Grey Goo is a real-time strategy (RTS) game that combines classic strategy mechanics and a balanced combat system with an emphasis on large-scale decision-making.
User reviews:
Recent:
Mixed (70 reviews) - 68% of the 70 user reviews in the last 30 days are positive.
Overall:
Mixed (2,328 reviews) - 69% of the 2,328 user reviews for this game are positive.
Release Date: Jan 23, 2015

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Buy Grey Goo Definitive Edition

Includes 3 items: Grey Goo, Grey Goo - Emergence Campaign, Grey Goo - Soundtrack

SUMMER SALE! Offer ends July 4

 

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June 23

GET GREY GOO FOR $10.16 DURING THE STEAM SUMMER SALE!


The Steam Summer Sale is here! Buy the Grey Goo Definitive Edition for $10.16 and get the game, Emergence DLC and the complete soundtrack.

It’s the perfect time to join the battle, and a perfect chance to get your hands on some Grey Goo Swag! Head over to our Twitter account account and get involved!

For a full list of details on the Grey Goo Twitter contest please visit our forums

2 comments Read more

April 28

Grey Goo Archives - The Valiant Project



The Valiant Project was a multi-university research and development program to advance human/computer interactions. Blending disciplines from behavior-based robotics and early childhood development the project aimed to produce, high functioning machines capable of judgement in uncertainty, or System One thinking.

THE ORPHANAGES

As the project matured, the ‘students’ as they were called spent more and more time interacting with children comparable to their mental capacity. At both the University of Edinburgh and Yonsei University, the children were often visitors from nearby children's homes.

While the ‘students’ at Texas A&M interacted almost exclusively with Aggies, all the programs eventually earned the nickname of Orphanage.



THAT OTHERS MAY LIVE

The first machines produced from the program were placed in high-risk environments demanding quick decision-making.

A Valiant Commander, Singleton is a relic from Humanity’s warring past, escorting Lucy Tak's expedition to appease concerns back on Earth. When unanticipated threats emerge, Singleton proves to be Lucy’s most trusted advisor on the battlefield.

Singleton is one of the earliest graduates of the Valiant Program, a program dedicated to creating high-functioning machines capable of making quick judgment in uncertain situations. Instantiated in the late 21st Century, Singleton served as a soldier for two centuries before being decommissioned for a third. Singleton continues to compile his one line of code.

Including Singleton, the other Valiants served in four classes:
  • Paladins (marines/soldiers)
  • Cavaliers (pilots)
  • Dragonslayers (firefighters)
  • Corsairs (deep divers)
All were considered Valiants. Inscribed on their forearm is a single line of code:

“That others may live.”

Learn more about the Grey Goo universe at http://www.greygoo.com. Stay tuned over the next couple of weeks for more lore about the Valiant Project!

9 comments Read more

Reviews

“What I can say now is that Grey Goo is a superb, cheerfully inviting real-time strategy game. It’s one I can recommend to both fans of the genre and people who have felt shut-out from RTS gaming these past few years.”
PCGamesN

“Grey Goo understands why old-school RTS games were so much fun, and it’s a great expression of that classic design.”
PC Gamer

“Grey Goo is likely the best traditional RTS not made by Blizzard in the past five years.”
IGN

About This Game

FIGHT THE CHAOS. OR HARNESS ITS POWER.


Out of the ashes of war, a tentative truce emerges between the Humans, Beta and the Goo—but peace doesn’t last long. Ecosystem Nine finds itself thrust into turmoil once again with the arrival of a destructive, alien life form known as the Shroud.

Grey Goo is a real-time strategy (RTS) game that combines classic strategy mechanics and a balanced combat system with an emphasis on large-scale decision-making. It puts you at the center of a tactical struggle for survival—and ultimately, control of Ecosystem 9.

Take on the single-player campaign to command three factions: the Humans, masters of defensive architecture; the Beta, a proud, versatile alien race; and the Goo, an enigmatic, highly mobile life form. Or compete with any of the four multiplayer factions—including the disruptive, unpredictable Shroud.

Features


  • Fight—or play as—the Shroud, a brand-new, multiplayer faction.
  • Command new units: the Humans’ Valiant, the Beta’s Squall and the Goo’s Siphon.
  • Explore an additional story arc with “Grey Goo: Emergence,” and discover the Goo’s true intentions.
  • Take on the Shroud in Mission 16, “Herald of Silence."
  • Sharpen your battlefield tactics in the single-player campaign, or join the fray on Steam.
  • Join the fray on Steam and find opponents through skill-based matchmaking.
  • Change the rules of the battlefield with unit-altering tech upgrades.
  • Deliver devastating blows by constructing game-ending Epic units.
  • Take the battle offline via Local Area Network play.
  • Enhance your competitive edge with Replay Mode and Observer Mode.
  • Use the Map Editor to create your own battlefields and share them with the community via Steam Workshop.

