Retro Game Crunch is a series of 7 games, full of the charm and challenge of the 8-bit generation. Each world feels like an authentic NES classic. A massive genre-spanning collection.
User reviews: Very Positive (103 reviews) - 83% of the 103 user reviews for this game are positive.
Release Date: May 19, 2014

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December 19, 2015

RGC Development Journal

Our full development journal is available online!

Retro Game Crunch was created before there was anything like Steam Early Access. We started back in late 2012 and documented the process along the way. We shared our trials and triumphs. Of course, not everything made it into the games:

This journal was originally for the Kickstarter backers, but now it's available for all. Please enjoy.


Journal posts for specific games:

End of Line
Paradox Lost
Wub-Wub Wescue
Brains & Hearts

1 comments Read more

About This Game

Retro Game Crunch is a series of 7 games, full of the charm and challenge of the 8-bit generation. Each world feels like an authentic NES classic. This genre-spanning collection includes...

  • Super Clew Land – Eat, evolve, and explore in this happy-go-lucky exploration-based platformer.
  • End of Line – A game about learning how to die. Figure out how to thwart autonomous repair bots in this puzzle adventure.
  • GAIAttack – Gaia has summoned four champions to rise up and destroy the pillaging Sky Pirates. A beat 'em up platformer for up to four players.
  • Paradox Lost – Abby crashes her plane, but stumbles upon a gun that shoots time travel! A metroidvania across three time periods.
  • Wub-Wub Wescue – A pug must brave the jungle and navigate its treacherous rhythms, all to rescue his master. An early 80’s arcade platformer.
  • Brains & Hearts – A two player card game that takes place inside Albert Einstein's dream. Play against the CPU or a friend.
  • Shūten – A samurai shoot 'em up for one or two players. Owari’s village is trampled as ancient gods awaken. He takes up sword to end them.

System Requirements

Mac OS X
    • OS: Windows XP SP3
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    • OS: Windows 7 SP1
    • Memory: 2 GB RAM
    • Storage: 500 MB available space
    • Additional Notes: Xbox 360, Dualshock 4, or XInput-compatible controller
    • OS: Mac OS X 10.6.8
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    • OS: Mac OS X 10.8.5
    • Memory: 2 GB RAM
    • Storage: 500 MB available space
    • Additional Notes: Xbox 360, Dualshock 4 or Dualshock 3 Controller
Helpful customer reviews
8 of 8 people (100%) found this review helpful
1.7 hrs on record
Posted: December 23, 2015
Retro Game Crunch reminds me a bit of the Indieszero developed DS game titled Retro Game Challenge, but without the really fun and charming story mode that went along with that amazingly overlooked handheld title. What Retro Game Crunch does well over Retro Game Challenge however is include a much more fun lineup of titles. This, much like Retro Game Challenge however I'm afriad will go unnoticed by most people.

Retro Game Crunch is basically just a collection of individual retro inspired games that all have a sort of NES look and appeal to them. All are completely new and original though, drawing only inspiration from games of past. Most of the games have a nice learning curve from casual to intermediate, with only 1 really having a higher learning curve, that being the 1 non action game in the bunch. 6 of the games range from various action subgenres from platformers to shoot em ups, with a 7th game being a sort of number based card battle game. The stand out title for me is definitley Super Clew Land, a platformer where the main character evolves throughout the game as you eat different objects and play a color match game within the game. Evolving gives you new abilities, such as being able to swim, and break through blocks. Another standout is Shuten, in which you play a sword wielding guy who can steal his enemies moves to use against them. It is also a fun casual shoot em up.

The graphics are all nice and have good clean and chunky sprites, and the music is pleasant and fitting. There is also built in controller support, with preloaded mapping that makes sense for the individual games, as well as keyboard support.

All in all, a solid collection of games. My only gripe is that the UI does not allow you to exit a game to go back to the main menu, unless you minimize the window, and select quit from the file options. Small gripe, and nothing major. It just would make more sense to include the option to go back to the main menu within the game.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
3.0 hrs on record
Posted: December 15, 2015
I actually do recommend this if it's like a buck or something. It's "fine," just not particularly great. Games range from decent/slightly charming to just plain filler.

Doesn't seem to recognize dxinput and every single game uses a different keyboard scheme so joy2key is a pain. Inconsistent framerates, maybe because it seems to be Shockwave Flash or something?
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3 of 3 people (100%) found this review helpful
0.7 hrs on record
Posted: December 14, 2015
A good collection of games that don't do anything ground breaking but are all pretty unique & fairly original. They do some things similar to other games you've probably played but that's not really a bad thing. They're all simple, fun & easy to pick up & play.

