Verfasst: 14. November 2014
This game is a really enjoyable mix of rpg, turn based tactical combat, and exploration. When I first saw it in the shop I was sceptic - the graphics looked quite dated and as an avid gamer in above mentioned genres I had never heard of the game, which is usually a very bad sign.
Approximately 2 minutes after installing this game I called for intravenous caffeine, because one thing was quite certain: I wouldn't be putting this game down any time soon.
You pick up the game as a king shortly after being stabbed in the back by your not so loyal royal court wizard, who had been researching black magic "to fight fire with fire, Sire, honest!". Last seen, our main protagonist exploded into shards of armor and rapidly disappeared towards the setting sun.
Unfortunately the nature of the sneak attack transported you to a far off kingdom where your name holds no weight, so you have to begin by organising money for food and shelter as well as to pay a few peasants with pitch forks to pose as your muscle. You have the choice to let your king fight in the melee (risky, as his death is an instant failure state) or to spend some of your hard earned experience points and gold to learn magic from the plentiful town mages you will find almost everywhere.
You have a limited number of spots in your vanguard that have to be carefully filled with units that compliment each other (nice hat archer, you look like Lobin the Hut!) and the strategy is further complicated by the fact that there is no resurrection of unique champion units.
There is also the so called "Authority", which regulates how much value your army can have at any given time. Therefore, no matter how much you want to have an army that is 100 % two hander swinging giants, chances are you will have to decide stringently between small numbers of strong creatures and 10 man squads of cheaper, faster units.
Authority is gained on level up, after the completion of quests, in certain dialogues (Just act noble, Mkay?) or by shamelessly bribing your soldiers with the contents of treasure chests, which reminds me sharply of other games we shall not name at this time.
Along the path you will recruit anything from peasants to giant highlanders (or are they celts? Either way they are 100% awesome), fight undead, abominations, knights and sorcerers, help other adventurers who often decide to follow you permanently or just for a short part of your journey, and generally have one heck of a blast conquering the poor unsuspecting country your court wizard deported you to.
But as you negotiate (sometimes using your mailed fist) your way to rulership, it soon becomes clear that dethroning you was only the first step in the plan of your previously favourite arch wizard. Partnerships will have to be forged if you hope to destroy the demons standing between you and revenge, so put on your wizard hat and your ring of smiting and get to it!
The game has an expansion pack that features another campaign, more units and other additions, but unfortunately said addon is so far not available via steam. Maybe if we beg Gaben...? :(