Marauder, is a squad based and tactical 3D game with RPG elements. It was released in late 2009, in Russia. You may know these names as the former made Brigade 7,62 and the later also published Pathologic.
User reviews: Mixed (238 reviews) - 60% of the 238 user reviews for this game are positive.
Release Date: Sep 10, 2009

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About This Game

«Marauder» is a tactical strategy with RPG elements. The game is based on the book "Marauder" by Berkem al Atomi and brings you to an alternate history where anarchy and endless strife have become a rule. You will play as a marauder who is trying to survive and settle a comfortable life. At first you have nothing but a double-barreled gun and a handful of shells, but in time you will gather "a family", arm it, and learn to stay alive in this constant war of everything against everyone.

  • Game script and character dialogues written by Berkem al Atomi himself.
  • A full-blown RPG system to develop your squad members.
  • A small Uralian town with various different locales for you to explore (ruins, forests, military bases, underground bunkers); flexible system of weapon customization and a great diversity of items for barter and survival equipment.
  • Possibilities for tactical play and rich selection of combat situations – you will have to use stationary weapons, assault fortified buildings, operate at night, battle enemies indoors and outdoors and much more.

System Requirements

    • OS: Windows XP/Vista/7/8/8.1
    • Processor: Pentium 4/Athlon XP 2 MHz
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible 64 MB
    • Storage: 3 GB available space
    • OS: Windows XP/Vista/7/8/8.1
    • Processor: Pentium 4/Athlon XP 2.6 MHz
    • Memory: 1 GB RAM
    • Graphics: DirectX compatible 128 MB
    • Storage: 3 GB available space
Helpful customer reviews
11 of 16 people (69%) found this review helpful
44.1 hrs on record
Posted: July 7
Despite its technical and gameplay flaws, such as the broken default camera settings (easily fixed by turning up sensitivity and move speed), tedious loot-gathering and occasional glitches potentially spoiling the fun, Man of Prey (aka Marauder) offers a captivating, tense, and usually rewarding squad-based strategy experience for those willing to put up with its quirks. The storyline is a neat perspective not seen often by western audiences, the soundtrack sets the tone well, gunplay is satisfying once the player conquers the challenge of the interface itself, with simple but effective RPG elements carrying the game's progression well enough to be invested in your character's builds and weapon loadouts. Considering its modest price, Marauder is definitely worth a play for fans of the genre or people who get enjoyment out of games that lack a certain level of polish but present a distinctive experience for the patient.
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4 of 6 people (67%) found this review helpful
10.6 hrs on record
Posted: October 6
This game is actually pretty good, so far it hasnt crashed on me, the combat is hard but that is what attracts me to this game, if you enjoy games like wasteland you will probally enjoy this game as a less fleshed out version but still a lot of fun..

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18 of 35 people (51%) found this review helpful
17 people found this review funny
29.9 hrs on record
Posted: August 8
DNR Simulator 2009
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3 of 6 people (50%) found this review helpful
40.2 hrs on record
Posted: September 28
While not perfect and requires some tinkering to get working (look on the fourms) marauder is a quite interesting and enjoyable game and one of the few were characters speak their native languages (Russians speek Russian and the American soldiers speak English)
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124 of 148 people (84%) found this review helpful
5.4 hrs on record
Posted: April 4, 2014
Realtime RPG/Strategy with active pause (means, sheduling orders during pause is prefereble), worthy successor for 7.62/Brigade E5

Comparation with 7.62 Reload:
-better interface and graphics
-interesting story line and good voice guidance (note: I played russian version few years ago)
-almost no free choises or free battles (linear story line with close to no side missions and fixed order of combats)
-most of battles are in large enough, but extremely secluded locations (like buildings and alleys) with seriously limeted resources and huge difference in numbers of participants (you squad is 1-3 men), making combat somewhat different from 7.62 series (you will have to use mines and traps a lot more, rely on one shot kills instead of supressing firepower, element of surprise e t c)
-mostly same real time tactical combat system with active pause.
-slight changes to detecting system and RPG elements

P.S. Game is old, if there are serious lags, try compatibility mode with XP.
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