I'm not going to review each game seperately since the entire package viewed as a whole is better than viewing everything on its own. Each game is short & varied in how it plays. One game has you go around eating critters to evolve, another has you jump up platforms & defeat enemies/bosses, while another is a metroidvania type of game, one is a shmup, one is a classic arcade style puzzle platformer, one is a 2 player card game, then another has you trying to kill yourself. Yep. Pretty unique, right?

They all control solid, they all have different style graphics & color palettes, they all have their own soundtracks & they're all fairly good games. A few of the games also have local 2 player modes which is also nice.

Overall, everything is pretty good. You get a mixture of short games for about the price of one. Some games are better than others & nothing is really amazing but nothing is really bad either. It's all fairly average in overall quality but there's nothing wrong with that, unless you just have really high standards.
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6 of 10 people (60%) found this review helpful
3.4 hrs on record
Posted: October 31, 2015
Disclaimer: I come from the same area as Shaun Inman. This is the only real indie game from Chattanooga that has gotten any real press. That above all other reasons is why I bought this game.
The games:
As this is 6 game loosely connected I will review them all by
Super Clew Land: I first played this as the flash game version. That version was incomplete and lacks an ending. This version causes you to leave out of boredom. It looses steam quickly after the original flash version ends. Not really worth the time to finish.
End of Line: Puzzle game about suicide. Shows the whole theme idea kind of bite them. Repetative and hard in pretty bad ways.
Gaia Attack: fun beat-em-up. Kind of like Super Crate Box, and well worth your time to play.
Paradox Lost: While I like Metroidvania games, this never really spoke to me.
Wub-Wub Rescue: The stand-out of the collection. A game as adorable as it is brutal and repetative (in the it's your fault kind of way). Here is how adorable it is, the pause menu says PAWS. If only this were polished into a full release.
Brain and Hearts: Fine. Sort of a cute take on old windows pre-install games. Can be pretty hard, but unlike Solitare it is never unwinnable.
Shuten: Fine shoot-em-up. One of the better games. Fun Japan Samurai stylings, and some cool mechanics.
This collection is really lacking in coding polish. The only way to exit out is to press escape then close the window. There is no way to close out using a controller, which I think means it would break big picture mode. I have not tried this. This collection delivered exactly what the Kickstarter promised, as bunch of jam games made of the course of a year. Now the extra time gave the team time to make something better than jam games, but worse than full release games. This is by no means greenlight trailer bad, but I wished they had polished the interface more. The art, game design, and game feel are great, though. You might want to wait for a sale, but ten bucks for six games is pretty good, though. Many of these games are better then some full release games, though. Shows what Kickstarter can really do for Indies.
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1 of 1 people (100%) found this review helpful
1.5 hrs on record
Posted: December 14, 2015
Kinda cute, I suppose.

Game 1: Clew Land - starts with a cute premise vaguely akin to E.V.O. Evolve your little guy. BUt then it just becomes a sorta-annoying 'hunt for the hidden gems' thing, with some very memory-based puzzling (think Meat Boy-esque) that isn't really exciting, just endless trial and error.

Game 2: End of Line - you are an inexplicably suicidal robot. Your only goal is to die. Move boxes, kill the heal-bots, and die. Just a pusher puzzler.

Game 3: Gaia-Attack - Seems to be an endless upwards hi-score type game, punch the other little guys, move upwards. That's about it, it seems.

Game 4: Paradox Lost - A small metroidvania.. Decent enough, but the graphics are a little 'too' retro, as in not super well done, just lots of empty space and some ugly levels, but the movement and all was pretty snappy, so there's that. Axiom Verge may be a better choice if you want that.

Game 5: Wub-Wub Wescue - A very slow-moving puzzler with some timing based stuff. Think the old NES Burger Time or similar. Slowly move around, dodge stuff, get to the top after climbing ladders and stuff.

Game 6: Brains & Hearts - A little Yahtzee/Uno-esque fusion card game. The rules are pretty poorly explained and they'll drop all kinds of funky cards on you before you get the hang of it by far. Has some slot-machine esque cards/mechanics seemingly (You have a three card row, your opponent has a three card row, you can match diagonally, etc.)

Game 7: SomethingInJapanese Shuten - A top-down shooter with a little samurai guy. I felt this was kinda the best of the bunch. You have no default 'gun' besides a sword swipe, but you can 'steal' weapons of various enemies to get what is essentially a 'gun', with various attacks.

It's worth noting most all of them are one-hit-you-die type games with variable lives/save points/etc.

I got this one for like $1 so.. eh.. worth it for that. I would get a refund, personally, if I had paid $5 or more, and no doubt would have requested a refund at $10. These games are probably good to fart around with a bit but I wouldn't say the gameplay or anything is compelling enough to stick around for, maybe great for coffee breaks or just to unwind for a few.
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