Time has come to join the dark side. Take a trip to the other side of Teana, to the part of the world that has yet remained unseen to the royal bounty hunters. Take advantage of buying the game at a reduced price available during Early Access right now!
User reviews: Mostly Positive (177 reviews)
Release Date: Aug 19, 2014

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Recommended By Curators

"With many new innovations, King's Bounty: Dark Side is what this franchise needed to get out of oblivion, 8.0/10. "
Read the full review here.

Recent updates View all (3)

September 2

King's Bounty: Dark Side Updated

1. Crash that occurred when a unit linked with String of Life walked into a trap has been fixed;
2. Dark elves can be hired from Nazimus The Dark;
3. A chest that couldn't be collected in the sea near Amazonia has been moved;
4. Troops can't be hired anymore in the ghost ship on White Mountain;
5. Minor fixes in various dialogs.

1. Исправлен вылет срабатывании ловушки на юните, связанном нитью жизни;
2. Добавлены темные эльфы в магазин Назимуса Темного;
3. Перемещен неберущийся сундук в море у Амазонии;
4. Убран магазин в корабле-призраке на Белой Горе;
5. Минорные исправления в диалогах.

8 comments Read more

August 28

German version available!

Wir freuen uns, Ihnen mitteilen zu können, dass die Deutsche Version von King's Bounty: The Dark Side ab heute erhältlich ist. Sollte die Deutsche Sprache nicht gleich in Ihrem Steam Client erscheinen, starten Sie diesen bitte neu.

We are happy to announce that the German version of King's Bounty Dark Side is available starting today. If the German language doesn't show up in your Steam client, please restart Steam first.

0 comments Read more

Premium edition

Premium edition includes Dark Side Cookies bonus DLC that features:

  • Clot of Darkness amulet providing bonus to money and experience
  • Two additional locations
  • Over a dozen additional quests and a new unit

About This Game

Time has come to join the Dark Journey to the other side of Teana and visit a mysterious part of the world never before seen by royal bounty hunters.

For the first time in King’s Bounty series, players will be able to choose their hero’s race as well as class. Become a fearless Orcs warrior, lead and heal your troops as a Demoness, or use dark magic as a fearsome Vampire.

The world is in turmoil. After winning the battle of Tristrem, arrogant elves plunder Orcish villages, desecrate holy shrines, and massacre the innocents. Orc-Baghyr, the greatest living Orc warrior, is forced to flee with a handful of loyal followers. He vows to return with a stronger force and retake his homeland!

Armies of human knights invade the land of Atrixus. A young Demoness named Neoleene, still mourning the death of her royal father, and her small unit of devoted imps is all that stands in the way of the invading horde.

Castle of the ancient Morton clan is threatened by an army of vampire hunters. Young Daert leaves home to seek allies among the other Dark races. All must join him or perish.

Fates of the three heroes are sealed. They come together in the depths of the Black Cave, where many centuries ago races of Light imprisoned Ancient Evil. The heroes exchange vows and share antique artifacts, then gather their armies and march to fight for the very survival of their race. They must unite against the Light or face extinction!

  • New companion system (different companions for each character);
  • New battle companion;
  • New units, artifacts, and rage abilities;
  • Over 100 new quests and 15 new locations.

System Requirements

    • OS: Windows XP (SP3 required), Vista, 7, 8
    • Processor: 2.6 GHz and better
    • Memory: 1 GB RAM
    • Graphics: nVidia GeForce 6600 with 128 Mb VRAM or similar AMD card
    • DirectX: Version 9.0c
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX 9.0c compliant
Helpful customer reviews
3 of 3 people (100%) found this review helpful
212.4 hrs on record
This is clearly the worst game in the series, but it's still a lot of fun.

The RPG elements are silly, but that's OK because they're meant to be. If you take the plot seriously you're playing the wrong game. However, the quests are also sometimes buggy and often ambiguous to the point where you'll probably have to consolt Google to know what to do next, which is not OK -- but not fatally so. That's because the quests are merely an awkward contrivance to get you from one battle to the next -- which is where the game really shines.

As with each new game in the series, the basic combat engine is the same, with a handful of minor new mechanics for new spells and monsters thrown in. You also get a new "companion" that provides a suite of new special abilities in combat. In King's Bounty:Warriors of the North you got Valkyries; in Dark Side you get... well I'm not quite sure what it is, some kind of demon, I think. As usual the new abilities are a mixed bag: some you'll use every combat, some you'll probably only use a couple times to see what they do and then file them away.

