The depth of CCG meets the strategy of tabletop gaming in Duelyst! Every choice matters, from your General and deck to positioning on the 9x5 battleboard. Competitive head-to-head turn-based battles at its best!
Recent Reviews:
Mostly Positive (53) - 79% of the 53 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (3,803) - 83% of the 3,803 user reviews for this game are positive.
Release Date:
Aug 23, 2016

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Recent updates View all (24)

December 7, 2017

Duelyst Patch 1.93

Duelyst Patch 1.93 is expected to deploy later on December 7th, 2017

Winter is here, so it's time to celebrate with a Frostfire Festival!

It's that wonderful time of year, when the Snow Chasers run wild and everyone is chilling with their friends.

Get ready for some fun and excitement, we have a lot of news to cover!

New Frostfire Mode

Gather around and have some fun in the snow, invite your friends and family to a new game mode!

We're celebrating another year of Duelyst by expanding the Frostfire Festival with its own themed event.

Queue up for some unranked fun! The Frostfire Mode will allow you to complete your quests in a safe yet silly environment.

Take part in this new holiday sport by running around the battlefield and opening up Frostfire crates to earn some goodies for your General.

Don't be too greedy though, or some festive helpers might join the other side to even the odds!

This new mode will be available throughout all of December, open proudly next to the Season Ladder and The Gauntlet game modes.

New Frostfire Cosmetics

When it's time to celebrate festivities, make sure you dress the part!

We're adding three new cosmetic skins to the game in the form of Festive Faie, Zyx and Zirix!

Want to unlock these skins? Head to the store and find our new Frostfire Holiday Chests!

There are two types of Frostfire Chests available in the store:

  • Standard Frostfire Chest: Contains a Spirit Orb, Spirit and one of the six Frostfire Cosmetics shown above
  • Premium Frostfire Chest: Contains two Immortal Vanguard Orbs, Spirit and one of the six Frostfire Cosmetics shown above

Keep in mind that these chest may contain duplicate cosmetics.

Because this is a season of giving, we have a special gift for all our players.

Log in from now until December 21st to pick up a free Frostfire Holiday Chest!

But wait, there's more!

We're also giving away a free Frostfire Chest under our special Holiday Monthly Quest.

Just play 15 matches in the new Frostfire Mode to get your free Frostfire Chest - no wins necessary!

New Starter Bundles

We are introducing new card bundles to the armory!

If you are a new player or an existing player looking to get a solid foundation for a new faction, these Starter Bundles are for you!

Each bundle features 2 Epics and 4 Rares with an emote per faction and an exclusive card back not sold outside of these Starter Bundles for 450 Diamonds.

Want to really kickstart your Duelyst experience? You can pick up all three of these bundles for just 1000 Diamonds.

That's 12 Epics, 24 Rares, 6 emotes and the exclusive card back all tailored to improve your starting Duelyst experience!

Balance Changes

There have been a lot of exciting changes to Duelyst -- new Generals, a revised Core Set, and a brand new expansion! As always, we actively monitor the state of the game while leaving it open to growth and discovery. When we pinpoint necessary changes based on player feedback, collected data, and personal testing, we bring those to you as soon as we can. In this patch we have changes to six different cards, and we hope you’re as excited for them as we are!
  • Maehv Skinsolder: Bloodbound Spell changed to: “Destroy a friendly minion to summon a 4/4 Husk nearby. Deal 2 damage to your General.”

    Maehv’s Bloodbound Spell has a big effect, at the cost of also having a built-in drawback. We want to better reward this cost by giving her control over where she can summon her Husks. This will open up her options with better positioning, and by allowing her to take full advantage of minions whose Dying Wish ability need you to keep their space open!
  • Saurian Finality: Mana cost changed from 7 to 8. Attack bonus changed from +2 to +3.

    Saurian Finality is a high impact spell, especially since it slows the game down and extends the number of turns where players have less mana available. We’re increasing the cost from 7 to 8, which means you’ll have more time (and more mana!) to properly play around Saurian Finality. We’re also increasing the Attack your General gains from +2 to +3, reinforcing this spell’s late game impact.
  • Homeostatic Rebuke: Mana cost changed from 3 to 4.

    Homeostatic Rebuke symmetrically and efficiently clears the board, especially if Magmar haven’t yet invested onto the battlefield. We’re increasing the cost from 3 to 4 to tone down some of its higher-value cases, including in the early game and before the Magmar player has played a meaningful minion of their own.
  • Lavaslasher: Health changed from 9 to 7.

