In 2013 the Central Europe (Ukraine, Kiev) witnessed a catastrophe. Everybody was mystified by its cause. What happened was beyond our comprehension. Somebody called it the collision of worlds or the stratification of two dimensions.
User reviews: Mostly Positive (66 reviews)
Release Date: Sep 25, 2008

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October 31

Get Collapse with 66% Halloween discount!

Hello everyone!

Prepare yourself for Hаlloween with BUKA games on Steam! You can purchase Collapse with huge 66% discount untill November 4! Spooky game for the most fun holiday in a year!

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May 23

Fantastic discount for excellent game!

Only this weekend you can purchase the true-Russian game Collapse with fantastic 75% discount! There can be no better time to make an unforgetable journey with a brave warrior Rodan and face the evil alien menace. Ruins of postapocalyptic Ukraine await you!

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About This Game

In 2013 the Central Europe (Ukraine, Kiev) witnessed a catastrophe. Everybody was mystified by its cause. What happened was beyond peoples comprehension. Somebody called it the collision of worlds or the stratification of two dimensions.
The major part of Ukraine turned into the zone of paranormal phenomena. Numbers of people were killed. Those who stayed alive and managed to leave the zone told improbable stories…the zone lived according to its own laws.

Game features:

Fierce battles Fight and defeat incredible bosses using spectacular and effective system of fast-action commands. Finish your enemies with style!
Professionally choreographed moves There are various ways to deal with enemies at your disposal: dual-wielding swords, one- and two-handers, cluster weapon and a number of firearms. All moves are based on real-world fighting techniques and were captured using professional talent.
Intriguing, immersive story A highly detailed world where every character has his own skeletons to hide and reasons to fight. Experience a number of unexpected plot twists leading to a surprising conclusion.

System Requirements

    • OS: XP/Vista/7/8
    • Processor: Pentium 4 2 GHz/Athlon 64 2800+,
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible 128 MB
    • Hard Drive: 5 GB available space
    • OS: XP/Vista/7/8
    • Processor: Core 2 Duo 2.5 GHz/Athlon 64 X2 3000
    • Memory: 1 GB RAM
    • Graphics: DirectX compatible 256 MB
    • Hard Drive: 5 GB available space
Helpful customer reviews
16 of 18 people (89%) found this review helpful
7.3 hrs on record
Posted: May 25
Ok, so lets start from the very begining, this is not AAA title, that`s for sure. Sound effects and music are good at best. Nothing spectacular, yet nothing bad to say about them. Graphics, its a bit outdated, however as for 2008 its ok, I must say textures are sharp enough and i honestly enjoyed visuals. Now in terms of overall design thats the part where your will decide if you like the game or not. As for me, eastern/post soviet/russian climat is awesome so in terms of design this game has bought me. Its quite enjoyable to watch places created in game, especially in early "open" environment, all those blocks of flats and factories, tagged in "typical" eastern way.

Lets talk about the story, its mixed bag, its not Spec Ops The Line or Heavy Rain, but its quite good, however you will enjoy it a bit better if you know Russian i would say because you have english subs however not while cellphone conversation, you may read subtitles when conversation will end what is kinda strange thing in my opinion.

In Collapse the biggest part of the game is fighting of course. You will be shooting and sword fighting, with "humans" or monsters in various chapters. Unfortunately combat IS kinda clunky and stiff. You may choose between several guns and your sword. However you will quickly notice that sword is usefull against sword and gun against other gun. You may like it or not, i get used to it very fast. Mixed bag thing is also enemy AI. Sometimes they can be really dumb and another time they can behave like human beings trying to flank you hiding. Also on higher dificulity level you will notice that they accuracy is really, really annoying. They would probably kill 2 bees from 2 miles using shotgun.

There is also one more important thing that i forgot to cover posting review for the first time. And it is very destructable environment. Very often cover you find hiding yourself behind will not last for longer under heavy fire of your enemies. Its very funny actually how small devs from the east were able to implement really great destructable walls, cover and other stuff in their game, but big companies making AAA titles aren`t able to do it few several years later. I`m sure you know plenty of those...