The thing that makes the game fun is the variety of units and spells you can use in combat. After a few introductory campaigns, you can switch your army's "build" pretty easily at any time, which allows you to do all kinds of experiments with different tactics. Over the course of my game, I went from an army built around a couple of super-strong core units (dragons), to one compsed almost entirely of undead melee units, to one focused on plastering the enemy from afar with ranged units.

Plus, there is huge variety of spells that can supplement or even become the focus of your tactical strategy. Pump up the Hypnosis spell to its maximum level and use it in conjunction with your companion's Jealousy ability to turn your emeny's army against itself. Spam the Call of Nature spell to overwhelm your enemy with a horde of summoned animals. Make your own army effectively immortal by casting Resurrection every turn. Or just lay into the bad guys with good old fashioned Fireballs and Lightning Bolts. Those are just a few of the many strategies I've used with success.

The spell and unit animations are more or less the same from previous games in the franchise, but that's not a bad thing since they are, as far as I know, the state of the art. The same can be said of the whole game, really: there's nothing new here, but until something new does come along, King's Bounty remains the best turn-based tactical combat game around.
Posted: October 8
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1 of 2 people (50%) found this review helpful
21.8 hrs on record
this is a great strategy just like the previous ones of the Kings Bounty series. Highly recommended
Posted: September 30
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0 of 1 people (0%) found this review helpful
61.2 hrs on record
if you like heroes of might and magic - then try this
Posted: October 9
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32.4 hrs on record
Another good work from Katauri.
Posted: October 16
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85.0 hrs on record
Loved the previous King's Bounty games, love this one.

Doesn't look like anything has been updated, improved or expanded upon. But at the point of writing this I'm up to 85hrs played and loved it. (Still not finished).
Posted: September 28
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175.4 hrs on record
Like all king's Bounty games you get what you pay for. Turned based combat golore with hero progresson and plenty of game time to be had.
Posted: October 2
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164.2 hrs on record
After 1 official patch (9/2/14) that I'm aware of, this game has very few bugs (compared to KB: WOTN), w/ the caveat that the Mac version seems to be a little behind the PC. I'm expecting a new patch soon, and hopefully the Mac faithful get a better game. Because this game is super fun.

I was mystified to read some reviewers thought it the worst in the series (or maybe the "weakest"). That's not my impression at all. I think they stepped up their game significantly w/ the writing, quests, and overall sense of humor. Also, for those of you tired of playing the same old standby human and dragon units, this is the game for you. You can of course over time get a significant medley of old favorites, but I would recommend trying to stay close to the thematic choices that fit the 3 PCs: Mage (Vampire) > Undead units; Paladin (Demoness) > Demon units; Warrior (Orc) > well you get the idea. I've only played as the Mage, but I suspect I won't feel differently after playing the next 2 PCs.

More than past games, you really should have a pad of notepaper, and keep notes on where NPCs are, what they are selling, etc. A lot of times, the main clues for a quest are in dialogue only, so pay attention!

There is a massive amount of bang for the very modest buck you pay out (I'd go for the Premium Edition for the 2 new islands, 1 of which has a cool new unit). I spent a ridiculous amount of time on just 1 playthrough, and I plan on 2 more to come.

There is one particular new unit that is one of my all-time favorites: the Dragon Rider. They cost a fortune and are hard to get initially, but--at least for a small army game like the Mage/Vampire has--they were a huge part of my success mid-late game.

There are minor criticisms I might have, but that's all they are--minor. If anyone cares what I think, here they are:
1) while underground "realms" get maps, dungeons don't; that should be an easy fix going forward in the series;
2) changing the camera's perspective can be a minor pain, sometimes having to poke your horse into a wall and swivel around just to see from a different perspective;
3) the "bleed" damage is OP in this game. All it takes is some puny archer to hit your Black Knight stack and all of a sudden you're losing numbers of them from what should have been a minor wound;
4) on a similar note, I wish they would calculate damage/status effects a tad bit more "realistically"--for example, it's great that Ents take double fire damage, but why should any of the undead units take "bleed" damage? Silly.