    Lavaslasher is an extremely efficient minion that allows Magmar to remove enemy threats as well as build a significant board presence. The impact Lavaslasher has on the battlefield has proven to have some serious lasting power, so we’re reducing its Health from 9 to 7 to give players a better chance to fight back. 
  • Ghost Seraphim: Ability changed to: “The first spell you play each turn costs 5 less.”

    Ghost Seraphim enables powerful plays with high-cost spells, and while we really like a lot of the exciting, flashy things you can do, in some cases the immediate impact can be too much. Instead of getting any spell for free, your first spell each turn will cost 5 less. Ghost Seraphim will still make big plays, but you might have to wait a bit longer for some of the truly explosive turns.
  • DECEPTIB0T: Mana cost changed from 4 to 5. Attack changed from 4 to 5.

    DECEPTIB0T has a powerful ability that allows for big minions to pop out of your deck for free, which enables a lot of interesting deckbuilding options. We’ve found that DECEPTIB0T has been taking over the game a little too early, so we’re increasing its mana cost from 4 to 5, while giving it a little extra oomph so it can keep clearing minions!

For roughly one week after these changes, Saurian Finality, Homeostatic Rebuke, Lavaslasher, Ghost Seraphim and DECEPTIB0T will be disenchantable for full spirit value.

Bug Fixes and other Updates

  • Copies of Build minions (created from cards such as Fractal Replication) will no longer be active the turn they enter play.
  • Copies of transformed minions will no longer be active the turn they enter play.
  • If it is the only friendly Mech in play, Metaltooth will no longer be considered to have Rush by cards such as Abhorrent Unbirth.
  • Sentinels that trigger from minions being summoned will no longer trigger if they are already destroyed when a minion is summoned.
  • Fixed interactions involving Erratic Raptyr, Animus Plate, and Blazing Relic triggering their abilities at the wrong times.
    These abilities will now only occur when properly attacking or counterattacking, but not when being attacked by Ranged or Backstab.
  • Prophet of the White Palm now only prevents damage done specifically by spells, and no longer prevents damage done by minions when playing Homeostatic Rebuke.
  • Droplift can now properly steal artifacts created by Reliquarian.
  • Onyx Jaguar now functions correctly with Substitution.
  • Fixed the interaction involving Neurolink, Rebirth, and Grandmaster Zir. A General summoned from an Egg will become a regular minion.
  • S.I.L.V.E.R. can no longer cause a minion to go above Backstab(999) or Grow(999).
  • If an opponent takes control of Solarius, the current controller will now gain the effect of its ability.
  • Animus Plate no longer shows reminder text for the Dying Wish keyword.
  • Ragnora's Ripper - is now properly tagged as a token minion
  • Fixed a visual error when crafting a card that has punctuation in its name.
  • Reminder rules text for card abilities should now properly display while in a game.
  • Added Visual Effects to all the Immortal Vanguard spells
  • Boss Crates now contain Immortal Vanguard orbs
  • Search and crafting handles punctuation and special characters now
  • Disable craft button when player already has max copies of a card
  • Add a confirm to disenchant extras button.

Don’t Forget Your Free Keys!

If you haven’t already, you can claim free Common Crate Keys for following Duelyst on Social Media.
5 comments Read more

November 14, 2017

Immortal Vanguard Live!

Immortal Vanguard Expansion Launch!

There are over 100 new cards dropping in with our newest expansion – Immortal Vanguard!

We're also introducing six new Generals to the mix, something we haven't done since the release of Duelyst!

With our expansion, we're also creating a brand new mechanic (Build) as well as shiny new Mechs.

Since this might be a lot to take in all at once, take some time to read some helpful articles about each feature.

New Generals | Build Mechanic | Mech Update

We also have a small but special event for the next two weeks - the first time you log in you'll receive three Immortal Vanguard Orbs.

This one-time log-in event will award you with a gift crate and is available until November 28th, so pick up your orbs by then!

New Emotes and Profile Icons!

With this patch, we're also supporting the newest generation of Generals with their own emotes and profile icons!

Pick your favorites out of the armory and express yourself on the battlefield.

New Game Feature - Transformation Reference


Playing against Magmar and have no idea what that egg will hatch into? Having trouble trying to remember all the new Build minions coming with the expansion?

Have no fear, it's time to discover a new feature here, meet the new Transformation Reference tech!

This new tech will allow you to hover over Buildings and Eggs to see what cards they'll transform into.

