb and a time waster.

In particular after dealing with the horrible beginning when you have to find your way to some idiot and go all the back (srsly it was boring as all hell, and it added nothing to the plot), you have to deal with a flamethrower room that's incredible difficult. Many players will stop playing this game at this point alone. This is because the checkpoint before this area forces you to deal with 3 enemies each time. So get killed by flamethrowers (instantly), respawn, kill 3 enemies, die at the room, respawn again, kill 3 enemies again. This is something that is constant in this game. You have to repeat so much if fail it's terrible and it never stops.

On the level 2 you have to go through a brief cutscene where you get "ambushed" I guess. Then you fight something like 5 enemies, then you get introduced to hyper jumping which is just double jumping. BTW you have jump a second time pretty much immediately after the first. You get introduced to a flying suicide bomb drone that's really annoying to kill without the minigun. Then you get to a platforming section of that part. Guess what? No checkpoints until now, just at the beginning at the level. So if you mess (like I did a million times) You get to eat garbage and redo everything, which also includes watching that ambush cutscene.

BTW you gradually unlock new power through the game, but why weren't they avaliable in the beginning? Seriously you learn how to sprint halfway through the game. Heck you don't find your first shield until like 2/3 of the way through the game.

After this the game difficulty sorta goes down, you get the shotgun which is basically the best weapon in the game. But enemies also get shotguns which f-you up terribly if you get hit.

I want to talk about the last 2 levels because they're BS. First off you basically go through like 3 idenftical rooms like 7 times. Enemies at this point start using the op weapons like grenade launchers, rocket launchers, snipers, miniguns. I can't tell you how many times I had to repeat a section just because when I entered into a room I got jumped by rockets... And because you have a small door to enter through to the next area, you pretty much always get your ♥♥♥ kicked in because enemies will lock onto you immediately. So basically everytime you go through a door you can expect to lose all your hp which is problematic at this point because hp kits become scarce.

This was beyond frustrating at one point because I had just gone through a ton of stuff, got a shield and a hp kit, went through the next door, only to die almost instantly because the enemies in the next room had snipers and rocket launchers. You have to repeat A LOT to get back to this room because again the checkpoints are so scarce. I was down to 20hp after this which, meant that I had memorize the next area in order to avoid getting hit.

Sometime after this you reach the final level which is pretty easy because the areas are wide open, rather than the bloody halls I had been fighting through the last quarter of the way there.

There's one boss battle, pretty easy once you figure it out.

One thing I find funny is that there voiceovers telling you what to do in the beginning. But magically the power in the space ship dies and so does the voice communications. So communications are just text messages by the second half of the game.

Everything about this game is a lie, "old-school fps?" Get outta here. "New generation graphics and game-play?" What? This game looks as good as perfect dark zero and plays like it too.

The story was interesting and could of been great, but there's not enough of it to make this game worthwhile to play.

One last thing, WHAT DO YOU MEAN WHAT HAVE WE DONE LT FALCON, IF THAT IS YOUR REAL NAME, I SAVED YOUR ♥♥♥. YOU DOOMED EARTH A--HOLE, YOU WERE THE ONE WHO SENT THE DISTRESS CALL, WHY DIDN'T YOU JUST SEND ME TO THE MASTER COMPUTER IN THE FIRST PLACE? SRSLY ALL WE NEEDED TO DO WAS REBOOT IT AND DISCONNECT THE F---ING ETHERNET CABLE TO STOP THE ROBOTS. I DIDN'T HAVE TO DO 90% OF THE STUFF YOU TOLD ME TO DO.

Oh and ever heard of spell check?

IF you bought this game for 20 bucks or even 5, all I can say is, sorry for your loss.
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23 of 26 people (88%) found this review helpful
3 people found this review funny
Not Recommended
0.7 hrs on record
Posted: October 25, 2015
This game just has so many problems that writing a review to tell u about it would bring me to tears so ill list a few.
It does look nice so thumbs up to the artists but whoever designed it or coded it really need to learn what makes an fps fun.

biggest faults.
1. Horrible unskipable dialogue sequences
2. Bad platforming sections
3. Poor checkpoint system
4. Horrible AI
5. Weapons feel useless the 1st gun may be the worst gun in fps history
6. Bad level layout and lack of direction

OK things.
1. Unreal engine looks nice enough and is well optimised
2. Art looks reasonable

Please dont buy this game!
I would recommend getting it in a bundle just so u can try it and feel my pain.
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34 of 45 people (76%) found this review helpful
3 people found this review funny
Not Recommended
0.9 hrs on record
Posted: October 18, 2014
To call this "good old-school fps" action is an affront to FPS games of yore. Is this supposed to be reminiscent of Wolfenstein? Doom? Duke Nukem? Quake? Help me out here, because it reminds me of none of them.

The game is buggy, from the get go. First it didn't install correctly. Then when I finally hashed it out and got into the game, it tried to set a game resolution my monitor didn't support. In fact, most of the offered resolutions are not supported by my monitor.

