Micron is a unique fusion of puzzle and rhythm gameplay. Place pieces on the board to deflect bullets of energy that fire to the beat. Guide the bullets to the exit through 51 challenging levels — and 12 bonus levels — featuring a variety of distinctive soundscapes. Your solutions create the music.
User reviews:
Overall:
Very Positive (125 reviews) - 94% of the 125 user reviews for this game are positive.
Release Date: Jul 23, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Micron

 

Reviews

“It's got style… It gets you thinking. It gets your toe tapping as well because the music in this is fantastic… This is a clever reintroduction of puzzle and rhythm fusion.”
8.0 Marissa / 8.0 Victor – Reviews on the Run

“Micron presents a perfect blend of aesthetically-pleasing visuals and head-bopping music that is sure to leave you thinking about the game long after you’ve completed it.”
4.5/5 stars – Operation Rainfall

“Micron is more of an interactive audio-visual experience than just a simple puzzle game, and if you're at all into retro styled games and music this is a puzzler you just can't miss.”
CGRUndertow

About This Game

Micron is a unique fusion of puzzle and rhythm gameplay. Place pieces on the board to deflect bullets of energy that fire to the beat. Guide the bullets to the exit through 51 challenging levels — and 12 bonus levels — featuring a variety of distinctive soundscapes. Your solutions create the music.

Award-Winning Design


Micron began as a game created for Kongregate's 'Project Eden: Experience the Music' game contest, in which it won 2nd place. The judges included Tetsuya Mizuguchi, creator of REZ and LUMINES, and representatives from Ubisoft, Gamespot, and Kongregate.

Classic visual like the Famicon but experiencing the process of sound effects evolving into the music felt really good. The harder the game, the more exciting the music gets — this was blended perfectly.” — Tetsuya Mizuguchi

Key Features

  • Test your puzzle-solving skills with 63 levels
  • Experience 7 level themes each with unique music and sounds
  • Play levels created by the community on the Steam Workshop
  • Create your own levels with the included level editor (Windows only)
  • Control the game with a mouse, keyboard, or controller — also works on touchscreens
  • Supports controller vibration for the Xbox 360 controller (Windows only)

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics (256MB)
    • DirectX: Version 9.0c
    Minimum:
    • OS: Mac OS X 10.6 or later
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics (256MB)
    Minimum:
    • OS: Ubuntu Linux 12.04 LTS or later
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: Integrated Graphics (256MB)
Helpful customer reviews
3 of 4 people (75%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: February 22
I enjoy puzzle games of all kinds, I especially have a soft spot for those with simple design mechanics, Micron definitely fits this criteria, however, for it's price I can't recommend it.

The gameplay is incredibly simple, it's a "bullet redirector", bounce incoming bullets off of strategically placed mirrors to get them to your desired location or to hit particular switches in a certain order which opens up the exit door. Very simple mechanics indeed, but the levels are all incredibly easy offering no real challenge, aside from a small handful (let's say 10). I managed to complete all the stock levels (including the 12 bonus missions) in less than two hours.

Micron is a decent game, but has very little to offer for it's price tag. Buy it during a sale for a quick puzzle fix, otherwise, I'd advise looking elsewhere this time.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
6.2 hrs on record
Posted: January 9
Relaxing, enjoyable and rewarding. Definitely of the best puzzle games on steam. The minimalistic music works well and helps to absorb you into the game. The main game is a bit short, but the steam workshop allows you to play user created levels, or create your own.

Some of the later levels are quite difficult if you don't examine the puzzle close enough. Stop and think. Backwards deduction helps. Even then you will miss things and may get stuck. If you want a real challenge try the player created content, some of it is insane!

Thumbs up. A very good purchase when it is on sale.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
3.3 hrs on record
Posted: January 19
What a pleasant little distraction for the last couple of days.

To look at it from the outside, it's a faily standard switch-pressing puzzler of which there have been quite a few. However, Micron stands apart in a couple of ways:

1. It doesn't get stupidly hard (see caveat below)
2. It doesn't go on longer than it should
3. Each level doesn't take too long to complete

Most games of this time get to a point, and it's clear the developer's been holding back some painfully hard levels, and has run out of 'ramp up' levels, and all of a sudden drops you off a cliff. You're sitting there looking a level thinking "The last level took me 2 minutes, and I've been staring at this for more than 20. What happened?" (I'm looking at you P.B. Winterbottom amongst others). This doesn't happen in Micron... The levels are iteratively harder, and many of the 'nice interlude' levels (as I think of them) give you a strong hint as to what the twist in the upcoming level is going to be, while being pretty easy in themselves.

There are some strategies you learn, and sometimes you just look at a level, the selection of pieces and it all just clicks.

Okay, here comes the caveat. There are a couple of levels which require you to do something a tad differently to the levels around them: Bonus 9 comes to mind. For those, there was no choice but to go have a look at a hint. Every permutation I tried just wouldn't work. In those cases, it's usually because you need to do something with precision timing, and Ijust hadn't experimented enough.

I like the little tricks it plays with your assumptions on colours, and the ways it makes you think about stretching 'flight time' to synchronise events.

The game would have only taken me one evening to finish, if I'd played it in one sitting. All in all, I think about 3 hours of playtime, which was perfect.

For a quid or two, a nice little puzzler, perfect for a plane flight, train ride, or just whiling away a little time with a cup of tea.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1.9 hrs on record
Posted: November 19, 2015
This is neat little puzzle game. Some of the puzzles are quite simple, while others are maddeningly difficult. Sometimes, I wanted to kick myself after solving a level and realizing that the solution should have been obvious. You have to take several different approaches to reach the answer sometimes, I guess. Anyway, this game is good to get the ol' brain working a bit. I'm having fun with it.
Was this review helpful? Yes No Funny
17 of 17 people (100%) found this review helpful
9.6 hrs on record
Posted: March 11, 2015
Micron is a fun puzzle game consisting of 51 levels (plus 12 bonus); the objective in each level is to guide a stream of balls towards the exit by placing some special obstacle tiles that change the stream’s direction: there are vertical/horizontal blockers, diagonal ones and teleporting gates (that are unlocked during mid-game levels).

The first half of the game is fairly easy, the puzzles are not very complicated and have nice solving ideas that sometimes can seem to be repeating a bit too much, but this wasn't an issue for me. However, the last few levels are pretty difficult and the bonus levels are extremely challenging to the point of frustration because you might find yourself trying to come up with a solution for hours and you simply can’t find any. For those that want to obtain all the achievements in this game, this might be a bit annoying unless they resort to consulting a guide.

Also be warned that some of these puzzles are timed; you need to coordinate to the second the timing of placing the special blockers on the board. This again requires a lot of trial and error.

I’ve also tried a few levels from the workshop and they’re nice and enjoyable; I appreciated that the game automatically downloads the workshop items that I’ve subscribed to, without needing a restart.

More reviews on the Lilly's Corner Curator page
Was this review helpful? Yes No Funny