Simple. Elegant. Challenging.
User reviews:
Very Positive (231 reviews) - 92% of the 231 user reviews for this game are positive.
Release Date: May 29, 2014

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“Elegant and taxing, Strata is a great choice for aesthetes and thinkers alike.”
4.5 / 5.0 – MacLife

“Strata weaves one excellent puzzle experience that is a must buy with some of the best puzzles on iOS, or anywhere.”
4.5 / 5.0 – Apple'N'Apps

“If you’re looking for a chilled out puzzle experience that has plenty of replay value, look no further than Strata.”
9 / 10 – Arcade Sushi

About This Game

A truly unique puzzle experience that embraces simplicity, elegance, and challenge. Strata paints a simple yet challenging puzzle game onto a sophisticated canvas of color and sound. Test the limits of your brain by completing complex weaves of color to solve the puzzles.

The goal of Strata is to strategically layer colored ribbons to match a pattern. Using forethought and strategy you must sequence your moves correctly. Over time patterns emerge and your tactics may evolve, but Strata will keep you on your toes with increasingly difficult puzzles.

Special thanks to those who supported Strata on Greenlight!

Key Features

  • Hundreds of increasingly bigger and more challenging puzzles.
  • Option to Perfect each grid by completing it without pulling a ribbon back.
  • A simple, yet addicting game for any age.
  • Beautifully recorded sounds accompany your actions.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP with SP2 or later / Vista / 7 / 8
    • Processor: 1.5 GHz or Faster
    • Memory: 2 GB RAM
    • DirectX: Version 9.0c
    • Storage: 60 MB available space
    • OS: 10.6 (Snow Leopard) or later
    • Processor: Intel Mac
    • Memory: 2 GB RAM
    • Storage: 60 MB available space
    • OS: Ubuntu 12.04 or later
    • Processor: 1.6 GHz+
    • Storage: 100 MB available space
Customer reviews
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Very Positive (231 reviews)
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149 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 2 people (50%) found this review helpful
7.4 hrs on record
Posted: September 26
Product received for free
Strata is a minimalistic puzzler. You're presented with a grid, from 3x3 to 6x6, with various coloured squares. Each colour is represented by a selection of coloured ribbons at the bottom of the screen. The objective is to cover every square so that the topmost ribbon colour matches the square. All rows and columns must be used.

Each level has 4 stages of hints so you can reveal them one by one if you're struggling. The 4th hint more or less reveals the solution. To get a 'perfect' solution you have to do it without hints.


Visuals: each of the 7 areas has its own colour palette and the completed puzzle lattices are very pleasing on the eye. If you enjoy mulling over colour swatches for your home decor then this will be right up your street. The screen background even looks like textured wallpaper.

Music: there is no constant tune. Instead, your moves are accompanied by soothing piano chords. If you get it right you're rewarded with a satisfying tune. If you get it wrong the jarring off-key notes will tell you in no uncertain terms. It's rather ingenious and for me it endured longer than the average ambient sounds you get with most puzzlers before the novelty wore thin and I finally switched it off.

Menu system is nicely integrated with the visual theme. A ribbon extends to the next/previous (named) area. Within each of the 7 areas are 4 groups of puzzles with varying grid sizes and number of ribbons. Perfected groups/levels are marked with a crown. In total there are several hundred puzzles.

All in all the whole experience is classy and tasteful.


On a couple of occasions I had a strange glitch where moving between areas resulted in text being overwritten but restarting fixed it, no biggie. Otherwise this is a low-demand game that should run smoothly on any hardware and offers all screen resolution options. It gets extra brownie points for being fully cross-platform.


For the first hour or so it gets a bit tricky but here's the thing. It didn't take long for me to work out a method which could be applied to any puzzle and from then on there was no challenge at all.

I won't give away the method but after I discovered it myself I found it described in the Community Guides if you're interested. In a nutshell, if you can build a sequence of up to 12 numbers in your head (or use a pen and paper if you don't consider that cheating) and then repeat them backwards then you have the aptitude to beat every puzzle easily.