Don't get discouraged in the early game when you seem limited in troop recruitment etc. Once the game opens up (i.e., other islands and realms), you'll soon have a dizzying number of potential quests. Final nice point: many times, there are more ways than just 1 to solve a quest.
Posted: October 23
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689 of 760 people (91%) found this review helpful
414.1 hrs on record
First of all, I would like to say I am a fan of the King's Bounty series and Darkside is not a bad game. Actually, it has the potential to be one of its best installments. The key word being "potential".
Unfortunately, I cannot possibly recommend buying it to anyone. After one month participating in the early access program, I logged 400+ hours playing and testing it. I posted several suggestions in the forum and took part in several other discussions posted by others. The developers gave us, non-russian speaking customers, almost ZERO feedback. All we got were sporadic monosyllabic posts about technical issues. They posted no information about patches and/or the work that was being done.
They pushed back the release date 5 days without warning us - let alone telling us why they did it. After these 5 days there was a cosmetic 10 meg patch and that was it. The product was out.
As it happens, the game they put in the market bears very little difference from the beta version I started playing one month ago. There are huge empty areas, very little or imprecise information about several quests, many balance issues, unclear tooltips, and possibly a number of minor/major bugs. In short, it is NOT a finished product. I expect (and hope) there will be future patches to change all this. But, unless you want to buy an unfinished product, I would wait a few months to buy it on sale.
Posted: August 20
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233 of 281 people (83%) found this review helpful
14.9 hrs on record
Early access project that was released is still unfinished. Game lacks balance, zones like Wintehill are in alpha stage. After playing some hours i decided to wait for game upgrade to full release to avoid spoilers but FULL RELEASE was a 10mb insult patch. At current state this is NOT worth your time nor money. Please check this game forum before considering purchase.

Edited: This game never was at Kickstarter...
Posted: August 20
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107 of 129 people (83%) found this review helpful
22.3 hrs on record
Please fix the game!!!
I played all the previous KB games and I must say that I'm very dissapointed with this release.
First of all, the early game lacks balance, you have to face armies that stronger than you with very little choice of spells so it's quite frustrating to replenish your army repeatedly.
There are some area that nearly empty that make me ask why it was created in the first place.
The story seems interesting but lack of balances make me feel very stressful after each encounter.
I'll not touch this again until they could fix it properly.

Posted: August 20
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116 of 143 people (81%) found this review helpful
149.9 hrs on record
The game is still in beta with some bugs in a day after release!
Posted: August 20
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132 of 173 people (76%) found this review helpful
72.9 hrs on record
Early Access Review
King's Bounty: Dark Side (Early Access Version)

So, what´s the Dark Side all about? Mainly it´s a bit of a fresh take storywise (and therefore also regarding your troops), since you don´t play another boring good guy hero, but finally you can help the forces of darkness, which are being overwhelmed by their enemies, the supposedly heroes. Poor orc babies are slaughtered by mean elves, century old vampires are cowardly destroyed by slimy vampire hunters and the beautiful demons are driven from their lava pools by ugly human paladins.

So far so good or rather dark, now what´s in it, beside a real refreshing background story?

Firstly the engine is the same as in the other games of the series, so are many basic gameplay mechanisms. Therefore this game propably won´t appeal to people who are complaining about that KB series just repeats itself.

Also the "choosing" of your heroes race and class, is not as free as the marketing may claim. Basically you have your orc warrior, your Demoness "paladin" and your vampire sorcerer. Though they not only differentiate in their main skill tree, but also partly in story and even the companions you can get. So while you don´t have real free customization, the replayability is as good as never before imo.

Naturally there are also new rage skills, new units (some are real new units, some are variations of existing ones, for example the human traitors), many new item sets etc. A handy new feature is your own "base", where you have an amount of dark basic troops and a teleportation ability, which eliminates some grinding and extra ways. Furthermore you can and have to improve the base, steadily opening new options.

Since the game is still early access there are still some bugs in it, some unbalanced things and some quests which lack proper description (but knowing the series, maybe the last part will stay that way ;) ). Overall though i had a quite good and stable experience in my 30+ hours.

