Glitchspace is about reprogramming the game to solve puzzles. Trapped in an abstract cyberspace world, your way forward uses visual programming to edit environmental geometry, whilst unlocking key programming concepts along the way.
User reviews:
Recent:
Very Positive (10 reviews) - 100% of the 10 user reviews in the last 30 days are positive.
Overall:
Very Positive (189 reviews) - 89% of the 189 user reviews for this game are positive.
Release Date: May 5, 2016

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Recent updates View all (54)

July 29

New Updates & VR Weekend Sale

Hey players,

Yesterday we've put out a new patch to address any of the remaining Linux and Oculus issues. Linux reports have been good so far but any problems just give us a shout.

In other news, Glitchspace is included in the VR weekend sale, so you can grab the game for 33% off!

Space Budgie.

1 comments Read more

July 5

Linux Version Now Available And Oculus Updates

Hey folks,

We've added a couple of new things for Glitchspace's latest update:

- Linux support is now up: sorry this took so long to get out there. If Linux users can let us know how it is running or if they run into any problems that would be great.

- Oculus support is now out of beta, and includes a number of fixes for reported issues. Hopefully this should be good to go for people now but as before just let us know.

- Added the FOV slider in. This should also help some of the perception issues in the rift.

Happy coding or some sort of programming related adieu to you all :-)

Space Budgie

6 comments Read more

About This Game

A Reprogrammable World


Glitchspace is about reprogramming the game to solve puzzles. Trapped in an abstract cyberspace world, your way forward uses visual programming to edit environmental geometry, whilst unlocking key programming concepts along the way. Stretch, scale, rotate, manipulate and create, explore a world of reprogrammable geometry as you discover your way home, ever distant on the horizon.

Features


  • A Reprogrammable World - Explore a cyberspace world of reprogrammable geometry.
  • A Reprogrammable Tool - Enhance your toolbox through the functions you unlock, allowing you to craft your own programs.
  • A Programming Experience - Discover key programming concepts through the puzzles you solve.
  • A Brian Eno inspired score, coupled with a lifelike soundscape.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8, 10
    • Processor: 2.0Ghz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GTX 260 or AMD Equivalent
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Additional Notes: Oculus VR Has Its Own System Requirements: https://www.oculus.com/en-us/rift/
    Minimum:
    • OS: An Intel-based Mac running Mac OS X 10.8
    • Processor: 2.0Ghz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GTX 260 or AMD Equivalent
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: 2.0 Ghz Dual Core
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GTX 260 or AMD Equivalent
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (10 reviews)
Overall:
Very Positive (189 reviews)
Recently Posted
lawrieswinfenstyles
( 5.5 hrs on record )
Posted: July 24
A good game. Occassionally I wondered if I were solving a puzzle correctly (similar to how I feel in Portal 2 at times), but that's all part of the fun for me. If you like Portal/Portal 2, and you liked the Talos Principle, you'll probably like this.
Helpful? Yes No Funny
JSels
( 17.7 hrs on record )
Posted: July 9
I love this game, casually and for speedrunning. Although I run the game on a 12 year old toaster, I experience tons of lag, especially during speedrunning. My computer, while it is terrible, is able to run games with similar graphics. To me, it just feels like a clunky game that generally slows down my computer, but the content is great, and I wish more games were like it. If the clunky areas were fixed to be smoother, I would probably enjoy this game more than I do already.

Fun game and fun speedrun.

[EDIT]: The problem above with the game being clunky is not the game's fault, but rather my computer's.
Helpful? Yes No Funny
±
( 4.1 hrs on record )
Posted: July 6
A game that incorperates programming into puzzle solving. A neat concept but the game (Story Mode) doesn't feel like its finished. Look at all those functions avaliable in Sandbox Mode! However since Sandbox Mode have no objective, people will be less likely to explore those functions, unless they are some programming nerds lol. For now, the game gave you all accessible functions in Story Mode continously and just when they did that, the games ends. It kinda feels like a tutorial lesson, it gave you the basics, and thats it. There is definitely room for more difficult puzzle using those full functions, maybe a future update for that along with user-created contents?

