Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
We're finally in the office after taking an extended break over summer. Beta15 has just been uploaded, which includes the first implementation of Rush Hour as well as a whole host of bug fixes. Most importantly, Hong Kong is playable again.
In case you missed it, the IGF nominations came out a couple of weeks ago and we're thrilled that Mini Metro picked up two honourable mentions; game design and visual art. Congrats to all the finalists!
We have a bunch of minor changes this update. Commuter games can now be continued as Scenic games. The game over animation has been prettied up.
Most importantly (for us!) is that we've fixed the game recording functionality. We used this during the alpha to replicate bugs locally. So if you encounter a bug while playing beta13, particularly during line placement, please email us the record along with a brief description of what happened, a screenshot if you think it's relevant, and the log. The records can be found within the game's data directory and are named 'record-YYYYMMDD-HHMM.txt'. This will help us immensely in fixing the few line editing and passenger AI bugs that are still floating around.
The list of the major changes and fixes are as follows:
“Love it! Simple gameplay, deep tactics. Perfect casual game.”
Mini Metro © 2014 Codepoint Limited
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