Experience the mind bending power of single player cooperation. Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our propriety engine Sparta 3D we make the fourth dimension as available as the other three.
Release Date: May 20, 2014
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Recent updates View all (8)

October 31, 2014

Project Temporality 1.12 Out

This is a quick fix due to noticing that verision 1.07 broke the updating of data when replaying some levels.

* Stars now again always updates when re clearing a level.
* Max time left also again correctly updates when re clearing a level

Sorry for the need of these small patches but we want to fix smaller issues a quickely as we can.

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October 31, 2014

Project Temporality 1.1 Out

So it has been a while here since the last update but this is a big one. We have meticiously gone over the levels and the puzzles and tweaked/improved or removed them to make the entire game as seamless experience as possible. We also tried to remove all cases where a puzzles problem was execution of it and not to realise the solution.

We also hope you all see and like our new Boxart and banners we think it's a great step up !

We have also gone through the tutorial parts and removed possible stopgaps for the players and added more hints. Everything to make this the definitivt verision of Project Temporality. In case you haven't tried out the game yet this is defnitely the time to do it.

We have also removed varius bugs and glitches.

* If player misses a tutorial hint it will come back so that you don't get stuck.
* If a player is confused or doesn't seem to do anything the game will try to give a hint in some normal cases.
* Extra hint about platforms.
* Extra hint about using the minimap to see the effect of buttons
* Extra hint with help at the 2 button puzzle at the end of level 1.
* Player can no longer leave timewarp mode incorrectly in the first clone puzzle.
* New hint at first puzzle of level 2.
*Level 14 final puzzle now visual shows clearly which of the two parts of the mainlock that you have opened and their timers.

* Puzzle at end of level 11 highely modified.
* Puzzle at level 6 tweaked to remove unecessary waiting
* Removed Timing based puzzle on begining of level 11 that is siilair to other puzzles.
* Removed puzzle at beginnign of level 12 that was to smilair to puzzle at level 11.
* Removed large chunks of levels that was there only as transport distance
* A bunch of timers are tweaked.

* Updated collision model for some parts of Steam that where incorrect
* Increased Rewind/Forward max speed.
* Fixed some other small bugs.

We still has some planned updates coming with extra languages etc. But for the actual gameplay we probabely won't make any changes to the levels after this one.

We hope you will enjoy it !

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“I think Project Temporality is Super Cool. The major strength of the game is it's puzzle design and the way it makes you feel once you actually succeed at a puzzle”

“Puzzles stay challenging and never grow old—which is particularly impressive given how much time you spend in some puzzles, unlocking and then rewinding new sections with your clones”
9/10 – Game Zone

“A puzzle game that triggers the very same parts of the brain as Portal, while not feeling like a copy. It's beautiful, fun and contains just the right amount of challenge.”
8/10 – IGN

Controller Support

About This Game

Experience the mind bending power of single player cooperation.

Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.

Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.

Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.

Contains 6-14 hours of gameplay.

Key Features

  • 4D Gameplay
    The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.
  • Single Player Cooperation
    This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever.
  • Multiple true timelines
    Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change.
  • Temporality fielded objects
    A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one.
  • The Paradox Effect
    Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect.

System Requirements

    • OS: XP
    • Processor: Intel Pentium Dual-Core E2180@2.0 GHz or AMD Athlon64 X2 3800 + @ 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Hard Drive: 600 MB available space
    • Additional Notes: Requires windows media player for music. The graphichs card needs to be DX10 Compatible but can run using DX9.
    • OS: XP
    • Processor: Intel Pentium Dual-Core E2180@2.0 GHz or AMD Athlon64 X2 3800 + @ 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: Geforce 460gtx
    • DirectX: Version 9.0c
    • Hard Drive: 600 MB available space
    • Additional Notes: The graphichs card needs to be DX10 Compatible but can run using DX9.
Helpful customer reviews
14 of 17 people (82%) found this review helpful
1.6 hrs on record
Posted: November 23, 2014
The idea of this game (creating time clones) is interesting, and that's what made me buy it. However, the implementation is so poor that I couldn't enjoy the game and gave up after forcing myself into a few play sessions.

The controls are clumsy. This game would probably play easier if the camera were just looking from inside the eyes of the character, not from behind. In the first few minutes of the game the camera is even locked at fixed angle, you can't look around the room.

The constant interruptions by the tutorial text which freeze the game are very annoying. Also, it's the mouse click which closes them, but you don't see the cursor itself, which also feels strange. I'd expect clicking "Next" button or "Close". No voice-overs btw, which is, well, ok for a game which you get for a few euros. The text which appears word by word is annoying as well, it should appear just all at once.