Even if you don't manage to work out the method, you can use the hints system to reveal the solution, reset the level and then copy the solution for a perfect score. It kind of makes a mockery of the Steam achievements for this game. You'll notice a relatively high completion rate on the global achievements chart and this is the reason why.

The only differences between the first puzzle and the last are the size of grid and number of ribbons. The gameplay is identical. No new mechanics are ever introduced.


If you judge value by the length of play time then, with hundreds of levels, this is undoubtedly a bargain even at full asking price.

Some might argue that repeating exactly the same puzzle hundreds of times without any variation would result in the player stopping out of boredom long before the full content of the game has been explored and therefore it should be a $1 game. Whatever your opinion is on the matter, if you wait for a sale you can't go far wrong.


24 achievements, all progress-related. If you complete the game you get all achievements. I found that a few of them dropped before they were supposed to. In any case, I consider this an easy game to get 100% - even if you don't cheat (see above).

No trading cards. It does have Steam Cloud which is useful with this type of game as you're likely to want to carry it around with you on multiple devices.


Strata is beautifully presented and for a while the puzzles are engaging, but it's like being served the same delicious meal over and over again on various size/colour plates. It won't be long before you get sick of it and hanker for something else.

This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit
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Most Helpful Reviews  Overall
39 of 44 people (89%) found this review helpful
1.6 hrs on record
Pre-Release Review
Posted: May 28, 2014
Strata is a game of layers, from it gameplay, presentation, and internal design. It's immediately accessible, yet provides the tools for a nearly endless array of puzzles, with a beautifully designed art style complimenting the relaxing, minimal audio arrangement. It doesn't assume to be more than it is, nor attempt to break your expectations of what it appears to be, but its narrow ambition isn't a con in this instance, but a deliberate decision that makes Strata and exceptionally easy to pick up enjoy puzzle game that's satisfying without getting bogged down by an abundance of challenge, perfectly finding its place in an offspring of zen puzzle games.

It takes but a moment to understand Strata's one mechanic, that of layering colored strands so the top color is that of the square underneath, but the gradual expansion of the size and complexity of levels keeps it from feeling mundane of simplistic. The lack of any constraints of penalties while solving puzzles allows for experimentation without consequences, which keeps the stress of trying to solve a particularly challenging puzzle at bay. Those wishing for something a little more difficult though will find solace in attempting "perfect" levels, which requires you to complete them without undoing any moves (essentially planning all of your moves from the start and having to remember to execute them in exactly that order). It doesn't change Strata from being a fairly breezily easy game for the most part, but the extra objective is a nice touch for those looking to work their minds a little more fervently.

What drew me into Strata more than anything though was its mellow, inviting art style and beautifully composed sound design. The presentation is clean, but exceptionally stylized, with angles and camera movements positioned perfectly to make the experience feel like it is one giant moving picture. Layering strands creates patchwork designs of an inconsequential look, but somehow meaningful in their randomness. Each button press sparks an instrument to play in the background, making for a symphonic sound that grows as you get closer to completing a puzzle.

Like Lyne and Kami before it, Strata is a basic but addictive puzzle game, that's offers a relaxing change of pace from the hyper violent and sensory overloading games of modern day. It might not ever be more than a nice "in between" game for most people, but at a low price point I would still instantly recommend it to anyone looking to chill out for a few minutes at a time (or more, given the large amount of content here). There's not much more I can say about it, so I'll keep this relatively short and simply say Strata is exactly what it appears to be, which is a charming puzzler that you ought to allot some time to yourself.
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25 of 30 people (83%) found this review helpful
1 person found this review funny
1.9 hrs on record
Pre-Release Review
Posted: May 28, 2014
Strata follows closely a recent trend of musically and aesthetically inclined simplistic indie puzzlers, such as Lyne, Kami, Hexcells and Circuits (the latter two to a lesser degree). Each of these titles offers a deceptively simplistic puzzler that hides a significant layer of complexity beneath. Strata is no exception, and of the lot, it is a strong contender for being my favorite of the bunch.

