Glitchspace is about reprogramming the game to solve puzzles. Trapped in an abstract cyberspace world, your way forward uses visual programming to edit environmental geometry, whilst unlocking key programming concepts along the way.
User reviews:
Recent:
Mixed (19 reviews) - 68% of the 19 user reviews in the last 30 days are positive.
Overall:
Very Positive (178 reviews) - 89% of the 178 user reviews for this game are positive.
Release Date: May 5, 2016

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Recent updates View all (52)

June 13

Oculus VR Beta Branch Now Live!

Hey everyone,

We're now back with a new update for our previous Oculus users! We've spent the past few weeks reimplementing support in the game for the latest consumer version. The main points for this update are:

- As it's a beta branch, tt can be accessed through Glitchspace -> Properties -> Betas Tab -> vr_beta
- Oculus support of course means that VR is for Windows only.
- We're looking for technical and gameplay feedback. Particularly from CV1 users as admittedly we don't have one to test against (wanted to get it out there for people asap and the only difference to our DK2 should be resolution).
- We would also like to get people's thoughts on comfort: in case you think the canvas is too close as an example!

If all is well on this front, this will then be transferred to the main branch, with the linux version then being next :-)

Space Budgie

[EDIT: Repinned the Oculus thread for this: http://steamcommunity.com/app/290060/discussions/0/558752451348145860/]

11 comments Read more

May 27

Glitchspace Soundtrack/Ambience Album Now Available

Hey folks,

Following on from Glitchspace’s release a few weeks ago, the soundtrack/ambience album for the game is now available!



You can take a listen to the full album here:

https://www.youtube.com/watch?v=3Opa5XVJ5NE
This took a bit longer than anticipated with other post-release stuff as well as having to upload the whole thing from dial up. It shall be up on Steam sometime today, but you can purchase it directly from bandcamp:

https://ronanquigley.bandcamp.com/album/glitchspace-ost

Space Budgie.

[EDIT: Valve have approved the store page and it is now up:] http://store.steampowered.com/app/483300

0 comments Read more

About This Game

A Reprogrammable World


Glitchspace is about reprogramming the game to solve puzzles. Trapped in an abstract cyberspace world, your way forward uses visual programming to edit environmental geometry, whilst unlocking key programming concepts along the way. Stretch, scale, rotate, manipulate and create, explore a world of reprogrammable geometry as you discover your way home, ever distant on the horizon.

Features


  • A Reprogrammable World - Explore a cyberspace world of reprogrammable geometry.
  • A Reprogrammable Tool - Enhance your toolbox through the functions you unlock, allowing you to craft your own programs.
  • A Programming Experience - Discover key programming concepts through the puzzles you solve.
  • A Brian Eno inspired score, coupled with a lifelike soundscape.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7, 8, 10
    • Processor: 2.0Ghz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GTX 260 or AMD Equivalent
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    Minimum:
    • OS: An Intel-based Mac running Mac OS X 10.8
    • Processor: 2.0Ghz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GTX 260 or AMD Equivalent
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (19 reviews)
Overall:
Very Positive (178 reviews)
Recently Posted
Woodledude
( 0.7 hrs on record )
Posted: June 24
I wanted this game to be fun, but unfortunately I just can't recommend it.

It tries to take things too slowly and limit you in places where it might be interesting to have the tools they've given you available. It doesn't have very interesting environments - They look kind of cool, but then you realize that they're basically very, very empty. There's just not much going on, and what there is takes up way too much space for how quickly you move and how much there is to see.

It's trying to do a Portal without story, and that could have worked if they picked up the pace a bit, but there's too much dead air. It makes me miss GLaDOS, when it should be drawing me into the game I'm playing right now. The sound design also leaves something to be desired; the "data streams" serve as deadly obstacles you have to circumvent, but standing next to one for five minutes trying to figure out how to get past it is very, very annoying, given the fact that they blast white noise at you at volume 11.

I would go into it more, but I don't feel the need.

My refund is pending. I wanted this game to be good, it looked interesting, but it just wasn't. It didn't do enough quickly enough with what it was giving me to hook my interest, and I frankly don't have the time to keep playing if it isn't already fun.
Helpful? Yes No Funny
Wrench & Ding
( 0.6 hrs on record )
Posted: June 23
Interesting concept, but starts to feel bland and frustrating after a short period of time. Controls feel clunky and generally unpolished. Still a good game.
Helpful? Yes No Funny
LanceFyre99
( 3.0 hrs on record )
Posted: June 12
Fun puzzle game, not too easy, not too hard. only complaint is that it's WAAAAYYYY too short. A game like this benefits from having more levels, but Glitchspace falls a bit short in that area.

Overall, a fun game, but if you're looking for something that will engage you for a long time, this is not the game for you.
Helpful? Yes No Funny
Apotheosic
( 3.5 hrs on record )
Posted: May 31
A very creative and interesting puzzle game. The core mechanic allows you to manipulate objects in the game using rudimentary programming functions and logic. This is primarily utilized in various platforming puzzles, requiring you to move objects into favorable positions, make objects apply force to launch the player, etc. The game presents a good progression of complexity and does a good job of both teaching and challenging the player. Some of the puzzles required very topsy turvy thinking. Overall it's a very creative and interesting puzzle experience.

