Evolution RTS is a free an Open Source RTS game designed using the Spring Engine. It has been in development for over 5 years and receives updates often. It’s gameplay is designed specifically to appeal to gamers of all skill levels.
User reviews: Mixed (243 reviews)
Release Date: Apr 4, 2014

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September 12

Evolution RTS Get-Together #35

Main changes are just little balance changes.

As per the usual, we will be meeting in the torture chamber room in the spring mumble server at gametime and the even will be livestreamed via twitch! Hope to see you there!

Spring Mumble Server Details:
http://springrts.com/phpbb/viewtopic.php?f=1&t=20432

Livestream is located at:
http://www.evolutionrts.info/stream

0 comments Read more

September 6

Evolution RTS Get-Togethers are back!

This time with some fairly significant changes that have happened in the background. Most notably, the LRPC no longer exists. It has been replaced with a stockpile-able cruise missile launcher!

Additionally, nuclear missiles now do lots of damage to an area, but do not deal catastrophic damage in a single blow. They are also much cheaper to build (as are their counters).

As per the usual, we will be meeting in the torture chamber room in the spring mumble server at gametime and the even will be livestreamed via twitch! Hope to see you there!

Spring Mumble Server Details:
http://springrts.com/phpbb/viewtopic.php?f=1&t=20432

Livestream is located at:
http://www.evolutionrts.info/stream

1 comments Read more

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About This Game

Evolution RTS is a free an Open Source RTS game designed using the Spring Engine. It has been in development for over 5 years and receives updates often. Its gameplay is designed specifically to appeal to gamers of all skill levels. The gameplay is designed around the use of unit groups, and the mixture of your unit group often will determine how successful you are in battle, as opposed to churning out hundreds of the same unit continually.

The economy and teching system is easy to learn and use. The game itself supplies many tools that make managing your economy easier so that you can focus more on crushing your enemy than of playing simcity in your base. Units interact using realistic physics and varied terrain (you can actually micro units in order to dodge projectiles!).

Below is a very short list of the features that Evolution RTS has to offer:

Realistic Physics
Projectiles and units use a realistic physics system which allow for unprecedented control and gameplay. Micro your units to avoid projectiles. Hide behind terrain for cover.

Epic and Macro scales
Control the battlefield and a level that feels the most comfortable to you, whether zoomed in controlling individual units, zoomed out viewing the entire map and issuing orders on a macro scale, or somewhere in between! You are in complete control!

Fine tuning controls for builders
Set builders on repeat so that they repeat the orders you give infinitely until they die. Adjust builder priority in order to control the amount of resources allocated to that specific builder’s construction project.

Unique Cover System allows you to easily set up ambushes
Hide your army in rocks and foilage completely undetected and lie in wait to ambush your enemy!

Gameplay geared towards casual gamers in addition to hardcore rts fans, as opposed to only being fun to play at the higher levels
Gameplay designed around being easy to learn yet hard to master. As a newbie you can be up and running in no time, and the gameplay ensures that just because you are new, you aren’t necessarily at a huge disadvantage.

Hundreds of units at once
The Spring Engine allows for hundreds or thousands of units to be beating the daylights out of each other all at once. Gameplay scales seamlessly to fit!

Unique unit abilities
Discover units with special abilities, such as the ORB with it’s incredible area healing abilities, or the Overseer with it’s EMP ability!

Simple Economy
The economy is designed to be easy to learn, and use. There are only two resources in the game; Energy and Metal. Energy is used for utility purposes such as unit ammunition, powering shields, and building nuclear missiles, whereas metal is used to construct structures and units. Metal income is split between allies and resources that overflow the player’s capacity automatically flow into allies banks.

Easy to learn teching system
Simple teching system that revolves around using the same buildings that supply energy as a means to increase your tech availability ensure seamless transitions into heavier unit technologies.

Incredible effects
Full particle effects engine and beautiful effects painstakingly created down to the last detail ensure that every battle will be visually stunning!

Full Soundtrack
Full in-game soundtrack that highlights the mood based upon whether you are building structures in your base or engaged in an all out no holds barred war for survival will keep you on your toes and fuel your need for dominance! Over 40+ tracks!

Easy battle formations
Easy to use battle formations via selecting a group of units, right-clicking and dragging on the map make it easy for you to give complex orders to your units, even in the midst of a battle!

Intelligent Unit Targeting AI
Units automatically target the best enemy units to attack on their own, leaving you to concentrate on formations, flanking, and commanding your army!

Give orders via the mini-map
Full unit orders can be given via the minimap, so you can control your units intuitively no matter where your camera is pointing.

Place map markers with or without labels, and draw directly on the map
Map markers, drawing, and labels make it easy for you and your allies to communicate your battle plans, and illustrate them!

