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Qualia 3 is a 2D, shoot-’em-up game that brings a few unique elements to the classic genre. In the unknown expanse of the deep sea, survival of the fittest is taken to a whole new level. The weak and slow perish while the strong survive. To withstand the unforgiving nature of the depths, its denizens must adapt.
Release Date: Apr 18, 2014
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Qualia 3 Soundtrack and Deluxe Edition Released!

May 16

Hey Everyone,
We've just released the Qualia 3 Soundtrack (http://store.steampowered.com/app/297150/)

We've also put out a Qualia 3 Deluxe Edition which includes the base game and the soundtrack and is a bit cheaper than buying the two individually.


The Qualia Team

2 comments Read more

Qualia 3 Release Contest!

April 18

Hey, everyone! To celebrate the release of the English version of Qualia 3, we are holding a week-long contest. $500+ in Steam credit is up for grabs! Get all the details in the discussion thread below.


0 comments Read more

About the Game

In the unknown expanse of the deep sea, survival of the fittest is taken to a whole new level. The weak and slow perish while the strong survive. To withstand the unforgiving nature of the depths, its denizens must adapt. For many, the only survival option is to evolve into an exotic and dangerous being.

In Qualia 3, you take form of an evolving creature - a "Multi Agent", comprised of three base creature elements. To become stronger and to overcome your adversaries, you will need to adapt and gain access to new forms. The only way to do this is to kill other creatures, collect their energy, and obtain trophies that unlock new forms. If successful, you will gain dominion over the deep sea and become its apex predator! Should you fail, your fate will be sealed as just another forgettable part of the food chain.

Set out to control the depths, or die trying!

  • 26 Unique Body Parts:
Collect energy balls from fallen sea creatures to obtain a variety of creature parts. Discover the right combination that best suits your play style!

  • 8 Action-Packed Stages:
Test your Multi Agent against the predators of the deep in 8 stages, each more challenging than the last. Conquer a powerful boss at the end of each level!

  • Collect Trophies:
Each trophy offers a substantial reward in the form of energy, used to purchase new creature parts. The more trophies you collect, the more your advantage over the harshness of the depth rises.

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: PentiumIII 1GHz+
    • Memory: 512 MB RAM
    • Graphics: Direct3D support, VRAM32MB
    • DirectX: Version 9.0
    • Hard Drive: 300 MB available space
    • Sound Card: Any
    • Additional Notes:
    • OS: Windows XP/Vista/7
    • Processor: Athton64 3500+ or Pentium4-3.8GHz+
    • Memory: 1 GB RAM
    • Graphics: GeForce6600 or better, RadeonX1600 or better, VRAM256MB or more
    • DirectX: Version 9.0
    • Hard Drive: 300 MB available space
    • Sound Card: Any
    • Additional Notes:
Helpful customer reviews
12 of 14 people (86%) found this review helpful
53 products in account
4 reviews
1.9 hrs on record
Fun game really, its a pain when you have 2-4 left and they just wont die. if there was some kind of bar to know how much more it will take just to kill them just like the boss (but on the creature its self), that would be awsome. The beginning was confuseing though. i had no idea that Z and X were the main controlls. you would figure it was enter but it was not. Maybe if there was a caption or something telling you instead of smashing every buttion just to get a response, couldnt even open the help menu. Other than that, this game is well put together.
Posted: April 19
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15 of 20 people (75%) found this review helpful
577 products in account
51 reviews
5.9 hrs on record
When I purchased this game, I really kind of expected a GeoWars type of gameplay. Q3 has the same wavey background but that is where it ends with the similarity. The Sh'mup genre does not fit this game, as there is no real shooting envolved. A better genre for this one would be, Arena Blow'mup and also has some mele and strategy traits. The strategy to this creates a challenging game with challenging bosses and once you get the idea of how the physics of the "wavey" background interacts with the weapons, enemies and player this is where the fun gets started. Combined with the multitude of upgrades will have you playing "just one more time" over and over. I'm recommending this one based on fun factor, though I have not played this long enough to know the length or replayability of the game is. Will update with further info... [to be continued]
Posted: April 18
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16 of 22 people (73%) found this review helpful
763 products in account
17 reviews
0.1 hrs on record
It is what it is, imagine being in a wavy fishtank and using, not just your movement, but the flow of water movement to attack, its not easy, but not overly hard.
Yeah the resoulution is handpicked by the game, and dident see a music control, and YES no mouse control, put joystick works very well. Probably more is lacking, Its an evolve creature game with a good element of water flow control, and yeah you have to work to grow, but not bad, and especially for less than 5 bucks.
Posted: April 18
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7 of 7 people (100%) found this review helpful
35 products in account
11 reviews
4.0 hrs on record
When I first saw this game, I mistook it for a shooting game, in the sense that you run around dodging the enemy while you fire at them from afar (The problems of not reading and looking at the game carefully!)

At first, it kind of felt hard, it wasn't easy getting your bombs to detonate right in front of your enemies' faces when both sides are moving. Your bombs are affected by your surrounding, which are in turn, affected by your bombs, your movements, and the enemies' movements. This surrounding of yours is very important because it will affect everyone's movement. You can drop absorbtion bombs which will compress the surroundings, dragging everything, bombs, enemies (and you!) into it like a black hole. You can even absorb them to yourself, (be careful of letting them touch your head! Your hitbox is in your head) causing them to follow you in a line and crushing each other. Spin around in a circle, and your enemy will ball up and crush each other to death (or be crushed by the surroundings)

It's hard to explain. I found this game fun because there's a slight tactic to it. Simply placing bombs at the enemy's location might not work, and you would have exploit the enemy's patterns and your own abilities to be able to blow it up. You can also do the tactic above, carefully compressing the space in the surrounding and forcing the enemy to be squished by the web or by each other.

Well, I liked this game and would recommend it for anyone who wants to try something new

Oh, and by the way
Good luck on bullet hells. It's a Japanese game, of course your enemies will be firing at you from everywhere
Posted: April 23
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5 of 7 people (71%) found this review helpful
106 products in account
3 reviews
1.0 hrs on record
Its an interesting take on Shmups and feels like a cool step towards change.
Your combat revolves around the parts (3 of them) you equip, giving you different firing style and stats for your character, as well as how your movement is morphing the environment which in turn varies the way your projectiles will move as well as the enemy. This simple concept makes it difficult to get the hang of the game on the first few tries but after repeating the first level a couple of times, you'll get the hang of it.

- Nifty visual effects
- Concept which varies the Shmup formula.
- The dance beats style music is very catchy.
- Character evolution morphs gameplay style.
- Low Price.

- Keyboard controls arent the best for the ship movements.
- Lack of tutorials
- Large difficulty spikes

Video Look at Qualia
Posted: April 30
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