The most obvious complaint for this game is that it is a bit short. The "story" mode is only about three hours long, and unfortunately feels like it ends just as it's starting to get devilishly complex. Additionally I encountered a few physics glitches which messed up my attempted solutions for puzzles a few times, but I would imagine most of these will be fixed in future patches.

Overall a fun, creative, if somewhat short puzzle game. Definitely deserves a lot of credit for that creativity though.
Helpful? Yes No Funny
Squeaks
( 4.7 hrs on record )
Posted: May 26
Had a lot of fun with this, the difficulty curve can be sporatically harsh in some places and a lot of advanced functions of the programming language arn't unlocked in the main game as of yet. but overall enjoyable
Helpful? Yes No Funny
BtheDestroyer
( 14.9 hrs on record )
Posted: May 24
While there's no game that's truely a "play this and you'll learn how to program" title, this will definitely help those who have no past experience get a feel for the logic needed. I've already beaten the game three times and am only just discovering the incredibly deep and complex mechanics of the sandbox. My third playthrough was a speedrun with a final time of 51:49 and I hope to get that time down to around 40 minutes in a month or so. Speedrun: https://youtu.be/EEKluKusTT4

If you like logic puzzles, speedrunning, or programming this game is a must buy.
Helpful? Yes No Funny
jlmassey
( 6.1 hrs on record )
Posted: May 24
Whoa! Very entertaining puzzles and mechanics. I like the Portalesque feel with solving sequences of puzzles in various rooms. Besides a few minor glitches and confusing parts the learning curve is unique and makes for an addicting game. As for the mechanics this game style has a LOT of potential with strategy, using physics and logic, and even stories could be developed around the style. I praise this game and hope more like it will soon become popular!
Helpful? Yes No Funny
GodOfPythons
( 4.5 hrs on record )
Posted: May 22
Difficulty curve is kinda meh, but it's a great game overall.
Helpful? Yes No Funny
Braddigan
( 1.7 hrs on record )
Posted: May 21
Solid puzzle game with good aestetics. Played it in VR mode with the Vive which was a nice addition. Not a true VR experience, more of a display in a virtual theater. The experience was better than the desktop though. Used a keyboard and mouse and gamepad, ended up sticking with the keyboard and mouse. Some light programming and math ideas come into play so if you have interest or experience it may be a plus. There are some minor annoyances. You don't have a way to describe or take note of what puzzle you're on and portals just keep on leading to more without any differentiation. Still a great game.
Helpful? Yes No Funny
orangesandmilk
( 0.7 hrs on record )
Posted: May 21
very badly made, crashes frequently. Crashes my pc so severly that i have to hard reboot
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 2 people (50%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Posted: June 23
Interesting concept, but starts to feel bland and frustrating after a short period of time. Controls feel clunky and generally unpolished. Still a good game.
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Most Helpful Reviews  Overall
68 of 78 people (87%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Early Access Review
Posted: April 24, 2014
I just finished playing the games short story mode/tutorial. It is a Alpha game so I did not expect something long and complex. I would say it is a very interesting puzzle platformer. If it had more content, which it will hopefully have upon its full release. I would also say that it might come close to Antichamber and Portal.

The gameplay and the puzzle solving is really intuitive (Okay maybe that is just because I do know how to programm). In the tutorial section you were pretty much just guided through the levels because you didn't have all the commands available so it was pretty easy but I can see it getting really interesting when you actually have all commands at your fingertips.

The soundtrack is okay. It is nothing special but it is not bad either. Just somewhere inbetween.

The Movement is okayish but I would say it needs a litle bit more work because jumping doesn't feel right. But I can't really put my finger on why it doesn't feel right.

I think a great addition would be workshop support and a level editor because if a game like this has these features it will never get old because there is always new stuff to download or to creat. I also think maybe creating your own more complex commands would be great but so far I think the game has all necessary commands you need to have fun with it.

I suggest you buy it now to support the devs so we can get more features. I will also EDIT this review when the final Product is released.

Edit 1: Jumping now feels good and not clunky anymore.
Was this review helpful? Yes No Funny
32 of 35 people (91%) found this review helpful
2 people found this review funny
Recommended
3.6 hrs on record
Posted: May 5
Very fun, but the story mode is only about 3 hours long and seems like I just finished the tutorial. If it gets sandbox mode or even better steam workshop then it could be worth the money ($12) on steam. I got it on a sale for $1 and consider it a great deal.
Was this review helpful? Yes No Funny
27 of 28 people (96%) found this review helpful
3 people found this review funny
Recommended
1.2 hrs on record
Early Access Review
Posted: November 2, 2014
The Good
Tired of button-mashing quicktime events? Sick of "Press (x) to hack"? Then Glitchspace is for you! This game is one of the few in gaming that gets "hacking" in video games right. Rather than dumb down the experience to the point where you don't have to be concious to play, Glitchspace takes hacking to a whole new level. With an intuitive Node-based system, you can connect constants to mathematic expressions, multiply vectors together, or transform an object, all with the ease of a mouse drag.

