Design, build and wire up your own unique robot to complete challenging logic puzzles. LogicBots is a puzzle game where robots are used to complete the various levels.
User reviews:
Positive (42 reviews) - 92% of the 42 user reviews for this game are positive.
Release Date: Sep 22, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“LogicBots is a complex game and it requires community input to help improve the user experience. Early Access will provide much needed feedback from a large audience for key parts of the game such as the tutorials, the user interface and the difficulty curve of the levels.”

Approximately how long will this game be in Early Access?

“LogicBots still requires visual work to be completed. Until now the focus has been on making the core of the game but now I will be able to improve the visuals and theme the five areas to the game. LogicBots will remain on Early Access until the visuals are done, a complete sandbox mode is finished and I have updated the game with the comments I receive from feedback. Therefore I expect Steam Early Access to last at least 6 months.”

How is the full version planned to differ from the Early Access version?

“The main differences will be the following:
  • The theming of the five areas will be completed
  • A larger number robot parts allowing for more choice in construction
  • Additional tutorials to cover more complex circuitry
  • A full sandbox mode
  • Integration into Steam with achievements and possibly Workshop
There may be other additions based on players' feedback.”

What is the current state of the Early Access version?

“LogicBots is complete from a functional point of view. This means the game contains four tutorials and all the levels and challenges allowing you to play the game from start to finish.”

Will the game be priced differently during and after Early Access?

“It is unlikely that there will be a difference in price between Early Access and final release of LogicBots.”

How are you planning on involving the Community in your development process?

“If you take part in the LogicBots Early Access you will be able to submit feedback from the main menu within the game itself. The feedback may be a bug that you have found, a suggestion for an improvement or your experience with a particular level. I will be encouraging players to give me feedback in particular for the tutorials as this is one of the key areas of LogicBots to get right as it will make the game more accessible.”
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Recent updates View all (23)

August 5

Final Two Tutorials

This update adds the last two tutorials to LogicBots. The Comparison Tutorial will teach you how to work with comparison and math gates in LogicBots. The Reliability and Construction tutorial will show you how to use snap lines and anchor points and how to build reliable robots.

This update also brings some lighting updates and some small loading improvements, however more loading improvements will be coming in the next update. There have also been improvements to loading and the undo feature (LogicBots should no longer “blink”).

If you are making or have made a language pack there are a lot of new references added in this update and I have only listed the references that are not in the two new levels. The easiest way to get the new references in to make a new language pack using your current one as the template, this will make a new pack with all the new references added to your old pack.

As with all updates if you find any bugs please report them in the LogicBots discussions and I will get them fixed as soon as possible.

This update will be the last content update and now work will begin on getting LogicBots ready for full release. This means that level objectives will be balanced; achievements and trading cards will be added along with general refining of the game.

Enjoy the update,


Patch Notes:

New Features:
  • Added Comparison Tutorial.
  • Added Construction and Reliability tutorial.
  • Can hold alt while starting LogicBots to access launch options (useful for switching monitors)
  • Added ability to lock mouse to window in Game Options menu.

  • Small improvement to level loading.
  • Lighting improvements.
  • New dictionary entries (some listed below).

Bug Fixes:
  • Fixed a bug in third tutorial when wiring after pressing previous.
  • Fixed a bug preventing level 5-4 and 5-5 from loading.
  • LogicBots should now load on your primary monitor on first opening.

New Dictionary References:

<confinecursor>Confine Cursor</confinecursor>
<barend>Bar End</barend>
<comparisonhtut>Comparison Gates</comparisonhtut>
<reliabilityhtut>Reliability & Construction</reliabilityhtut>

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June 22

June Update

This is a small update which fixes a bug introduced in the last update preventing wheel to be placed on motors when the motor is already running.

It also has a few user interface upgrades, snap line and anchor point menus have been improved, 'Esc' can now be used to dismiss open menus or return to construction mode and you can now change a wheels motor and direction without having to replace the wheel.