Unit balance dependent on unit mixture instead of one unit owning an entire army all by itself
Unit balance is designed so that composition matters more than simply churning out hordes of the most expensive unit.

Intelligent builder AI
Builders have a plethora of tools and options available to use to help you with macro tasks so that you can focus on kicking robotic ass!

Completely customizeable GUI
The in-game gui can easily be moved around, resized, and position exactly how you like it! Be your own boss!

Gorgeously detailed unit textures and designs

Weekly scheduled gaming events that are streamed live!
Streamed live every Saturday at 5pm GMT at http://www.evolutionrts.info/stream and http://www.twitch.tv/evolutionrts

Automatic ladder ranking and replay system
http://replays.springrts.com/browse/game=9

Completely free, forever!
Open Source!
http://www.source.evolutionrts.info

Evolution RTS is a continually evolving and developing game; Come and join our community! We love having more people to talk to and play with! Preemptively, welcome to our community!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: 1.6ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Additional Notes: ATI/AMD Video cards have issues with OpenGL games. This is due to the fact that AMD can't be bothered to write proper drivers. That said, post in the forums if you have an issue and it will be worked out.
    Recommended:
    • OS: Windows 7/8
    • Processor: 3ghz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Additional Notes: ATI/AMD Video cards have issues with OpenGL games. This is due to the fact that AMD can't be bothered to write proper drivers. That said, post in the forums if you have an issue and it will be worked out.
    Minimum:
    • Processor: 1.6ghz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX 450 or better (or ATI/AMD equivalent)
    • Network: Broadband Internet connection
    • Hard Drive: 1 GB available space
    • Additional Notes: ATI/AMD Video cards have issues with OpenGL games. This is due to the fact that AMD can't be bothered to write proper drivers. That said, post in the forums if you have an issue and it will be worked out.
    Recommended:
    • Processor: 3ghz
    • Memory: 8 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • Additional Notes: ATI/AMD Video cards have issues with OpenGL games. This is due to the fact that AMD can't be bothered to write proper drivers. That said, post in the forums if you have an issue and it will be worked out.
Helpful customer reviews
6 of 6 people (100%) found this review helpful
10.1 hrs on record
Posted: October 19
"It’s gameplay is designed specifically to appeal to gamers of all skill levels."

Has no apeal if you want do singleplayer. Currently the "Very Easy" AI will destroy you within 20 minutes, usually less. I have 5 hours of singleplayer into this game and have never beaten the AI. It always either does a rapid and aggressive expansion of the map or just instantly spawns units all over the map at 5 minutes into the game. NOT FUN. When they make "Very Easy" actually very easy, I will play this again.

The only reason I am not thumb downing this is because the game is really neat and the deveoper actually reached out to help me.
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7 of 9 people (78%) found this review helpful
10.4 hrs on record
Posted: July 16
good game, but there is a easy line between vets of the game and newbies. when i started a single player game i faced a very easy ai, thinking this would be wonderful training BECOUSE IT HAS NO 'TOTORIAL'. within 2 mins, i knew i made a bad move, i swifly made defences, but there was too many of them. i died shortly after my anti-armor defence was made and desroyed. i thought about that battle, and asked to my self. what the fluff did i just witness. i then tried a shard ai, thinking that becouse they have no dificuly rating they are the training dummy ai. i put one shard on my team and one on the enemy team. that was when i noticed that, shard enimies dont die, they just get stronger, realy fast. the first shard was defeated, but my shard and i were overwelmed when the enemy made a queen endgame unit. it swiftly desicrated my bastian that was set in the middle of the map, and i tried to turtle, and play simcity with the economy, but the queen qestroyed everything.

the experiances that i had in the game, showed me that, there is a void, in the system in the game. the ai need wording, in the terms of difficuties, and should create a totorial, showing how the game is played, not just letting to players try and figure things out.

-wolf
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4 of 4 people (100%) found this review helpful
1.3 hrs on record
Posted: October 16
this was a very different game than what I'm used too but man was I impressed
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4 of 4 people (100%) found this review helpful
32.9 hrs on record
Posted: October 12
Evolution RTS is really complicated. Especially if you are playing this by yourself. It has no tutorial what so ever and just trying to launch your own game is just as difficult. If you ever want to try this game out, I would most recommend playing / starting out with a person who's played Evolution before. There can be more than two people in each game.
When you do play the game, it's really fun. You build structures that give you more energy and metal, which are used in making your troops and other buildings, Kinda like starcraft and other RTS games. I reallyl ike this game because near the end, you get to build nukes and there are forcefields (called protectors) that stop them and you could build as much of these if there is space to place them. There are several maps that are different from one another and most rounds take about half an hour (unless you realy want to finish the round, you could beat it in maybe 10 mins if you are good)

