Clandestine is a 2-player or singleplayer stealth/hacking game set in 1996. Asymmetrical co-op allows one player to take the role of the spy while a friend provides overwatch and assistance as the hacker, and unravel a post-Cold War espionage conspiracy.
User reviews:
Recent:
Mostly Positive (11 reviews) - 72% of the 11 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (152 reviews) - 77% of the 152 user reviews for this game are positive.
Release Date: Nov 5, 2015

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Recent updates View all (14)

February 11

Clandestine Update 1.0.6!

Greetings field teams!

Our latest update is now live. We are very pleased to announce that Clandestine now features Steam Cloud support. We have also unlocked/added 30 new Achievements! The new achievements are role based. There are 15 new Spy related and 15 new Hacker related acheivements for you to unlock. We also fixed a number of bugs and issues, read below for full details.


Change List

Steam cloud support - Players may now save their game to the steam cloud meaning they are able to access their saved files from multiple computers.

Added 15 hacker specific achievements

  • Anonymous - Complete every mission without getting caught by the
  • admins and without using any viruses or DDOS attacks
  • Acid Burn - Crack 100 nodes
  • The Plague - Install 50 viruses
  • Perfect Dark - Cancel 10 alarms
  • Fly On The Wall - Tag 50 enemies
  • Watch Dog - Neutralise 20 enemies with transformers or steam pipes
  • 4chan - Use DDOSFlood 20 times
  • Dodge This - Evade the admins 100 times when they're actively tracing you
  • I Need Guns... - Spawn 20 dead drops for the spy
  • Garbage Collector - Remove 15 bodies
  • Operation Dinner Out - Bribe 10 enemies
  • 1984 - Spend a combined one hour viewing surveillance camera feeds
  • Uplink - Have 5 VPN tunnels going at once
  • Sneakers - Complete all social engineering sequences
  • Ladies First - Disable 20 lasers for the spy

Added 15 spy specific achievements
  • IMF - Complete every storyline mission within the allotted time limit (in the
  • description located in the mission selection screen)
  • Adinatha - Complete every storyline mission without killing anyone
  • Ghost - Complete any mission without getting spotted
  • Ethereal - Complete every storyline mission without getting spotted
  • We'll Do It Live - Complete any mission without ever carrying a gun
  • MacGyver - Complete every storyline mission without ever carrying a gun
  • One True Keeper - Collect all intel in any mission
  • Executive Outcomes - Kill at least 100 enemies throughout the game
  • The Cleaner - Kill at least 50 enemies with headshots
  • Haywire - Take out 50 enemies with melee takedowns
  • Lord Protector - Knock out 25 enemies with ring airfoil rounds
  • Keymaster - Successfully pick 10 locks
  • Morrígan - Stun 5 enemies at the same time with the Banshee
  • First Echelon - Use five different gadgets in one mission
  • Safety First - Shoot an enemy with a chambered round that's different than your loaded magazine


Bug Fixes
  • Fixed cleaner button not being disabled when transitioning from hacker into spy view and then back to hacker
  • Fixed issue with the readable object keeping the prompt stuck in screen
  • Fixed bug where installing rootkit at Wen's laptop while the radio message was still playing would keep the "connect to we zhi's laptop" objective stuck
  • Fixed opened door in kbehq that was closing towards the wall instead of the frame
  • Fixed issue where the tutorial pop up for disabling the static secuirty camera got stuck on screen
  • Fixed issue where in cleaner mode, using the cleaning local asset on a dead body would reduce the amount of dead ai from the objective counter
  • Fixed issue where the transformers and steam pipes selection square in the tactical map had the wrong size
  • Fixed issue where the email client close button wasn't doing anything
  • Fixed issue in London where the drawer wouldn't be highlighted once the player got the prompt to interact with it
  • Fixed issue where picking up ammo from a deaddrop would not refill the secondary holstered weapon
  • Fixed issue where the player couldn't refill their magazines if Katya didn't have a gun
  • Fixed replication issue in Paris mission where the Semtex would be visible for the Hacker while it is disabled for the Spy
Known Issues

As the Spy: Opening the chat the second time in a mission, the cursor disappears. While the chat is still open (and cursor has disappeared) if you then click with the mouse "/Message" appears briefly. As the Hacker: the text cursor still disappears, but will reappear if you click anywhere with the mouse.

