Hardcore and realistic; LiF is a Medieval multiplayer sandbox RPG, with free terraforming, a rich crafting system and preset and modular building construction. With engaging survival aspects, no target physics-based combat and a unique formation system - along with numerous other features - LiF is not for the faint of heart!
Recent Reviews:
Mixed (62) - 56% of the 62 user reviews in the last 30 days are positive.
All Reviews:
Mixed (6,137) - 65% of the 6,137 user reviews for this game are positive.
Release Date:
Nov 17, 2015
Developer:
Publisher:

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Buy Life is Feudal: Your Own

Buy Life is Feudal: Your Own (2-Pack)

 

Recent updates View all (99)

August 31

Last Day of Summer LiF:YO Patch in Beta Branch (1.3.3.1)

Hey everyone,

In today's patch, we want to take a second to say, 'hello!' to the small group of people who were concerned that LiF:YO had been forgotten about. Well, of course, we would never do that and are excited for today's updates. See for yourself in the patch notes or take a look on the beta test branch for more info!
Please read the end of the post if you’re unsure how to activate LiF:YO Steam beta branch.

Patch notes (ver. 1.3.3.1):

New features and tweaks:
  • Optimized and reworked guild code. Added new ‘Guilds’ button in the Character window - which is where you can now create, manage and invite new members to your guild. Political and rights system is currently exposed via console commands only. Please, take a look here, if you want some politics on your server ;)
  • Implemented ‘Personal Claim’ system
  • Implemented the ‘Horse decay’ system in order to minimize excessive server load, which was caused by hundreds of unattended horses being stashed in the attics of residential buildings. A horse without a rider or any interaction within 30 minutes will appear sleeping/laying on the ground, and after an additional 30 minutes, it will ‘run away’ and disappear completely from the gameworld. This mechanism is DISABLED by default. Server admins may to enable this setting by modifying the: $cm_config::Decay::HorsesDecayTimeMinutes preference
  • Implemented a server-side setting that gives the ability to enable or disable all inventory items being dropped on the ground when a player uses the Homecoming Prayer skill ($cm_config::HomecomingDrop = 0;)
  • New tooltips system implemented - you can now see detailed information about items, character stats and active effects
  • Claim radius is now shown in tiles (1 tile side = 2 meters)
  • Guild claim rendering distance is lowered
  • Guild land maintenance price decreased
  • Tweaked tree growth algorithm. Trees that are planted by players will now grow faster
  • Special attack damage multipliers boosted
  • Removed ignore parry on 90 lvl Spearman
  • 90 level Spearman is now required to fight with spear and shield. Also added special attack after knocking down an opponent
  • Lancers can’t attack on low speed anymore
  • Added durability checks while interacting with inventory and constructed objects. You will no longer see an ability in the context menu if durability requirements are not met
  • You can deconstruct incomplete buildings on enemy claims during Judgment Hour. Speed of deconstruction depends on the amount of resources that were invested into that particular building
  • Properly implemented the swimming skill. It can now be skilled up and allows you to swim longer distances
  • Armor effects now properly scale with the armor quality
  • Archer Stand and Defensive Fence now set up immediately in a complete state
  • Added ‘Load of Mortar’ recipe. Grants the ability to make large amounts of mortar at once, but with increased use of resources
  • A bunch of crafting recipe tweaks

Bug fixes and optimizations:
  • Slightly optimized netcode
  • Optimized guild lands drawing algorithm
  • Optimized server to database communication
  • Fixed client crash on claim removal
  • Fixed inability to use Sacrifice when a monument is being upgraded
  • A few server crash issues have been addressed
  • Optimized collision models of some objects. This should boost servers performance slightly.
  • Fixed an exploit making some players invulnerable
  • Fixed a situation where a character was dismounted from horse after stun. Now a dismount will only happen if a character is knocked down.
  • Now renaming, opening and dropping bags and similar containers is working properly
  • Ranger skill abuse with pavise fixed
  • Fixed ability to draw a spear on horseback
  • Fixed terraforming related substance dupe
  • You can no longer add fuel to damaged devices
  • Fixed the quality cap on metal types in the case of chainmail armor crafting
  • Fixed /stuck exploit, which would allow players to get inside a fortified perimeter
  • Fixed incorrect food quality multiplier calculation. Now the value of the multiplier is recalculated with hunger increase
  • You can gather silkworm cocoons from medium mulberry trees


In order to check it out, you will need to switch to the beta branch. Full instructions are available here.