Since this update had to be pushed early to fix the wheel bug the 4th tutorial is not ready yet, this will be coming soon.


Patch Notes:

New Features:
  • Esc now dismisses windows.
  • Added ability to change wheel connections from the popup menu.

  • Added new Dictionary References listed below.
  • Reworded snap and anchor menu's.
  • Can now search for snap and anchor points by name.
  • Snap and anchor points now sorted alphabetically.

Bug Fixes:
  • Fixed a bug causing wheel not being able to be placed on running motors.
  • Fixed a bug preventing the renaming of motors.

New Dictionary References:

<addsnapline>Add Snap Line</addsnapline>
<defaultanchor>Default Anchor</defaultanchor>
<anchorpointname>Anchor Point Name</anchorpointname>
<snaplinename>Snap Line Name</snaplinename>
<invertdirection>Invert Direction</invertdirection>

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About This Game

Design, build and wire up your own unique robot to complete challenging logic puzzles.

LogicBots is a puzzle game where robots are used to complete the various levels. Sometimes the LogicBots will be controlled by the player and other times they will work independently to complete the puzzles. In both cases it will be up to the player to design, build and wire their LogicBot to meet the requirements of the level.

Key Features

  • 40 challenging levels
  • 4 in depth tutorials (more to come)
  • 3 bonus objectives for each level
  • Sandbox mode
  • Level builder
  • Workshop integration
  • Endless combinations of parts and circuits with more still to come
  • Physics driven gameplay
  • Soundtrack by Brandon Penney aka Neon-Bard

System Requirements

    • OS: Windows XP SP3 / Vista / 7
    • Processor: 2.0 GHz Processor
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
Customer reviews
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Positive (42 reviews)
Recently Posted
Polimer Jones
4.6 hrs
Early Access Review
Posted: August 8
I really want to like this game but untill the same thing happens every time I hit run I cannot recommend it. Each time you press play the simulation does something different.
Helpful? Yes No Funny
40.8 hrs
Early Access Review
Posted: May 28
really nice puzzle game. you build robots and boolean logic circuits to control them.
Helpful? Yes No Funny
8.9 hrs
Early Access Review
Posted: April 8
I have to say that even in Early Access I've been able to enjoy this game, although it's a bit of a struggle for me as I'm not as clever as some of you! Building and wiring a robot can be surprisingly fun. The developer has been active adding new content and upgrading and tweaking (and yes, fixing) the game and at final release it's going to be quite interesting for a lot of folks, although as I said, very challenging. If you liked games like SpaceChem and Infinifactory, download the demo and give it a look.
Helpful? Yes No Funny
16.7 hrs
Early Access Review
Posted: March 29
If you've ever been involved in FRC, FTC, or any other robotics competition, this game is perfect for you. You get to design your own robot to complete varied and difficult challenges. Although the game may look pretty intimidating at first, the bot programing is based on simple drap-and-drop gates. This game will heavily test your ability to engineer a solution to various design challenges.
Helpful? Yes No Funny
0.8 hrs
Early Access Review
Posted: November 26, 2015
Working good... I know a lot of my students will love this game that will teach them the basics of logic, sensors and robot making..

I woud like to see a similar game with arduino....
Helpful? Yes No Funny
3.5 hrs
Early Access Review
Posted: October 25, 2015
While the game is fun and interesting to play unfortinatly I can not currently reccomend buying this game. I enjoy these type of games, and this one has potential but with one major turnoff in its current state, the same turnoff that made Bad Rats a bad game... you can run the exact same robot with making zero changes what so ever and get three entirely different results. It seems the calculations are tied to the frame rate, but when VSync enabled still bounces the frame rate between 60-61 (200+ with Vsync disabled) that 1 FPS bouncing back and forth at different times ends up making the same robot without being modified at all do different things each time.