Conclusio: for fans of the series and/or for fans of a bit more dark (but extremly funny imo) scenario this game is a clear recommendation, for critics who want something totally new, this won´t be it.
Posted: June 4
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50 of 62 people (81%) found this review helpful
87.2 hrs on record
Early Access Review
Somewhere in 1C Software's offices in Moscow, there's some sad little gnome locked in a cage with a computer, cranking out sequels to 2008's King's Bounty: The Legend. Apparently, the only tool at his disposal is a level editor, since Armored Princess, Crossroads and Warriors of the North have been pretty much the same game over and over again. Is it any wonder that Dark Side is no different? If you've played any of the previous titles mentioned, you know exactly what to expect from this game: There's just nothing new or fresh to it, everything looks and feels like you've seen and played it before - because you have. Almost 30 hours in, I just can't bring myself to continue playing. It's just so incredibly dull. Been there, done that. Yes, King's Bounty: The Legend was great. But with each installment, each failure to actually add something new and exciting, I liked the series less and less. What were small annoyances in The Legend (the chaotic quest log, the useless maps, the horrible path finding, the inflexible camera, the small battlefields or the down-time due to travelling and restocking) have by now become major issues for me.

Please, 1C, set that sad little gnome free, hire some talented programmers and give us something really new for a change. A true sequel for once, not the same game with a new logo again.
Posted: August 3
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47 of 66 people (71%) found this review helpful
890.4 hrs on record
Early Access Review
I started playing today and haven't had problems with startup. It's running on my desktop and laptop. Cloud sync isn't working so I'm manually copying save folders.
So far, it's running as it's own standalone story without wading through the same game again.
The graphics are bright and flashy, so my desktop is lagging but I haven't had any crashes like I had with fighting Loki in WotN and with Advisors in Ice and Fire. I'm concurrently playing Ice and Fire and haven't had any Advisor crashes today. A coincidence or unexpected fix?
I'm only at level 2 playing a Demoness at Normal but I've already encountered new spells and units and I'm looking forward to more. I haven't found a Manual or Guide, so it's been learning by trial and error. Maybe it's too early in the release cycle to expect one.
They've also continued the vein of humor found in the newer releases. Nothing stupid, just enough to give anyone so inclined, like myself, the opportunity to appreciate it. I've wondered if it was just the translators doing it, but aside from the Snow Black visual pun in the logo, I've found an example early in the game itself. Not really a spoiler but stop reading if you care. <<Too many spider's eggs in WotN? Okay, here's your spider's eggs!>>
This is a must have for King's Bounty lovers.
Posted: May 18
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32 of 49 people (65%) found this review helpful
99.2 hrs on record
Early Access Review
After 22 hours of play, I must recommend this game to any Kings Bounty player. Unlike previous game (WoTN + Fire and Ice, which had too many improvements to player and his units and enemies were still at the same strength), this game seems difficult and thus challenging once again (currently playing war on impossible).
All previous King Bounties ended in using same units again and again, this one is played diffierent, because you have acces to evil units from the beginning.
I really enjoy story and quests - its funny to be evil.
I didnt encounter any game breaking bugs yet, just few minorly bugged items and quests. Just one thing I dont like - undergroud areas seem empty (few enemies, no buried or laying treasure, just running around empty caves), but I hope this is just unfinished yet and will be repaired in the full game.
Posted: May 26
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14 of 19 people (74%) found this review helpful
97.9 hrs on record
After a hundred hours of playing ,I feel myself in an awkward position of not wanting to play the game. Why u ask? Well, as strange as it might sound, because it got released! When i was playing the early acces I obviously had fun playing the game and when I stumbled upon some bug or ballance issue I would just shrug and say "beta"to myself, the hope of a future patch was always there. Can't do that anymore. Then came the forums (mostly lurking), being very familiar with beta-testing (mostly non-steam) I always try to read the forums to prepare for bugs and so that when I see a bug I know if I should post it or if it's already known to the devs. This imo came to be the biggest source of anger for all us early acces players: 0 Communication (honestly the first post I saw by a dev was about snowwhite, during the release). It sounds silly but it really annoyed me, the methaphorical straw that broke my back I guess. Haven't played since.

So in conclusion the feedback/patches/communication were so badly done that even though they were imho the game's only flaw (love KB) it was enough to turn away a fan of the series since the beginning.

Hopefully this gives slightly more insight in the angry old posts and drama for the potential new players. Since Nerbu, Dw0rd and DG D did a near perfect job of discribing the current product I thought some elaboration on the background would be helpfull.

