Experience the mind bending power of single player cooperation. Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our propriety engine Sparta 3D we make the fourth dimension as available as the other three.
User reviews: Positive (30 reviews)
Release Date: May 20, 2014
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Recent updates View all (5)

October 8

Project Temporality 1.1 is Out !

So it has been a while here since the last update but this is a big one. We have meticiously gone over the levels and the puzzles and tweaked/improved or removed them to make the entire game as seamless experience as possible. We also tried to remove all cases where a puzzles problem was execution of it and not to realise the solution.

We also hope you all see and like our new Boxart and banners we think it's a great step up !

We have also gone through the tutorial parts and removed possible stopgaps for the players and added more hints. Everything to make this the definitivt verision of Project Temporality. In case you haven't tried out the game yet this is defnitely the time to do it.

We have also removed varius bugs and glitches.

* If player misses a tutorial hint it will come back so that you don't get stuck.
* If a player is confused or doesn't seem to do anything the game will try to give a hint in some normal cases.
* Extra hint about platforms.
* Extra hint about using the minimap to see the effect of buttons
* Extra hint with help at the 2 button puzzle at the end of level 1.
* Player can no longer leave timewarp mode incorrectly in the first clone puzzle.
* New hint at first puzzle of level 2.
*Level 14 final puzzle now visual shows clearly which of the two parts of the mainlock that you have opened and their timers.

* Puzzle at end of level 11 highely modified.
* Puzzle at level 6 tweaked to remove unecessary waiting
* Removed Timing based puzzle on begining of level 11 that is siilair to other puzzles.
* Removed puzzle at beginnign of level 12 that was to smilair to puzzle at level 11.
* Removed large chunks of levels that was there only as transport distance
* A bunch of timers are tweaked.

* Updated collision model for some parts of Steam that where incorrect
* Increased Rewind/Forward max speed.
* Fixed some other small bugs.

We still has some planned updates coming with extra languages etc. But for the actual gameplay we probabely won't make any changes to the levels after this one.

We hope you will enjoy it !

0 comments Read more

September 12

Patch 1.05 Live

So it has been a bit longer than we wished for due to external circumstances but we are very proud to announce our newest patch. Except for general bug fixes and tweaks the big announcement is that the game is now localized in Spanish thanks to Sergio Prose. We are also adding some code for the players experiencing slowdowns that should help.

New features
* Made game localizeable
* Spanish localization by Sergio Pose
* Very low mode. 50 to 90% faster than low but sadly has to sacrifice quite a bit of visual effects. Allowed us to lower our limit to a Intel HD 3000 but for people ready to play in 800x600 they can go quite a bit lower.

Bug Fixes
* Fix for incorrect achivement updates in some cases.
* Fixed Sound issues in Time warp mode
* Anti Deadlock code for special lockup cases
* Temporary slow down code to correct negative performance spiral if for some reason framerate drops temporarely
* Fixed some tutorial script problems.
* a lot of small fixes and tweaks.

4 comments Read more


“I think Project Temporality is Super Cool. The major strength of the game is it's puzzle design and the way it makes you feel once you actually succeed at a puzzle”

“Puzzles stay challenging and never grow old—which is particularly impressive given how much time you spend in some puzzles, unlocking and then rewinding new sections with your clones”
9/10 – Game Zone

“A puzzle game that triggers the very same parts of the brain as Portal, while not feeling like a copy. It's beautiful, fun and contains just the right amount of challenge.”
8/10 – IGN

Controller Support

About This Game

Experience the mind bending power of single player cooperation.

Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.

Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.

Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.

Contains 6-14 hours of gameplay.

Key Features

  • 4D Gameplay
    The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.
  • Single Player Cooperation
    This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever.
  • Multiple true timelines
    Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change.
  • Temporality fielded objects
    A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one.
  • The Paradox Effect
    Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect.

System Requirements

    • OS: XP
    • Processor: Intel Pentium Dual-Core E2180@2.0 GHz or AMD Athlon64 X2 3800 + @ 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Hard Drive: 600 MB available space
    • Additional Notes: Requires windows media player for music. The graphichs card needs to be DX10 Compatible but can run using DX9.
    • OS: XP
    • Processor: Intel Pentium Dual-Core E2180@2.0 GHz or AMD Athlon64 X2 3800 + @ 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: Geforce 460gtx
    • DirectX: Version 9.0c
    • Hard Drive: 600 MB available space
    • Additional Notes: The graphichs card needs to be DX10 Compatible but can run using DX9.
Helpful customer reviews
7 of 7 people (100%) found this review helpful
2.2 hrs on record
I would recommend this game to anyone who likes quirky puzzle games. While the production values are not up there with the AAA titles it's still pleasing to look at and play. The pacing of the puzzles kept me moving forward through the game with only occasional hikcups.

