Featured Items
Games
Software Demos Recommended News
Marauder, is a squad based and tactical 3D game with RPG elements. It was released in late 2009, in Russia, and was developed by Apeiron with Buka as publisher. You may know these names as the former made Brigade 7,62 and the later also published Pathologic.
Release Date: Sep 10, 2009
Popular user-defined tags for this product:
Watch HD video

Buy Marauder

$9.99

Recent updates View all (1)

Marauder has a huge discount for this weekend!

July 11th, 2014

HUGE discount on Marauder this weekend!
Don't hesitate to join Ahmed on his quest through post-apocalyptic Russia!
You have time till Monday only!

5 comments Read more

About the Game

«Marauder» is a tactical strategy with RPG elements. The game is based on the book "Marauder" by Berkem al Atomi and brings you to an alternate history where anarchy and endless strife have become a rule. You will play as a marauder who is trying to survive and settle a comfortable life. At first you have nothing but a double-barreled gun and a handful of shells, but in time you will gather "a family", arm it, and learn to stay alive in this constant war of everything against everyone.

Key Game Features:

• Game script and character dialogues written by Berkem al Atomi himself.
• A full-blown RPG system to develop your squad members.
• A small Uralian town with various different locales for you to explore (ruins, forests, military bases, underground bunkers); flexible system of weapon customization and a great diversity of items for barter and survival equipment.
• possibilities for tactical play and rich selection of combat situations – you will have to use stationary weapons, assault fortified buildings, operate at night, battle enemies indoors and outdoors and much more.

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8/8.1
    • Processor: Pentium 4/Athlon XP 2 MHz
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible 64 MB
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows XP/Vista/7/8/8.1
    • Processor: Pentium 4/Athlon XP 2.6 MHz
    • Memory: 1 GB RAM
    • Graphics: DirectX compatible 128 MB
    • Hard Drive: 3 GB available space
Helpful customer reviews
103 of 122 people (84%) found this review helpful
29 products in account
1 review
5.4 hrs on record
Realtime RPG/Strategy with active pause (means, sheduling orders during pause is prefereble), worthy successor for 7.62/Brigade E5

Comparation with 7.62 Reload:
-better interface and graphics
-interesting story line and good voice guidance (note: I played russian version few years ago)
-almost no free choises or free battles (linear story line with close to no side missions and fixed order of combats)
-most of battles are in large enough, but extremely secluded locations (like buildings and alleys) with seriously limeted resources and huge difference in numbers of participants (you squad is 1-3 men), making combat somewhat different from 7.62 series (you will have to use mines and traps a lot more, rely on one shot kills instead of supressing firepower, element of surprise e t c)
-mostly same real time tactical combat system with active pause.
-slight changes to detecting system and RPG elements

P.S. Game is old, if there are serious lags, try compatibility mode with XP.
Posted: April 4th, 2014
Was this review helpful? Yes No
81 of 94 people (86%) found this review helpful
184 products in account
2 reviews
45.3 hrs on record
I gave this the patience it needs, I've found that the game is deeper than it looks, initially for about 20 minutes, I died a lot, once i figured out the combat mechanics, i was double barrel shotgunning enemies in the face, enemies can be fooled, lured and blasted. A scope added to a rifle adds the little scope window like the old delta force games, simple but neat. Overall it reminds me of STALKER, it has the scavenger and survival element. Bullets are currency, reminds me of METRO. I'm only a few hours in and my character is still level 1, but in that short time, i feel as though I'm guiding my vulnerable character through a chernobyl/apocolyptic combination of areas, I'll update this if anything changes, only problem I've had so far is slowdown on the cutscenes, and sometimes enemies slip through doors when your in combat and occasional clipping issues. I'm off back to play it.

Updated- Yes, I can fully recommend this game (for the price), it has a similar overall structure to silent storm, it has roughly the same size gameplay areas, and is equally engaging. When you first start, you're like a hobo with a shotgun, running around loads, trying to avoid fire as you're constantly reloading the shotgun, while avoiding knife and axe weilding enemies. It gets a bit chaotic. Fast forward to level 6 (where I am now) and you will have raided army bases and found military hardware (rifles, smg's,scopes, lasers and suppressors) The professor in the market can upgrade weapon parts),you'll find new comrades to help in the good fight. It reminds me at this point of the old 80's film Red Dawn, as I now have a small guerrilla squad who cause maximum damage using stolen hardware and ambush tactics (mines,grenades and tripwires).

The story progresses each time you speak to your wife and rest in your bed, your house (which is in an abandoned appartment building slowly becomes your battle castle, getting more defensive as you play. It is not a game to be rushed, planning is everything. for instance- make sure your inventory is properly managed, it costs more action points to reload your weapon if your magazines are in your backback, than if they were in your vest or pockets, make sure you have filled magazines ready for a reload. I didnt find the micro management a chore, it's a neccessity to winning a firefight, and satisfying when you do.