I like how the game allows open solutions to puzzles, and some of them are quite tricky due to function limitations. And also there are multiple approaches to perform the same function (I guess this is what programming is about!). One thing I noticed that it seemed the numbers used in the coordinate system are not always fixed: A 20 in this level looks different from the other level. And the game still contains glitches like missing cursor in the canvas and missing pause menu.

Anyways, I still recommend this game as a nice puzzle game and I will definitely try and explore those functions in Sandbox.

7/10
Helpful? Yes No Funny
Syntience
( 3.1 hrs on record )
Posted: July 5
Meh. This game is REALLY fun and should be a great game, but there are a few infuriating bugs here and there. Like in one puzzle, you have to get 5 blocks and yourself onto a platform to launch yourself to the end. But when i get the 5th block on, some blocks get launched and i don't. why ;-;
Helpful? Yes No Funny
Mopzilla
( 0.5 hrs on record )
Posted: July 3
Amazing game, a MUST HAVE for any programmers out there!
Helpful? Yes No Funny
Tracow #TeamPubs
( 1.4 hrs on record )
Posted: July 1
Oh boy is this gonna be fun. That was my thought when I got the game, and I was right. This is a puzzle game where you have to code red blocks to progress. You will get stuck on some puzzles, but that's ok. You'll make it. You also get 1 block that you can place yourself. I may not have played this game for very long, but I had fun while playing it. Also, you know that block I mentioned? DO NOT place it somewhere else while you are ontop of it while over a death pit. You will be stuck in an endless loop that will never end. (Unless you restart the puzzle)
Helpful? Yes No Funny
treeman503
( 2.0 hrs on record )
Posted: July 1
I was recently organizing my game library, and I made a category of all the games that I haven't played for a very long time, so I could play them again, and see how I liked them. If you want to see more in this review series, check out my Insanely Twisted Shadow Planet Review.

I bought this game when it was first released into early access. It looked like a promising idea, but I have been wrong on that before, so I was wary of this game being updated. To be honest, it wasn't the best when I first got it. I played for about an half an hour before I finished everything the game had to offer, then I just kindof forgot about it. When I found it again, it was updated and out of early access, and it opened up to a whole new menu. I played just the "Story" mode, which isn't much of a story, but does have a great soundtrack and gameplay. It does have a small learning curve, which I actually like in most games, so it didn't turn me off from it. I overall love this game in it's current state, and I hope the devs keep up the good work, and keep updating it!

tl;dr I like this game as it is now, and I also love the soundtrack.

Pros:
+ Great Soundtrack
+ Love the "Reprogrammable Blocks"
+ New and innovative idea

Cons:
- Almost no story
- Small learning curve

8/10

[EDIT: Changed my grammar.]
Helpful? Yes No Funny
TER4BYTE
( 0.9 hrs on record )
Posted: June 29
A game where you solve logic puzzles that feels somehow reministent of portal becuase of the standard of quality you can tell when a game developer really cares about the game hes making and this is where it shows in glitchspace would highly reccomend to anyone who loves logic puzzles and programming games that dont hold your hands 10/10

Pros
Buitifull World And Design
Intresting Puzzles
Lots Of content
Sandbox mode to mess around in!
Good Ambiense (when not around a dangerouse obstructions)

Cons
Sadly no steam achievments :'(
Things that cuase u harm make the most unbearable noise and touching them makes an even worse noise
Helpful? Yes No Funny
OfficerPat
( 1.6 hrs on record )
Posted: June 25
A cover up for a really badly made game with lot of bugs? "IT'S ON PURPOSE" they say.



(GREAT GAME, 100% RECCOMEND)
Helpful? Yes No Funny
Octoshape
( 0.8 hrs on record )
Posted: June 25
Controls feel very awkward. Draggy mouse killed the game for me. And also the difficulty stays VERY LOW for way too long. Every block you change only takes one parameter to change for the puzzle to be solved and they just keep doing the same things over and over again. When I finally got to the more difiicult levels I realized that the most important aspect of the game, the actual building of the programs that control the red blocks, just feels very uncomfortable and can't be done quickly, which frustrates me as a programmer myself a LOT.