The Bad
There's just not enough of it! After one hour of playing, I had beaten the game, and was left yearning for more. Given the early-access state of the game, and the number of levels there are, I would suggest waiting until the game comes out with more levels and more functionality. If you just can't wait, I suggest buying it on sale.

The Ugly
The game is graphically simplistic, but very interesting none the less. The random "glitching" of the hackable blocks can be distracting at times, but otherwise the game is very pleasing, both visually and auditorily.

In conclusion, I do recommend this game, but would like either more levels, or Steam Workshop level editing capabilities.
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41 of 53 people (77%) found this review helpful
Recommended
3.7 hrs on record
Early Access Review
Posted: April 14, 2014
Coming back to this after the alpha 2.0 was night and day. Glitchspace is no longer a simple teaching tool, but is starting to become it's own full fledged game. I have only had the chance to play the tutorial levels and so far they have a good learning curve and do a great job of teaching not telling the player how things work.

The new design and graphics for Glitchspace is nearly night and day to the pre-alpha 2.

---
Pre Alpha 2.0:

As a programmer this was pretty basic, but for a teaching tool, this is very good. I know that it's currently in alpha, and i hope to see where this idea will go.
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27 of 35 people (77%) found this review helpful
Recommended
4.4 hrs on record
Early Access Review
Posted: April 14, 2014
In its early stages, but a really interesting and surprisingly fun concept. The programing is introduced in stages that make it easy to learn and is designed really well for teaching new concepts. The music is also very relaxing and the whole game has a contemplative leasurely tone to it that I really enjoyed.
Was this review helpful? Yes No Funny
15 of 17 people (88%) found this review helpful
4 people found this review funny
Recommended
5.1 hrs on record
Early Access Review
Posted: January 5
A game that is really coming into it's own. A great basic idea to programming as it uses similar theming to actual programming as well as being clever on the puzzles and a really interesting set design. Glitchspace has a few similarities to Value's Portal in aspect to it's puzzles with 'Aha' moments and a fun physics engine that can be very entertaining on it's own.
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16 of 19 people (84%) found this review helpful
Recommended
3.7 hrs on record
Early Access Review
Posted: May 5
Glitchspace is a first person puzzler that has you reprogramming parts of the world using a visual programming language.

I found the game to be fairly self explanatory, so you don't need to know any programming language before playing the game. The game is pretty good at providing visual cues to guide you, both when solving puzzles as well as when navigating through the game world.

The puzzles grow in difficulty and complexity as you progress. Usually the level design and available tools are a good hint for what the solution would be, but it is fairly forgiving when you make a mistake. Trial & error is actually the way you will probably learn a few things, as you will have to think outside of the box for at least a few of the puzzles.

I bought the game in early access, but also got a review key just before launch to make a YouTube video to show some of the game. If you are on the fence about buying the game, have a look to see if you get a better idea what the game is all about:

https://youtu.be/BR6AzpO8N4w
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17 of 22 people (77%) found this review helpful
2 people found this review funny
Not Recommended
0.5 hrs on record
Posted: May 15
Glitchspace a few years ago seemed to be a really interesting idea. I got the game from a friend, redeemed it on the now dead Desura, and had a lot of fun. After that, Glitchspace got on Steam and I decided to give it some time to become a proper game. And here we are.

Glitchspace is actually a pretty good idea. I actually love the art style and the game looks a thousand times better than before. It saddens me to say that the game didn't change much in terms of difficult compared to when I played it years ago.

The game is fun at first, but it is extremely simple and easy. There are no mind-bending puzzles, and that makes the whole campaign play like a chore. For the entire time you will wait for it to give you something mind-bending, but it just keeps delivering more and more easy puzzles until it's over.

Glitchspace is not bad per se, but it unfortunately didn't deliver the entire potential behind the gameplay.
If you aren't particularly good at puzzles, I'm sure you'll find a nice game here. For the more seasoned veterans, Glitchspace will play like a children's logic book.

That said, there are lots of fun waiting for you in the sandbox mode, however if you are looking for a good campaign of hand-crafted puzzles, you'll not find it here. Go after The Talos Principle, The Witness and Infinifactory. These are the games that will give you that good feeling of solving a difficult puzzle. Glitchspace unfortunately holds your hand a bit too much, to the point you will know the solution just by looking at the puzzle. Instantly.


Bonus buying guide

:D > :) > :| > :( Should I wait for a discount?
:| Definitely worth a try if bundled or >50% off
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21 of 30 people (70%) found this review helpful
Recommended
1.6 hrs on record
Early Access Review
Posted: April 28, 2014
The idea is great and the concept is easy to grasp, at least for me as a programmer.

Here is me playing the first few levels.
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