System Requirements

    Minimum:
    • OS: 32-bit Windows 7
    • Processor: 3.5 GHz Intel Core i3 Dual Core or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1024 MB DirectX 11 capable video card (GeForce GTX 460 or AMD Radeon HD 5870)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    Recommended:
    • OS: 64-bit Windows 7
    • Processor: 3 GHz Intel Core i5 Quad Core or equivalent
    • Memory: 8 GB RAM
    • Graphics: 1024 MB Direct3D 11 capable video card (GeForce GTX 570 or AMD Radeon HD 7870)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (70 reviews)
Overall:
Mixed (2,328 reviews)
Recently Posted
Frankenstein
( 1.4 hrs on record )
Posted: June 28
Its Starcraft 2 without Koreans, wait, ♥♥♥♥ nevermind.
Helpful? Yes No Funny
Dire
( 11.7 hrs on record )
Posted: June 27
Do you like classic RTS like Command & Conquer? Then you will most likely also like Grey Goo.

Grey Goo is a pretty standard base building RTS, and I don't mean that in a derogatory sense.

You have three factions to choose from:
- The "Humans" construct their base outwards from a core. They can only expand their buildings by building conductors which transfer the energy. Buildings separated from such a conductor cease functioning, so expanding across the map is extremely difficult for the Humans...also you can't build conductors over elevation, which further limits your expansion plans. You can, however, rearrange your base via teleporter. Costs a small amount of resources and time.

Units wise the Humans field drones in all variety. They have small attack craft, bigger tanks, even bigger beam or rail gun tanks (upgraded), artillery and pretty good air units, which can be more easily built up than with the Beta faction. Getting started with the Humans is easy pie.

- The "Beta" are a humanoid alien race, which look kinda funny, to be honest. They build their base by placing "hubs" in various sizes, which can support a number of buildings. Expanding with the Beta is easy, you just need to have vision of an area and you can place your hub and expand. They can also place turrets pretty much everywhere. However, these must be manned by units to actually do something.

Units are more or less similar to the Humans. They're different of course, but they serve the same functions mostly. They also field artillery and air units. Funnily enough, the aliens in this game are NOT the most evolved life form, heh.

- The "Goo" are a symbiotic mass of nano machines, endlessly replecating. The Goo do not build bases or defenses. The Goo just use their "Motherships" to claim resources, construct units and kill enemies. Expanding with the Goo is at once easy, since you can do so whenever you wish, but also comes with a risk, since you are actually risking your "base" while expanding.

The Goo also field kind of similar units, but do have a few diversifying stuff like non-attacking taunt units, aoe healers and not a SINGLE air unit, which makes scouting the map a bit more difficult.

The game only has 1 resource, the catalyst, which pays for everything. Just like in C&C for example you do not spend your cash at once, but by resources/second. And just like with C&C you have harvesters collecting these resources and delivering them to your base in chunks. They do need a base station, though (think RA 3). And that's really it.

The campaign takes you through 15 missions (5 for each faction), 1 bonus mission (Goo) as part of a free update and a 3 mission mini campaign with one of the main characters of the story. The Story...well, it's not terrible, but it's not standing out, either. You won't find too much enjoyment here, I guess. The motivations are sketchy, the cutscenes are very well done, but lack impact. Character animation, however, is superb. Unfortunately, most missions revolve around killing x or y . The bonus objectives could make things more interesting, if they had a bigger impact on the overall campaign (think SC 2, where you have to complete these objectives in order to gather the maximum amount of research credits, etc.).

This is not SC 2, this is not C&C. It's its own game. It's good. It could be better. But it's worth giving it a shot.

Graphics and sound are pretty good. Sound track is subject to personal taste, but I liked it. Voice is also good. Animation is ok. Performance seemed to suffer a bit from large amounts of units, but nothing severe.

All in all, perhaps a 7-/10.
Helpful? Yes No Funny
The420Ant
( 118.3 hrs on record )
Posted: June 27
Awesome campaign / story
Unique factions
Very pretty units, environments and cinematics
Map editor + Alot of community made content


Alot of love put into it, i'm surprised by the mixed reviews.
GG
Helpful? Yes No Funny
Kernowace
( 18.7 hrs on record )
Posted: June 26
This is the gap filler for me between starcraft and red alert. It passes the time nicely. I enjoyed it for what it was and if I knew someone with it I would play multi.
Helpful? Yes No Funny
Uncle
( 2.4 hrs on record )
Posted: June 25
Grey Goo is okay if you want to pass some time. Other than that I'd recommend buying something else.

I've played until the 4th campaign mission but feel absolutely no pull towards playing this further - I really love RTS and play anything I get my hands on but there's just nothing too look forward to.

