7.62 is a tactical action game, sequel to Brigade E5. A professional mercenary seeks for a Russian “businessman”, who stole a lot of money from his “colleagues”, then hid in a small country of Latin America to avoid inevitable punishment there.
User reviews: Mostly Positive (115 reviews)
Release Date: Aug 24, 2007
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Recommended By Curators

"This RPG has lots of guns, mercenaries, C&C and sophisticated tactical team based RTwP combat. Challenging Shooter, play with the Blue Sun mod -> link"
Read the full review here.

About This Game

7.62 High Calibre is a tactical action game, sequel to Brigade E5.
A professional mercenary seeks for a Russian “businessman”, who stole a lot of money from his “colleagues”, then hid in a small country of Latin America to avoid inevitable punishment there. Soon the assignment turns into an intense and dangerous adventure, for there are many things that must be kept in mind – intricate political situation, confrontation between governmental military and rebels, not to mention a necessity to choose friends and foes wisely.

Key features:

  • Sequel to Brigade E5: New Jagged Union, the best strategy game according to the GameLand Award 2005, “Best Computer Games”, “GameLand” and “Game World Navigator” magazines.
  • SPM (Smart Pause Mode) battle system combines RTS dynamics with diverse opportunities of turn-based gameplay.
  • Over 150 accurately modeled firearms with possibility for upgrade.
  • Varied ammunition as well as the extensive list of equipment.
  • Non-linear storyline gives you an opportunity to make you own choice – to reach one of multiple endings
  • Over 30 mercenaries.

    System Requirements

      • OS: Windows XP / 7 / 8
      • Processor: 2GHz
      • Memory: 512 MB RAM
      • Graphics: nVIDIA GeForce 5200 or ATI Radeon 9600
      • DirectX: Version 9.0c
      • Hard Drive: 5 GB available space
      • Sound Card: DirectX-compatible sound card
      • OS: Windows XP
      • Processor: 2,6 GHz
      • Memory: 1 GB RAM
      • Graphics: nVIDIA GeForce 6600 or ATI Radeon X800
      • DirectX: Version 9.0c
      • Hard Drive: 5 GB available space
      • Sound Card: DirectX-compatible sound card
    Helpful customer reviews
    10 of 12 people (83%) found this review helpful
    2.3 hrs on record
    Posted: December 23, 2014
    If only this game get a remake with better graphics and UI. Don't get me wrong, this is a good tactical shooter.
    Was this review helpful? Yes No Funny
    6 of 7 people (86%) found this review helpful
    1 person found this review funny
    72.4 hrs on record
    Posted: January 1
    [This text refers to the modified game - new version of BSM mod]

    Brief desricption of this game:

    This is a hardcore spiritual heir of Jagged Alliance series. It's ugly, unforgiving and full bothersome bugs. If you're a person who is raised on perfected, shiny and eye-catching, easy to learn triple A games and you hate games which don't explain anything... Well, this is not game for you. Even if you're a mega-fan of Sir-Tech genius and you love tactical gameplay, it cannot be quaranteed that like you'll like "7,62". Try it yourself, it's cheap and this the only way to judge it.

    Longer description (something like review:-))::

    This is a game that is hard to learn and hard to master. Even after 72 hrs of gameplay i didn't reveal all of it's secrets and nuances. You must learn how to travel, explore, fight, trade and execute mission targets by your own. It's highly recommended to read some guide before you enter the world of Algeira. It's not as bad as it can look, trust me. Your real enemy are serious technical issues which you'll certainly encouter during the game: translation problems, bugged quests, freezes and crashes. In addition this is game isn't a pretty one.

    So why there are currently 50 positive reviews on Steam? Because this game do it's job and it's really brilliant in surprisingly many aspects. I do not want to write a book about it. It's easier to me to highlight main points:


    - Graphics: Yep, Industrial Light and Magic didn't make FX for it, that's for sure:-) But you know, this game is not an high budget FPS, but modest tactical one and it's 8 years old! Graphics are pretty clear, you can easily see what is in your inventory, on the ground and where are the enemies. Farther, the are no limitations in camera control. You can zoom in, or zoom out without any restrictions.