5 comments Read more

Reviews

“Grab a friend, jump on to a third-party voice chat program, and go play Clandestine. I have no doubt you'll come away with a memorable gaming experience.”
8/10 – Destructoid

“Clandestine is a great cooperative game and a good single player game. Try it if you are in search of an original take on the stealth genre.”
8.7/10 – Multiplayer

“Clandestine is one of the best coop experiences we've played so far. We've loved working together with a friend, both as a hacker and as a spy.”
8.3/10 – Vandal

About This Game

Summary


Clandestine is a 2-player or singleplayer stealth/hacking game set in 1996. Asymmetrical co-op allows one player to take the role of the spy while a friend provides overwatch and assistance as the hacker, and unravel a post-Cold War espionage conspiracy.

The year is 1996, five years after the dissolution of the Soviet Union. A string of accidents and murders gone mostly unnoticed by the public eye have put the world of international espionage on high alert - veteran Cold War operatives from both sides of the former Iron Curtain are being assassinated around the globe. High-ranking officials of the CIA and the FSB secretly establish a joint task force to investigate the leaks. Codenamed The Kingbridge Executive, the group is funded with whatever money could be skimmed off of official projects and staffed by whoever could be spared from official operations. As field operative Katya Kozlova or hacker Martin Symborski, you will be deployed on dangerous missions across Europe and North America, chasing the source of the leaks.

Key Features


  • Single Player & Asymmetrical co-op: Play as the spy while a friend guides you through the missions or take on the role of the hacker to crack infrastructure and defeat security systems.
  • A return to hard-core stealth games where the enemies are lethal and combat is unforgiving.
  • A deep hacking system built around core stealth game mechanics, rife with options to manipulate the game world and mess with your enemies.
  • Use social engineering in cooperative dialogue sequences to bypass security checkpoints and gain entry to restricted areas.
  • Your actions won't go unnoticed - the story will respond to how much evidence you leave in each mission and how many dead bodies you leave in your wake.

Playing as the Spy


The role of the Spy will be familiar to fans of stealth/action games. As the Spy, you will experience Clandestine as a 3rd person game, controlling the movements and actions of Katya in the game world. Katya is the boots on the ground, armed with weapons and gadgets that you can use to stay alive and evade your opponents. Katya is also well trained in hand-to-hand combat, and can use lethal or non-lethal stealth takedowns to take down enemies, leaving behind as little evidence as possible. During the mission, it also falls to the Spy to search for dossiers and intel to unlock new equipment and software for subsequent missions.

Playing as the Hacker


Martin operates in an entirely different way than the spy, which is reflected in the hacker player's interface and game mechanics. As the Hacker, players have access to four game windows and a toolbar. These game windows are: the Camera Feed, the Console, the Network View, and the Tactical Map.

Camera Feed



The Camera Feed allows the hacker to observe the game world and scout ahead for the Spy. By default, the Camera Feed displays the Operative Camera (a hidden camera worn by Katya), but you can also jump into surveillance cameras on the Tactical Map (see below) to look through them and scout the levels for enemies and other threats. The Camera Feed also displays the status of the Spy's health.

Console



The Console always displays game Objectives at the top of the window and prints important information in the Message Log such as cracked keypad codes. You can also use it to communicate with the Spy via the in-game text chat.

Network View



The Network View window is where Hackers can access the computer network(s) which run all of the electronic infrastructure in the mission area. This includes door keypads, PCs, Servers, Firewalls, and Hazards (steam pipes and electrical boxes which can be triggered to cause "accidents"). Hackers must be mindful of the Network Admin, an enemy AI which searches for changes in the Network and tries to correct them. Not only will the Admin kick a hacker from the Network if caught, the Admin will also reset firewalls and pass-codes. Hackers can unlock Viruses and DDOS attacks to keep the Admin busy when trying to escape or complete an objective.

Tactical Map



The Tactical Map is the window Hackers use to provide direct support to their Spy partners. This includes gaining access to cameras for scouting and observation, tagging enemies so the spy can track their location without maintaining line-of-sight, and use Local Assets to drop ammo or health, "clean up" bodies, cancel alarms before they sound, and even bribe enemies.

System Requirements

    Minimum:
    • OS: Windows Vista 64-bit, Windows 7 64-bit, Windows 8 64-bit
    • Processor: Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 280 GTX or higher, ATI Radeon HD 4870 or higher, 1 GB VideoRAM
    • DirectX: Version 9.0c
    Recommended:
    • OS: Windows 7 64-bit, Windows 8 64-bit, Windows 10 64-bit
    • Processor: Intel Core i7-3770 or higher, AMD FX-8350 or higher
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce GTX 660 or higher, ATI Radeon HD 7950 or higher, 2 GB VideoRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (11 reviews)
Overall:
Mostly Positive (152 reviews)
Recently Posted
ratonhnnketon
( 26.0 hrs on record )
Posted: June 24
This game looks like ♥♥♥♥, but when I saw nerd^3's gameplay it looked like a golden turd to me.