And yet despite all flaws, this is really enjoyable game, which you definitely should try. It`s not mainstream game so most people just overlooked it, which is a shame. After all its cheap, and really worth playing. I had much more fun with it then with several new AAA titles. I`m sure i`ll back to it again because of climat in it, which is very big thing about the game, if you disslike it, you will probably score that game as mediocre at best. But if you do enjoy it you`ll easily call it a good game. You should definitely buy this game, try it and support devs. Until next time, frankcastle51 out.
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12 of 14 people (86%) found this review helpful
3.1 hrs on record
Posted: June 24
Surprisingly the most satisfying purchase I've made during the current 2014 Steam summer sale.

Collapse is the best third-person hack'n'slash/shoot-em-up I've played in a long time. Set in post-apocalyptic Ukraine, the game is reminiscent of Resident Evil, with historic Japanese undertones & an art-style similar to that of 80s-90s anime. It is by no means a perfect game, but features some stunningly beautiful environments, fantastic sound design & a suitably energy-packed electro-industrial soundtrack. I highly recommend this game! You won't be disappointed.
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5 of 5 people (100%) found this review helpful
4.1 hrs on record
Posted: July 1
Surprisingly good game by a small ukraine studio.

Well let's see the pros:

Nice soundtrack, really enjoyable
Fast paced combat, smooth sword combos, a nice mix of hack and slash, special "Force" like skills and 3rd person shooter
A setting similiar to Stalker
No ridiculously hidden, totally useless collectibles, however you can find background informations similiar to Bioshock or System Shock throughout the game. The game also has those classics from the old FPS...secret rooms to find, medipacks to pick up and health upgrades.
Focus to combat, no immersion breaking physics riddles (for me a pro, others might think this as a con cause the game really is shooting hacking shooting hacking, video sequence, restart)


Russian language only (english subtitles)
Outdated graphics (as if I would care when I play an old game, but still, even for 2008 they are outdated)
Physics are a bit weird, sometimes a bit annoying if you search for secret rooms
Simple sword combo system and "action scene" system (actually... I like that, but the hardcore god of war or devil may cry players may be totally bored)
Alien like creatures, especially those little spiders that jump on you...ewwww, I hate them...still... not a real contra

So yeah...don't expect a god of war or a spec ops. If you are looking for a fast, simple action experience and if you can get this game cheap (like I did on summer sale) and if you can forgive the game that its outdated and also not really polished, then grab it. It is a lot of fun. If you want more complex games or eye candy avoid this game however.

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3 of 3 people (100%) found this review helpful
19.5 hrs on record
Posted: September 9
A pretty good shooter/slasher mix. Balanced alright, few but pretty large chapters (10 total + Prologue, I think), the visuals are solid, destructive bits are nice wherever involved, and it doesn't bore for the 20 hours it took me to complete it digging into every single corner for secrets. Fair warning, though, the game appears to crash occasionally (probably some overflow issue), and a pair of save files around the tank boss end up corrupted and impossible to load from.

Other than that... Yeah, I loved it in 2008, and I love it still.
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2 of 2 people (100%) found this review helpful
9.5 hrs on record
Posted: August 12
Despite a few hiccups I had a lot of fun with collapse.

The combat system here is a lot of fun and is the main selling point of the game. I feel like in most modern day shooters comabt has become very formulaic, duck behind cover, pop out, shoot a few times. If you get shot wait a few seconds for the red on the screen to fade and repeat.

Collapse does not fall into this pattern at all, you have a health bar and it does not recharge. There are a pretty generous amount of health pick-ups along the way, as well as health paks that you can store(up to 3) that fully recharge your health, but monitoring your health is important because if you take too much damage it can hurt you later in the level.

There is cover, the battlegrounds are generally littered with it, but the cover is extremely destructable and if you think you can hide in one spot and pop in and out you will die a pretty quick death.

Instead the game encourages a fast paced run and gun style of play. If you are strafing the enemies generally have a hard time hitting you so it is important to be on the move constantly and occasionally duck for cover when needed to catch a breather for a moment. You have access to 2 guns, a sword and several powers that slowly recharge as time goes on and combat varies from huge gunfights to a bunch of armored thugs rushing you with swords.

It is all fast paced and generaly a lot of fun, and the mix of swordplay/gunplay and smart use of powers make the combat in this game a lot of fun.

The story here is pretty good with a nice twist, there are a lot of optional conversations you can have and a lot of documents you can find that flesh out the story, it is nothing amazing but it is better than what is found in the average 3rd person shooter.