Collection Set Update

We have a rather large announcement we want to make. With the inclusion of Immortal Vanguard, we're now over 800 cards! As exciting as that milestone is, we have a little maintenance we would like to do to polish the overall Duelyst experience. We have a lot to cover, so please find a comfy spot and take some time to read this article.

Build Mechanic Update

If you had read the article upon when it first released, we had mentioned the following

"In the case that a Build structure is returned to the action bar, the owner will receive a copy of the original minion - not a 0/10 Structure. This means you can play your minion again and start the Build process from the beginning."

We have since updated that mechanic - if a Build Structure is returned to the action bar, the owner will now receive a copy of the 0/10 Build Structure instead.

To accommodate these changes, Buildings will now match their minion's Mana Cost (as such, will no longer default to 9 mana), allowing you to play the Building again for its original cost, and the structure will eventually build into the specified minion.

Diamond Store Changes

We have another touch up on the Diamond system for all you Duelyst enthusiasts.

As many of you have mentioned, Diamond purchases simply don't match the orb bundles found in the armory.

We highly appreciate and value everyone's feedback on the virtual currency system, so we're back at it again with another update!

This new system was made to help alleviate those awkward purchasing concerns while also lowering the pricepoint you would invest in Duelyst.

The new 1000 Diamond bundle exists to help bridge the gap between orb bundles, while still allowing players to purchase their keys and special one-time offers in the armory such as Division Bundles or the 10 Orb Launch Offer.

With these changes, we've also started the bonus Diamond earlier (and getting higher) allowing you to get more out of your Diamond purchases. Combined with our periodic monthly sales, you'll be getting more Duelyst content for cheaper!

Other News

  • Duelyst will be available on a new platform - Kongregate!
  • UI Update - Shadow Creep count can now be found by hovering on the General as its own tooltip plate
  • Spell FX (battlefield animations) will be included in a future update
  • New General Mark II skins will also be included in a future update
  • Bloodbound Ancients commons will now show up with the Free Card of the Day
  • Mobile beta is still in development, more news on this at a later date
  • Artificer Academy is currently live - more details on this program in a later newsletter.
  • Fixed a visual issue with Zeal minions
  • Azure Summoning - now only triggers when Flying minions are played from the Action Bar
  • Maehv's Husk - is now properly tagged as a token minion
  • Unseven - no longer summons Rebirth minions
  • Flash Reincarnation - the damage dealt no longer originates from your General
  • Ghoulie - fixed an issue where it was targetable by Stone to Spears

And of course, don’t forget your Free Keys!

If you haven’t already, you can claim free Common Crate Keys for following Duelyst on Social Media.
9 comments Read more


“The content, cards, and gameplay is all rock solid here. Absolutely enjoying my time spent with Duelyst.”
100 – Gaming Age

“A gorgeous tactics card game that's simple to pick up but has significant depth.”
84 – PC Gamer

“Duelyst is fantastic, and with time it’s likely to only get better. You have to check this out.”
Rock Paper Shotgun

About This Game

DUELYST is the ultimate collectible tactics game.

Head-to-head matches last between five and ten minutes, and focus on thoughtful decision-making and strategic positioning. Players are rewarded with new battle units every monthly season.

Assemble your battle deck from over 800 cards across 6 unique Factions and test your mettle against other players online in ranked season ladder and draft mode tournaments.

Key Features

  • Infinite Depth: With a tactical battlefield, positioning of your units truly matters. And with over 500 battle units, no battle will ever be the same!
  • Lightning-Fast Matches: Online matches last from five to ten minutes. Get your competitive fix anytime during the day!
  • Competitive: Play against players of equal skill on the monthly Season Ranked Ladder. Or compete in the Gauntlet Draft Mode, where the longer you last, the better the rewards!
  • Immersive Lore: Expansive codex and history spanning 30,000 years to uncover the mysteries of the denizens of Mythron. Jump down the rabbit hole!

Competitive head-to-head turn-based battles at its best!

System Requirements

Mac OS X
    • OS: Windows 7 32-bit
    • Processor: 1.5Ghz dual-core Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Open GL 3.1+ Compliant
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: 720p, 16:9 recommended
    • OS: Windows 7 64-bit
    • Processor: 2.0Ghz dual-core Intel Core i5 or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA Geforce 600 series with 2GB memory or higher
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: 1080p, 16:9 recommended
    • OS: Mac OSX 10.9+
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Open GL 3.1+ Compliant
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: 720p, 16:9 recommended
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