I had dreams of spying it up and decided to fulfill them by buying this game for both me and my lil bro at the low, low price of 40 dollars minus one cent per copy.

I then settled for hacker because my brother sucked at the hacking role, and lived the dream.

I still had fun because it feels like playing baseball. Most spy games only let you experience impossible fantasies of super spies, but that isn't immersive enough to me because no-one can cover all bases and still pitch. I like the experience of a supportive role that is also supported, I like the joy I get from being appreciated and appreciating what is done for me. This is the only spy game I know of that is like this which is why I think it at least needs some attention so others can try to make shinier turds than this.
Helpful? Yes No Funny
Red the Umbreon
( 4.5 hrs on record )
Posted: June 22
Hey its controls are a bit clunky But atleast the co-op works #betterthanslplintercellBlacklist
Helpful? Yes No Funny
Yoj
( 10.0 hrs on record )
Posted: June 20
This game has lots of setbacks. So how can I recommend it, considering that? Two words: asymmetric co-op — this single factor is so important that it changes the perception of this game and its overall experience. There are pretty much no other games on PC with asymmetric co-op of this kind. This feature makes Clandestine a unique experience which has to be appreciated despite its flaws.

Let's get clear with the setbacks first:

1. Poor optimization (average 40 FPS on a decent rig).
2. Visuals and overall production values will remind you of mid 2000s (except for music, which is spot on).
3. Story and characters are nothing to blow your wad over.

So how can a single feature outweigh all of the above?

Just get a friend for co-op and now all of a sudden you're no longer playing a generic indie stealth-action game with dated visuals, but engaging in deep & realistic spy missions all over the world. Go in as a spy and do whatever it takes to get the job done, or put yourself in the shoes of the all-seeing internet wizard and help your spy friend in any way you can. There are plenty of approaches to the missions at hand, both from the perspective of the spy and hacker: you can be totally stealth, without leaving any traces in either physical or digital form, or go in guns blazing / server DDOS'ing, wiping out any resistance in your way. But playstyle isn't the only thing that's left at your discretion, with it also expanding to side objectives, in-mission decisions, choosing routes, equipment and the like.

What's usually just a generic gaming convention, e.g. hacking electronic door locks and disabling security cameras, now becomes a real game mechanic, with those jobs being reserved for your co-op hacker partner. Need to know the location of those security guards? Ask your partner to tag them for you. Want to make an extreme, highly dangerous stealth run between the routes of security guards? Have your hacker partner carefully guide you, tracking both your and their movement. Seriously, open a voice chat via Steam, Teamspeak, Skype, Hangouts or any similar app and the game becomes an experience like no other.

It also isn't a walk in the park if you're playing as a hacker — you'll need to be really good at multi-tasking, providing spot-on help for your spy partner, digesting and extracting useful information from data you obtained, spotting enemies through cameras and disabling them with the right timing and playing hide-and-seek with the network administrator. Sometimes, all at the same time. You won't be bored.

Usually in spy games mission control is reserved only for supplying player some info. And in hacker games, usually you can do everything remotely, leaping from host to host. In Clandestine, you're nothing without your partner, there are some thing that only your partner can do, and this goes for both hacker and spy characters. Hacker won't be able to reach non-connected machines or designated networks without a help from a spy. Spy is a blind puppy without a hacker.

This game develops great sense of trust between players, resulting in jolly co-operation.
Clandestine is a great example of a flawed masterpiece or a diamond in the rough, that almost nobody gave a chance to, with SteamSpy estimating sales at just 9K copies sold. Sure, it's hard to see what's so good about this game just by its description and some screenshots, but that's just more reason for you to try it yourself — just remember to get a friend along for the ride.

P.S. For more awesome hidden gems, follow the CRIMINALLY Low Sales steam curator.
Helpful? Yes No Funny
OneStep
( 5.3 hrs on record )
Posted: June 19
Bad performance even on a gtx980ti + i7 6700k.
Under average animation quality that results in a lot of laughter especially when playing with friends.
Terrible mouse input,
Average story.
Good gameplay - mixture of Stealth, Action and Puzzeling elements.
I don't care about graphics but they are ♥♥♥♥ anyway.
Coop works fine no need for third party programs - recommended by the way.
AI isn't that bad.
Very, very... short campaign (about 5h, way shorter if you rush it and are actually good) and no replay value apart if you want to change roles up for a second playthrough.