The premise for Strata's puzzles are simple; you begin each puzzle with a squared grid, with most squares representing a specific color. For each row and column, you must assign a single thread of any specific color of your choosing, with the goal of covering each colored square with its respective shade. The rub here is that many threads will overlap, and the only way to succeed in Strata is to ensure that each respective colored thread remains the top most thread on each of the same colored squares. It sounds simple enough, and in the beginning, it is. You start with a simple 2x2 grid, just to learn the basics, but quickly move on to the more common 3x3 and 4x4 grids, with far more challenging 5x5 and 6x6 grids ending each respective segment.

There are 7 sections, each containing 4 separate groups of puzzles, with each group varying between the aforementioned 3, 4, 5 and 6x grid types. Each of the 7 sections contains a slightly different music pattern from the rest, with the latter several carrying wildly different tones than its predecessors. The pleasant piano notes that accompany each click of the mouse and the movements of the threads standout to me as one of the driving forces behind my continued playing of Strata; the relaxing tones urge me to attempt one last puzzle, as does the enjoyment of the miniature sonata that accompanies each victory.

The visual aesthetic that accompanies the lovely music could not have been more perfectly placed, as there is nary a single unnecessary graphic or flashy fixture to interfere with the mood already set by the already relaxing musical performance. The movement of the colored threads in-game and in the menus remain smooth throughout, lending to the elegance of the piano with each movement.

For the simplicity that Strata provides, it's impressive the level of challenge that presents itself upon reaching the higher numbered grid sets. While challenging, I've yet to come across a single puzzle that instilled anything other than a relaxed state of mind while I slowly piece together where each thread should end up. and with only a few "perfect" segments under my belt, I enjoy the thought that my time with Strata is far from over, as I have several segments I've yet to even attempt. Ignoring this title on the notion that simplicity may accompany inadequacy would be a crime, and with the low price, I wholeheartedly recommend Strata to anyone in need of a relaxing time waster between responsibilities, and especially for anyone who enjoys a pleasant puzzle now and again.
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18 of 19 people (95%) found this review helpful
4 people found this review funny
3.8 hrs on record
Posted: March 14, 2015
Beautiful sound design and very well presented deductive logic game. After getting the hang of it, the puzzles aren't very different from each other. However the background instruments that play notes as you progress a puzzle and then a short melody at completion make for a soothing puzzle experience. One might compare this to Kami; Strata is more aurally pleasing while the puzzles from Kami are more challenging.

If you enjoy unique aesthetics in visual palette and sound design and aren't put off by the fairly straight forward puzzle solving, you should enjoy Strata for at least a short time.
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22 of 27 people (81%) found this review helpful
10.8 hrs on record
Posted: October 14, 2014
"Become a weaving puzzler"
Another amazing puzzle game on Steam. After making connections in "LYNE" and doing folds in "KAMI" now comes "STRATA". It' just simple, unique and challenging ...

You have colored ribbons from both sides and must weave them in the right way. You play in a matrix with colored fields. The last ribbon on top must have the same color as the field color. Such simple it is, you should be alarmed: it's absolutely reverse thinking. Unfortunately there are only max 2 layers of ribbon possible in every level.
The game difficulty raises slow and usually it becomes harder with more colors. It starts at 3x3 fields and 2 colors, later it goes up to 5x5 and 5 colors and 6x6 and 4 colors.

Something strange is that you have to play a lot of levels (there are over 500 in this game) . For a set of 3x3 9 levels, for a set of 5x5 25 levels, and 6x6 even 36 levels. Sometimes the menu is bugged and the achievements are also not working right. But altogether it's quite fun and you play for some hours a nice game.
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28 of 39 people (72%) found this review helpful
Not Recommended
17.6 hrs on record
Posted: March 6, 2015
Strata is aesthetically minimalist but still manages an elegant beauty. Its sound design effectively communicates success and failure in a manner befitting the 'zen puzzler' mould it is trying to fill. Its minimalism extends to interface in a way that promotes the kind of 5 minute drop-in gaming that makes these games so addicting. Still I can't recommend this game because it fails in the one place that really matter, it's a weak puzzle.

For the first 10 minutes or so I really enjoyed Strata, a simple but engaging puzzle format that seemed to have a lot of room for variation ahead of it. Then it hit me, there is a simple mechanical stratey to solve literally every puzzle of this format regardless of the size or number of colours. However complicated a solution may be it is always trivial to solve in reverse, this leads to the game quickly evolving into busywork. Even for this low price with all the pretty packaging a bad puzzle is a bad puzzle and a thorough waste of time.

