Time has come to join the dark side. Take a trip to the other side of Teana, to the part of the world that has yet remained unseen to the royal bounty hunters.
User reviews: Mixed (422 reviews) - 69% of the 422 user reviews for this game are positive.
Release Date: Aug 19, 2014

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Includes 66 items: 7,62 High Calibre, A.I.M. Racing, A.I.M.2 Clan Wars, Ascension to the Throne, BorderZone, Brigade E5: New Jagged Union, Death to Spies, Death to Spies: Moment of Truth, Death Track®: Resurrection, El Matador, Elven Legacy, Elven Legacy: Magic, Elven Legacy: Ranger, Elven Legacy: Siege, Faces of War, Fairy Tale About Father Frost, Ivan and Nastya, Fantasy Wars, Freight Tycoon Inc., King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: Dark Side, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire, Konung 2, Konung 3: Ties of the Dynasty, Men of War: Assault Squad, Men of War: Assault Squad - MP Supply Pack Alpha, Men of War: Assault Squad - MP Supply Pack Bravo, Men of War: Assault Squad - MP Supply Pack Charlie, Men of War: Assault Squad - Skirmish Pack, Men of War: Assault Squad - Skirmish Pack 2, Men of War: Assault Squad 2, Men of War: Assault Squad 2 - Deluxe Edition upgrade, Men of War: Condemned Heroes, Men of War: Red Tide, Men of War: Vietnam, Men of War: Vietnam Special Edition Upgrade Pack, Men of War™, NecroVision, NecroVisioN: Lost Company, Off-Road Drive, Parkan 2, Perimeter, Perimeter: Emperor's Testament, Planet Alcatraz, RC Cars, Real Warfare 1242, Real Warfare 2: Northern Crusades, Reign: Conflict of Nations, Rig n Roll, Soldiers: Heroes of World War II, Space Rangers HD: A War Apart, Star Wolves, Star Wolves 2, Star Wolves 3: Civil War, The Tomorrow War, Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943, Theatre of War 3: Korea, UFO: Aftermath, UFO: Aftershock, XIII Century – Gold Edition


Recommended By Curators

"This time you can play a villain for the dark side, Vampire, Demoness or Ork. More quests, some new units, old proven King's Bounty gameplay - same fun!"

Premium edition

Premium edition includes Dark Side Cookies bonus DLC that features:

  • Clot of Darkness amulet providing bonus to money and experience
  • Two additional locations
  • Over a dozen additional quests and a new unit

About This Game

Time has come to join the Dark Journey to the other side of Teana and visit a mysterious part of the world never before seen by royal bounty hunters.

For the first time in King’s Bounty series, players will be able to choose their hero’s race as well as class. Become a fearless Orcs warrior, lead and heal your troops as a Demoness, or use dark magic as a fearsome Vampire.

The world is in turmoil. After winning the battle of Tristrem, arrogant elves plunder Orcish villages, desecrate holy shrines, and massacre the innocents. Orc-Baghyr, the greatest living Orc warrior, is forced to flee with a handful of loyal followers. He vows to return with a stronger force and retake his homeland!

Armies of human knights invade the land of Atrixus. A young Demoness named Neoleene, still mourning the death of her royal father, and her small unit of devoted imps is all that stands in the way of the invading horde.

Castle of the ancient Morton clan is threatened by an army of vampire hunters. Young Daert leaves home to seek allies among the other Dark races. All must join him or perish.

Fates of the three heroes are sealed. They come together in the depths of the Black Cave, where many centuries ago races of Light imprisoned Ancient Evil. The heroes exchange vows and share antique artifacts, then gather their armies and march to fight for the very survival of their race. They must unite against the Light or face extinction!

  • New companion system (different companions for each character);
  • New battle companion;
  • New units, artifacts, and rage abilities;
  • Over 100 new quests and 15 new locations.

