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Unrest is a role playing adventure game set in a fantasy interpretation of ancient India that adapts to death, failure, and the choices you make. Play as ordinary people in a struggle for safety, freedom, and a chance at peace. Use conversation, manipulation (and rarely, violence) to achieve your goals.
Release Date: Jul 23, 2014
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“Ethical dilemmas reminiscent of Papers, Please.”

“Its heavy focus on the story does wonders thanks to some great writing, and almost every character you meet or play will have understandable backstories, motivations and traits.”

“Unrest is excellent [...] It’s not often that a game I’m reviewing hooks me so hard that I play it through twice.”
Indie Games

Special Edition

  • The Unrest OST, a 12-track instrumental album inspired by Indian classical music. (Preview)
  • A novella set in Bhimra, written by Rutskarn of Chocolate Hammer. (Preview)
  • High-res digital posters, including a concept map of Bhimra
  • Behind the scenes developer footage
  • Concept art & Design documents

About the Game

Set in a fantasy interpretation of ancient India, Unrest is an adventure RPG focused on story and choices. Play as five ordinary people who are struggling to get by in the famine-stricken city-state of Bhimra.

Brave poverty, disease, treason, political and social upheaval. Face unique burdens and gripping dilemmas as you struggle to survive in each chapter...but choices made to help one character may well make life harder for another.

In Unrest, there are no heroes of legend, there is no mystical quest, and fate has not chosen you.
You're on your own.

Key Features

  • Diverse Characters: Play as a peasant girl faced with an arranged marriage, a priest troubled by his radical temple, a slum dweller with a dangerous past, an ambassador from a militant nation, and a mercenary captain far out of his depth - all as part of the same narrative.

  • Reactive Storyline: Hard decisions made in one chapter have consequences in the next. A choice made as one character may well determine the fate of another.

  • No Right Answers: There are no fail states in Unrest - if a character dies or fails in their objectives, that becomes part of the narrative. You can play in Iron Man mode to ensure there are no second chances, or save/load if you wish (not that we recommend it).

  • Complex Conversations: Unrest's dialogues are organic, branching exchanges designed to offer an unparalleled level of control and involvement to the player. You'll always know exactly what you're saying and how you're saying it, and you'll be able to see how much the person likes, fears, or respects you as a result.

  • Violence is Rarely the Answer: Combat in Unrest is rare and always avoidable. When faced with the possibility of death, it's up to you to decide how much you're willing to risk.

  • Lush Art & Music: Unrest's hand-drawn sprites and environments call to mind a living canvas, while the classical Indian soundtrack perfectly echoes the narrative's emotional core.

  • Mod Support: Create and share your own worlds and adventures.

Notable Mentions

The big draw, for me, is the chance to experience new stories about characters who would be nameless extras in so many big budget troll-stompers - Rock Paper Shotgun

One of Time Magazine‘s games to watch for summer 2014

Certain laptop Intel graphics cards on Windows have issues with running Unrest.
If you have a laptop with Intel graphics, please try the demo first.

PC System Requirements

    • OS: Windows XP SP2, Vista, 7, 8
    • Processor: 2 GHz Intel Core i3 or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compatible graphics card with 1 GB memory (Intel laptop graphics cards not supported)
    • Hard Drive: 1 GB available space
    • Additional Notes: Monitor resolution of 1280x720 or greater recommended

Mac System Requirements

    • OS: OS X 10.7 or newer
    • Processor: 2 GHz Intel Core i3 or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 compatible graphics card with 1 GB memory
    • Hard Drive: 1 GB available space
    • Additional Notes: Monitor resolution of 1280x720 or greater recommended

Linux System Requirements

    • OS: Only 64-bit Linux OSes are supported at the moment
    • Processor: 2 GHz Intel Core i3 or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 compatible graphics card with 1 GB memory (Intel laptop graphics cards not supported)
    • Hard Drive: 1 GB available space
    • Additional Notes: Monitor resolution of 1280x720 or greater recommended
Helpful customer reviews
49 of 54 people (91%) found this review helpful
420 products in account
34 reviews
1.7 hrs on record
So I wasn't sure what to expect when playing through this game, I went in completely blind, but I was pleasantly surprised. The game is heavily text-based, so be wary of that before purchasing, it's not your typical modern RPG.

The closest thing I can compare it to is Heavy Rain. And that's a good thing. You have a lot of freedom within the choices you make and all of those choices can have heavy consequences. You play as multiple characters, and you can see the effects your choices from one character has on another, albeit never directly interacting.

The main game took a good 2 or so hours to complete, however with the amount of branching dialogue choices and I imagine endings too, that's pretty impressive. There's a lot of replayability here, especially with the mod support.

