ROCKETS fire ROCKETS at ROCKETS in this action-arcade, arena-combat, gorgeous festival-of-fireworks! It's dogfighting meets figure-skating in space with local multiplayer and single-player fast-paced action modes plus a ZEN MODE where ROCKETS learn to LOVE.
User reviews:
Very Positive (468 reviews) - 83% of the 468 user reviews for this game are positive.
Release Date: May 1, 2015

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“People sat down and played that movement demo for hours on end, and it was just the beginning. The game is fast, frenzied, and gorgeous even in these early stages. With a bit more polish, it could become as addictive as Towerfall and Nidhogg.”
Hardcore Gamer

“I’m ga-ga for rockets.”
Big Sushi

“The agility of these rockets belongs in the Luftrausers universe, where survival is only possible if you can stall your plane's engines and turn on a dime in mid-flight. Get to grips with that and you can dance.”
Kill Screen

About This Game

ROCKETSROCKETSROCKETS is a game where you fly ROCKETS that rocket ROCKETS at other ROCKETS! The ultimate rush of arcade arena action, with the fluidity and amazing feel of soaring through space.


  • ROCKETS. We feature only the finest interstellar vehicles.
  • LOCAL VERSUS MULTIPLAYER. Get your fellow rocketeers together, we're going to BLOW THINGS UP!
  • UNDERDOG MODE. A flock of rockets versus the lone rebel. Amongst all the friendly fire, will you rocket to the top?
  • TEAM PLAY. Every rocket needs a partner!
  • STANLEY. This is a story of a rocket named Stanley. Meet the AI Rocket that thinks he has free will, and meet the rockets he will relentlessly fire at your rocket.
  • COOL LIGHT TRAILS. These are some classy rockets that are a lot of fun to fly.
  • ALL THE CONTROLLERS. In addition to full keyboard support, we currently support dozens of different controllers, and are always adding more!
  • MAKE IT YOUR OWN. We've got a glorious settings menu where you can turn on different game modes, tweak weapon behaviours, alter gravity, and even adjust sprite sizes!
  • MODDING. Dig into our data files and edit yourself up a new game mode!

Really, though, the game is about intimacy. Check out Zen mode, it's wonderful with a loved-one!


The deluxe pack includes the full game, the soundtrack, and two exclusive bonus MP3s!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: XP
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Storage: 200 MB available space
    • Sound Card: DirectX compatible sound card
    • OS: 7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Storage: 200 MB available space
    • Sound Card: DirectX compatible sound card
    • OS: 10.7
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Storage: 200 MB available space
    • Sound Card: DirectX compatible sound card
    • OS: 10.8
    • Processor: Core 2 Duo or Higher
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9800 GTX+ or higher
    • Storage: 200 MB available space
    • Sound Card: DirectX compatible sound card
    • OS: Ubuntu 12.04 LTS, fully updated
    • Processor: 1.8 GHz dual core CPU
    • Memory: 1 GB RAM
    • Graphics: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
    • Storage: 200 MB available space
    • Sound Card: DirectX compatible sound card
    • OS: SteamOS
    • Processor: 1.8 GHz dual core CPU
Helpful customer reviews
46 of 61 people (75%) found this review helpful
4 people found this review funny
7.3 hrs on record
Posted: January 13
Warning! Unfinished game that is *not* labeled early access. Avoid buying this, no need to support developers who mislead consumers. Many menu features say "coming soon" but the developer is no longer present or updating the game. Soon looks to be far away.
-Here's a fairly prominent bug that hasn't been patched. Changing resolution sticks you on this screen until you close and reopen the game:
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4 of 4 people (100%) found this review helpful
3.9 hrs on record
Posted: March 21
This is a great simple arcade style game. The controls are strange with a keyboard, but doable. The concept it easy, eliminate all your opponent rockets with your various ammo options. It is just plain fun! I am not too good at it, but that doesn't stop me from choosing to play.

Pretty visuals
Enjoyable gameplay

Weird controls
Only so much you can do without friends

Overall, I'd give this game a 6/10. It is worth the $7 if your friends have it. Otherwise, I would say to wait for it to go on sale.
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1 of 1 people (100%) found this review helpful
10.0 hrs on record
Posted: April 25
I like this game, I got when it was in the final early access times. It's very smooth, shooting and bombing makes you feel like rocket NEO, the music makes the game feel furistic and it has it's own humor.
Of course, it was released as full game, even that some important features like online multi-player and other staff that will make the gameplay less limited didn't exist and after the release there weren't any more updates, maybe only one. check for yourself.
So if you were enough time in steam revies, you should know that this game is another "with potential but dead" game.
Have friends, some controllers and this game is on sale? only than consider it.
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170 of 229 people (74%) found this review helpful
2 people found this review funny
409.3 hrs on record
Posted: April 29, 2014
Early Access Review
Hey! I am a member of TEAM ROCKETS so my review would be biased and terrible for you. But we would like to hear your feedback; we check the steam forums many times a day!