My only complain about the game is near the very end of the game there is a platforming section that is abyssmally done. This game is a great shooter but a terrible platformer and the fact that the developers chose to throw in 2 platforming sections (one on act 8 and one on the last act, 10) is very annoying, liberal checkpoints help but you will die on these things and you will be annoyed.

It is not enough to deter me from recommending this game though, it is a fun, fast paced game and if you are into good 3rd person action games you should give it a run.
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2 of 3 people (67%) found this review helpful
3.1 hrs on record
Posted: August 28
What can i say i love 3rd person acton games and this is one of my all time fav as of now , the story is great so far and has pulled me in to the point were i need to go on to see what happens , the one thing i would love is a lock on button because when your sorrounded by 4 enemys it gets messy . Highly recomend this game if you like 3rd person action games and a heads up it is voiced in russian but all english subs.
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2 of 9 people (22%) found this review helpful
17.1 hrs on record
Posted: May 26
its awosome game
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38 of 89 people (43%) found this review helpful
0.9 hrs on record
Posted: May 25
O ye who dare purchase this on discount, I bring ye a dire warning!

'Twas my own mistake having been lured by the promise of an impressive-looking trailer and a sizeable savings to my purse!

Little did I know what a wretched, unbalanced heap of linear effluence I wouldst be exposed to! How could I begin to describe the arcade-like waves of cloned enemies which fall upon you like a tide of green and dirty brown sea water; or the set pieces, constructed merely as a means of transitioning you directly from point A to B with such impressive 'secret areas' as a set of clearly visible stairs leading to a dead end? And joy of joys, the many crashes to behold, gracing you with another fun-filled romp through a previous tide of samey foes? And it wouldst be dishonest not to point out the lack of a manual save, with 'checkpoints' at odd, inconvenient moments (like right before said tide of foes without any health restoration).


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8 of 30 people (27%) found this review helpful
1.9 hrs on record
Posted: May 29
Here's the deal with Collapse: It looks like a game that has fallen out of an alternate timeline in which Unreal Tournament 2008 happened. The artdirection and texture-work have that old Epic Games flair, before they turned everything grey-brown in the Gears of War-years. In other words, it's colorful and there are some insane details painted into those textures - it is lowpoly, but it looks quite cool. The soundscape is kinda weird and all over the place, very synth-heavy and then there is the weird storyline that at the time I stopped playing didn't make a lot of sense but seemed interesting enough.

There are a bunch of nods to S.T.A.L.K.E.R. with all the talk of anomalies, a "Zone" (here called the Dump) and monsters, heavily armored troopers and psychics appearing out of nowhere. The weird look of the hero (the unconvential haircut in particular), the other rather wild and larger than life characters and the spoken dialogue in, what I presume is ukrainian, add to a very quirky mix. Overall, it is quite different and while not exactly innovative - it sure has a unique charme about it.

Why no recommendation then? Technical issues and controls basically. Thanks to someone in the Forums I finally figured out to turn off DEP in order to run this game - before I got an error that prevented the entire game to run. Now that it ran, it was very unstable, crashing in the menu or whenever I fiddled with the graphics settings. The game itself suffers from a somewhat poor framerate on my machine (the rig is about 3 years old, runs Battlefield 3 on Ultra) and shouldn't choke this hard on a game like this. The framerate is all over the place, especially in open areas or against multiple enemies it takes a dip and becomes very sluggish.

Technical problems aside (I could have lived with some slowdowns), the controls/gameplay itself aren't very good or, to be more precise, to my liking. I bought this in order to play it on a controller, console-style. The game's blend of third-person shooting and melee-swordplay has been done before and so I though to myself: what can go wrong? Well, weird sensitivity-settings for example. It kinda feels like I got mouse-acceleration on my analog-sticks. Even fiddling with the settings ingame didn't help. The camera and crosshair are SO finnicky (and getting staggered from basically anything, while enemies just march on, doesn't help). There is seemingly no aim-assist to help with pad-controls. And man, does the game demand precision - I missed with a shotgun at pointblank-range(!) because I was a few pixels off from the hitbox of the xenomorph-like wretches encountered in the first act. I don't know how that's even possible. Melee isn't much better - there is no lock-on, so battles quickly become a struggle against the horrible camera instead of fighting goons. The "combos" are basically just holding the stick in one direction and hammering X, just to hold X at the end to execute foes that fell to the ground. It's button-mashy and dull.