The behavior when you duplicate a command seems weird, you can sometimes even delete the whole program but the red block remains in its previous changed state.

After playing for 0.8 hours, I already got stuck twice because of the automatic savepoint system which sometimes spawns you in locations where you cannot get back to the level.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
Recommended
2.0 hrs on record
Posted: July 1
I was recently organizing my game library, and I made a category of all the games that I haven't played for a very long time, so I could play them again, and see how I liked them. If you want to see more in this review series, check out my Insanely Twisted Shadow Planet Review.

I bought this game when it was first released into early access. It looked like a promising idea, but I have been wrong on that before, so I was wary of this game being updated. To be honest, it wasn't the best when I first got it. I played for about an half an hour before I finished everything the game had to offer, then I just kindof forgot about it. When I found it again, it was updated and out of early access, and it opened up to a whole new menu. I played just the "Story" mode, which isn't much of a story, but does have a great soundtrack and gameplay. It does have a small learning curve, which I actually like in most games, so it didn't turn me off from it. I overall love this game in it's current state, and I hope the devs keep up the good work, and keep updating it!

tl;dr I like this game as it is now, and I also love the soundtrack.

Pros:
+ Great Soundtrack
+ Love the "Reprogrammable Blocks"
+ New and innovative idea

Cons:
- Almost no story
- Small learning curve

8/10

[EDIT: Changed my grammar.]
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
0.9 hrs on record
Posted: June 29
A game where you solve logic puzzles that feels somehow reministent of portal becuase of the standard of quality you can tell when a game developer really cares about the game hes making and this is where it shows in glitchspace would highly reccomend to anyone who loves logic puzzles and programming games that dont hold your hands 10/10

Pros
Buitifull World And Design
Intresting Puzzles
Lots Of content
Sandbox mode to mess around in!
Good Ambiense (when not around a dangerouse obstructions)

Cons
Sadly no steam achievments :'(
Things that cuase u harm make the most unbearable noise and touching them makes an even worse noise
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
5.5 hrs on record
Posted: July 24
A good game. Occassionally I wondered if I were solving a puzzle correctly (similar to how I feel in Portal 2 at times), but that's all part of the fun for me. If you like Portal/Portal 2, and you liked the Talos Principle, you'll probably like this.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
70 of 80 people (88%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Early Access Review
Posted: April 24, 2014
I just finished playing the games short story mode/tutorial. It is a Alpha game so I did not expect something long and complex. I would say it is a very interesting puzzle platformer. If it had more content, which it will hopefully have upon its full release. I would also say that it might come close to Antichamber and Portal.

The gameplay and the puzzle solving is really intuitive (Okay maybe that is just because I do know how to programm). In the tutorial section you were pretty much just guided through the levels because you didn't have all the commands available so it was pretty easy but I can see it getting really interesting when you actually have all commands at your fingertips.

The soundtrack is okay. It is nothing special but it is not bad either. Just somewhere inbetween.

The Movement is okayish but I would say it needs a litle bit more work because jumping doesn't feel right. But I can't really put my finger on why it doesn't feel right.

I think a great addition would be workshop support and a level editor because if a game like this has these features it will never get old because there is always new stuff to download or to creat. I also think maybe creating your own more complex commands would be great but so far I think the game has all necessary commands you need to have fun with it.

I suggest you buy it now to support the devs so we can get more features. I will also EDIT this review when the final Product is released.

Edit 1: Jumping now feels good and not clunky anymore.
Was this review helpful? Yes No Funny
33 of 34 people (97%) found this review helpful
3 people found this review funny
Recommended
1.2 hrs on record
Early Access Review
Posted: November 2, 2014
The Good
Tired of button-mashing quicktime events? Sick of "Press (x) to hack"? Then Glitchspace is for you! This game is one of the few in gaming that gets "hacking" in video games right. Rather than dumb down the experience to the point where you don't have to be concious to play, Glitchspace takes hacking to a whole new level. With an intuitive Node-based system, you can connect constants to mathematic expressions, multiply vectors together, or transform an object, all with the ease of a mouse drag.