All in all, it's good if you know how to play it. Most of the time, almost everyone I know that I reccomended this game to has quit the game in minutes before anything really happened or actually played the game (like only 3 people out of the many that i recommended to has played properly) I reallyl ike the game. It's one of my favourites and is one of the games on the top of my list to play when someone wants to play with me.
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4 of 4 people (100%) found this review helpful
12.9 hrs on record
Posted: November 11
A great game if you want to race... HARD. I say "Race" because if you do not put the bots down within 20 minutes they get this... THING... that one-shots basically your whole base. Even the "Very easy" bots. It is a neat game though. The only problem I really have with it is its lack of naval warfare and the overall complication of the game at its core. The complication, however, is easily overcome by doing some research into the mechanics after every win/loss to see exactly why you won/lost, provided that you didn't just do something dumb like build hovercrafts on top of a mountain that they can't get down like I've done ^^; With the right knowledge though, it is amazingly rewarding.
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4 of 5 people (80%) found this review helpful
0.3 hrs on record
Posted: August 8
Free and open source. Evolution RTS does everything right. It runs very smoothly, has very nice music that as far as I can tell from other reviews is somehow being dynamically generated. The units look a little bit samey from a distance, just different looking SCV-ish looking robots. Upon zooming in however you do realize that they are indeed varied and have varied robotic exoskeletons. The graphics are effective although it could still compel more more immersion by adding more scenery elements and whatnot. There really is no reason for you not to have this into your library. It is a fine addition... except for one thing...

It somehow manages to feel extremely generic still, I do not know who I am controlling, why I am fighting, I do not know what the unit does, how the tech tree is meant to work, and a lot of numbers are on screen I am not sure which are metal and which are energy, or why I am making those thingies in the ground. It was more or less painless for me to use the lobby to make a single player game but after scouting around with a random robot army sustained by my low supply count and not finding the AI... I simply was too disengaged to really invest more time in it.

This game would strongly benefit from single player scenarios that give context, introduce the player the game's concepts, and give some reason to idenfify, care, and have fun. A lot of the fun from strategy games is the sense of control you end up having from implementing strategies and seeing their outcome and I am sure that with a basic storyline, with gradual introduction of units it would be a lot more immersive. And maybe make the rest of the lobby and the multiplayer components separate from it. A simple artwork menu with Tutorial, Single player, Multiplayer buttons goes a long way.

In any case I do think this is at least a 6 out of 10. It looks average, but it could become much much much more. And since it is free and open source it should be treated as greater than average. I'll come back to the game in the future and see how it came along. In the meantime I will catch up on playing some of those other RTS's I own that have all I mentionned and that I never got to play or finish.
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4 of 5 people (80%) found this review helpful
16.0 hrs on record
Posted: November 15
Well worth the $0, at first i was skeptical about the price, but i was reassured because it matches my credit card balance and i like to keep things equal, i find it likely that about 80% of the negative reviews didnt actually put real effort into learning the mechanics of the game(played for .5 hrs), or even set up the game :) not to fear, its good :) im still terrible at it, but enjoy it thoughly, i reccomend it to anyone willing to take the time to learn, not exactly casual... but not like anyones gonna care if you dont know what your doing, especially early on, it helped that some awesome guy, who was the only other person in a chat room was willing and friendly enough to help me figure out the basic mechanics, by starting a game and saying, learn or die.... that was a false statement, in the act of dying i was also able to learn! :) over and over
until he left me with a CAI bot to play against, which works 70% of the time, so its awesome
8/8 m8, jk thou like 8/10 itll be more fun when im better, atm i enjoy it alot anyways
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2 of 2 people (100%) found this review helpful
19.8 hrs on record
Posted: July 11
Great game for those who want to kill time... ALOT of time! Unfortunatly its impossible to get a game going in multiplayer because downloading maps takes a while and people who have played more start the game with no cares for other people.
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3 of 4 people (75%) found this review helpful
0.4 hrs on record
Posted: July 2
It wouldn't of been a bad game if it weren't for the fact that It's extremely hard to learn how to play. It's just not worth the time. Unless you get someone who knows how to play the game, it's unlikely you'll actually be playing the game instead of trying to learn how.
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5 of 8 people (63%) found this review helpful
0.5 hrs on record
Posted: October 3
This game needs some better development. It's missing some serious essential items. Like a tutorial to give you an idea how to play. Or how about actual NPCs you can face. It seems like I can only face other players which is bad way to introduce a new person to a game.