The graphics are pretty good, but you very soon notice that there is just a very limited set of models for environmental objects which they constantly re-use in every room. All rooms look the same because of that. In the end it feels more like a tech demo than a finished game, as if they bought some stub assets on the Internet. And the whole game feels generic and anonymous.

No environmental sound whatsoever! You walk around levels in complete silence. There are no footsteps, no buzz from the electronics around you etc. It feels like your sound card is broken or something - yet the music is playing. The music is good btw. The only sound I heard was the jump sound which is much like the Game Boy's Mario jump sound from the early 90s. Completely out of place.

The story is badly written. The very first message you get by pressing E on something in the first room is unintelligeble, and the rest even more, so I stopped reading them after the 3rd one.

Like in most puzzle games, the actual puzzles are more a chore than fun to solve, with some rare exceptions. It's just that the set of actions the player can do is so small that not much interesting could be built around it, and the time-rewinding mechanics doesn't really save it. You step on buttons, run, jump, and carry keys. Then more of the same, and then some more, without any sense of progress or direction. They make a clumsy attempt to get you interested in solving the puzzles in a "perfect" way to earn stars (as if this were some casual game on iOS) but frankly I didn't bother at all. Stars feel too cheap for a 3D game where you control a character. At least in Portal it felt like a mix of FPS and puzzle, not just a puzzle.

Apparently there are some bugs with collisions, I got them every 15-20 minutes. Sometimes the character can collide into some object of the environment and get completely stuck (can't move/jump anymore). Once I got the character smashing into the edge of a cliff, stuck in the animation of running. If you jump on a rising platform, the feet sink in it. Camera frequently gets inside objects, including the character himself.

Honestly, this product looks like a prototype for a game, not a real game on sale. It may be ok for the game's low price but cmon, the idea of time rewinds around which this game is designed deserves so much more!
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7 of 8 people (88%) found this review helpful
1.9 hrs on record
Posted: October 31, 2014
I love this game! the serious way in which the narrator/lab person describes what you did wrong and what to do is hilarious. the gameplay is really good, the main thing i wa safraid of when i heard about it was that it would be another silent, story-less (or pratically story-less) puzzle game, but it delivers n the story, there are little easter eggs about what happened where you are, and why throughout the game and the story so far is pretty good. I was also afraid that you be allowed so few "time clones" that it would ruin the gameplay and make it hard to find multiple solutions, but there's plenty (11 possible time-clones). anyone who liked portal or portal 2 will like this, anyone who didn't, well, I don't understand your thought processes, but you'll like this game.
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2 of 2 people (100%) found this review helpful
1.5 hrs on record
Posted: January 23
The game is amazing! A puzzle game in the vines of Portal. The controls are spot-on and the story is intriguing. This NEEDS to be in your collection.
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3 of 4 people (75%) found this review helpful
6.7 hrs on record
Posted: October 25, 2014
One of the best puzzle games I've played in a long time.

There's a lot of Portal about this game - a humorous overlord, a set of intro levels that do a great job of teaching the basic mechanics and a good challenge in a world with unfamiliar rules.
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4 of 6 people (67%) found this review helpful
1.3 hrs on record
Posted: December 4, 2014
Project Temporality is a cool concept and I was very excited to try it out, but after only about an hour of play I found it nearly impossible to wrap my head around.
I’ve never been a huge puzzle game fan, but games like Antichamber absolutely swept me off my feet. Project Temporality gives you traditional platforming challenges where you must push a button to make a platform move, but rather than dropping a cube on the switch, you must create a new timeline and duplicate your actions in order to activate the platform while you’re on it. The concept is easy enough to wrap your head around, but the entire Record-Rewind-Replay mechanics are just awkwardly implemented and more often than not I would do something that conceptually was fool-proof but the actual mechanics of the game didn’t translate correctly.
It’s an awesome concept but frustratingly implemented. Just play Portal or Antichamber instead.
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1 of 1 people (100%) found this review helpful
4.1 hrs on record
Posted: November 6, 2014
Great game. It feels like Portal somehow, but it's more than 3-dimension: here you manipulate TIME, too. You create time clones and they'll repeat what you've done, helping you solve puzzles. So basically you are working together with 'old you's. Watching several time clones do different jobs simultaneously is really cool, especially in the knowledge that it is you yourself who created them.
Each mission, puzzles get harder, so sometimes you'll have a hard time figuring out when and where to start time cloning, how many clones you need, the order of their actions, etc. It can be mind-melting, or perhaps I should say it WILL be mind-melting, but still it's fun. The background music is awesome. Relaxing and smoothing. Graphics are decent.
Personally I have nothing to complain. Just get it if you want to play with time and space.
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1 of 1 people (100%) found this review helpful
7.9 hrs on record
Posted: February 10
Main "cloning" concept is very fresh and enjoyable, however a little confusing at the beginning. But once you figure it out in your head, most puzzles will provide a lot of fun! The game could do a better job at teaching you some "tricks" which you need to know to solve some puzzles, but with a bit of perseverance and "trial and error" tactics you can discover it yourself.