All in all a average game, but from a technical standpoint it's a mess.
Helpful? Yes No Funny
Nathanx42
( 14.5 hrs on record )
Posted: June 16
Don't let the pricetag fool you, this game's really good. My friend and I bought/played it and I'm safe to say that even with the bugs we had a grand time.

if you want someone to play with just add me, I don't mind.
Helpful? Yes No Funny
elaintahra
( 4.8 hrs on record )
Posted: June 16
It has some fun to be had, the concept is FUN.. for 3 hours

However development seems to have stopped, and it does need development. Avoid this unless -75% sale

- Too expensive for what it looks like and plays out. Correct price could be 5€
- Too repetitive!
- Very buggy, walls and objects can't hold npcs or player very well
Helpful? Yes No Funny
dad
( 1.3 hrs on record )
Posted: June 11
I kind of expected a game that looks like it belongs on a PS2 to run at a higher framerate then 5fps.

I wouldn't reccomend buying it unless you have a really beefed up computer, otherwise it's just a waste of money.
Helpful? Yes No Funny
Smegma Souffle
( 10.8 hrs on record )
Posted: June 3
This game has its flaws, and it's not going to appeal to everyone - or even most people, probably. It has a certain PS1-era charm to it that may resonate more with "older" folks that don't necessarily care if every single texture isn't 4K and animations are bemusingly clunky. When it comes to content, the actual experience, there's a lot here to love. The asymmetrical approach to coop works very well, as long as the hacker player doesn't need to be engaged in high-adrenaline activity every second - there are periods of time where the hacker will be doing little other than observing their partner, and that's ok. So far, I've been playing the field agent while my friend plays the hacker, and I tend to be slow and patient, preferring maximum stealth and to avoid contact whenever possible. This very much feels like the way the game is intended to be played; getting spotted is almost always a quick death.

My biggest and really only complaint is the seemingly inconsistent checkpoint system. There have been a handful of occasions where I've spent 30+ real-world minutes completing several objectives, only to be spotted by a guard, restart, and find myself having to redo all of it. But then, on my second or third attempt, a checkpoint will trigger where one never did before. It's little more than a mild frustration if you're patient, in which case it doesn't happen very often, but it is something that needs to be addressed.

The tutorial is also a little bit lacking, as there are certain features that aren't explained very well and need to be figured out by accident or through trial and error, but once you know what you're doing, everything actually works and works well.

Overall, highly recommended. Certainly worth a purchase if it's on sale, and even at full price - $25 is more than fair for what you get.
Helpful? Yes No Funny
Azord
( 10.6 hrs on record )
Posted: May 22
If you're thinking about buying this game, there's a few things you should know

First, I personally think its a great game to play with friends. It allows you t laugh at the frustrating bits, and moan together when your STUPID HACKER FRIEND doesn't get the camera in the next room.

Second, the things you do have meeting. I accidently killed two people in the first mission, and the characters are still sometimes harping about it three missions later. You'll find mentions of your exploits in later levels from newspapers and the like, if you look. It will even affect later levels.

My final verdict is that this is definitely a game that is worth the amount you pay for. HOWEVER, it has its flaws. The control scheme for the spy is a little awkward. The way guns aim pushes you away from runing and gunning as an option. There are no neat high tech gadgets or gimics in this game. You have a mediocre pistol, a few diatractions, and a vareity of grenades. You hack networks by plugging modems into them. I like to think that all these glitches and bad mechanics is because they are trying to emulate a game from the 90s. The hacker will not have anything to do between missions, as you can't interact with the side missions like the spy.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
19 of 19 people (100%) found this review helpful
Recommended
10.0 hrs on record
Posted: June 20
This game has lots of setbacks. So how can I recommend it, considering that? Two words: asymmetric co-op — this single factor is so important that it changes the perception of this game and its overall experience. There are pretty much no other games on PC with asymmetric co-op of this kind. This feature makes Clandestine a unique experience which has to be appreciated despite its flaws.

Let's get clear with the setbacks first:

1. Poor optimization (average 40 FPS on a decent rig).
2. Visuals and overall production values will remind you of mid 2000s (except for music, which is spot on).
3. Story and characters are nothing to blow your wad over.

So how can a single feature outweigh all of the above?