I kept hoping that in the later sets the game would through in some new spin or twist on the mechanics, unless it appears in the final 6x6 it never comes. I feel like there is something hidden within this concept that could be saved, maybe a block type that is set by the bottom ribbon or requires a particular ribbon combination? In its current state the game is nothing but dissapointing.

MINOR ISSUES: the game had a few navigation bugs in the level select menu which require a restart to make the game playable again. Some of the ribbon colours seem too close to each other leading to silly mistakes, this wouldn't be a big deal if the perfect system didn't punish undoing.
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16 of 18 people (89%) found this review helpful
9.6 hrs on record
Posted: May 28, 2014
A nice zen puzzler. You against your own intellect. Tranquil and meditative; provides food for thought. No rage-quits here. Well worth the money.
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14 of 16 people (88%) found this review helpful
4.9 hrs on record
Posted: May 29, 2014
Looking for a beautiful, relaxing game? This is it.
Similar in feel to Kami, Picross, Splice, Lyne.

Everything from the graphics to the music, to the gameplay is incredibly zen and gives you peace of mind while still managing to engage you. Very easy to get into, even without the excellent yet simple tutorial.

What made me first discover Strata and Kami was the wonderfully clean art-style, I was very surprised how well orchestrated the game is with small bits of beautifully crafted sounds. There seems to be no loading times for each puzzle which makes everything feel like it flows together beautifully, adding to the already peaceful setting of the game.
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10 of 10 people (100%) found this review helpful
13.7 hrs on record
Posted: October 19, 2014
Surprisingly simple and entertaining puzzle game. It delivers what the trailer says with its elegance and simplicty. A VERY enjoyable experienec in the vein of LYNE and other puzzlers that don't hurry you up with timers and other stuff. You take your time and try to solve the puzzles with the chance to perfect them, which is just not undoing any moves.

With varying complexity and a huge amount of puzzles, there is plenty here to keep you entertained for several hours or to save you from a boring day at work.

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16 of 22 people (73%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: July 19, 2015
Strata, as a puzzle game, is fundamentally flawed.

I purchased it as part of a recent bundle, along with some other abstract, aesthetically pleasing games. Strata undoubtedly looks and sounds nice. I was impressed by the game's obvious polish before I started playing.

Once I started, however, I encountered the issue which makes me unable to recommend this game in the slightest to anyone looking to solve puzzles. Every grid in Strata can be solved by a "greedy" algorithm. There is no confusion possible, as if multiple options are present, it doesn't actually matter which you pick; all will work. It is therefore hard for me to call Strata a puzzle game. Were we required instead to match the bottom square, solving puzzles would be disturbingly straightforward, as any move that wasn't immediately wrong would lead to a valid solution. The present game merely requires performing the easy solution in reverse, which while perhaps a memory challenge still does not a puzzle make.

This backward structure also leads to an unfortunate quirk. The majority of grids could be solved without using every colored strip, but this isn't permitted. You must instead place any extraneous strips first, partially obscuring the puzzle without actually affecting your solution in any way. It feels a bit silly.

I can't help but think that the game's designer was aware of this flaw to some extent, since they mention in the description that "[o]ver time patterns emerge and your tactics may evolve." I mostly wrote this review because I had never encountered this problem before. Every other puzzle game I've played had some claim to being objectively puzzling, generally by being an instance of an NP- or PSPACE-hard problem (like sudoku or sokoban, respectively). In contrast, generalized Strata puzzles are very clearly in P, and it seems many other players have stumbled upon the same simple algorithmic solution.