Grey Goo has good production values, cut scenes and concept but the gameplay and interface just aren't there. It feels repetitive and the performance is quite unstable.
Helpful? Yes No Funny
Warlander
( 11.5 hrs on record )
Posted: June 25
Grey Goo... This game is basically Earth 2160 simplified clone - in some cases it is better:
+ waaay less micromanagement, especially when playing as Morphidians Goo
+ pathfinding problems - while sometimes noticeable - are not as annoying as in Earth
+ easier to learn and master
In other aspects, it is worse:
- 200 pop unit cap where most units take between 2 and 4 cap... Seriously?
- Most mechanics are very basic and underdeveloped
- differences between factions are much smaller than in Earth, especially when it comes to units
I would recommend it for more casual players who are looking for easy to learn, fast-paced RTS gameplay, but for everyone else... Not that much.
Helpful? Yes No Funny
alan.bates123
( 19.6 hrs on record )
Posted: June 25
yeh its ok if on sale
Helpful? Yes No Funny
GameRageReviews
( 29.4 hrs on record )
Posted: June 24
This game is set in a unique universe in the distant future with distinctly different races, not just factions. (spoiler alert) The Beta resembling a mashup between humans (humanoid) and a T-rex with the vestigial arms. The Goo, a sentient AI / nanite swarm capable of forming various entities resembling lower life forms but yielding destructive combat abilities, and of course the Shroud which you can discover on your own.

As you play through each race's campaign you unravel part of the mystery of the Shroud. The complex gameplay, balanced units, and extremely high quality cinematics and voice acting make for a spectacular experience. The gameplay is above par. There are only a couple of units which aren't -quite- balanced and still need a tad of fine tuning, but nonetheless enjoyable.

The game has robust visuals, cinematics, dialogue, and back story. The campaign takes on a unique premise (not spoiling this part) and involves some tense realism that will draw you in.

Each race has its challenges to overcome, and its strengths which will help propel you toward victory. This game isn't easy. I won't say easy, it has its challenges. The learning curve is not hard to master though.

For those who have enjoyed games like Command & Conquer (any of them but especially 3), Red Alert 2/3, and even StarCraft, you will love this game. A unique universe with familiar gameplay style, unique tactics but familiar unit interactions. This game will rekindle your love for RTS.

You can fight in a skirmish, play the campaign, or go online against other players. I highly recommend playing through the campaign before trying multiplayer. There are some higher skilled players that will utterly decimate you in short order.

I would recommend this game for anyone who can handle a keyboard and mouse, age 8 - 80, there's something for everyone; everyone who loves RTS that is.
Helpful? Yes No Funny
texdade
( 13.7 hrs on record )
Posted: June 24
*Got in a humble bundle*

Grey Goo is a good game, but simply not THAT good for its price tag.
If you want to play mainly the campaign mode go for it when it's on sale, but if you want to play it for its multiplayer then skip, online in this game its pretty much dead.

So the game isn't bad at all: it has a good graphic, really nice cinematics, cool and different races... its main flaw is the high price.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
12 of 14 people (86%) found this review helpful
1 person found this review funny
Recommended
10.4 hrs on record
Posted: June 14
Perhaps one of the best games for easing people into the RTS genre due to its hotkey system. And hopefully with it being $4 on humble bundle at the moment, hopefully the influx of new players will breathe life back into the dying multiplayer that is earning it so many negative reviews.

Still don't know why they added a fourth race though.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
11.7 hrs on record
Posted: June 15
While not the best RTS, I would reccomend this game just for some of the new mechanics it brings to the table. The factions have great diversity and the video clips before and after each mission help move the story along well.
Was this review helpful? Yes No Funny
11 of 16 people (69%) found this review helpful
Recommended
62.1 hrs on record
Posted: May 31
I for one do not understand all of these bad reviews people. This is a GREAT GAME! The interaction with the environment is AMAZING! If you are in a forest no one can see you unless they are two. This is a great way to make a good and well based strategy. This is that same with the moutains no one can see what is on top of the moutains unless they have a plane above to show them what to shot at. These are just two things that are GREAT about this game. There is so much more and is a AMAZING and EXCELLENT RTS and strategy game! Worth the money!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
18.2 hrs on record
Posted: June 22
I wish the campaign were longer. I'm not a great RTS player by any means, but the campaign was very very fun, and I was disappointed when it ended after only some 20 hours of play.

Overall, though, it's fun. I don't like multiplayer that much in RTS games so I can't speak to that.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
24.3 hrs on record
Posted: June 21
Decent RTS but it doesn't really add anything new. I made it through the first 3 campaign missions and wanted to quit because of how boring it was but it really picked up after that so I'm glad I kept playing. Overall the story is good, the factions are different enough to be interesting, and the cutscenes add a lot of atmosphere. Gameplay is solid but overall the game is nothing to write home about.