My conclusion is that the entire game seemingly plays much better when on mouse & keyboard because you get the accuracy needed to survive and the speed to counter some of the nasty enemy placements (popping out in your back and such). It feels like somebody turned the somewhat clunky Gothic-games into a pure actionfest with influences from a bunch of console titles (there are Codec sequences reminiscent of Metal Gear Solid and Quicktime Events that have a very God of War-feeling to them).

I don't doubt the game has something going for people that enjoy the feeling of the movement and aiming/fighting - it feels very "PC game" for sure. What I found lacking was the finesse in movement and combat that I am used to after hundreds of hours of Dark Souls or Monster Hunter.

Well, that and the fact that playing this on a pad is just frustrating. After the first boss and some incredibly dull and drawn out Laboratory level which felt like a low-budget Dead Space, I am done with Collapse. It is likeable in it's own way, a bit of an oddball really - but the technical/control issues are just like an impenetrable wall around the more interesting bits of this game. If you intend to play this on a pad, just don't.
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1 of 17 people (6%) found this review helpful
0.2 hrs on record
Posted: May 27
DO NOT buy this game!

'Cannot initialize video.' - this is all you will most probably see after installation. I have a decent computer and all games run on max settings fluently - except this one.

I tried everything: the newest drivers, even I tried to re-install older VC++ libraries, reinstalling the latest DirectX 11, checking the game cache on Steam, compatibility modes... all for nothing.
Finally, searched thru the internet and forums for any fix or patch. Buka Entertainment (devs) hadn't released any patch since 2008 till today (!!!) :/

So, whatever charming and promising it looks on trailers, screenshots and YT - don't waste your money, it will not run.

BTW, Steam, when will it end to publish not tested old games that are incompatible with modern 64-bit Windows OS (Win 7 Professional, in my case) and hardware?!?
Is releasing an old not working game on Steam such a success? Doubtly...
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3 of 22 people (14%) found this review helpful
1.6 hrs on record
Posted: June 8
Ok, I'll make this short:

- Beautiful level design
- Trading Cards
- English subtitles for the russian-only voice output
- Decent controls

- Repetitive melee-combat
- Ugly character design
- Tubelike level design
- Annoying soundtrack

Gameplay-wise, it feels kinda like a "The Club"-clone. Only recommended for hardcore 3rd-person-fans.
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3 of 23 people (13%) found this review helpful
5.2 hrs on record
Posted: June 10
Unplayable for me. I am not sure what is wrong with the FOV, but the extremely narrow field of view combined with the extreme head bopping while moving almost literally made me throw up within the first five minutes of playing.
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1 of 20 people (5%) found this review helpful
0.2 hrs on record
Posted: July 18
DirectX 8?
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0 of 18 people (0%) found this review helpful
1.7 hrs on record
Posted: June 29
Heavy technical issues with real paches. Don't bother with poor game.
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2.2 hrs on record
Posted: September 12
A good game for those hours you just feel you need to slice something or shoot.

GFx 8-10
SFx 6-10
Gameplay 6-10

They speak russian but there are subtext and all text ingame is in english so i wont be a problem. I think its rather cool that they made it in russian to be honest. Dont think any english actor would do better as the russian fits nicely to the game story. Some aliens feels ripped from half-life 2 (you will se it lol) anyway ok story and fun gameplay.
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215 of 244 people (88%) found this review helpful
13.9 hrs on record
Posted: April 11
The first impression I got after playing the game was "solid". No, honestly, all the aspects of Collapse deliver on its expectations, with a few minor questions. Some things deserved a bit more thought or with a little effort, however the game will intrigue even a fed up gamer.

I’ll start from the tasty and most interesting – weapons, combat and its system, not spoiling the storyline in my review (but the Half-Life lovers would definitely find the game story interesting).

Our hero wields a tool perfectly tuned for sticking, as well as stabbing, slicing and hacking. The sword is not just a supplement for keeping private space violators at bay. It's Rodan's main weapon, and will keep off more than one assault. But the hack-and-slash fans will find not only the single-minded dedication to the sword fighting they are used to here. Collapse's combat system is a bit more intricate than it might seem.

One minute Rodan would be passing though the desolated city of Kiev, trading blows with incoming foes, and then BAM! A squad of gun-totting troopers. Sword collapses and gives way to the firearms, with which to shoot the baddies off. Just as you run out of troopers, monsters are back with vengeance. Time to go medieval on some hell spawn ♥♥♥! Wash, rinse, repeat, with a few variations, until the end of the game.