Closing words would just be to try the demo, it's there for a reason. If you like what you see, then the game will deliver!
Posted: July 23rd, 2014
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36 of 36 people (100%) found this review helpful
1,768 products in account
37 reviews
3.9 hrs on record
An interesting game idea regarding execution (you handle nearly all the game via dialogues and choices) as well as for the scenario (indian setting, mixed with a bit fantasy) .

Throughout the game you play different persons, which are all in some way involved in the troubles of the kingdom, your way will lead from the poorest to the highest and you can lead them to different ways how their life and the future of the realm will play out.
This way you also get to see the conflict from different sides.

The stories and choices regard many problems, beside the main problem of unrest in an old kingdom. You have a priest which has to decide between idealism and beiing a father to his kids/ a daughter between following the path her parents choose for her or striving for freedom and so on.

It´s hard to categorize the game.. maybe a mix of adventure and visual novel, for an rpg, there is a bit too few interaction imo. You have an inventory but rarely use it, the same for the characteristics your actual character develops.. they are more for story than doing anything.

As a warning for everyone, Unrest has no remarkeable graphics, and the sounds/music are, while quite nice, not that various.
Also as mentioned you have to read through the whole game and just choose how your actual character will response. This may be too boring for many people, but i enjoyed the storyline and the concept.
Also the writing is good enough to carry you through the story.

Last but not least the game is not very long.. you can complete it in about three hours and while the end is a bit sudden, you get enough disclosure.

So maybe check the demo first or wait for a sale, but i liked it and would glady see more from the developers.
Posted: July 30th, 2014
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48 of 59 people (81%) found this review helpful
590 products in account
11 reviews
3.8 hrs on record
Unrest is a story-driven, text-heavy adventure set in a fantasy version of India. You play as a group of different individuals, each with their own stories and problems in the world, and the choices you make greatly affect how each tale plays out. As you walk around and interact with the people around you, you'll learn information and make decision, which will ultimately lead each of your protagonists down good or bad paths.

If you're not the sort of person who likes text-heavy games, Unrest probably isn't going to win you over. If you do like your story games, though, this is well worth a punt. Note that the game does suffer from some technical issues, with stuttering and crashing, but not enough to take away from experience. You can watch my playthrough here: http://youtu.be/UVJUl4_jTxs
Posted: July 23rd, 2014
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25 of 27 people (93%) found this review helpful
975 products in account
6 reviews
2.4 hrs on record
Unrest is a text-based game set in a fantasy version of ancient India. You play vignettes in the lives of multiple characters, from a member of the royal family to a mercenary leader to a young peasant girl. Each story is short but interconnected with the others, and things that you've done as one character may come back to bite you while you're playing as another character. All of the characters feel like individuals, even the ones with only a few lines of dialogue, and the problems that these people are having don't have any easy solutions. Your characters gain "traits" based on how you play them. I don't think these traits actually do anything, but it was interesting to see them pop up because I felt like I was shaping who that this character was going to be from then on.

A full playthrough is relatively short (my first playthrough took two hours) though dependent on your reading speed, but there are so many choices to make that you'll want to replay it to see what you could have done differently.

The only complaints I have are small ones. I wish there was a tutorial or practice mode for the combat, I had a character die because I couldn't figure out how to turn him to face his assailant until it was too late. I also felt that the ending was a bit abrupt. It just cuts right from the final conversation to the credits and I was expecting a bit more. At the same time, I'm satisfied with how the playthrough turned out and I feel like the story had resolution, so it's not a huge complaint.
Posted: July 24th, 2014
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19 of 21 people (90%) found this review helpful
185 products in account
2 reviews
4.7 hrs on record
I am writing this after my first playthrough and I was quite impressed with the game presented to me. While the story itself is no longer than ~3 hours I have to say it was worth every cent I paid for it. On today's standards the graphics are dated, that goes without a question for an indie game, but they are well presented and give good atmosphere to the game. Honestly thought I do think thanks to how they are presented to a player they are able to stand test of time better than the most of 3D games.

While this game is labeled as an RPG this game is quite different from what people these days associate with the term which is honestly quite refreshing change. This game is not combat centrict and instead relies on dialogue and story to grap the player's interest. This said this game is not for everybody, even among RPG fans, since this game holds very little action within it and is more thought provoking than the most grind-fest action RPGs these days offer. Just as the game's description said; you are not some proficied hero to bring peace over the land. While you take role of different people over course of the game that doesn't change. You are a mortal whom can die and in combat death is very realistic outcome.

Through my playthough I only had one game halting bug occur to me and it was easily fixed by editing the save game file, and the game dev supplied me with necessary information to do the fix. Also this bug should have been fixed with the patch.

Only thing I would have wished from the game was to be a bit longer but if it was longer I wonder if it would have outstayed its welcome. All in all it was good game but not a masterpiece which was more than one could ever expect honestly.
Posted: July 24th, 2014
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