Just get a friend for co-op and now all of a sudden you're no longer playing a generic indie stealth-action game with dated visuals, but engaging in deep & realistic spy missions all over the world. Go in as a spy and do whatever it takes to get the job done, or put yourself in the shoes of the all-seeing internet wizard and help your spy friend in any way you can. There are plenty of approaches to the missions at hand, both from the perspective of the spy and hacker: you can be totally stealth, without leaving any traces in either physical or digital form, or go in guns blazing / server DDOS'ing, wiping out any resistance in your way. But playstyle isn't the only thing that's left at your discretion, with it also expanding to side objectives, in-mission decisions, choosing routes, equipment and the like.

What's usually just a generic gaming convention, e.g. hacking electronic door locks and disabling security cameras, now becomes a real game mechanic, with those jobs being reserved for your co-op hacker partner. Need to know the location of those security guards? Ask your partner to tag them for you. Want to make an extreme, highly dangerous stealth run between the routes of security guards? Have your hacker partner carefully guide you, tracking both your and their movement. Seriously, open a voice chat via Steam, Teamspeak, Skype, Hangouts or any similar app and the game becomes an experience like no other.

It also isn't a walk in the park if you're playing as a hacker — you'll need to be really good at multi-tasking, providing spot-on help for your spy partner, digesting and extracting useful information from data you obtained, spotting enemies through cameras and disabling them with the right timing and playing hide-and-seek with the network administrator. Sometimes, all at the same time. You won't be bored.

Usually in spy games mission control is reserved only for supplying player some info. And in hacker games, usually you can do everything remotely, leaping from host to host. In Clandestine, you're nothing without your partner, there are some thing that only your partner can do, and this goes for both hacker and spy characters. Hacker won't be able to reach non-connected machines or designated networks without a help from a spy. Spy is a blind puppy without a hacker.

This game develops great sense of trust between players, resulting in jolly co-operation.
Clandestine is a great example of a flawed masterpiece or a diamond in the rough, that almost nobody gave a chance to, with SteamSpy estimating sales at just 9K copies sold. Sure, it's hard to see what's so good about this game just by its description and some screenshots, but that's just more reason for you to try it yourself — just remember to get a friend along for the ride.

P.S. For more awesome hidden gems, follow the CRIMINALLY Low Sales steam curator.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
10.8 hrs on record
Posted: June 3
This game has its flaws, and it's not going to appeal to everyone - or even most people, probably. It has a certain PS1-era charm to it that may resonate more with "older" folks that don't necessarily care if every single texture isn't 4K and animations are bemusingly clunky. When it comes to content, the actual experience, there's a lot here to love. The asymmetrical approach to coop works very well, as long as the hacker player doesn't need to be engaged in high-adrenaline activity every second - there are periods of time where the hacker will be doing little other than observing their partner, and that's ok. So far, I've been playing the field agent while my friend plays the hacker, and I tend to be slow and patient, preferring maximum stealth and to avoid contact whenever possible. This very much feels like the way the game is intended to be played; getting spotted is almost always a quick death.

My biggest and really only complaint is the seemingly inconsistent checkpoint system. There have been a handful of occasions where I've spent 30+ real-world minutes completing several objectives, only to be spotted by a guard, restart, and find myself having to redo all of it. But then, on my second or third attempt, a checkpoint will trigger where one never did before. It's little more than a mild frustration if you're patient, in which case it doesn't happen very often, but it is something that needs to be addressed.

The tutorial is also a little bit lacking, as there are certain features that aren't explained very well and need to be figured out by accident or through trial and error, but once you know what you're doing, everything actually works and works well.

Overall, highly recommended. Certainly worth a purchase if it's on sale, and even at full price - $25 is more than fair for what you get.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Not Recommended
4.8 hrs on record
Posted: June 16
It has some fun to be had, the concept is FUN.. for 3 hours

However development seems to have stopped, and it does need development. Avoid this unless -75% sale

- Too expensive for what it looks like and plays out. Correct price could be 5€
- Too repetitive!
- Very buggy, walls and objects can't hold npcs or player very well
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
26.0 hrs on record
Posted: June 24
This game looks like ♥♥♥♥, but when I saw nerd^3's gameplay it looked like a golden turd to me.

I had dreams of spying it up and decided to fulfill them by buying this game for both me and my lil bro at the low, low price of 40 dollars minus one cent per copy.

I then settled for hacker because my brother sucked at the hacking role, and lived the dream.

