Hardcore and realistic; LiF is a Medieval multiplayer sandbox RPG, with free terraforming, a rich crafting system and preset and modular building construction. With engaging survival aspects, no target physics-based combat and a unique formation system - along with numerous other features - LiF is not for the faint of heart!
Recent Reviews:
Mixed (148) - 50% of the 148 user reviews in the last 30 days are positive.
All Reviews:
Mixed (6,275) - 65% of the 6,275 user reviews for this game are positive.
Release Date:
Nov 17, 2015
Developer:
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Buy Life is Feudal: Your Own (2-Pack)

 

Recent updates View all (103)

October 17

Fix and balancing (1.3.6.0)

Today’s patch is here to fix the client side crash when re-entering the game near a newly constructed, fancy Castle Gatehouse with Drawbridge! There is also fine tuning of the combat system balance - you can find a detailed description of the changes below.


Patch notes (ver. 1.3.6.0):

New features and tweaks:
  • You can no longer ‘Apply a poison’ to 1.5H swords(56)
  • Horse bumping formula update, the behavior is closer to previous patch settings (which you guys love so much!)
  • Horses also receive damage from impact
  • Cavalryman 90 level bonus from unsaddling is working properly now
  • Hits in player’s head damage increased by 20% ( 1.5 -> 1.8 from basic)
  • Added duration (2 seconds) for ‘Inspect’ ability (id=208)
  • Marble and Slate roads can now be terraformed
    Horses:
  • Riding Horse and Female Riding Horse
    Impact damage multiplier increased from 0.3 to 1.0
    HP regeneration rate (per sec) reduced from 0.48 to 0.13
  • Simple Warhorse
    HP regeneration rate (per sec) reduced from 0.64 to 0.26
  • Spirited Warhorse
    Impact damage multiplier increased from 0.3 to 1.0
    HP regeneration rate (per sec) reduced from 0.64 to 0.16
  • Hardy Warhorse
    Mass reduced from 900 to 800
    HP regeneration rate (per sec) reduced from 0.8 to 0.32
  • Heavy Warhorse and Royal Warhorse
    HP regeneration rate (per sec) reduced from 0.8 to 0.38
    Ranged
  • Sling
    Accuracy reduced from 1.4 to 1.9 (less is better)
  • Sling Stone
    Damage multiplier reduced from 3.7 to 3.4
    Melee
  • Nordic Sword
    Thrust damage multiplier increased from 1.92 to 2.25
    BasePrefireAnimTime increased from 0.8 to 1.0
  • Knight Sword
    Thrust damage multiplier increased from 2.2 to 2.3
    Swing damage multiplier increased from 1.78 to 1.9
  • Light Sabre
    Thrust damage multiplier increased from 1.1 to 1.16
    BasePrefireAnimTime increased from 0.8 to 0.9
    BaseFireireAnimTime increased from 0.8 to 0.9
    BaseRecoilAnimTime increased from 0.5 to 0.65
  • Scimitar
    Thrust damage multiplier increased from 1.3 to 1.35
  • Falchion
    Thrust damage multiplier increased from 0.92 to 0.98
  • Bastard Sword
    Thrust damage multiplier increased from 2.4 to 2.51
    Swing damage multiplier increased from 1.4 to 1.7
  • Big Falchion
    Thrust damage multiplier increased from 1.0 to 1.1
    Swing damage multiplier increased from 1.5 to 1.8
  • Gross Messer
    Thrust damage multiplier increased from 1.1 to 1.17
    Swing damage multiplier increased from 1.4 to 1.75
  • War Axe
    Swing damage multiplier decreased from 2.16 to 1.94
    BaseRecoilAnimTime increased from 1.0 to 1.1
  • Battle Axe
    Swing damage multiplier decreased from 2.24 to 2.05
    BaseRecoilAnimTime increased from 1.0 to 1.1
  • Nordic Axe
    BaseRecoilAnimTime increased from 1.0 to 1.1
  • War Pick
    Swing damage multiplier increased from 1.2 to 1.31
  • Zweihaender
    BasePrefireAnimTime decreased from 1.3 to 1.2
    BaseRecoilAnimTime decreased from 1.3 to 1.1
  • Flamberge
    BaseRecoilAnimTime decreased from 1.2 to 1.1
  • Bardiche
    Swing damage multiplier increased from 1.28 to 1.5
  • Broad Axe
    Swing damage multiplier increased from 1.36 to 1.6
  • Glaive
    BasePrefireAnimTime decreased from 1.3 to 1.2
  • Guisarme
    Swing damage multiplier increased from 1.12 to 1.3
    BasePrefireAnimTime decreased from 1.2 to 1.1
  • War Scythe
    Swing damage multiplier increased from 1.36 to 1.41
  • Bec de Corbin
    BasePrefireAnimTime decreased from 1.2 to 1.0
  • Spear
    BaseRecoilAnimTime increased from 0.8 to 0.95
  • Boar Spear
    BaseFireAnimTime increased from 0.7 to 0.8
  • Lance
    Damage multiplier increased from 1.8 to 2.0
  • Jousting Lance
    Damage multiplier increased from 2.4 to 2.65
  • Decorated Jousting Lance
    Damage multiplier increased from 2.4 to 2.65