-The team
53 comments Read more

June 2

A few hotfixes have arrived (1.3.2.4)

Hey everyone,

We have located and executed a few nasty bugs that managed to get into our release build. Releasing those fixes now.

Patch notes (ver. 1.3.2.4):

Bug fixes:
  • Fixed a bug that showed blocked cells as green (unblocked)
  • Reenabled bind of “V” button to look at your character
  • Fixed 0 quality dung
  • Fixed bugs that kept your body in the world, after you’ve performed a suicide
  • Provided fixes of multiple issues with stables and other buildings construction processes
  • You can perform a suicide only with bladed weapons. Text was changed accordingly.
  • Tweaked mining skill descriptions in the skill book

-The team
56 comments Read more

About This Game

Life is Feudal: Your Own is a truly hardcore sandbox RPG with captivating survival aspects. Described as a real life Medieval simulator, which caters for up to 64 players on a 3km x 3km gameworld, any and all paths are an option.

Included in your purchase, all Life is Feudal:YO owners will receive one character to gain full access to Life is Feudal:MMO open beta tests and release.

LiF:YO places you in a realistic feudal setting with the ability to host your own private world and set your own rules to suit your playstyle. There’s an in depth crafting system, a range of building features, and free terraforming across the map - meaning you can build your own house anywhere in the world. Team up with your friends and build a village or city and repel attacks by other players who want to ransack your lands!

The unique combat system is non-target and physics-based; the direction of your attack depends on mouse movement. Basic movements and directional attacks can be combined to create deadly combos with special harmful effects. Battle formations are also a new way to collaborate and control the situation on the battlefield with your fighting team. Co-operation and a good strategy within a formation will help you prevail against the enemy.

Everything is tweakable and unique to you, including how your character progresses. The skill and stat cap system allows you to design a character molded to fit your style perfectly, for example. Even alchemy is unique; all recipes are randomized for each character thus the only way to learn is by experimentation.

Features

Unique Features:
  • Free Terraforming & Tunnel Building. 100% free terraforming and tunnel building means you can dig tunnels, mines and moats and expand them in all dimensions barely without limit! You can raise and lower ground levels with a landfall effect. Substances include soil, rock, granite, ore veins, clay, sand, and much more
  • Battle Formation System. Strategize for massive battles and provide your units with certain bonuses with the formation system. Keep organised and inside the formation shape to continue to reap the benefits
  • Unique Alchemy Combinations. There are over 40,000,000 alchemy combinations unique to each player! You need to learn, experiment and create your very own unique combinations. Complementing the hardcore feel of the game, alchemy is not simply a matter of character skill as it strongly emphasises spending time and resources on creating good recipes and combinations
  • Full Seasonal Weather System. Much like in real life, LiF features seasonal weather that directly affects your life in this feudal world
  • Complex Food & Cooking System. Cooking is no longer a secondary or non-existent skill. Being a good cook who knows many complex and tasty recipes means that you and your friends will be better fed and will receive skill bonuses
  • Realistic Player Damage System. Based on human anatomy, with fractures and bleeding wounds, you can create unique and deadly combat tactics
  • Double Health & Stamina Bars. Double health and stamina bars represent better information about the status of your body. Players can be knocked unconscious or killed. They can also be temporarily out of breath or totally exhausted
These are only a handful of the many features that make Life is Feudal:Your Own unique and true to life in a Medieval world. With hundreds of personal choices and customizations on offer to create endless combinations, your imagination will be your only limitation.

System Requirements

    Minimum:
    • OS: Windows 7 (64 bit) (SP1)
    • Processor: Intel® Core™ i5 or AMD Phenom II X4 with at least 2,5 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    Recommended:
    • OS: Windows 7 (64 bit) (SP1), Windows 10 (64 bit)
    • Processor: Intel® Core™ i7 or AMD Phenom II X6 with at least 3,5 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce 660/Radeon HD 6970
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
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