While sometimes frustrating I really enjoyed watching my clones carrying out my tasks and once I got my mind into thinking with time it really started to get intressting. If you liked games like Portal,Braid and The Swapper you will probabely enjoy this one too.
Posted: October 8
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2 of 2 people (100%) found this review helpful
6.9 hrs on record
A nice game which can be described as a cousin to Braid and Portal. The aspects of manipulating time to create several different timelines has been the bread and butter of Science Fiction stories for decades, but apart from Braid this is the first game I've ever seen that explores the possibilities. Since this is a 3D plattform game, the aspects of timetravel that are most explored are of course the purely spatial and temporal, having to go through ways of getting past obstacles by manipulating the timelines. While they overall have done a good job creating puzzles that you have to think through in order to solve, while still remaining enjoyable, some puzzles just feel like variations of previous puzzles. At first I found the story unengaging but at level 8, I felt it took a turn for the better. All in all, if you enjoyed Braid and Portal, odds are you'll like Project Temporality.
Posted: October 12
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1 of 1 people (100%) found this review helpful
6.1 hrs on record
Looks great for an indie title. I wish there was a little more variety in the environments later on, but overall there is a nice and distinct look and feel to it.

The puzzles were a bit tricky at first, but once I got into the cloning mechanism, I think it changed my brain permanently. I've started wishing I could make time clones in other games too whenever I get stuck in them.

You mostly can't solve the puzzles just by running around and trying things. It helps, but in the end it feels more like you “understand” your way through rather than brute forcing it. Sometimes you have to sync your actions with a future parallel time clone that only exists in your imagination yet. And sometimes, especially when it comes to the no-rewind-fields, you have to solve it all in your head before you actually do anything.

The story is probably not why you play this game. It's told in the cheapest possible way: By notes and diaries you find and can read if you want, and by (unvoiced) text messages from your mentor/obvious bad guy. You don't get to feel like you act out the story events yourself. Still, I kind of liked the banter between crew members and their different thoughts about how things have gone sour on the space station.

Recommended for anyone who likes good-looking puzzle games.
Posted: October 12
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1 of 1 people (100%) found this review helpful
1.4 hrs on record
After playing around with Temporality for a while I can heartedly recommend it. While I have not come so far into the game yet I still feel I have gotten a good view of the basic concepts. The idea of spawning clones of yourself through time feels booth novel and new. And the quality of the puzzles so far are entertaining.

Simply put I am enjoying myself while playing it. Though there are some hickups here and where especially when it comes to animation it doesn't get in the way of the actual gameplay.

Posted: October 13
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0 of 3 people (0%) found this review helpful
3.2 hrs on record
To start: I used to add a header to these reviews, but since it often times made the review too long to submit, I've opted to leave the header on my Backloggery.

Gameplay: I gotta be honest; the comparisons between this and Portal are entirely superficial in my eyes; this game's puzzle design really doesn't have much to do with Portal's; for better and for worse. Well... for worse, honestly. As you've probably figured out by now, this game is about time travel. You can also clone yourself and have clones follow the moves you've done exactly, and by the end of the game, you may have six or seven clones of yourself darting around the level to press switches... and that's about it, really. There's a few other elements that get thrown in there, but that's about it.

Pretty much every single puzzle in this game is a sequence puzzle, in which the standard way of playing the puzzle is: go in, push closest switch, look around until you find how that switch blocades you from solving the puzzle, rewind, send clone to press switch before puzzle becomes unsolvable, rinse, later, repeat. Even after the three hours that it took me to complete this game, I was already tired of just going through the motions in a different order time after time after time again. That's not to say that every puzzle is tedious and boring as hell; in fact, there's actually some pretty clever puzzles here and there. It's too bad most of the puzzles are just kinda okay.

In fact, that's pretty much how I'd describe this game; just kinda okay. There's definitely one area where it seems like all the effort went into (and I'll talk about this later on), but I wish more work had gone into the puzzles and into creating new, fun elements rather than the same old tired things that the game uses again and again. It's just really tedious; an example of a really great idea executed not very great. 5/10.

Story: It's just kinda okay. The earlier parts of the dialogue (there's no voice acting BTW) had some pretty obvious grammar errors and typos, but it started getting sorted out by the end. However, that could also be because I stopped paying attention to the story about halfway through. You can tell that the authors cared about these characters, but the issue is that I didn't really care about the characters. This is somewhat of a "your mileage may vary" criticism, but for me; I really couldn't care less about what went on with the characters. Plus, some of the dialogue is kinda silly given the scenarios, such as a woman using polite grammar while supposedly vomiting blood and gushing blood from her eyes. It also doesn't help matters that the story tries to be grimdarkian by the end, which just ends up sounding silly more than anything else. 5/10.