So the game starts and everything is nearly black. This may be the first time in the history of PC gaming I've been forced to manually change the gamma settings out of necessity and not merely out of preference. Then the first objective comes in. "Call from Captain Rain... go to terminal 408". What? At first I think "computer terminal", but running around trying to interact with the environment yields NOTHING. Then I think "maybe a terminal section??", so I run out into the corridors and I look for "408". Nope. Nope. Nope. Everything looks the same. One corridor leads into another and next to nothing distinguishes one from another. There are signs by doors, but they all contain the same "wrench" symbol signifying a workshop. Nothing, but workshops. I think "I'll double-check my 'objectives', but alas, there is no "objectives" keeping. The message that popped up saying to go to terminal 408 lasted mere seconds, and that coupled with the design of this first area could not have made the objective more obtuse. There are robots, but they don't interact with you, so there is no garnering of information.

I finally stumbled on the path I needed to take. I get to the first dialogue with another robot and what unfolds is an excrutiating exchange to listen to. It's just god-awful. Ok, so beyond this bit of barf is the Captain, who tells me to take an object he has back to the missile (or whatever) that I have in my workshop to fix it. Ok. That was pointless. You couldn't have sent your lackey robot who is thirty feet away doing nothing? So, now we trudge back to the start. So STUPID!

We get back to the start area, pop it in and a bit of something happens. When you wake up you know all hell has broken loose. Why wouldn't it? So you make your way back to where you JUST ♥♥♥♥ING CAME FROM . A robot attacks you and you kill it by breaking it's neck. Really? Are you ♥♥♥♥♥♥♥♥ me?.... you meet your first save station, because the game, while it claims to be retro, thinks that checkpoint save stations are what the kids really want. You pick up a gun on the ground and your very first fire-fight ensues. The first time I got here my controls bugged out and my guy literally danced around the room like a ballerina on LSD. I could fire my weapon, but I couldn't stop bouncing off the walls. Rage quits! Starts it back up. Complete the first combat area and make it to the first puzzle... jets of fire shooting from the walls in opposite directions. Die. Die. Die. Die. Die. Urgh....

And this is the problem from the top to the bottom of this game - the design is awful. From the objectives, to the layout, to the writing, to the combat, to the puzzles.... you learn in short order how poorly designed each of the individual elements are. Combined, they can't muster a game worthy of it's $20 price-tag. Not by a long-shot. Easily the best thing about this game is the company's logo video.
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49 of 73 people (67%) found this review helpful
Not Recommended
1.9 hrs on record
Posted: June 14, 2014
bad level design,cheap deaths, bad placement of auto saves, alot of redoing entire boards, horrid story.this game has it all just not in a good way.
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23 of 29 people (79%) found this review helpful
Not Recommended
0.9 hrs on record
Posted: September 23, 2014
So much promise and so much fail. Missing so many of the basics of a shooter. Aiming and AI is dodgy. Clipping is clunky. Knowing where you're going is nearly impossible. Everything is sluggish, forced, and makes no sense. Having to go through areas slowly and tediously to progress things and then having to start completely over because you didn't realize some picky thing caused insta-death, or clipping sucked and you fell down an insta-death pit is frustrating and constant. Everything feels laggy and and badly implimented. Don't even get me started on the ridiculous voice acting. Very hard to tell what you're supposed to be doing at any given moment; needs a map and an objectives list at the bare minimum. Menus in config don't offer any confirmation of what you're doing and aren't very explanitory. There are 4 resolution options, and that's it.

Definitely feels like an alpha or maaaaaaaybe a beta release. If they ever work things out and actually get it going, it might be ok. The visuals were nice at least. The idea is good, it's just implimented terribly right now.
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18 of 25 people (72%) found this review helpful
Not Recommended
2.3 hrs on record
Posted: May 1, 2015
Meh

The awful checkpoints and the instant death nonsense early in the game will probably turn away most people. I stuck with it and played through the first couple of chapters. It did get better and there were less instant death stuff later on. The shooting got a bit more fun when you got some more weapons and the combat is certainly quite fast which i liked. But the shooting is just very basic and the enemies aren't all that varied and fun to fight against. It is certainly alright but its a bit boring.

The could be alright if the rest of the game compensated for it but it really doesn't. The story is not worth talking about and the environments are pretty boring and repetitive. The do add some jumping sections which could provide some much needed variety to the game but the awful checkpoint system ruins that.

If you ignore the awful instant death stuff and the annoying checkpoint system and what is left is a pretty mediocre shooter. Its not terrible but its not all that great. According to steam i have played it for 2.3 hours which took me to the jumping section after you got the sniper rifle. And i just do not feel motivated to keep on going after that.

Would only recommend to people desperate for a fast fps.
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17 of 24 people (71%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: September 25, 2014
This it the most irredeemably atrocious pile of junk I've ever suffered through. Uninspired, bland, repetitive environments; absolutely no pacing to speak of, and the only thing close to gameplay challenge comes from the bots' sole ambush tactic (oh I wonder what could be behind door number 2). The start of this feels like someone said "Hey, the half-life intro is really cool, let's do that," but had no idea what made that so great. Actually, the whole game feels like a hamfisted attempt to cram in common gaming elements with absolutely zero understanding of what drives them.

...and you want £15 for this? I got it free in a bundle and I feel ripped off!
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