Strata's artistic design is fantastic, and it would probably be a joy to play if you were looking to relax while looking at colorful arrangements. Unfortunately, it lacks puzzles.
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Recently Posted
4.1 hrs
Posted: October 17



Helpful? Yes No Funny
2.5 hrs
Posted: September 5
Product received for free
Helpful? Yes No Funny
0.3 hrs
Posted: August 21
I can tell it's a straight mobile port as there's no exit button. GUI isn't very intuitive and the animation transitions take too long. Elegant design with soothing audio but unfortunately it's such a simple concept that it, as a PC game, can't keep me engaged for long.
Helpful? Yes No Funny
1.1 hrs
Posted: August 9
beautiful and relaxing game...
Helpful? Yes No Funny
12.0 hrs
Posted: August 3
I actually didn't mind this game, but downvoting to balance out the score a bit. Strata is one of these games that is "ok" - easy to be content with, but difficult to love.

The premise of the game is to select "ribbons" in a certain order to fill out a grid with the correct colours. The design is minimalistic and rather soothing. The game is actually pretty fun at first, but has serious scaling issues. The problem is that every puzzle has the same solution - I don't mean that the ribbon combination is the same, but the thought process to solve each puzzle is identical. Once you pin down the logic to solve a 4x4 grid, you just do the same thing with a 5x5 or 6x6. With puzzle games I like to occasionally feel that I am very close to solving a problem, or that I am just missing a small piece to complete it successfully - Strata will never give you that feeling, that's why it is only mediocre to me.

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6.8 hrs
Posted: July 15
- This review isn't written by a native speaker, thank you for your understanding –

- If you haven't found this review helpful or if you have found a mistake please leave a comment below -

- Note1 : I got this game on steam for $3 -

- Note2 : Perfect means to get all achievements and for that game there is still many hours of game after getting the last achievement -

between Good and Must Play

- Key features below ---- Review after -----------------------------------------------

Play time needed (perfect)
Between 4 to 6 hours
Gaming level
Achievement level
Game style
Game modes
Puzzle mode
Simple but good!
One? Very relaxing.
Mouse only.
Unmissable / backtracking content
Glitches / bugs
A little less than 75 Mo.
Worth price
It deserves its full price if you accept the (#) point below.

- Review below ----------------------------------------------------------------------

Strata is a simplistic game in a way that its graphics and its concept are really simple but great. Levels are sorted into 7 sets. Each “set” has its owns sub-categories. (4) One as an appetizer to start slowly and the others going wider and wider from a 2x2 size up to a 6x6 size. A sub-category can have 9 levels up to 36 levels!
The game is relaxing: it has no time limit for beating a level and the music is relaxing. The only thing that makes not the game too relaxing is that you can’t undo your last move: you need to restart the whole level. Another relaxing thing is that the game plays a different sound every time you make a move.
Now let’s talk about the game’s concept: the aim is to fill the canvas with the right colors in each cell of the table. To do so you have different colored ribbons to use in each row and column. To color a cell you need to overlap two ribbons, the last ribbon colors the cell. The game is pretty easy while playing a 2x2 size but become more tedious (impressive) with a wider size.

(#) :
Despite the great potential of that game, there is no new concept along the game. So after you’ve mastered dozens of levels from each size, there is not much to play with to be entertained unless doing the achievements perhaps.
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9.8 hrs
Posted: July 12
Great brain teaser, with a good variation in difficulty and many levels to test your skills.
Highly recommended.
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BluePaw 🐾
9.8 hrs
Posted: July 8
Layering, Colors, and Patterns.

This game is unique, easy to understand, challenging to master, and overall a brain teaser. Over hundres of levels to solve, hours of fun. The ambience is very fitting for each set of levels. Calm, soothing. Feels like you're in a whole different world.

You get a choice of colors and amount to solve grid puzzles. Do solve the puzzle, the correct colors must be met with a ribbon as the second layer over that box. You will notice patterns with the ribbons that may hurt your eyes if you stare at them too long, but you may also notice patterns without the ribbons to help you get started and where to go. It'll come with experience the more you play and keep trying.

The learning curve eases upward at first, but might spike up a bit if you weren't prepared. You do need to concentrate if you're trying to solve it mentally before you make your first move.

It's worth the price, wouldn't wait for a sale.


Check out more games I see that deserve more attention from my curator group:
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Frumple Quest
1.3 hrs
Posted: July 8
An actual Puzzle Game.
You will not see great graphics, you will not hear great music, but this game accomplishes everything that it sets out to.
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