Fun, unfinished and horrible community management sum this game up.
Posted: August 23
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46 of 84 people (55%) found this review helpful
158.9 hrs on record
Early Access Review
One of my favorite rpg series. New game is somewhat 'smarter', enemies much intelligent than in previous games, crystals don't lie down like crap anymore, they are pretty scarce so you get most of them by destruction or in later stage you can buy them (no cheap solution though). Bottom line, you must consider really well which spells you will use often.

Quests much more interesting, less of ‘go there bring me that’ and the plot is developing really nice.
The pet dragons are replaced by a single creature who can learn some nice tricks with time and teleports you anywhere you want, no need to run miles and miles to get to specific location. So guys, this game is THE BEST of the previous ones, old good stuff polished and much new stuff to explore!

I definitely recommend this game to the fans of the King’s Bounty games and to all who like this kind of games.
Posted: August 18
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4 of 4 people (100%) found this review helpful
21.8 hrs on record
Disclaimer: I did not complete this game, nor do I intend to.

This game is disappointing. It feels incomplete - not because there is missing content (although, there might be after the point I stopped playing), but it just feels like the developers cared less and less as you progress through the story. The plot is pretty barebones from the start, but 22 hours into the game, I am literally running around gathering x for y for no good reason.

It's not so much that the quests are generic either (although they are). Rather, how random everything is. Often, I got some vague text like "you should find someone who knows X", without any other useful clues. I had to resort to randomly running around checking every nook and cranny of each (relatively large) world. Just Google "King's Bounty: Dark Side, where is..." The forums are filled with people getting stuck because there is no relationship between the content of some of the quests, and the things you need to do to solve it. Furthermore, the game feels "padded". There are quests that, upon completion, "humorously" reveal to you that you need to do more nonsense to complete them. That got old fast. If anything, you feel tricked.

What's good? Sadly, the things I enjoyed about the game only made me feel more disappointed because of the amount of potential wasted. The combat mecanics are of the classic similar-to-Heroes-of-Might-and-Magic persuasion. If you're into that sort of thing, it can be fun running around collecting troops for your expanding army. It can also get boring really quickly when weak enemies constantly overestimate their strength and charge at you, wasting your time. There are times where the game is genuinely funny, but those are few and far between. Most of the time, it just reads like amateurish writing.

I will admit I bought the game off the hype. I looked at the picture of Snow White, read about "Light and Dark", and though "Oh, cool, this will be a game about how members of the fairy tale community take sides, and wage war on each other". I found myself hunting for ♥♥♥♥ing dwarves on the behest of that stupid woman, only to have her disappear when I had killed them all.
Posted: August 30
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6 of 9 people (67%) found this review helpful
23.1 hrs on record
Play this in the beta and it work fine. Day it released I believe it was the 19 hit play, hard drive start working, wait wait wait and nothing. Game will not even launch right now hot play and I get nothing. Went to the forums try various recommended fixx's and still won't launch. Updated every driver I can think of. Still won't launch. Delete it and reinstalling as I type this reiview. Fingers xrossed hopefully when I hit play it once again launch and I am able to play as I did weeks before its realease. I have had problems with armored princess much the same way. They did manage to fix it and warriors of the north I never had a problem with. Out of the titles I own from these guys two of them I had to do my own search and fixs for to get them even to play. In my book that doesn't make for very good products. There for I don't recommend this 1. Myabe its just a windows 8.1 issue or maybe not. At this point I have no ideal and very little feed back on what the problem even is.
Posted: August 22
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3 of 4 people (75%) found this review helpful
79.8 hrs on record
The game lacks the quality and polishing of Armored Princess. Playing Dark Side feels like playing a game made by a 3rd party modder. You can notice it when watching the clumsy movement animation of your protagonist on the adventure map. King's Bounty was always a game with a terrible pacing, but this one manages to be even worse. The progression is very slow and borring. Playing for hours there is nothing to look forward to.

The only good thing about this game is that you get to play demons early. But the rest of the new stuff is uninspired and borring. They changed significantly the might/mind/magic skill tree, but it does't make the gameplay more fun.

Also, notice how they lock extra content behind the Premium Edition. In short, If you enjoyed Armored Princess, i suggest you consider that the franchise is done and ignore the rest of the titles that came after it.
Posted: September 3
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