It's hard to tell which sort of weapon is given more attention in the game. A certain parity was sought for by the developers, wherein the game alternates between challenges that call for different tools. But in my opinion, a lack of focus is in place. A shooter would benefit from a capacity to carry more than two guns at a time. Grenades wouldn't hurt either (well, they would, but you know what I mean). But that is a complain from a gamer spoiled by Half-Life and not used to sword fighting. On the other hand for those who are fond of them, some fencing would likely find something more sophisticated than mashing the left mouse button five times in a row in the hope of executing the combo mapped to this sequence.

Combo system deserves some elaboration, since combo moves are at time the only thing that separates the player from the crimson screen shouting "You're a loser and a pathetic insecure hero-wannabe" in their face. As I've mentioned, Rodan's sword is quite a versatile tool.. Depending on the chosen combo, it can become a great sword, or split longwise into two, or turn into a vicious devastator, which scares off every offender thirty miles across. The question is which combo to use and how fast will you manage to do it.

There are two kinds of combos: basic and super. A basic one is a "five left clicks" kind with optional directional keys held down. They do solid damage but nothing inspiring and thus are mostly abandoned after the first half of the game. Super-combos are just that, super. If you're lucky enough to perform one, an awesome (and deadly) spectacle is guaranteed. But these huge sequences are rather hard to perform. If you are not fast enough then I suggest you to click once, then pause, and then click thrice more to initiate the move.

Living in an area full of anomalies should naturally lead to weaponizing them. The coveted keys Rodan is collecting are weapons in their own rights. One of them creates a circular gravitational blast, another one projects a holographic decoy, the third one electrocutes the enemies, and the fourth one slows down time. Keys have limited number of uses but they recharge in time.. Very helpful in tight spots.

You would ask then how this all plays?

Collapse is not precisely the kind of game where you absent-mindedly roam the ruins, exterminating enemies disoderly, although that is certainly what was foremost in mind when the game was made. But from time a certain amount of thought and planning will be required before you act. Whether it's some bracing to shoot off, or a button to press at a precise moment, at least some semblance of thought process will required to conduct. This doesn't bother me in any sense. Puzzles are not excessive, and it's reassuring. And if you're not into thinking at all, there are helpful prompts placed in plain view that show which way to look.

For additional gameplay variety there are mini-games. For the most part, they consist of fighting with some remarkably original enemies, whom you cannot in all conscience simply kill. A mini-game is a single big fight, where the character acts by himself, and the player must press arrows at precise moments. If you miss it, you get a facefull of grenade. The only problem with this approach is that it's impossible to enjoy the fight itself. The animation is well-choreographed and arranged and would make for a great show. But no, you have to sit and fix your eyes on the space where next arrow will hopefully appear. Aesthetically that doesn't make much sense.

After all the game has a very intuitive gameplay, attractive visuals, and coherent story all add up to an engaging gaming experience. Oh, and least I forget. There's also a girl in a gray skin-tight rubber-plastic suit. She's called Lena. If you don't count that to the game's advantages, then I don't know what game to advise for you.
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64 of 99 people (65%) found this review helpful
1.9 hrs on record
Posted: April 12
Great game. Played it when she first appeared in 2008. Excellent gameplay and interesting story. I advise everyone to buy, you will not regret.
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20 of 25 people (80%) found this review helpful
0.6 hrs on record
Posted: April 18
not a bad game, shame there isnt any english dialog becouse the caption text is way too small for my poor eyes making the story hard to make sence of so most of the time i dont know why im doing what im doing. others have had problems getting it to run on nvidia cards but it runs fine on my gtx 660 ti. if you like aimless shooting and bashing get this game if your after something with a little more depth look elseware. 6/10
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6 of 53 people (11%) found this review helpful
0.1 hrs on record
Posted: April 15
fighting system is very clunky. Bad guys can take up to 4 head shots to die and the sword play is probably the only redeaming element. not worth the money also be ware the voice acting is really annoying.

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3 of 46 people (7%) found this review helpful
0.3 hrs on record
Posted: April 16
I can't get it to start. It won't run on a GTX 660 Nvidia, but it does run on an AMD R7 250 video card. Go figure? Not much help so far from be continued
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