    - Sounds and music: these are pretty decent. You'll probably get tired of this songs after a couple of dozens hours of gameplay, but you can easy change it using music mod. In terms of gunshot and explosions: you'll probably won't hear it in a loud and "crunchy" way due to distances in gunfight. These sounds are rather sharp, rattling and kind of "dry". There are no "juicy booms", forget about it. I read somewhere that part of these sound were recorded at the shooting range.

    - Tactical depth: this is one of most complexed and complicated game in whole military / tactical smart puase / turned based genres. There are virtually no limitations in the way you want to fight with enemy. You can use melee, huge range of small arms, grenades, booby-traps, you can use buildings, vegetation and terrain as cover and your advantage. You can flank your enemies, defend position, or attack aggressivly. Yo can snipe them slowly (if you can), put some OO buck in them in close range, or pin them down using squad automatic weapons. There are many, many tactical solutions, "7,62" at it's best...

    - Variety of weapons: you won't find anything that could be even close to "7.62" in this matter. It's incredible how developers and modders did their job. You know, it's like putting an editor from "Guns & Ammo" to game developing process! Yes, it's unbelievable how they have done it. You got everything in here: pistols, revolvers, shotguns, SMGs, rifles, assault rifles, carbines, PDWs, sniper rifles, antimaterial rifles, SAWs and grenade launchers. Every each gun has it's own statistics like: accuracy, durabilty / dirt resistance, rate of fire, inflicted damage / bullet penetration, balance, time to preparation etc. Believe me, this is very sophisticated system which is affected by skills of your merc, use of specific type of ammunition and for example attachments that you can mount on your weapon (scopes, collimators, underbarrell shotguns, bipods, silencers...). If you like guns, you'll be in heaven when you'll see it!

    - Smart Pause Mode: There are no action points when you move, shoot, or reload your weapon for example. Character skills are converted into time units. The higher are the merc skills, the faster he or she perform action. Of course there are skills that translate into precision or accuracy. It's very sufficient and effective hybrid system and it simply works very well.

    - User interface: Very transparent and intuitive in most cases.

    - Enviroment that could be partially destroyed. You can destroy unfortunately only light sources, cars and fences. Well, it's better than nothing...


    - Graphics: Oh man, just look at it...

    - First general reception and impression: It's clunky, ugly rough and plain.

    - Uncertainty: You never know if you're doing something right.

    - Goofy camera control: when you (or your enemies) are in bushes, or in tight building cornes camera starts to act crazy. It's really horrible...

    - Bugs, bugs, bugs: you'll find them everywhere. Fortunately, modding community has improved it significantly.

    - Pathfinding: it's very annoning, especially in combat.

    - Clipping objects and characters: enemies can sometims stuck inside of an inaccessible house and shot you through walls.

    - Serious problems with stablility: this game always crashes after one hour or so. There are extreme fps drop.

    - Dead world: shabby houses interiors, NPCs are like lifeless puppets, deserted streets and very limited interaction with the environment.

    As you see defect list is overwhelming. But believe me, if you're a fan of JA / UFO series, you played Silent Storm and you loved it, and gun-porn is a thing that makes your heart beat faster:-), well you should at least give "7,62" a chance and consider buying it. This game is unique and you won't find this kind of tactical depth and weapon freakness anywhere else. It's really beautiful Slavic brothel !:-)
    Was this review helpful? Yes No Funny
    4 of 4 people (100%) found this review helpful
    19.0 hrs on record
    Posted: February 24
    This is what every squad based tactical shooter game should be like. Only Thing this game was missing is better graphics and less bugs which graphics is never a big a deal to me on games. I found this game similar to my very first tactical shooter game which was called "Cold Zero". This game has every weapon i could think of during its time period including attachments and equipments. Combat was kinda clunky at times.
    Was this review helpful? Yes No Funny
    4 of 4 people (100%) found this review helpful
    1 person found this review funny
    1.3 hrs on record
    Posted: February 28
    WIthin the first 10 minutes I talked to a pedestrian local and learned that the Mayor had recently banned Hard Alcohol after midnight. I eventually located the Mayor and swiftly punched him to death before being hunted down by the police officers who shot me mercilessly even after I laid on the ground wounded.