System Requirements

    • OS: Windows XP (SP3 required), Vista, 7, 8
    • Processor: 2.6 GHz and better
    • Memory: 1 GB RAM
    • Graphics: nVidia GeForce 6600 with 128 Mb VRAM or similar AMD card
    • DirectX: Version 9.0c
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX 9.0c compliant
Helpful customer reviews
38 of 49 people (78%) found this review helpful
1 person found this review funny
147.8 hrs on record
Posted: April 13
After having just completed this game on impossible, I really just cannot recommend it. I'm a huge fan of the King's Bounty series but I feel like 1C is just dicking us around at this point. They're releasing a bug-riddled, rehashed, mostly re-appropriated-content game. I don't mind paying for a new 'campaign' essentially since the engine is the same for the most part and they carry over most of the same units, but this is really just a case of relabeling a bunch of units and calling it a day.

If you're an absolute completist, the game isn't unplayable. You should prepare to spend most of your time running around trying to figure out where you're supposed to be going, though, since the quest log is almost useless and you have to guess most of the time where the quests or story wants you to go. Most of the land is pretty lazily designed and doesn't flow that well. There are re-used maps aplenty.

Ultimately, I just don't know if I can keep playing these half-baked games. They have such a solid engine to begin with, they could probably just let some users come up with new stuff for them and release that, but I guess they just really have no intention of caring about these releases. Such a sad fate for such a promising initial entry.
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19 of 25 people (76%) found this review helpful
110.8 hrs on record
Posted: May 12
As a fan of the previous KB titles (as well as all the M&M's and HOMM's), I began playing Dark Side with some trepidation after reading negative reviews and comments. After 110 hours, I'm glad I was wrong.

Dark Side has some minor drawbacks -- unmarked quest items are too easy to sell/discard, quest dialogues don't appear unless you've solved the NPC's previous requests -- but in general I think this is the best of the KB titles. It solves the single most annoying thing about the previous games, the constant need to backtrack to previous realms/islands to replenish lost trooops. A teleportation system in this one makes travel a snap and there's a virtually endless supply of troops.