If they can get the Bad Rats issue out of this game I would fully recommend it, but when a game about making minor tweaks to fix issues can not even keep the same results when running the same thing over and over it makes it more of a game of luck then of actually making the perfect tweaks.

It has potential, it is fun even with that issue, but I just can not recommend it fully until that gets sorted out.
Helpful? Yes No Funny
Another Kind of Monster
4.5 hrs
Early Access Review
Posted: July 16, 2015
Warning: Do not get this game... If you have things to do.
It will eat up your spare time, and you won't know where it went.

If you, like me, find building and programming robots fun, this game is excellent. You are given parts, logic circuits and a budget and with that you need to build a robot for a specific task.

Graphics are good, and the simulation of the bot is amazing (to my experience so far).

I can not reccomend this game enough. :)
Helpful? Yes No Funny
3.6 hrs
Early Access Review
Posted: July 15, 2015
It's still getting updates. I love that I can be an engineer.

The Game:
You can build any kind of robot for fun, for others to download and or to solve puzzle. You have to stay within budget and build a robot that can complete the task.

I rate this game 8/10.
Helpful? Yes No Funny
93.0 hrs
Early Access Review
Posted: June 25, 2015
I'd advise you to view the announcements page before purchasing this game. The recent update removed a bunch of content rather than adding more. It won't be returning for months either.

Just like the last patch took so long. This is an early access game but progress is abnormally slow in compairison to other similiar games. It hasn't recieved a content update since I've owned it.
Helpful? Yes No Funny
13.1 hrs
Early Access Review
Posted: April 14, 2015
great game! can be tricky at times with the circuits, but thats why you play puzzle games! Its brilliant to see a bot youve been working on for the past two hours finally work, deffinatly recomend!
Helpful? Yes No Funny
Most Helpful Reviews  Overall
37 of 39 people (95%) found this review helpful
1 person found this review funny
26.1 hrs on record
Early Access Review
Posted: September 22, 2014
This simulation good . However you do need knowledge in computer logic. Though you can learn the basics of NAND, OR and AND logics. It is steep learning curve to combine so be prepared for frustration getting things right. If you put the time effort in its rewarding to see your bot achieve the goals. Its also tricky in the build as it can be little tricky to align the wheels I found even with the help.
Was this review helpful? Yes No Funny
31 of 32 people (97%) found this review helpful
5 people found this review funny
16.7 hrs on record
Early Access Review
Posted: September 28, 2014
If you want to tinker with robots but don't have £800 to spend on robotics kits and a warehouse to try them out in, get this. No mess, no fuss, no rent-imperiling expense.

Be warned: Apparently there are some people who don't enjoy spending two hours tinkering with complex arrangments of logic gates to make a wall-following obstacle-avoiding robot. These people are, of course, utterly mad. This is fun, satisfying, and the very best sort of difficult.
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21 of 27 people (78%) found this review helpful
1.4 hrs on record
Early Access Review
Posted: September 24, 2014
A very complex robot making game, you will be working with various circuits that do various things. I myself found myself very confused throughout the hour I played and only managed to do the first mission in career mode but the tutorials are very well explained.

I give the game an 8/10 for being challenging, confusing but well thought out, it doesn't have the best graphics but it's not meant to, it's meant to deliver a realistic (in a sense) robot building experience and I think it delivers so far.

YouTube Video:
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13 of 13 people (100%) found this review helpful
13.0 hrs on record
Early Access Review
Posted: September 28, 2014
First off I been on Steam for a really long time, and this is the first time I have written a review. Not because this game is better than every other game I have played, but because I feel like there needs to be more people playing this so that it can really go far.

This game (if you can call it that, more on that later) might be in Early Access, but it is one of the most complete games I've played in early access. I have only ran into one bug that happened twice in my first 10 hours of game play. That bug being that it crashed when starting the simulation. Otherwise everything works as expected.