But if you want to know what I really think about ROCKETSROCKETSROCKETS, let's get *serious* for a moment.

I've been a game developer for many years. A lot of times you work on an exciting idea that seems like it might work, and a lot of times you work on things just out of momentum, and sometimes you wake up and discover you're working on something you should have cancelled months ago. It's sorta the way life goes, as a developer; it's hard to objectively see what you are working on as anything but "good." A lot of the time it's hard to even find playtesters to help you out.

Sometimes, though - rarely - an idea comes along that hits you like falling in love does. You jump out of bed every day to work on it. You can't stop thinking about it. The whole world gets more vibrant, and you see your idea everywhere. Everyone you show the early prototypes to instantly get it and also fall in love. You start gaining fans and all you have is a title screen or a doodle on a napkin... And they aren't friends or family. This kind of experience is incredibly rare, and I am stupendously honoured to be feeling it for ROCKETS right now.

I know I'm in the thick of it right now, and I still have those rose-colored glasses on, but I think I will fondly look back on ROCKETS for the rest of my life. It may not be my best technical work, it may be unfinished right now, and it may not become a commercial success (I'm writing this before the Early Access launch!), but by golly does this game feel right in every way.

It feels incredible to build, it feels incredible to play, and it feels incredible to be a part of this talented team.

I hope you'll fall in love with the game like I did.
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38 of 46 people (83%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: May 2, 2014
Early Access Review
ROCKETSROCKETSROCKETS is exactly what the title implies. You fly around in a rocket and prove to others who is the studliest of all the rockets.

Here's a Quick Look video if you want to see how this game plays. There's also my review below if you simply want a more in-depth and concise look at the game.

Let me start my review by saying this game is extremely bare at this point. It only has local dogfighting between 2 rockets, 2 v 1 underdog mode, or team deathmatch. But damn is the dogfighting good. You get three different ways to attack: by shooting lasers that go straight ahead, dropping bombs that fling out your side and are effected by gravity, and finally mines that shoot out your backside and blow up behind you. Simple right? But try throwing that in with high-speed rocket action. Suddenly you have to plan your shots to cut off the path your enemy is flying. Did the enemy drop a mine? Knock it right back at him with a laser and laugh in his face. Wanna rain death on a pursuer? Fling bombs into the sky and try to weave away from the hail of death. It's simply fun experimenting and trying to become the best pilot.

And trust me, you'll always know who is the better pilot. You simply can't win the game based solely on luck. You have to dominate your opponent with the tag system they implemented. Basically put, both sides start from scratch, and if you hit the enemy 3 times in a row, it's your win. But if he hits you once, he'll knock a tag off your streak that you'll have to make up for until you fill the gauge in the top of the screen. This means games can end quickly, or be an intense test of endurance between two evenly-matched pilots.

Another great point of this game is the visuals. I love painting the cosmos with my vapor trails. Not only does it enhance the sense of speed you're getting, but it also tells the tale of the dance of death the rockets have been through. And when I say dance, I mean it. The music in this game is super catchy, too.

But let's discuss some negatives now. Just keep in mind that his is Early Access, and most of this will probably get changed in future patches.

*The game is super short in its current state (you do everything there is to do once you play your first match). It's just dogfighting. And while it's good, it might not be enough to sell it at this point for some people.
*There is no progression or anything to unlock. Something that'll keep the player coming back for more is always knowing they'll get rewarded if they play more.
*All the rockets are the same, just colored differently. I'd like to have different looking rockets just for cosmetic purposes at least. Just something to make me feel unique.
*No upgrades to weapons. I'm not talking flat out upgrades that are better than another, but more of something that makes them act differently. Like a laser that fires faster but has limited range. Or a mine that explodes in a larger radius but you can't shoot out as many. Just something to make this game more strategic and diverse would be good.
*No online. This will be fixed later, but it'll remain a negative until it's implemented.
*No tutorial. Sure it's fun flying around and getting absolutely owned by the AI for the first few times, but some sort of menu to list the controls would be nice.
*No options menu. You can't change the sound effects, resolution, or anything else ingame currently.

Now while that may be a lot of negatives, most--if not all--of those while be ironed out in the future. So wait until then if they bother you.

So to wrap this up, this game is going to bud into something very good. And for the low cost of $5 they're handing it out for currently, it certainly worth picking it up even now.

*As a side note, I will (hopefully) update this review as major patches are released or just do it again once it's finally released. Just yell at me and I'll come running to take another look if I forget.*
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