The music, story and the way story is told could be more polished, but these do not overshadow general fun of playing the game. I hope more games with similar concept will be made in the future, as it has a potential to be even better.

Overall, a positive experience!
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26 of 32 people (81%) found this review helpful
0.5 hrs on record
Posted: June 30, 2014
If you have photosensitivity issues, such as migraines and seizures, you may want to be cautious when playing this game. The lights, textures, and movement can cause problems. Personally, I got a migraine every time I tried to play, and other games of this type (Portal 2 immediately comes to mind due to the similar mechanics, and Dead Space due to the style) don't cause that sort of reaction.

The concept is fun, and as a puzzle game, it's definitely good. Just use caution if you're susceptible to headaches and the like.
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18 of 20 people (90%) found this review helpful
9.8 hrs on record
Posted: September 11, 2014
I spent 7.49 Euro on Project Temporality, and I'd honestly say it was worth it. The game is short, though. The game runs about as long as the original portal and has more than enough puzzles to be interesting, with some of them requiring very abstract thinking. It looks pretty good technically, though it's very samey, and I wouldn't with the story if I were you. But should you get it? Well...

If you like puzzle games, DEFINITELY buy this. It's one of the better puzzle games I've played in a while and - unlike the others - it doesn't look awful. The controls are loose and wobbly, but with essentially infinite-use time reversal, you can account for that. It's clever, it's creative and it gives you mechanics which seem familiar, but are fairly unique on their own. This will challenge your brain, but in a good way.

However, Temporality is also a very slow-paced game. While you may beat most levels in under three minutes on the clock, keep in mind that the clock counts back when you reverse time. So while it may be an absolute 3 minutes, you'll actually be spending 15-20 minutes per level. The character jogs slowly, jumps awkwardly and the game requires a lot of repetition, minor adjustments to positioning and timing and a lot of staring at a puzzle to figure out what you to do. If you need action, this isn't the right game. And it also goes without saying that if you're awful at puzzle games, Temporality will frustrate you.

For me, though, it was a worthwhile buy at 7.49 Euro. I'm not entirely sure if I can recommend it at its full price of 15 Euro, though. I mean, it's cool and creative, but also VERY short. If you're a huge puzzle game fan I can kind of see paying full price, but for my pocket I don't know that I could go much higher than 10 Euro. Then again, I'm stingy :)
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10 of 10 people (100%) found this review helpful
2.2 hrs on record
Posted: October 8, 2014
I would recommend this game to anyone who likes quirky puzzle games. While the production values are not up there with the AAA titles it's still pleasing to look at and play. The pacing of the puzzles kept me moving forward through the game with only occasional hikcups.

While sometimes frustrating I really enjoyed watching my clones carrying out my tasks and once I got my mind into thinking with time it really started to get intressting. If you liked games like Portal,Braid and The Swapper you will probabely enjoy this one too.
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23 of 35 people (66%) found this review helpful
2.4 hrs on record
Posted: May 24, 2014
If you gave Portal a time machine, you'd end up with Project Temporality. Third person puzzling using time travel mechanics. It can be tricky to get your head around the concept, but once you do, it's good fun. It also manages to look absolutely stunning to boot.


Okay, you can stop all telling me about Thinking with Time Machine. I know it exists, it launched almost the same time as this game and it crashed on the first level every time for me. This game works. That one doesn't.
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14 of 19 people (74%) found this review helpful
0.8 hrs on record
Posted: May 28, 2014
This is some kind of mix between The Swapper and Thinking with Time Machine (which is free).
From The Swapper, it takes the idea of cloning yourself to achieve the goals of each level.
From Thinking with Time Machine, the time roll-out concept.
Graphics are a tad odd, better than in The Swapper and not so charming as in TWTM (which, in fact, uses Portal 2's toolbox).
I would try both mentioned ones first to this one but, once you are done with those, this is a curious blend.
If you liked those, you will probably like this one, also
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7 of 8 people (88%) found this review helpful
5.6 hrs on record
Posted: September 10, 2014
Mindblowing. It takes time to get used to making your copies, but when you figure it out the game come with something more challenging. Great puzzle game since Portal. Must have!
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7 of 9 people (78%) found this review helpful
1.4 hrs on record
Posted: September 15, 2014
Great fun. Sense of time in RL now utterly destroyed.
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10 of 15 people (67%) found this review helpful
0.5 hrs on record
Posted: May 26, 2014
Seeing this game while browsing the store did not impress me much but after I took the time and had a second look at it I really liked it and gave it a shot and I have to say that this is one of the best puzzle games I've ever played.