    I had to restart the game and the alcohol was still banned after midnight.
    Was this review helpful? Yes No Funny
    5 of 6 people (83%) found this review helpful
    8.1 hrs on record
    Posted: February 10
    complicated but fun
    Was this review helpful? Yes No Funny
    4 of 6 people (67%) found this review helpful
    2 people found this review funny
    8.3 hrs on record
    Posted: March 16
    5.56 Low Calibre
    Was this review helpful? Yes No Funny
    7 of 12 people (58%) found this review helpful
    2 people found this review funny
    2.7 hrs on record
    Posted: January 14
    As an American I am inclined to approve of guns and by extention bullets. Also as an American I am naturally mistrustful of "re" instead of "er". Cautious recommendation.
    Was this review helpful? Yes No Funny
    3 of 5 people (60%) found this review helpful
    16.4 hrs on record
    Posted: February 15
    Love this game, very enjoyable. Just SO many bugs, even with the MOD on. Crashes to desktop every 8th or 9th time I go to the map, many times your units become stuck on boxes while looting or in walls while running around or fighting, the MOD adds much content, but I have noticed some of the MERCS you get become bugged when you try to heal them at a hospital and simply just vanish and never come back, many missions seem buggy and dont appear to work as they should. Just so many crashes make me want to just scream. If the dame game would stop crashing so often, it would be a 10/10.

    Overall, I still rec buying the game because when it does work, it does a better job than either of the JA2 games do. And for only 99 cents (at time of writting this) its worth it.



    Can no longer take the constant crashes. Trying to clear the "Base" and it crashes every 2-5 min. Screw it. Uninstall. I do NOT rec this game any longer due to not being able to play it.

    Was this review helpful? Yes No Funny
    91 of 103 people (88%) found this review helpful
    8.3 hrs on record
    Posted: April 30, 2014
    It is what JA: Back in action should have been. More guns, mods, combine 2 mags with ductape, create tripwires.

    Challening gun play with the most detailed combat system on this kind of games.

    If you are a fan of tactical shooters, you really should give this a try.

    Steam version also comes with an easy way to install much needed community mods (Blue Sun Mod) and patches. See the sticky in the game forum. You might want to give vanilla a try first to get into the story line. The mods seems to make it more sandboxy, not that there is anything wrong with that.

    I have had problems running the game on Windows 7 in the GOG version. But this version seems to run fine on Windows 7.

    Update: Game has had some issues. But publisher and mod developer has released day 1 patch when I posted crash log. One time it was crash and another time it was wrong translation in the mod.

    I have played the vanilla more than my game time says on Steam, game is new on Steam but its an elder gem of a game.
    Was this review helpful? Yes No Funny
    44 of 46 people (96%) found this review helpful
    4.0 hrs on record
    Posted: September 15, 2014
    Chances are that you have never heard of this game. You'll most likely not have heard of Apeiron, the developers, either. It's one of those obscure Russian titles that have been released in Russia for a few years, and had many years of delay to get a translation going.The main focus of the game is tactical team based combat. It takes a lot of elements straight out of the Jagged Alliance series. A big difference is the lack of turn based combat. Everything is completely real-time, with a twist. You can set events at which moment the game can pause, zoom in on the event, show a shortcut and have a popup. . Because one or two seconds can literally mean life or death, it's quite handy to be able to hand out orders on the millisecond.Besides micromanaging the orders on the field of battle, there is also the micromanagement of your inventory and loadout. You can carry backpacks, belts with extra pouches, tactical vests, armored vests and you can throw a weapon or two around your neck.The game features approximately 225 weapons, and although some of these weapons are variants of another one, you'll probably never get bored of them. The combat can be really intense. You and your band of fearless mercenaries are often, if not always, outnumbered. This is where superior equipment, superior tactics and quick saving comes into play.The game is pretty poorly optimized, and suffers from a horrible memory leak that the developers have, apparently, been unable to fix.You'll also come across a bug or two that will render a quest broken, as the guy you needed to kill or escort out is stuck in a ceiling. It might be funny at first, but it can quickly become frustrating. The voice acting is atrocious, as well. Fortunately, you can drag the speech slider down to 0. If you were into Jagged Alliance or the UFO series, then you should probably give this a go.

