The Spiritual. The Supernatural. The Skeptical. All are touched upon in Nostradamus: The Last Prophecy. The player is immortalized as a profiler of sorts in this treasure hunt game - a brilliantly vivid historical rendition of the acclaimed quatrains of Nostradamus.
User reviews: Mixed (62 reviews)
Release Date: Apr 24, 2014
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Reviews

“If you’re the type of gamer who enjoys a good, logical mystery within a solid historical framework, I predict you’ll have hours of enjoyment with Nostradamus: The Last Prophecy.”
83% – Just Adventure

“I was both pleased and impressed, as Nostradamus: The Last Prophecy is a solid game with an intriguing story and fun, well-integrated puzzles.”
80% – Adventure Gamers

Feature List

  • A historical fiction based on the life and works of Nostradamus. This first-person, point-and-click adventure will defy logic.
  • Astrology. Science. Religion. The Occult. Murder. Even the most skeptical will turn superstitious as you’re tested with an arsenal of puzzles and enigmas, each more Machiavellian than the other.
  • The art of cross-dressing. Madeleine must confront the prejudice of a “man’s world”. Her father’s mastery of cosmetics allows her to take on the identity her younger brother, Caesar. Toggle between identities to uncover the truth.
  • Apothecary Recipes aka “chemical mixology”. Prepare disguises to talk to certain people, medicines to avoid or recover from the plague and potions for hypnosis and even a love potion.
  • Cracking the codes. Master the deciphering the stars and constellations in the zodiac to transcription keys and other messages behind the prophecy.
  • Investigate Nostradamus’ home, office and observatory along with 20+ other locations including the Royal Castle, Catherine de Medici’s reception hall, crypts, underground passages and more!

About This Game

The Spiritual. The Supernatural. The Skeptical. All are touched upon in Nostradamus: The Last Prophecy. The player is immortalized as a profiler of sorts in this treasure hunt game - a brilliantly vivid historical rendition of the acclaimed quatrains of Nostradamus.

The adventure begins in the South of France as Salon-de-Provence, and its Royal Family fall prey to unfathomable terrors. You play as Madeleine de Nostradame, the daughter of the famous astrologer, author and apothecary as she hunts down an assassin who uses astrology to disguise his crimes as fearsome prophecies. But when past, present and the uncertain future collide…your more logical nature may turn superstitious.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 800 MHz
    • Memory: 1 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: OSX 10.6
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • Graphics: 512 MB
    • Hard Drive: 2 GB available space
Helpful customer reviews
6 of 6 people (100%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: April 9
This was a very enjoyable game. It had a relaxing feel to it all throughout.
The puzzles and objectives were varied and quite fun to solve.
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40 of 41 people (98%) found this review helpful
9.6 hrs on record
Posted: April 26, 2014
Here is another "old" game that I was very happy to be able to play after so long. I didn't remember most of it anyway.

What I truly love about this game is that most of the puzzles are very logical (and rather simple), unlike the new tendency of adventure games, which are usually based on gathering a lot random items without apparent reason, which you will have to combine (I positively hate pixel hunting), and where you don't always understand what you are supposed to do or, more important, why. In this game, everything you do has a purpose in the story. Futhermore, some of your choices have an impact on your progress (and score).

I liked the story and the artwork so much, that I didn't care that the quality of the graphics was not the last of the last. Oh, and I found a little bug that made me have to restart the game (the importance of saving).

Now, the truth is that it is a short game and the only interest of playing it again would be to try to get a higher score. But I am a sucker for this exact kind of game, so I loved it (and replayed it!).
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19 of 19 people (100%) found this review helpful
8.9 hrs on record
Posted: July 26, 2014
As far as point and click games go, I enjoyed it. While the plot was a little... contrived, I did like the theming.

Good:
For the most part the puzzles were enjoyable. My favorite part was the potion brewing.
The enviroments and puzzles are pretty!
Your goals are petty straighfoward, and for the most part it's hard to get stuck.
Astrology! Alchemy! Potions! Stars!

Bad:
Timed puzzles. Those are a sick and cruel joke.
Sometimes it felt like you were relying on dear ol' dad's help too much.
Meh to stiff voice acting.
Controls can cause motion sickness.
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14 of 14 people (100%) found this review helpful
6.4 hrs on record
Posted: November 17, 2014
Good game, some puzzles take a long time (too long in my opinion) to collect all items and mix etc. Did not like having to replay the crumbling cave scene over 25 times just to get through. Otherwise a decent game wih a fun plot line.
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15 of 17 people (88%) found this review helpful
1.8 hrs on record
Posted: April 27, 2014
Recommended with reservations - this is a decent game, but it didn't capture me, mainly because I'm not into astronomy and the pace is slow since I got stuck a lot.

I've only played the first day, so far, no hidden objects. There's a bit of recipe mashing, collecting ingredients and such, but for the most part, it is point & click.

The graphics are 1024x768, and that looks decent enough (remember, TV and DVD have had worse resolution for decades). The graphic art is actually well done, I've seen a lot cheaper (and the orginal Myst never looked as good). That said, it is still a game where you stop at fixed positions, and then you can rotate the view and interact with the surroundings, or move to another position.

The game gets full marks for the atmosphere and the storyline so far; for the actual puzzling, there are too few hints, which had me needlessly stumped because I couldn't figure out what the game wanted me to do.
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