Bug fixes and optimizations:
    Minor visual fixes

— The team
26 comments Read more

October 13

Dupe quickfix (1.3.5.0)

This patch is devoted to a fix for the recently discovered dupe while harnessing a horse to a trade cart. We’ve included some more changes and fixes into this patch too!

Patch notes (ver. 1.3.5.0):

New features and tweaks:
  • All damaged buildings no longer have doors/gates. You do not need to destroy a whole building in order to get inside now.
  • Implemented a heraldry change cooldown to prevent in combat heraldry mimic
  • Combat update (overall damage balance update, durability losses, stun probabilities)
  • Forestry abilities levels change
  • Magic with fields and crops fixed(no more different aging speed of different tiles)
  • Trebuchet now loses durability, its accuracy depends on player intelligence

Bug fixes and optimizations:
  • Fixed an inventory dupe with a trader cart
  • Fixed a server crash caused by a /claimrule command
  • Players should now properly appear on their beds after homecoming
  • Fixed sudden death while jumping on the top of the drawbridge

-The team
32 comments Read more

About This Game

Life is Feudal: Your Own is a truly hardcore sandbox RPG with captivating survival aspects. Described as a real life Medieval simulator, which caters for up to 64 players on a 3km x 3km gameworld, any and all paths are an option.

Included in your purchase, all Life is Feudal:YO owners will receive one character to gain full access to Life is Feudal:MMO open beta tests and release.

LiF:YO places you in a realistic feudal setting with the ability to host your own private world and set your own rules to suit your playstyle. There’s an in depth crafting system, a range of building features, and free terraforming across the map - meaning you can build your own house anywhere in the world. Team up with your friends and build a village or city and repel attacks by other players who want to ransack your lands!

The unique combat system is non-target and physics-based; the direction of your attack depends on mouse movement. Basic movements and directional attacks can be combined to create deadly combos with special harmful effects. Battle formations are also a new way to collaborate and control the situation on the battlefield with your fighting team. Co-operation and a good strategy within a formation will help you prevail against the enemy.

Everything is tweakable and unique to you, including how your character progresses. The skill and stat cap system allows you to design a character molded to fit your style perfectly, for example. Even alchemy is unique; all recipes are randomized for each character thus the only way to learn is by experimentation.

Features

Unique Features:
  • Free Terraforming & Tunnel Building. 100% free terraforming and tunnel building means you can dig tunnels, mines and moats and expand them in all dimensions barely without limit! You can raise and lower ground levels with a landfall effect. Substances include soil, rock, granite, ore veins, clay, sand, and much more
  • Battle Formation System. Strategize for massive battles and provide your units with certain bonuses with the formation system. Keep organised and inside the formation shape to continue to reap the benefits
  • Unique Alchemy Combinations. There are over 40,000,000 alchemy combinations unique to each player! You need to learn, experiment and create your very own unique combinations. Complementing the hardcore feel of the game, alchemy is not simply a matter of character skill as it strongly emphasises spending time and resources on creating good recipes and combinations
  • Full Seasonal Weather System. Much like in real life, LiF features seasonal weather that directly affects your life in this feudal world
  • Complex Food & Cooking System. Cooking is no longer a secondary or non-existent skill. Being a good cook who knows many complex and tasty recipes means that you and your friends will be better fed and will receive skill bonuses
  • Realistic Player Damage System. Based on human anatomy, with fractures and bleeding wounds, you can create unique and deadly combat tactics
  • Double Health & Stamina Bars. Double health and stamina bars represent better information about the status of your body. Players can be knocked unconscious or killed. They can also be temporarily out of breath or totally exhausted
These are only a handful of the many features that make Life is Feudal:Your Own unique and true to life in a Medieval world. With hundreds of personal choices and customizations on offer to create endless combinations, your imagination will be your only limitation.

System Requirements

    Minimum:
    • OS: Windows 7 (64 bit) (SP1)
    • Processor: Intel® Core™ i5 or AMD Phenom II X4 with at least 2,5 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    Recommended:
    • OS: Windows 7 (64 bit) (SP1), Windows 10 (64 bit)
    • Processor: Intel® Core™ i7 or AMD Phenom II X6 with at least 3,5 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce 660/Radeon HD 6970
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
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