    Was this review helpful? Yes No Funny
    55 of 65 people (85%) found this review helpful
    1 person found this review funny
    4.6 hrs on record
    Posted: April 30, 2014
    You are a mercenary in small Latin American country during a revolution. Your main contract is to hunt down Russian businessmen, and while doing that you will eather protect the govermnent or help the bunch of bearded men with Kalashnokovs to take over the country.

    Well, this is not a new game. In fact, it was released in 2009, so don't expect up-to-date graphics. Its gameplay is what makes this game unique. It's the most realistic tactical simulator in the world. The closest example is new JA.
    Second strength of 7.62 High Caliber is guns. There are tons of guns (pistols, assault rifles, shotguns, smgs, machine guns, rifles, sniper rifles) and lots of attachements (scopes, colimators, laser sights, flashlights, grips, grenade launchers).
    So, if you are looking for realistic tactical simulator with enormous range of guns - this is the game.

    P.S. I would also recomment checking out Hard Life and Arma Realista mods. Hard LIfe makes game more varied, add more capabilities; Arma Realista makes range of guns more authentic for Latin American region (how about 20 types of AK and 15 clones of Colt 1911?)
    Was this review helpful? Yes No Funny
    28 of 29 people (97%) found this review helpful
    84.6 hrs on record
    Posted: May 13, 2014
    Probably the best real-time JA2 clone I've played. It has much of the deep modelling that JA2 had that very few recent tactical games have had, e.g. new XCom - which was a great game, but didn't do as much to sate the micromanagement itch of obsessively modelling character states and subtle differences in ammunition types. Lots of weapons and weapon-related stats.

    Also very tough, as it befits the genre. The stunning mechanic when being hit and the adrenaline mechanic that penalizes your accuracy when there's a lot of near misses flying around as well as other mechanics make life very challenging when outnumbered (which is pretty much always). Even fairly novice characters will hit targets at optimal weapon range if left alone, so you really need a plan to be successful in game.

    Game has some stability issues (save often - though you'd do that regardless), some interface issues and a plot that doesn't really make sense, but it's also incredibly fun for those who like the JA2 mechanical formula and are compulsive about micromanaging for tiny advantages.
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    31 of 34 people (91%) found this review helpful
    3.7 hrs on record
    Posted: July 2, 2014
    Good Tactical-Shooter game. This game has every details of how-tactical-game-should-be and realistic combat system. Cons of this game including bugs, poor graphics and having none subtitles.
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    21 of 21 people (100%) found this review helpful
    4.2 hrs on record
    Posted: July 31, 2014
    I honestly don't know how to feel about this game. On one hand it's a game that's just overflowing with massive flaws. The graphics are ♥♥♥♥, a ♥♥♥♥ ton of buildings are copied and pasted (seriously, every town has the same damn hospital and bar), the UI is pretty unintuitive, and the game is buggy as ♥♥♥♥ and prone to crashes.

    Still though, it's a game that's just bursting with ideas. The inventory is complex and rather interesting. You want to be able to do more than just sling a rifle/shotgun over your shoulder and carry a pistol and some other stuff in your pockets? Well guess what, buddy, you're going to need more than your pants and a t-shirt to do that. Get yourself a vest, bandolier, backpack, whatever if you want to store more gear. You just unloaded a bunch of loose shells from a shotgun and shoved them down your pants and now they're taking up a bunch of room. What are you going to do about it? Get a box for those shells of course! Uh oh, you just ran ou of ammo for your handgun in the middle of combat and need to reload it! Wait, what are you doing with that box of bullets? You don't just put bullets in a handgun! You put bullets in the magazine and then you put the magazine in the handgun silly! The inventory system just pays so much attention to even the most minute details that it's just awesome. It also helps that there's a ♥♥♥♥ing ridiculous amount of items, weapons, and miscellaneous ♥♥♥♥ you can get.

    Then there's the combat. To put it simply, getting shot ♥♥♥♥ing sucks, as it should. There's no standing out in the open soaking up damage while mowing down enemies. You get shot, it really ♥♥♥♥ing hurts. Your character can bleed out. Your character can go into shock. Your character can pass out. Your character can drop his gun. Your character can just drop dead from that shot altogether. The same can happen to the enemy too though. I've yet to see any gore but the game's still incredibly morbid in terms of how it manages damage. I've finished quite a few fights where a few bandits and marauders who were mortally wounded just ended up succumbing to their injuries as I finished off their companions. Despite the lack of gore and copious amount of blood you see in games going for some sort of shock value, it manages to deliver the same amount of gruesome carnage and satisfaction games like Dead Space strive for.