If you do buy this, first thing to do is go into the mouse and keyboard settings and turn the sensitivity up, as its set to zero. it's a good idea to learn all of the quick keys too, I had a problem trying to remap some of them. IMO this game is worth the price and hopefully we'll see more of them on steam.
Posted: April 4th, 2014
Was this review helpful? Yes No
106 of 154 people (69%) found this review helpful
606 products in account
20 reviews
8.0 hrs on record
stalker and jagged alliance had a baby

Posted: April 4th, 2014
Was this review helpful? Yes No
42 of 51 people (82%) found this review helpful
67 products in account
2 reviews
47.5 hrs on record
TL;DR: Tactical strategy in a postapocalyptic world. Count me in!

I enjoyed Jagged Alliance and 7,62 (with the obligatory Blue Sun Mod), as well as all the S.T.A.L.K.E.R.s, Fallouts, etc. So this looked like a good marriage of concepts to me right off the bat. Add to this the unpretentious Russian storytelling, avoiding worn out game clichés and the main character being a cynical bearded man with cool comments and the game turns out really enjoyable. I finished it in just under 50 hours, which was a bit disappointing, as I enjoyed some epic battles there, and the story had potential to expand further...

The atmosphere is overall a bit postapoc-gloomy, but not depressing, just well fitting a random NPC's comment "Why is this country so f**ked up?" and the music unobtrusively complements it, although one "heavy metal" battle track can begin to grate on you a bit. Your character walks around with a leisurely pace (you can speed up, slow down or pause time anytime you like, if the action is too slow or too fast for you), exploring, scavenging anything useful, fighting bandits, looters, corrupt cops, hostile army troops, blowing up stuff, doing quests and following the main story plot as it unfolds.

The combat element is quite good, reminiscent of that in 7,62, with the game pausing when enemies are spotted or heard (or whichever way you setup your pausing preferences) or anytime you press SPACE, each action taking a certain amount of time to complete and you nervously checking the timer, will your character reload in time to shoot the bad guy, before he shoots you. Your character's stats play an important role in combat, so make sure you tweak them to your playing style (invest accordingly whether you are gonna be a hidden sniper or a charging commando). Particularly important are hearing and seeing, as your enemies will do their best to flank you and sneak up on you and your life depends on detecting where they are at any given time. I was pleasantly surprised that the AI isn't stupid and does not just blindly advance towards you, but tries to use cover, gets on your flanks to shoot at you when you don't see him, investigates noises and your last known position, etc. Combat can also be quite difficult, particularly when you've got a a nearly empty clip and several enemies advancing on you as they aren't bad shots either. So for some more difficult battles, you will likely die a lot and frequent saving is recommended. But sucessfully winning a difficult battle by employing various tactical tricks and approaches is very satisfying and looting fallen enemies can be quite rewarding too, if a bit too micromanagerial.

The camera commands are a bit clunky, but once you get used to turning the view with your right mouse button, zooming in and out with the wheel and moving the view with WSAD (hold shift for faster camera movement), you'll have good spacial awareness and control of the battlefield. One of the more annoying things is that the camera can get stuck indoors when you wanna look outdoors, and you have to "walk" it out of a door or window. There are also some other bugs that occur, like some talk or menu text suddenly switching to Russian (when it was English just moments before), your custom assigned keys resetting each time you enter the setup menu and the occasional crash, but I've encountered nothing too frustrating or gamebreaking and could bring the game to a conclusion.

Overall, if you enjoy this sort of game, tactical fights, RPG elements and atmosphere and can overlook a few bugs, you probably won't be disappointed.
Posted: April 5th, 2014
Was this review helpful? Yes No
26 of 36 people (72%) found this review helpful
274 products in account
19 reviews
7.4 hrs on record
It looks like STALKER, but with slightly worse graphics. It has a bit of the feel of STALKER, but without the mutants, radiation, and anomalies. It doesnt play like STALKER, obviously and the only complaints I have are that the translation needs work, (spelling, grammar, and some sentences that dont make sense) and the cutscenes between sections cant seem to keep up with the dialogue becuase they start to lag badly for some reason which makes you miss a bit of the story. id give it a 7 out of 10. if they release some patches to fix the stuff I said was wrong, id gladly give it a 9.

As for story, story is good as far as ive played. not much more to say on story though becuase I havent got that far yet. gameplay is pretty tight once youve got the hang of it. youll definetly get your face pushed in several times when you start out but you quickly get the hang of it.
Posted: April 5th, 2014
Was this review helpful? Yes No