UFO: Aftershock is a combination of tactical squad combat and global strategy that enhances and expands upon its prequel, UFO: Aftermath.
User reviews: Positive (14 reviews)
Release Date: Oct 21, 2005
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Includes 8 items: Star Wolves 3: Civil War, Star Wolves, Star Wolves 2, Space Rangers HD: A War Apart, Parkan 2, The Tomorrow War, UFO: Aftershock, UFO: Aftermath

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Reviews

7,5/10 – IGN

About This Game

UFO: Aftershock is a combination of tactical squad combat and global strategy that enhances and expands upon its prequel, UFO: Aftermath.

It is the year 2054. Fifty years after the disaster. Fifty years after the surface of Earth became uninhabitable. Retreating to the flying haven of the Laputa the remnants of humankind clung onto existence. Then a revolt against the increasingly rigid and corrupt human leadership of the Laputa escalated into a conflict that destroyed the colony. Now, the remaining survivors flee once again. Can they reclaim the Earth from the unknown forces that chased them into the skies?

Key features:

  • Intertwining global strategy and small scale tactical missions
  • Strategic resource and base management
  • Enhanced SAS (Simultaneous Action System) and RPG system in tactical play
  • Fight your way through multi-level buildings, inside and out
  • New amazing items and technologies to research and develop
  • Radical new training and experience system
  • New terrifying enemies and powerful allies
  • Added diplomacy element
  • New gripping storyline
  • Interactive destructible environment

    System Requirements

      Minimum:
      • OS: Windows XP
      • Processor: Intel Pentium® III or AMD® Athlon 1GHz
      • Memory: 512 MB RAM
      • Graphics: nVidia® GeForceTM 5700 or ATI Radeon® 9500
      • Hard Drive: 4 MB available space
      • Sound Card: MS DirectX® 9.0 compatible soundcard
      Recommended:
      • OS: Windows XP/7/8
      • Processor: Intel Pentium® IV or AMD® Athlon 2GHz
      • Memory: 768 MB RAM
      • Graphics: nVidia® GeForceTM 6600 or ATI Radeon® 9700 Pro
      • Hard Drive: 5 MB available space
      • Sound Card: MS DirectX® 9.0 compatible soundcard
    Helpful customer reviews
    16 of 19 people (84%) found this review helpful
    4.1 hrs on record
    (Youtube link the bottom of review)
    UFO Aftershock is the second of the three and in my opion the best of them. Aftershock follows on after the first, the Biomass has taken over and colonies of mutants are appearing, both friendly and unfriendly. Aftershock follows more of a story line with side missions of helping other fractions for rewards such as territory and favour.

    The weaponry is far larger than Aftermath, bringing in alien weapons to begin with, to then creating various human weapons, to stronger energy weapons. Each of the human weapons can have customisations such as stabalisers, scopes and muzzles to improve them further.

    Soldiers can be trained still, but furthermore the player now has input into what stats are enhanced, meaning that if you want to create a squad of Snipers, you're not waiting for the right soldiers to come by with the right traits, but with the investment of time can make them yourself. This offer a great deal more personalisation to squad development.

    Two new troop types have been added aswell appearing as Psionics with telepathic abilities and the Cyborgs who can manipulate inplants that enhance stats.

    Combat is a lot easier, however when moving troops during live play, can often lead to difficulties as the actions switch to any character whose finished an order, or pausing for various reasons. This is a decent RTS that rivals most recent releases and for a game nearly 10 years old, it has fantastic playability and easily 60-100 hours of gameplay.

    The full screen issue I would say is not a problem. I play on a 22" and have some small black lines down each side, but it doesnt take anything away from the game. There are fixes and patches on the news link where the developer of fix has commented for anyone who needs really wants full screen.

    Check out my video below for the first 15 minutes of play which show you a number the features discussed above.

    https://www.youtube.com/watch?v=HvPGWLqKo6A
    Posted: April 29
    Was this review helpful? Yes No
    6 of 7 people (86%) found this review helpful
    55.8 hrs on record
    A little old but very nice. Took over, in spirit, where the original XCOM left off. I really like the customizable soldiers, weapons and armour. I really like the ability to alter and adapt soldier load out.
    Posted: June 21
    Was this review helpful? Yes No
    1 of 5 people (20%) found this review helpful
    155.8 hrs on record
    Just picked this up on Steam recently but played this game several times years ago. Forgot how long it was. Far too long. Should have ended after the mothership is destroyed. Once your team is geared up, it's ez mode and you just fight the same stuff over and over on the same maps. Of the 3 games in the UFO series, this is the worst of them. Not that the game is bad, it just goes on for way too long.

    Camera can be finicky at times. While moving it around it tends to climb and dip depending on what you pass over.

    Adding things to the factory que can involve far too many clicks depending on what and how many you are making. eg: Energon. Que up 500 = 500 mouse clicks.

    Playing this on Win7 pro64 with no game breaking bugs. However there seems to be a memory leak.
    Posted: July 11
    Was this review helpful? Yes No
    4 of 18 people (22%) found this review helpful
    340.4 hrs on record
    After about 1800 hours of gameplay, I have come to the conclusion that this game is not finished in its design and is criminally wrong that it is even on the market. Period...
    Version 1.2 doesn't allow an ending/conclusion to the games scenario. You just keep defending Laputian territory from endless attacks from a Starghost ship that you cannot touch or counter. Research just stops. Their is no diplomatic option to end the war or negotiate with either the remnants of the cultist or the alien starghost.
    Despite a brillant approach to tactical combat at the beginning. The game draws you in only to have the formentioned probems arise in the middle of the game and finishes with.....well it doesn't......
    DON'T BOTHER PURCHASING MUCH LESS PLAYING THIS GAME. The developers (Cenegma)should be sued for releasing this game and give every purchaser a refund.
    Posted: August 9
    Was this review helpful? Yes No
    22 of 28 people (79%) found this review helpful
    10.9 hrs on record
    Given how old it is this is a fun little nugget in the vein of old school XCOM, easily worth $5
    Posted: April 18
    Was this review helpful? Yes No