    It's a game that's had a lot of heart and thought put into but it just doesn't feel like it had the budget to support all the great ideas it had wanted to share. If you can look past the copious amounts of technical issues, dated graphics, constantly copied and pasted structures, and poor user interface you'll find a game with quite a lot of potential. It's a shame I can only vote yes or no because this is one of those games I'd definitely just give a "maybe"
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    27 of 33 people (82%) found this review helpful
    6.7 hrs on record
    Posted: May 3, 2014
    7,62 High Calibre would be a great game except for the random crashes to desktop. No error messeges just click on an item, NPC or get shot and bam there is the desktop. All I can say is "Save, save again and save some more." Dispite the random crashes 7,62 High Calibre is fun and interesting to play. A Mod is also included just opt in on the beta properties menu. Read the Forum pin topic to learn more. I have not tried the Mod myself. I have noticed the crash problem is a little less frequent in a lower resolution 1280x720 and compatibility mod set to WinXP SP2.
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    17 of 17 people (100%) found this review helpful
    245.6 hrs on record
    Posted: August 29, 2014
    A brutal, unforgiving tactical game with semi-realistic guns and gun mechanics.

    The real-time with pause gameplay adds real diversity to the value of various weapons: a faster-drawing, lighter gun gets lead on target earlier than a larger, heavier-hitting one. Sometimes you'll want a pistol, other times a SMG or carbine, and others a full-size rifle, sniper rifle, or machinegun. It depends on the situation you find yourself in and how much time you have to prepare. It's a great change from games like Jagged Alliance 2, where rifles were always the best choice. Even in the late game, it pays to have a pistol available.

    If you're looking for a game that punches you in the face with realism, 7.62 isn't perfect but it's probably the best game out there. No other game models suppression, the faster pointability of smaller guns, and the psychological effect of getting shot as well as this game.
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    15 of 17 people (88%) found this review helpful
    2.5 hrs on record
    Posted: May 7, 2014
    These games are awesome. Great concepts, complex calculations, a dynamic world, and utterly bugged from the very beginning. With community mods, they turn this game into one of the best games one could want to play. A definite must if you actual enjoy being frustrated by a game which is fairly "Realistic". Try several complex strategies, fail. Go gung-ho and start throwing grenades and hip shooting everything and succeed. Get even more frustrated.
    Was this review helpful? Yes No Funny
    12 of 13 people (92%) found this review helpful
    72.1 hrs on record
    Posted: November 13, 2014
    The concept of this game is what tactical shooters should be. This game fails on the basics of a good game though.

    Few good points:
    The amount of guns, the different brands of ammo (Brown Bear or WPA), inventory system is what should be in every game. This game also adds the mechanic of having magazines for guns. So you don't reload the gun (unless its an internal magazine) you reload the magainzes and load those into the gun, this allows for a lot more realism that is missing from other shooting games, IMO this should be standard in games.

    The Merc system is nice, but it should of been taken one step farther and allowed you customize mercs. Slave Mercs should level like everyone else.

    The pause system is interesting and different. As a 'gun guy' I feel like some of the timings needed to be adjusted, along with allowing you to do multiple things at once, you can't turn and prone at the same time for instance. It also allows for some time crunching manuveurs. Do you pull your side arm or reload your primary?

    This game is riddled with issues all over and it really ruins the experience in the end. BUT (and the reason I recommend this game) is hopefully more developers see the depth put into the concept of this game and can execute it better.
    So much potential is lost with this game.
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    12 of 15 people (80%) found this review helpful
    2.5 hrs on record
    Posted: May 8, 2014
    Get it, it's amazing.