I still had fun because it feels like playing baseball. Most spy games only let you experience impossible fantasies of super spies, but that isn't immersive enough to me because no-one can cover all bases and still pitch. I like the experience of a supportive role that is also supported, I like the joy I get from being appreciated and appreciating what is done for me. This is the only spy game I know of that is like this which is why I think it at least needs some attention so others can try to make shinier turds than this.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: June 11
I kind of expected a game that looks like it belongs on a PS2 to run at a higher framerate then 5fps.

I wouldn't reccomend buying it unless you have a really beefed up computer, otherwise it's just a waste of money.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
137 of 177 people (77%) found this review helpful
124 people found this review funny
Recommended
4.7 hrs on record
Early Access Review
Posted: November 15, 2014
Kadeshot: Hack this alarm please, I need a code.

Me: Are you sure? I don't think I can...

Kadeshot: Just do it.

Me: OK, hacking now.

>alarm goes off, guards swarm around Kadeshot<

Kadeshot: >sigh<

Me: >checks vital signs, all red.<

Kadeshot: Le...

Me: Wait let me do this one thing, >clears throat< SNAKE! SNAKE! SNAAAAAAAKKKKKEEEE!!!!

Good game with a lot of potential with great developers who seem to answer as many forum posts as possible.
Was this review helpful? Yes No Funny
65 of 72 people (90%) found this review helpful
4 people found this review funny
Recommended
7.4 hrs on record
Posted: November 8, 2015
This is the BEST stealth action game I have played in a while. The asymetrical co-op is phenomenal. Having two distinct agents which are separate, but inextricably codependant upon each other, is just brilliant. Each must rely on the other's unique skill set to proceed through the mission.

Imagine if Deus Ex had a love affair with Uplink.

Playing as the operative, you enter each mission with naught but a pistol and a fist full of tech gadgets. Like a newborn babe with a PPK, you crawl blindly through the missions, guided only by your senses and the information provided to you by your hacker co-op partner as you carry out objectives and respond on the fly to changes in the AO.

Playing as the hacker, you must intrude into a series of networks, spoof systems, control surviellance, decrypt information and feed intel to your operative. You watch the map, keep eyes on the guards patrols, prevent cameras from seeing your operative, find codes to allow them to open doors, sift through information to find the dirt that allows the operative to pressure people during interrogations, and send in the cleaners when your operative starts droping bodies.

The synergistic nature of the gameplay just blows my mind.

I have had more fun and entertainment, more epic moments, more feelings of being a super spy than I have ever experienced playing any Sam Fisher, Jason Bourne, or Ethan Hunt games. The attention to detail is great, and the pacing is just right. The NPCs respond to how you approach missions, if you are loud and murder everyone, they notice and will make comments about it. If you are a super ninja, they praise you for your ninja skills. The point is, you have options, and only one mission so far has a fail state for botching stealth and going loud.

Sure, it has some blemishes. The animations are sometimes wonky, Katya crouch-walks like she has a pistol holster in her keister, and you can occasionally use the melee prompt to teleport enemies to you from around corners, through walls, and even through the ceiling. The voice acting feels forced at times, but after a while it gets better. The lip syncing animations are hilariously bad.

HOWEVER, I can look past ALL of those minor things. Why? Because the gameplay is so damn good.

Bottom Line: If you enjoy stealth action games, espionage storylines, and you have a dedicated co-op partner, this game is AMAZING. To me, it has been a better, more engaging game than those twice or three times the price. I can't wait to play more of it. Sadly, my hacker had to sleep, and I am blind without him. AND I LOVE IT.
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48 of 52 people (92%) found this review helpful
Recommended
10.1 hrs on record
Posted: November 8, 2015
Clandestine is a unique experience with good writing and a somewhat poor graphics and performance attached to it.

Let's just get right to business with the bad. Yes, it looks like it came straight from the Playstation 2 era and this is not at all encouraging to modern gamers. It even has some occasional issues with the performance, bugs that are somewhat obvious, clunky movement and controls, and it definitely does not look like it brings much new to the stealth genre.
But then why the positive recommendation?