The scenery is the prettiest of all the KB games, and the game's a visual delight once you learn to fly. The game's major conceit works well: You're playing as the bad guy. Yet as the story unfolds, you quickly end up believing you're on the right side of things. The quests are generally more interesting than the usual bring-x-to-y tasks, and there are some when you have to remember people and places from early in the game to complete later assignments. Take notes.
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28 of 46 people (61%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: May 1
All the other titles in this series are great. This looks like an incomplete mess. Same game, but it seems the maps were made and balanced by doofuses. Keep walking, or try the other ones in the series.
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9 of 11 people (82%) found this review helpful
7.8 hrs on record
Posted: May 26
King's Bounty: Dark Side is the third sequel for King's Bounty: The Legend, which was released in 2008. Like all of the other sequels, the engine for Dark Side remains basically the same. Rage skills have changed, companions work differently, and there are a handful of new items and units, but everything else is all but identical, and so if you're familiar with the franchise, then playing Dark Side is likely to give you a strong case of déjà vu - which might be good or bad depending on how much you liked the original game. I think the King's Bounty games have a winning formula, but after spending something like 500 hours with the franchise, I'm to the point where I'd rather see something new rather than a rearrangement of what's come before.
The good news is that at least thematically, Dark Side is different than its predecessors. You play a "dark" character - either an orc (warrior), demoness (paladin), or vampire (mage) - and unlike some other recent games (like Blackguards) that have purported to have you playing some sort of bad guy, in Dark Side you're not just misunderstood; you're straight up evil. You want to wipe out the "light" using any means necessary, and you don't shy away from kidnapping, torture, and deceit. This was a nice change of pace for me. I rarely play bad guys in games, and I hadn't used a lot of orcs, demons or undead in the King's Bounty games previously.
If you're not familiar with King's Bounty, let me give you a short summary. You control a hero with an army. Your army consists of five stacks of creatures, where the size of the stack depends on your leadership statistic and the power of the creature. You explore maps in real time and without any competition, and then when you encounter an enemy army, the game shifts to a turn-based mode so you can duke it out. During each round of combat, the stacks receive a single turn where they can move and attack, and your hero can cast a spell (which costs mana) and use a rage skill (which costs rage). Battles earn you experience and levels, which reward you with leadership points and runes to spend on your skills. Along with the battles, you also meet NPCs during your travels, and they give you quests, so you often have a reason for the battles other than just grinding up your hero. If you like small scale battles, then the King's Bounty games are great, because there are just so many ways you can put together an army and build your character, that you can tailor the game to your playing style regardless of what it is.
Early on in Dark Side, you're evicted from your home by the forces of light, and that sets in motion your need for revenge. Nicely, the beginning of the campaign changes depending on the race you're playing. Each race starts out on its own map and has different units available, but eventually the storylines merge and the three heroes meet each other, at which point your hero takes over and the campaign plays out about the same, albeit with a large dose of randomness about how powerful enemy armies are and what spells and equipment you find. Normally I'd say that differences like this give a campaign lots of replay value, but it took me over 150 hours to complete Dark Side, and so you'd really have to like the game to want to play it through multiple times.
For me, the best thing about Dark Side is its difficulty. When I played Warriors of the North (the previous sequel) as a paladin, it was so easy that it was dull. But in Dark Side the battles are much tougher - playing as a vampire mage, almost every enemy army was rated as "deadly" or "invincible" - and the game is so chincy with spells and crystals (which are needed for learning and upgrading spells) that I had an extremely limited spellbook throughout. Early in the game I was stuck with Poison Skull (which poisons enemies) and Flaming Arrow (which sets enemies on fire) as my only two useful spells, and it was all but impossible to finish battles with no losses. Later, you find more shops and things open up a little, and you're also allowed to recruit any dark creatures you want, but even so the battles never get so easy as to be boring. In fact, Dark Side has achievements for finishing battles without using spells or rage skills, but I wasn't able to earn either one because for an overwhelming number of battles I needed all the firepower I could bring to bear.
Of course, Dark Side also has some problems. None of the King's Bounty games have been pillars of spelling, grammar, or punctuation, and sometimes this makes it difficult to tell if the developers are trying to be funny or if something else is going on. For example, the campaign references locations named Loserania and Bear Butte, and you learn that vampires come from Portland (which is strange because I thought they came from Corvallis). Are these jokes or just a case of indifferent translation? The game also has a few crash bugs associated with its new units and spells (especially the Last Stand spell), there are a few quests that can't be completed, there are many empty buildings sprinkled throughout the world making some of the maps feel unfinished, and the quest journal isn't nearly helpful enough, often not telling you who you need to talk to or where you need to go, which is a problem because there are a ton of quests (at one point I counted and found I had 42 open at once), and it's difficult to remember the details about them without assistance.
But overall, I enjoyed my time with King's Bounty: Dark Side. It was fun playing an evil character and kidnapping princesses instead of rescuing them, and because Dark Side includes all of the units from all of the King's Bounty games, it has a tremendous amount of variety, and it does a nice job of presenting you with lots of challenging battles without making them too repetitive. That being said, all of the King's Bounty games are something of a grind. You have to enjoy fighting battles just for the sake of fighting battles. But if you don't mind that, then Dark Side is a good value at its $25 price tag, even with its well-worn engine.
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6 of 6 people (100%) found this review helpful
131.5 hrs on record
Posted: June 14
Well it is on Steam sale so you ought to know a little about this game. The first king's bounty was revolutionary and fun for the time. If you have payed the series before this will finally make playing with evil units accessible. If you haven't I would start with a different edition before playing this one. Preferably, King's bounty: The Legend or Armored Princess.

I love magic systems in games and this has a much better one than usual.

I'm enjoying playing this game, but I hope they don't make another without a major overhaul. Their online game doesn’t cut it.

Punishingly hard. It is possible to lose by not being powerful enough to continue.
Great magic and rage system that are balanced against each other.
They adapted the system enough to make evil units really playable.
The don’t flinch when it comes to evil story choices.

Once you develop a good strategy it is mostly rinse and repeat.
Finding the next part of a quest is unnecessarily frustrating.
Has not kept pace with the state of modern strategy gaming.
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