    >Holy ♥♥♥♥ batman, such inventory management and loadouts you can customize!
    >Holy ♥♥♥♥ robin, truly manage your group of mercs! It's like chapter manager only not wh40k!
    >Holy ♥♥♥♥ watson, all those weapons and items you can loot and hoard!
    >Holy ♥♥♥ braun, there's some huge mods that add lots of content even!
    >No ♥♥♥♥ sherlock it's a broken russian game

    I love it.
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    27 of 43 people (63%) found this review helpful
    1 person found this review funny
    93.1 hrs on record
    Posted: November 16, 2014
    I want to love this game. I love turn/semi-turn based tactical shooters/RPG's. (and have been playing them since ones like Xcom and MOM, or even the 'Gold Box' series for the C-64 were originally released).

    It's a great concept/start. And while the same ~9 male or female faces, and running around to various cities asking tons of people the same questions does get tiring - I am more than willing to forgive those little things.

    You REALLY need to add the community mods (Blue Sun Mods, SilverGirls mods - Thanks SG & Thrillseeker)- which add a LOT. But, imho, they can't overcome the insane inconsistent game mechanics.

    The cameara will drive you insane. Regardless of the events settings. No matter how you set the camera settings - you will be moving the camera around manually a LOT (especially elevation). And you will find that the game will not always move the camera to the appropriate character - even if you have that enabled. I can't count how many times I've lost someone because they were waiting for someone to enter their view (it's even happened to two characters with one standing behind one kneeling), but were shot by someone in plain sight (and we're talking 5 feet in front of them) because the camera never moved to them or the game selected them. (and yes - those were set in the settings.) And trying to view/move into buildings is insane. You have to get them into a doorway (and if they pause - you're dead) or zoom down incredibly close which then looses area 'context'. (If you can even do, because the camera won't 'back up' past the edge of the battle field...)

    Then there's the 'action'. Or attempting to figure out how to consistenly 'pause' the action when required. You invariably screw yourself because you go to pause, only to unpause it becuase the game just paused it before you tried to pause it. (Get it?) And, you tried to pause it because one of your characters was in 'no action' mode so that you could have another character do something else first, but the moment was lost because the game autmatically started the action again once you assigned a task to the first character. (And, seriously, every little millisecond in this games MATTERS) There should at least be an option to let you either UNPAUSE automatically - or manually. (Like after you've assigned orders to ALL non-active allies).

    And then ther's the issue of the computer constantly 'cheating'. Like ALWAYS being able to position characters PERFECTLY around corners/doorways so that you can't hit them (trying to do the exact same thing) while they smoke your people. (And there is a 'jump-areound-the-corner', shoot, and move back, but you REALLY need to micromange camera and time for that character, and it usually doesn't work anyway, because when you pop around they get shots off before you do, or because it decides to have your chaaracter face a completely different direction than the previous one, or two, or... And because your character HAS to turn to face before they START to shoot, well, you're dead.

    Other irritating items:
    Characters will die after being notifed that they were only shocked (no damage), or sustained very little damage (head, with helmets) or otherwise. Have seen no damage hits to heads (with helmets) kill characters many times.

    Characters could be in the middle of throwing a grenade when a NPC gets near them, tries to pass, etc., and the player character will stop whatever they are doing to move ("pardon me miss, I was just trying to kill the bad guy"...) AND, sometimes they move back (and you MIGHT be able to stop it). And sometimes they don't.

    You will select Snap Shot for speed, and it does an Aimed shot anyway. Or you select Aimed - but then you can't aim. (And I am talking about tens of times from the exact same save point - not different circumstances).

    Allies cannot shoot (even when barrel shows it extends past) or throw objects through walls. Enemies can. (Even when they are far away from it).

    Or, you're in a crouched position, and you can't stand. (Like, behind a bar counter, which you need to - to be able to shoot the bad guys, but thery're blasting your head away meanwhile...)

    Forget trying to get past the Top Secret mission. It will take you hours and hundreds of attempts. (In a bar with 'innocents, and the enemy can get off 10 shots for each one of yours. You can even trow grenades from behind the bar (ducked down) without those characters getting picked off - or the grenades going everywhere else, yadda... (I still haven't - and have tried all kinds of ideas, including shooting/grenading first, trying to lead out of the bar, yadda...)

    And while you can get it at an excellent price, I believe there are other similar games at the same price point that aren't anywhere near as frustrating.

    This game does have the potential to be an awesome one. But it needs some serious work. Save your money. And your time. And your sanity. Especially 'casual' gamers.
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