I spent 30mins just trying to figure out how to setup and still am rather lost. What is the objective? What is the point of the game? To face others in RTS? Is that what this game is? A PVP RTS game? Some more info other than patting yourself on the back for making a game is required here

I am so confused and lost. :/
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6 of 10 people (60%) found this review helpful
0.8 hrs on record
Posted: July 25
Theres Three main reasons i dont recommend this Game 1: its so complicated just to figure out how to set up and start a game 2: i dont know if i did somthing wrong but all my buildings and vehicles where invisible and 3: whenever its loading the map it crashes so if the developers are reading this please fix the game the game itself is really fun so just fix it.
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8 of 16 people (50%) found this review helpful
1.0 hrs on record
Posted: July 14
Cant Even Play it..and i mean i make a single player game and then as it loads and says finleizing it never finishes i wasted 28 mins on a loading screen -.-
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1 of 2 people (50%) found this review helpful
0.2 hrs on record
Posted: July 24
Control formating is horid and the game gives no tutorial whats-so-ever so your shooting blanks in the dark when you play the game. There are random lag spikes (Massive ones at that from 150fps to 12fps) The camera is very stiff and no control of it such as rotation (As far as I know since there is no tutorial) There is also another annoying bug where the camera would have a mind of its' own and take you across the map. The resource based gameplay is comfusing and stale. I'm a major fan of RTS games but this is a poorly made one. I hope this is an alpha because the developers have a long way to go if they want this game to be successful (This review is based on a couple minutes in game and already I see bugs, glitches, crashes and poorly designed UI system, which makes it very confusing to get around in this game. I've had a horrible time with this game and I hope in the future they will fix it and I may change my point of view on this game I would give it a 4/10 for an RTS and a 6/10 for being indie)
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1 of 2 people (50%) found this review helpful
0.2 hrs on record
Posted: July 24
I would love to play this game but it keeps telling me that it is either not responding or just freezes.
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1 of 2 people (50%) found this review helpful
0.5 hrs on record
Posted: July 29
Horrible game, I couldn't even play because it's so buggy. The UI is poorly designed and very confusing, I couldn't create a singleplayer game because it would crash as soon as the map loaded and I couldn't join multiplayer games because it says I don't have the game (yet the downloads tab lists the game). Why is this even on Steam?
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1 of 2 people (50%) found this review helpful
0.2 hrs on record
Posted: July 16
The UI is clunky as hell, and partly bugged. Some parts just don't make sense, and so many weird design mistakes. Why would I have to download a game outside of the client in order to play in a multiplayer game? Why do I have to register an account to play online?

This could have been fun, but I had no idea what was even happening. Unfortunately this is what happens with a GNU/Freedom project, the design elements make sense to the creator but not the user.
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3 of 6 people (50%) found this review helpful
0.8 hrs on record
Posted: July 9
Verry tricky and hard to understand and play. i didnt even get into the game because of how difficult the damn thing was,
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1 of 2 people (50%) found this review helpful
3.1 hrs on record
Posted: July 29
Great deep statagy game that although attracts attention from many players of the like, has a very steep learning curve where it tends to be a shock to how statagy games have become since the turn based games like Sid Miers's civilization and even chess. In my opinion, the genre of stratagy has divided itself into two completely different denominations from the rise in RTS gaming
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163 of 206 people (79%) found this review helpful
30.9 hrs on record
Posted: April 7
As you can see I have barely any hours on this title, but I can assure that I have played EVO RTS for many years since it was in its early stages. I can understand how the lot of you have never heard about this game, and how the game and the engine behind it, is the most robust and next gen in terms of gameplay and mechanics. and can do almost anything. The maps are completly deformable and the tactics that can be used are limitless. Not to mention the dynamic soundtrack. and the amazing unit models that make other big time devs look like amatures. and the effects and how intense the battles can get, are staggering. Now all we need on Steam that also uses the Spring Engine is NOTA and Zero-K ad I'll never need to by another RTS again. Thats my two cents, and congrats Forboding_Angel on making it to Steam and showing steam users that games can kick some major ♥♥♥, and still be completly free, Thats the power of open source.

ZealousFoX Out!
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70 of 83 people (84%) found this review helpful
252.6 hrs on record
Posted: April 7
First off a few misconceptions, You are not actually downloading the Evolution RTS right away, you are simply downloading the Weblobby, which is a very simple barebones lobby, from there it is automatically filtered to Evolution Games. The easiest way to acquire the content is to join a multiplayer game, the rest should be automatic, you will download the map, the mod, and the engine.

There are many things about the engine and the game that you could like and certainly join, esp. if you love all sorts of RTS. The biggest issue is the weblobby, hopefully they will make it user-friendly over time now that it is getting rapid feedback. If you can get past over the Weblobby into the game, your going to have a good time. But if you can't its not your fault either. Anyway have fun gaming!

And Remember if you can get past the lobby, you can have a good time, always ask for help in main lobby chats and there is a good chance somone could help you.
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