Because where the graphics and performance are questionable, the gameplay itself is solid, the writing is great with excellent attention to detail, and the co-op is a good way to spend time with a friend working things out together. and getting through the story. Which, by the way, changes based on what you do. If you kill everyone because dead men don't tell tales, then you will have a different experience after a few missions than if you went through as a ghost, unseen and unheard.
While some things are easy to see coming from far away, the story as far as I've experienced it makes sense and is intriguing enough to keep you coming back for more. As for the co-op gameplay, it does exactly what many people wanted to do for their stealth games. As the spy, you will rely on your co-op partner to hack into the computer net, get you the information you need to play your undercover role out, block cameras from seeing you, and mess with anything electronic that needs messing with. As the hacker, you will be multitasking to hack into their system in one screen, check the cameras for guards approaching your partner from behind, and work with a map to make sure your partner doesn't get lost in the facilities you're infiltrating. Both roles are rewarding, and working together as a team makes for a unique experience that so far I've not been able to find anywhere else in a game.
(I have not played single player, so I can not mention much on that)

Clandestine can be a real hit, something you will remember for years to come and will hope to see more of if you can see past the obvious flaws and outdated graphics. If you can, I can certainly recommend it.
But if you are big into graphics and are easily frustrated it may not be your kind of thing. Clandestine is a flawed gem. If you can look past the flaws you will have a great time.
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47 of 55 people (85%) found this review helpful
2 people found this review funny
Recommended
1.1 hrs on record
Early Access Review
Posted: November 1, 2014
Clandestine, a two-player co-op game that's unique in the sense of how it plays where one of the players takes the role of a spy, that plays in the third person view, where you have to complete the objectives presented to you like stealing data, or killing a whole bunch of people..etc, without getting spotted or killed. The other player takes the role of a hacker that's behind the scenes, away from the action, providing intel for the spy player like spotting enemies and cameras, where you can disable and/or use for your advantage, and hacking a door systems to get the code to give to the spy for him/her to open the locked door, and more like sounding alarms for distractions..etc. Also it's worth to mention that you can play this solo, hoping from the hacker to the spy and vice versa. The game is a hard stealth game by the way, as in like one or two shots and you're dead.

The game also has, for the spy, two types of clothing/armor where one of them would be spy gear with more protection and whatnot, but you would be instantly suspected and spot if seen wearing it, while the other choice is wearing normal civilian cloth which decreases your spy abilities in some ways, but removes all suspension in certain levels when seen, unless you go to restricted areas, go on and kill some one..you know, the thing that one does to receive suspicion, and that's kind of a nice touch.

To me this is a great idea, combining two different gameplay types in a coop like mode, and haven't seen a game do this kind of thing before ( at least for me ) and it has my support and recommendation as a great game with great innovative potential, but it needs a lot of refinement / improvements in terms of how the game controls on both sides of the game ( the spy and the hacker ) with how the gameplay feeling really clunky seeing as how it's on Steam Early Access as version 0.1. And i hope they improve the tutorial as the hacker, also improving how you hack seeing as it's time consuming and annoying to hack something and then moving to hack something else, a click and drag system would be better, and if you're wondering what i mean by this is as a hack you have sort of a squid icon and you have to move it with you're arrow keys in certain lines, which becomes a pain really fast when using it.

The game is in development and i want to play more of it once it has been polished, and will get back to it on another new post in the future once the improvements are in place, and i want it to improve because i like the idea behind it and the fun coop gameplay that comes with it, and so if you want to support the idea, help developing it by getting it and providing feedback, wanting to see this game shine, then I'm with you, it also has a handful of levels to play with if you're wondering, but if you're thinking that it 'looks cool' and don't want to deal with how a game is in development with it's bugs and un-refinements, then i suggest you wait.

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44 of 53 people (83%) found this review helpful
4 people found this review funny
Recommended
6.1 hrs on record
Early Access Review
Posted: October 21, 2015
[Please note: this review covers only the single-player aspect of the game.]

Introduction
Clandestine is a third person (two player co-op) (action-)stealth game that personally reminded me a bit of Alpha Protocol. Both are heavily focused on stealth and hacking, but both also control kind of similar.
Let it be known, however, that Clandestine is a game of its own and while there’s definitely room for technical improvements the game in this state is already fun to play. That’s right, even in single-player. It’s still best played with a friend or partner, though, since the game is focused on a co-op experience. In any case; let us talk about the single-player aspect of the game a bit more, which is was I played for myself.

Gameplay
You’re pretty much dropped right into the first level without too much of an explanation. You’re then taught the basic movements and how to hack electronic devices. If you play by yourself then this information might be a little overwhelming at first, especially if you’re being taught the hacker side of the game. Still, it’s nothing too complex and with a little practice you should do just fine.