The Bad
There's just not enough of it! After one hour of playing, I had beaten the game, and was left yearning for more. Given the early-access state of the game, and the number of levels there are, I would suggest waiting until the game comes out with more levels and more functionality. If you just can't wait, I suggest buying it on sale.

The Ugly
The game is graphically simplistic, but very interesting none the less. The random "glitching" of the hackable blocks can be distracting at times, but otherwise the game is very pleasing, both visually and auditorily.

In conclusion, I do recommend this game, but would like either more levels, or Steam Workshop level editing capabilities.
Was this review helpful? Yes No Funny
35 of 39 people (90%) found this review helpful
2 people found this review funny
Recommended
3.6 hrs on record
Posted: May 5
Very fun, but the story mode is only about 3 hours long and seems like I just finished the tutorial. If it gets sandbox mode or even better steam workshop then it could be worth the money ($12) on steam. I got it on a sale for $1 and consider it a great deal.
Was this review helpful? Yes No Funny
43 of 55 people (78%) found this review helpful
Recommended
3.7 hrs on record
Early Access Review
Posted: April 14, 2014
Coming back to this after the alpha 2.0 was night and day. Glitchspace is no longer a simple teaching tool, but is starting to become it's own full fledged game. I have only had the chance to play the tutorial levels and so far they have a good learning curve and do a great job of teaching not telling the player how things work.

The new design and graphics for Glitchspace is nearly night and day to the pre-alpha 2.

---
Pre Alpha 2.0:

As a programmer this was pretty basic, but for a teaching tool, this is very good. I know that it's currently in alpha, and i hope to see where this idea will go.
Was this review helpful? Yes No Funny
29 of 37 people (78%) found this review helpful
Recommended
4.4 hrs on record
Early Access Review
Posted: April 14, 2014
In its early stages, but a really interesting and surprisingly fun concept. The programing is introduced in stages that make it easy to learn and is designed really well for teaching new concepts. The music is also very relaxing and the whole game has a contemplative leasurely tone to it that I really enjoyed.
Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
4 people found this review funny
Recommended
7.1 hrs on record
Early Access Review
Posted: January 5
A game that is really coming into it's own. A great basic idea to programming as it uses similar theming to actual programming as well as being clever on the puzzles and a really interesting set design. Glitchspace has a few similarities to Value's Portal in aspect to it's puzzles with 'Aha' moments and a fun physics engine that can be very entertaining on it's own.
Was this review helpful? Yes No Funny
21 of 27 people (78%) found this review helpful
2 people found this review funny
Not Recommended
0.5 hrs on record
Posted: May 15
Glitchspace a few years ago seemed to be a really interesting idea. I got the game from a friend, redeemed it on the now dead Desura, and had a lot of fun. After that, Glitchspace got on Steam and I decided to give it some time to become a proper game. And here we are.

Glitchspace is actually a pretty good idea. I actually love the art style and the game looks a thousand times better than before. It saddens me to say that the game didn't change much in terms of difficult compared to when I played it years ago.

The game is fun at first, but it is extremely simple and easy. There are no mind-bending puzzles, and that makes the whole campaign play like a chore. For the entire time you will wait for it to give you something mind-bending, but it just keeps delivering more and more easy puzzles until it's over.

Glitchspace is not bad per se, but it unfortunately didn't deliver the entire potential behind the gameplay.
If you aren't particularly good at puzzles, I'm sure you'll find a nice game here. For the more seasoned veterans, Glitchspace will play like a children's logic book.

That said, there are lots of fun waiting for you in the sandbox mode, however if you are looking for a good campaign of hand-crafted puzzles, you'll not find it here. Go after The Talos Principle, The Witness and Infinifactory. These are the games that will give you that good feeling of solving a difficult puzzle. Glitchspace unfortunately holds your hand a bit too much, to the point you will know the solution just by looking at the puzzle. Instantly.


Bonus buying guide

:D > :) > :| > :( Should I wait for a discount?
:| Definitely worth a try if bundled or >50% off
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