The premise is simple. You are a person with the power of time manipulation (due to a prototype device) which you can use to turn back time and make a clone that does what you did before in order to solve puzzles and go to the next level. That means you can do two or things at the same time. Normally that would make things easier but not in this game. The complexity the numbber of time clones give to the puzzle only makes it harder.

From what I played I can say with confidence that the execution of the premise is very good! Complex puzzles that require you to set your mind to ultra super problem solving mode while providing an aesthetically beautiful environment. This is one game that will put yout thinking skills to the test and provide you a fun experience!

Graphics are very good for an indie game as well as generally for a game and truly for what this game is you don't need better.

This game is not for those who lack patience at puzzle solving but for those who really want a challenging puzzle solving experience or those who want to try a puzzle game (provided they have enough patience) this game is a must have (at least imo)! Project Temporality will give the puzzle game lovers hours of fun and a great (well earned) sence of accomplishment when completing the levels! This game is overall an experience that no one sould miss!
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4 of 4 people (100%) found this review helpful
6.9 hrs on record
Posted: October 12, 2014
A nice game which can be described as a cousin to Braid and Portal. The aspects of manipulating time to create several different timelines has been the bread and butter of Science Fiction stories for decades, but apart from Braid this is the first game I've ever seen that explores the possibilities. Since this is a 3D plattform game, the aspects of timetravel that are most explored are of course the purely spatial and temporal, having to go through ways of getting past obstacles by manipulating the timelines. While they overall have done a good job creating puzzles that you have to think through in order to solve, while still remaining enjoyable, some puzzles just feel like variations of previous puzzles. At first I found the story unengaging but at level 8, I felt it took a turn for the better. All in all, if you enjoyed Braid and Portal, odds are you'll like Project Temporality.
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3 of 3 people (100%) found this review helpful
1.5 hrs on record
Posted: October 13, 2014
After playing around with Temporality for a while I can heartedly recommend it. While I have not come so far into the game yet I still feel I have gotten a good view of the basic concepts. The idea of spawning clones of yourself through time feels booth novel and new. And the quality of the puzzles so far are entertaining.

Simply put I am enjoying myself while playing it. Though there are some hickups here and where especially when it comes to animation it doesn't get in the way of the actual gameplay.

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4 of 5 people (80%) found this review helpful
0.3 hrs on record
Posted: July 29, 2014
Good but it silently cries out for a voiceover

Project Temporality is a really cool idea but it desparately needs somebody to download a copy of Audacity and record a voiceover for it. The way you're constantly stopping to read text boxes completely negates any sense of immersion the game creates stylistically. But the graphics are solid and the mechanic it's based on is clever.

Also, a first person camera perspective might be nice to have as an option, because butt-staring is soooo 2003.

Still, if you already got Portal and Quantum Conundrum and want moar button weighting puzzles then totally grab this.
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2 of 2 people (100%) found this review helpful
6.2 hrs on record
Posted: October 12, 2014
Looks great for an indie title. I wish there was a little more variety in the environments later on, but overall there is a nice and distinct look and feel to it.

The puzzles were a bit tricky at first, but once I got into the cloning mechanism, I think it changed my brain permanently. I've started wishing I could make time clones in other games too whenever I get stuck in them.

You mostly can't solve the puzzles just by running around and trying things. It helps, but in the end it feels more like you “understand” your way through rather than brute forcing it. Sometimes you have to sync your actions with a future parallel time clone that only exists in your imagination yet. And sometimes, especially when it comes to the no-rewind-fields, you have to solve it all in your head before you actually do anything.

The story is probably not why you play this game. It's told in the cheapest possible way: By notes and diaries you find and can read if you want, and by (unvoiced) text messages from your mentor/obvious bad guy. You don't get to feel like you act out the story events yourself. Still, I kind of liked the banter between crew members and their different thoughts about how things have gone sour on the space station.

Recommended for anyone who likes good-looking puzzle games.
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12 of 22 people (55%) found this review helpful
2.0 hrs on record
Posted: June 7, 2014
The story might be bland, but the mechanics and level designs are great.

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