Graphics: Yup, here's where all the effort went into. There's a lot of polygons here for a team of seven people. However, there are some technical aspects that are rather disappointing, such as the lack of fine control of graphical fidelity. As far as graphics go, you've got options for resolution (which it starts out in 1366x768 for some very odd reason; also yet *another* game that doesn't use autodetect resolution functions) and a catch-all graphics option, and that's your lot. The game never taxed my card all that much, but it's still a very good idea to give the user that fine control of graphical fidelity if they happen to be using a less beefy card than my GTX 760. Also, there's no anti-aliasing, which unfortunately makes this game look a lot worse than it should. Other than that, Sparta 3D (their proprietary engine) seems to be one solid 3D engine. However, the game is honestly lacking in art style. Pretty much every level looks the same, and even the at-first very impressive sight of Jupiter through the windows becomes rather tedious after the ninth or tenth time. Again, a very high-polygon count game unfortunately marred by the lack of anti-aliasing, fine graphical control, and unique art style lead me to give this game a 2/5 for the visual side. Also, there's blood everywhere for no dang reason and it gets silly after a while.

Sound: As mentioned earlier, there's no voiceacting in this game, and I do think that this is to the game's detriment. There's a lot of dialogue in this game, and I think it would've done the story a little better if they had been voice acted. The sound design is alright. Nothing spectacular, but nothing memorable either. The music is good for the first couple of times you hear it; however, since the OST is basically playlisted on repeat throughout the game, you'll end up hearing the same song about six or seven times throughout the course of your playthrough; presuming, of course, that your playthrough is as short as mine. Yet again, just kinda okay. 2/5.

Overall scores are: 5/5/2/2; 4.7/10. Just beneath the borderline of average. I got it in a Humble Bundle a while ago, so I don't feel like I've been burned too badly, but if you've got other puzzle games to play instead of this one, go for them. They'll probably be a better experience for you.
Posted: October 8
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19 of 23 people (83%) found this review helpful
0.5 hrs on record
If you have photosensitivity issues, such as migraines and seizures, you may want to be cautious when playing this game. The lights, textures, and movement can cause problems. Personally, I got a migraine every time I tried to play, and other games of this type (Portal 2 immediately comes to mind due to the similar mechanics, and Dead Space due to the style) don't cause that sort of reaction.

The concept is fun, and as a puzzle game, it's definitely good. Just use caution if you're susceptible to headaches and the like.
Posted: June 30
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10 of 10 people (100%) found this review helpful
9.8 hrs on record
I spent 7.49 Euro on Project Temporality, and I'd honestly say it was worth it. The game is short, though. The game runs about as long as the original portal and has more than enough puzzles to be interesting, with some of them requiring very abstract thinking. It looks pretty good technically, though it's very samey, and I wouldn't with the story if I were you. But should you get it? Well...

If you like puzzle games, DEFINITELY buy this. It's one of the better puzzle games I've played in a while and - unlike the others - it doesn't look awful. The controls are loose and wobbly, but with essentially infinite-use time reversal, you can account for that. It's clever, it's creative and it gives you mechanics which seem familiar, but are fairly unique on their own. This will challenge your brain, but in a good way.

However, Temporality is also a very slow-paced game. While you may beat most levels in under three minutes on the clock, keep in mind that the clock counts back when you reverse time. So while it may be an absolute 3 minutes, you'll actually be spending 15-20 minutes per level. The character jogs slowly, jumps awkwardly and the game requires a lot of repetition, minor adjustments to positioning and timing and a lot of staring at a puzzle to figure out what you to do. If you need action, this isn't the right game. And it also goes without saying that if you're awful at puzzle games, Temporality will frustrate you.

For me, though, it was a worthwhile buy at 7.49 Euro. I'm not entirely sure if I can recommend it at its full price of 15 Euro, though. I mean, it's cool and creative, but also VERY short. If you're a huge puzzle game fan I can kind of see paying full price, but for my pocket I don't know that I could go much higher than 10 Euro. Then again, I'm stingy :)
Posted: September 11
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22 of 33 people (67%) found this review helpful
2.4 hrs on record
If you gave Portal a time machine, you'd end up with Project Temporality. Third person puzzling using time travel mechanics. It can be tricky to get your head around the concept, but once you do, it's good fun. It also manages to look absolutely stunning to boot.