The first level is, for a prologue, rather large, and after an introduction of about 10 minutes, you’re tasked with planting several bugs (optional) and getting to the basement, preferably without being seen/spotted. As a single-player experience you will have to do everything yourself and this in turn lowers the tension a bit, which is to be expected and I’m not going to blame the game for it. In co-op, however, each player will just see his or her part of the game: the hacker will see the four panels (camera, map, network and console) while the other person will have to physically get through the level by (quietly) moving around, collecting data and killing/knocking out/distracting enemies.

http://steamcommunity.com/sharedfiles/filedetails/?id=539246451
There are a total of 7 levels, excluding the prologue/tutorial level and each one can be played with a completely different playstyle. You don’t have to use stealth per se. The choice is yours: if you want go to through a level trying to remain undetected that’s fine. And if you want to go in guns blazing you can do this, too. And if that still doesn’t suit you then you can mix things up and use a combination of both, for example. You are completely free to choose how you want to approach each level.

Controls wise – and this is for the third person part - the game plays a bit similar to games like Alpha Protocol or the Gothic or Risen series. It doesn’t feel really fluent or even connected, but it doesn’t feel weird or slow either. I think people call it ‘janky’ these days. If you’ve played the game I just mentioned then you should understand what I mean.

The third person part of the game is really good and feels grounded: enemies don’t have superhuman sight or hearing and they react mostly realistically. It has an authentic, realistic feel, while also still feeling like an actual game. I appreciated that a lot personally.
Should an enemy notice your attention then a meter fills up until you get either out of sight or kill him/knock him out. If the meter fills up entirely then all guards in the nearby area will be alerted. Same goes for being detected on security cameras, by the way.
Enemies don’t have the ability to ‘one-shot’ you but they do inflict a lot of damage if you’re reckless. If you’re caught between several guards then it’s likely you will not even survive the fight so it’s important that you’re careful and just take your time. Overall, the game seems to have a good balance in difficulty.

http://steamcommunity.com/sharedfiles/filedetails/?id=539246341
Playing the hacker is a little more passive, but I think it can still be very rewarding if you can pull of the perfect mission. Although it may be more passive it’s in no way boring.
Anyway, as a hacker you will have to keep an eye on things with the office and building cameras and tag potential enemies for your buddy to see. Tagged enemies can be seen through the walls so it’s a good way to prevent your team member from getting spotted. You will also have access to the map so you can give directions and whenever your buddy logs in to an electronic device you can then try to hack it. Sometimes you will also have to get access codes and these then have to be sent by chat (or remembered in case of single-player) which adds to the authenticity of it all. It’s a really cool and neat idea.
Both characters play completely different and that’s why it’s so great to have a game like this.

While the game is pretty linear - as in: there’s really only one way to complete a level - there still are plenty of big areas and rooms where you can take a different route. But these routes nearly always end up at the same location so it’s more an illusion of freedom, really. But it’s still way better than making/keeping everything linear; I appreciate the effort that was put into making it feel like you have freedom, although ‘true’ freedom would obviously be better (but I understand there are constraints to game developing).

Audio & Visuals
The audio is pretty good. Characters use their native language (Russians speak Russian, et cetera) and the voice acting is mostly solid. Sounds effects are also generally well done.

Graphically it isn’t the most advanced game. Characters have just enough detail but the faces could definitely use some work. The textures range from okay to good. The environments on the other hand sometimes feel a bit empty. It’s a bit of a mixed bag, but this is yet another game that’s all about the gameplay and not the graphics. Still, there’s some work to be done.

http://steamcommunity.com/sharedfiles/filedetails/?id=539246408
Length/Replay Value
If you each take your time each mission could take anywhere between 30-60 minutes to complete. And then you can switch characters. Or try go get a better score. Or try a different playstyle. I think that with a solid friend/partner you could put at least 15 hours or more into it.

Conclusion
For single-player it might not be completely worth the full asking price, but if you can find someone to play it with then it’s well worth your time, and money.

Too long, didn’t read
Pros:
+ A great mix of stealth (active) and hacking (more passive)
+ Large, semi-linear, levels
+ Feels realistic/authentic
+ Cool, asymmetrical experience

Mixed:
+/- Enemies aren’t terribly clever/observant
+/- To get the best experience you really need to have a friend or partner.

Cons:
- It still has a bit of a janky feel at the moment

Please note: a Steam key for this game was provided by the developer/publisher.

Rating: 7.7 (out of 10)
(Ratings aren’t calculated based on a formula, but on my personal feelings)


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Early Access ratings may change at any given time, depending on the updates. There's also the possibility that certain features discussed in this review will be updated or removed later during development, making parts of it obsolete. I'm afraid this is beyond my control.
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