The reason I would maybe not consider calling this a game is because it’s not designed to be some easy pickup and play. It’s a robot simulator, well maybe not even that. It’s a circuit simulator that happens to have robots.

If you don’t understand Boolean operators, AND, OR, NOT, or XOR then this game might not be for you. This really did take me back to basic circuit building.

There is only a sandbox piece to the circuit building. To use the robots you have to play through all the levels and unlock the components. Another downside is there is almost no community around this game as of this writing, so if you get stuck on a level your SOL. At least for now, I really hope that changes and we see a bigger community.

Go play it! Have fun building and then re-building.
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16 of 19 people (84%) found this review helpful
48.8 hrs on record
Early Access Review
Posted: September 23, 2014
Nice game, exactly what i wanted.
After a first test I can say the game owns a lot of stuff, although it was released as early access lately.
The building part reminds me a bit of Kerbal Space Program and is good. Especially the snap lines are nice to place things exactly.
The wiring is fun. If you liked Redstone in Minecraft or know AND / OR Gates anyway, then you can do a lot of stuff.
It's a game to think and it's nice to see, if your own solution works.
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8 of 8 people (100%) found this review helpful
0.8 hrs on record
Early Access Review
Posted: November 26, 2015
Working good... I know a lot of my students will love this game that will teach them the basics of logic, sensors and robot making..

I woud like to see a similar game with arduino....
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
42.5 hrs on record
Early Access Review
Posted: November 5, 2014
At first 20€ seemed too much for this game, because i know a lot of game that cost more and offer less..
But when i played the demo, i was convinced 20€ was fine for this game.
I would not recommend this game for everyone, but for people who like to build automated stuff and robots and know something about logic gates. But even if you don't know anything about gates, the game teaches you a bit and you will get into it. And one other great thing was, that the developer immediately responded in the steam forum after a bug report.

I would recommend you play the demo, and if you like it, buy it. There are many more interesting challenges to come.
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6 of 6 people (100%) found this review helpful
2.4 hrs on record
Early Access Review
Posted: October 3, 2014
This game is enjoyable in its current state.

It requires us to think (and not just click everywhere!) to solve the levels which is a good thing :)

Design in construction impacts the robot behaviour (for instance: depending on where the wheels are put, the direction of the robot will be different).

For people who are not familiar with logic gates, don't worry there is a nice tutorial at the beginning which will help you to understand how it works. ;)

It is really a game as you need to take care of your budget in carrier mode, as well as trying to improve trip time for the robot (and total cost). Hope an improvement later will let us compare our data for each level with other players!

And according to developer, there will be in a futur a level editor which should give an infinite duration to this game.

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6 of 6 people (100%) found this review helpful
7.8 hrs on record
Early Access Review
Posted: October 5, 2014
First review I've written, cause I want this game to get more attention. In a way its a successor to the old gem "Mind Rover", where one built bots to do various tasks in a similar manner.

Th basic premsie is, using boolean logic gates, sensors, motors and various widgets, to accomplish a series of puzzles with robots. The graphics are simple but serviceable, but the audience for the this game is probably not gonna be swayed by the graphics much anyway.

Its a fantastic teaching game for those new to propositional logic, and great for all the tinkerers out there. My only complaint, and rumor has it its being worked on, is the interface is a bit clunky. But, for an early access game its remarkably polished, Ive only run into one minor bug so far where it got confused after I deleted a sensor.

Anyways, its a great game and logic/teaching toy and I can't wait to see more come out of it.

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6 of 7 people (86%) found this review helpful
27.9 hrs on record
Early Access Review
Posted: September 29, 2014
This game is one of a kind. and it does everything right but graphics... but else i really love this game and i recommend it for everyone who loves, circuts, programming, challanging puzzler and customiziable robots this game is for you

Suggestions: multiplayer (so you can build robots and circuts with friends), a Demo so people can get a feel of the game.. ( one of my friend want this game but is not sure to buy cause he haven't tried it )
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