Okay, you can stop all telling me about Thinking with Time Machine. I know it exists, it launched almost the same time as this game and it crashed on the first level every time for me. This game works. That one doesn't.
Posted: May 24
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14 of 19 people (74%) found this review helpful
0.8 hrs on record
This is some kind of mix between The Swapper and Thinking with Time Machine (which is free).
From The Swapper, it takes the idea of cloning yourself to achieve the goals of each level.
From Thinking with Time Machine, the time roll-out concept.
Graphics are a tad odd, better than in The Swapper and not so charming as in TWTM (which, in fact, uses Portal 2's toolbox).
I would try both mentioned ones first to this one but, once you are done with those, this is a curious blend.
If you liked those, you will probably like this one, also
Posted: May 28
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10 of 15 people (67%) found this review helpful
0.5 hrs on record
Seeing this game while browsing the store did not impress me much but after I took the time and had a second look at it I really liked it and gave it a shot and I have to say that this is one of the best puzzle games I've ever played.

The premise is simple. You are a person with the power of time manipulation (due to a prototype device) which you can use to turn back time and make a clone that does what you did before in order to solve puzzles and go to the next level. That means you can do two or things at the same time. Normally that would make things easier but not in this game. The complexity the numbber of time clones give to the puzzle only makes it harder.

From what I played I can say with confidence that the execution of the premise is very good! Complex puzzles that require you to set your mind to ultra super problem solving mode while providing an aesthetically beautiful environment. This is one game that will put yout thinking skills to the test and provide you a fun experience!

Graphics are very good for an indie game as well as generally for a game and truly for what this game is you don't need better.

This game is not for those who lack patience at puzzle solving but for those who really want a challenging puzzle solving experience or those who want to try a puzzle game (provided they have enough patience) this game is a must have (at least imo)! Project Temporality will give the puzzle game lovers hours of fun and a great (well earned) sence of accomplishment when completing the levels! This game is overall an experience that no one sould miss!
Posted: May 26
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4 of 4 people (100%) found this review helpful
5.6 hrs on record
Mindblowing. It takes time to get used to making your copies, but when you figure it out the game come with something more challenging. Great puzzle game since Portal. Must have!
Posted: September 10
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5 of 6 people (83%) found this review helpful
1.4 hrs on record
Great fun. Sense of time in RL now utterly destroyed.
Posted: September 15
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4 of 5 people (80%) found this review helpful
0.3 hrs on record
Good but it silently cries out for a voiceover

Project Temporality is a really cool idea but it desparately needs somebody to download a copy of Audacity and record a voiceover for it. The way you're constantly stopping to read text boxes completely negates any sense of immersion the game creates stylistically. But the graphics are solid and the mechanic it's based on is clever.

Also, a first person camera perspective might be nice to have as an option, because butt-staring is soooo 2003.

Still, if you already got Portal and Quantum Conundrum and want moar button weighting puzzles then totally grab this.
Posted: July 29
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5 of 7 people (71%) found this review helpful
1.1 hrs on record
Why is this 15 dollars!? IT SHOULD BE 30! This is an AWESOME game. you can die and rewind your death and do it over again 11/10
Posted: August 6
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12 of 22 people (55%) found this review helpful
2.0 hrs on record
The story might be bland, but the mechanics and level designs are great.

Posted: June 7
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1 of 1 people (100%) found this review helpful
9.1 hrs on record
Play time ~9 hours

(Originally recommend No, so that developers see this).

I am very grateful that the developers have put out a game with the intention to raise awareness of the injustices in today's human society. The game portrays that injustice very well, but I believe more effort could have been placed in condemning the injustices and fixing it also, rather than simply placing the protagonist (and others) in the shoes' of a victim. Moreover, there are some references to animal experimentation which I feel is inappropriate - another injustice that yet again is not condemned.

From a game mechanics / gameplay, perspective, the game is very good. It puts together multiple puzzle mechanics to bring a complex new type of gameplay not found in any other game I've played. Although the mechanics are fixed, there are new twists being thrown in consistently, and this provides a variety of gameplay. I thoroughly enjoyed the puzzle aspects.

Regarding visuals and audio: superb. The game is beautiful in both regards.

The game is also good at storytelling. The reward system for beating challenges means users are fed bits and pieces of the story and I believe this works very well.
Posted: July 6
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10 of 19 people (53%) found this review helpful
14.4 hrs on record
It's not really breaking any new ground, but it's certainly worth wasting a few hours with.
Posted: June 26
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27 of 53 people (51%) found this review helpful
5.7 hrs on record
Project Temporailty looked promising but quickly became tedious. The storyline falls flat and the puzzles just aren't fun to solve. My full video review is located here
Posted: June 30
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17 of 34 people (50%) found this review helpful
1.0 hrs on record
Its a unique puzzle game with time manipulation that could even rival Valves Portal series.
With a very interesting story and puzzles that could even give a Time Lord a hard time.
This is a game that will challange gamers to think long and hard than rewind if they screw up.
Posted: May 12
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6 of 12 people (50%) found this review helpful
1.3 hrs on record
Phalanx takes a look at the innovative single-player co-op (yes, you read that right!) experience from Defrost Games.

Posted: June 2
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