Marauder, is a squad based and tactical 3D game with RPG elements. It was released in late 2009, in Russia. You may know these names as the former made Brigade 7,62 and the later also published Pathologic.
User reviews: Mixed (213 reviews)
Release Date: Sep 10, 2009

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"I murdered literally my entire neighborhood with an over-under because they went all proletariat on my ass"

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About This Game

«Marauder» is a tactical strategy with RPG elements. The game is based on the book "Marauder" by Berkem al Atomi and brings you to an alternate history where anarchy and endless strife have become a rule. You will play as a marauder who is trying to survive and settle a comfortable life. At first you have nothing but a double-barreled gun and a handful of shells, but in time you will gather "a family", arm it, and learn to stay alive in this constant war of everything against everyone.

  • Game script and character dialogues written by Berkem al Atomi himself.
  • A full-blown RPG system to develop your squad members.
  • A small Uralian town with various different locales for you to explore (ruins, forests, military bases, underground bunkers); flexible system of weapon customization and a great diversity of items for barter and survival equipment.
  • Possibilities for tactical play and rich selection of combat situations – you will have to use stationary weapons, assault fortified buildings, operate at night, battle enemies indoors and outdoors and much more.

System Requirements

    • OS: Windows XP/Vista/7/8/8.1
    • Processor: Pentium 4/Athlon XP 2 MHz
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible 64 MB
    • Hard Drive: 3 GB available space
    • OS: Windows XP/Vista/7/8/8.1
    • Processor: Pentium 4/Athlon XP 2.6 MHz
    • Memory: 1 GB RAM
    • Graphics: DirectX compatible 128 MB
    • Hard Drive: 3 GB available space
Helpful customer reviews
19 of 22 people (86%) found this review helpful
1 person found this review funny
12.7 hrs on record
Posted: May 3
Aperion’s previous game, 7.62 High Calibre, was a real-time open world tactical RPG, heavily inspired by the Jagged Alliance series. While rather buggy and with a boring storyline, its complex simulationist combat and highly detailed “gun porn” conquered quite a few devout fans.

Marauder, also known as Men of Prey in Europe, is instead a linear, story-driven game, based on a book series by the same name from Russian author Berkem Al Atomi. The game places you in the boots of Akhmetzyanov, a common man trying to survive an alternate-history Russia where the government collapsed, anarchy reigns and the US is invading.

Don’t expect a pleasant game. Ahkmet himself is neither a virtuous paragon nor a noble-hearted anti-hero – just a man trying to survive with his wife, at any cost. You will fight militias, rogue cops, raiders and cannibals, but also desperate, starved neighbors trying to take some of your precious food.

Marauder’s combat perfectly reinforces its harsh atmosphere. The unique real-time with pause system from High Calibre is still here, if slightly streamlined. Every action takes a set time to be performed, and each has its pros and cons. The shotgun is a sure kill at close range, but it takes 0.42 seconds to ready it, while a pistol-wielding enemy can fire in just 0.08 seconds. You must take that into account in order to survive.

While I usually prefer turn-based tactical games, Marauder’s intense and nerve-wrecking battles make great use of the game’s elaborate real-time system. To add to the challenge, Ahkmet can only see what’s in front of him and must otherwise rely on hearing to guess the enemy’s position. This is further accentuated by the game’s overwhelming odds, pitting you alone against dozens of looters or a full elite military squad with nothing but a rifle, some mines and your wits.

The game keeps the extensive and highly detailed armory found in High Calibre, with almost a hundred weapons, and adds a few more RPG mechanics to the formula, such as character creation, a skill tree and lockpicking. You’ll also get up to three companions as the plot advances, allowing for more complex tactics.

Sadly, Marauder is extremely linear. Besides the main story, you’ll only be able to visit a bazaar, do a couple of side-quests and have one-line conversation with a handful of NPCs. And the dialogs are all in Russian, with poorly translated English subtitles.

Rough, challenging and intense, Marauder is an unique low budget tactical RPG. Its bleak story, harsh setting, high difficulty and complex combat are a sure treat to cold-blooded tactical enthusiasts.

PS: I strongly recommend to manually edit the game’s config files. That way you can unlock higher resolutions and better camera controls.
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7 of 7 people (100%) found this review helpful
80.9 hrs on record
Posted: February 20
This game is a tough one to recommend -- very frustrating when it goes wrong, but hugely rewarding when it works! If you've played other games from post-Soviet studios (STALKER, for example), you'll know what I mean...

There are a couple of recurring bugs which you must learn to avoid to survive (close-range melee, for example), and the difficulty level can take some getting used to! ;) But, then again, when you do beat that scenario you've been stuck on for 3-4 attempts, victory is so much sweeter!

The commuinty-made translation to English is far from perfect, but it works well enough to give you the gist of what is going on. But I must be honest, I preferred to listen to the dialogue in Russian rather than read the (sometimes puzzling) English subititles.

In short -- definitely worth playing if you like challenging, tactical squad-level games. But bear in mind the handful of annoying recurring bugs!
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8 of 9 people (89%) found this review helpful
22.4 hrs on record
Posted: March 20
This is a hardcore tactics/battle sim/RPG set in postapocalyptic Russia. The graphics can be described as 'functional' by today standards, but attention to detail in graphics and gameplay and is immense. For example, you can see spent casings and MG belt links on the ground after firing a heavy MG. The gameplay is similar to game predecessors 7.62 and Brigade E5, it is pausable real time where 0.15 secs difference between aiming may mean death for a more sloppy character. These games offer the most realistic modern tactical engagement simulation I know.

The story of the game is based on a very grim and tragic book with the same title about civil war and chaos, where you can be killed for a can of fish. It's full of violence, includes famine, slavery and even mentions cannibalism, so I definitely won't recommend this title to kids or teenagers. On the other hand, it makes you play to learn what will happen next and to right the wrongs, much more captivating than a usual game story.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
20.7 hrs on record
Posted: February 16
In this game you play Akhmet, a super churka imbued with astonding slavic power. The turn based combat is pretty intuitive and lots of interesting things can happen based on whichever strategy you employ. Sadly the game is bogged down by a lot of bugs keeping it from being a "great" game and instead just an "okay" one. Still, worth playing if you like really morbid stalker/metro 2033 vibes combined with a jagged alliance style gameplay.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: March 30
needs more engrish...
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