I'd definitely recommend getting it on a sale and playing through the singleplayer campaign. I'd also be a lot more interested in the sequel they're setting up if they made the campaign a lot longer and really expanded on the story, unit rosters, etc.
Was this review helpful? Yes No Funny
9 of 15 people (60%) found this review helpful
Recommended
15.4 hrs on record
Posted: June 3
The game is very fun to play. I don't get all the negative reviews, just because there are a few flaws, doesn't mean the game isn't good.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
11.7 hrs on record
Posted: June 27
Do you like classic RTS like Command & Conquer? Then you will most likely also like Grey Goo.

Grey Goo is a pretty standard base building RTS, and I don't mean that in a derogatory sense.

You have three factions to choose from:
- The "Humans" construct their base outwards from a core. They can only expand their buildings by building conductors which transfer the energy. Buildings separated from such a conductor cease functioning, so expanding across the map is extremely difficult for the Humans...also you can't build conductors over elevation, which further limits your expansion plans. You can, however, rearrange your base via teleporter. Costs a small amount of resources and time.

Units wise the Humans field drones in all variety. They have small attack craft, bigger tanks, even bigger beam or rail gun tanks (upgraded), artillery and pretty good air units, which can be more easily built up than with the Beta faction. Getting started with the Humans is easy pie.

- The "Beta" are a humanoid alien race, which look kinda funny, to be honest. They build their base by placing "hubs" in various sizes, which can support a number of buildings. Expanding with the Beta is easy, you just need to have vision of an area and you can place your hub and expand. They can also place turrets pretty much everywhere. However, these must be manned by units to actually do something.

Units are more or less similar to the Humans. They're different of course, but they serve the same functions mostly. They also field artillery and air units. Funnily enough, the aliens in this game are NOT the most evolved life form, heh.

- The "Goo" are a symbiotic mass of nano machines, endlessly replecating. The Goo do not build bases or defenses. The Goo just use their "Motherships" to claim resources, construct units and kill enemies. Expanding with the Goo is at once easy, since you can do so whenever you wish, but also comes with a risk, since you are actually risking your "base" while expanding.

The Goo also field kind of similar units, but do have a few diversifying stuff like non-attacking taunt units, aoe healers and not a SINGLE air unit, which makes scouting the map a bit more difficult.

The game only has 1 resource, the catalyst, which pays for everything. Just like in C&C for example you do not spend your cash at once, but by resources/second. And just like with C&C you have harvesters collecting these resources and delivering them to your base in chunks. They do need a base station, though (think RA 3). And that's really it.

The campaign takes you through 15 missions (5 for each faction), 1 bonus mission (Goo) as part of a free update and a 3 mission mini campaign with one of the main characters of the story. The Story...well, it's not terrible, but it's not standing out, either. You won't find too much enjoyment here, I guess. The motivations are sketchy, the cutscenes are very well done, but lack impact. Character animation, however, is superb. Unfortunately, most missions revolve around killing x or y . The bonus objectives could make things more interesting, if they had a bigger impact on the overall campaign (think SC 2, where you have to complete these objectives in order to gather the maximum amount of research credits, etc.).

This is not SC 2, this is not C&C. It's its own game. It's good. It could be better. But it's worth giving it a shot.

Graphics and sound are pretty good. Sound track is subject to personal taste, but I liked it. Voice is also good. Animation is ok. Performance seemed to suffer a bit from large amounts of units, but nothing severe.

All in all, perhaps a 7-/10.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
9.8 hrs on record
Posted: June 18
Grey Goo is pretty good i picked it up from humble bundle for 4 dollars i think it was well worth the price the single player is going well just about beat the human faction story line if you see it on sale it's a good buy if you like RTS
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: June 25
Grey Goo is okay if you want to pass some time. Other than that I'd recommend buying something else.

I've played until the 4th campaign mission but feel absolutely no pull towards playing this further - I really love RTS and play anything I get my hands on but there's just nothing too look forward to.

Grey Goo has good production values, cut scenes and concept but the gameplay and interface just aren't there. It feels repetitive and the performance is quite unstable.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Not Recommended
11.5 hrs on record
Posted: June 25
Grey Goo... This game is basically Earth 2160 simplified clone - in some cases it is better:
+ waaay less micromanagement, especially when playing as Morphidians Goo
+ pathfinding problems - while sometimes noticeable - are not as annoying as in Earth
+ easier to learn and master
In other aspects, it is worse:
- 200 pop unit cap where most units take between 2 and 4 cap... Seriously?
- Most mechanics are very basic and underdeveloped
- differences between factions are much smaller than in Earth, especially when it comes to units
I would recommend it for more casual players who are looking for easy to learn, fast-paced RTS gameplay, but for everyone else... Not that much.
Was this review helpful? Yes No Funny