ReignMaker: Saving the World One Tower at a Time. ReignMaker is a city building political strategy game with match-3 tower defense combat. Your policy decisions determine the fate of your city and the direction of the story. Your match-3 and tower defense skills determine the fate of the world.
User reviews: Mixed (170 reviews)
Release Date: Apr 16, 2014

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"Showed at PAX East 2014 - City-building meets match-3 meets tower defense. Pretty intriguing mesh, right?"
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August 13, 2014

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About This Game

ReignMaker is a city building political strategy game with match-3 tower defense combat. From your capital city you lead your Kingdom against the invading Void Army that threatens all life.

Your strategy, tower defense, and match-3 skills will determine the fate of your armies, but the many political decisions you make as a leader affect the story and the culture of your kingdom. As your capital city improves, you will have access to more powerful spells, mightier elite troops, and better battlefield gear and armaments. Along the way you will also earn achievements, complete quests, and fill your Bestiary with enemies.

  • 50 towers across 3 continents.
  • Millions of story possibilities determined by your policy choices.
  • Deep strategy elements.
  • 4 cultural spectrums: Martial, Druidic, Elemental, Republic.
  • 20 spells.
  • 10 types of troops.
  • 12 implements of war.

ReignMaker: Saving the World One Tower at a Time.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Hard Drive: 700 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Hard Drive: 700 MB available space
    Minimum:
    • OS: OS X
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Hard Drive: 700 MB available space
    Recommended:
    • OS: OS X
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Hard Drive: 700 MB available space
    Minimum:
    • OS: Any
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Hard Drive: 700 MB available space
    Recommended:
    • OS: Any
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Hard Drive: 700 MB available space
Helpful customer reviews
51 of 62 people (82%) found this review helpful
2.5 hrs on record
Posted: October 15, 2014
Okay, so I'm having a hard time trying to recommend this game, so I made the decision to not do so.

It's a match three game, mixed with a rather basic city building type of game, and by very basic I mean, click this, see if you have the resources, build, then job done! Not complicated in any way, very simple and easy to get the hang of, but it's honestly nothing special. Now on to the actual gameplay!

Like I said, the game is a match three game, so the main gameplay is just swiping so you get a line of three or more, but where it is a little different is the mechanic of the battles. On one side is you, which is a building filled with your gems/runes that you need to match three in order to use as an attack. On the other side is where the enemies will slowly encroach upon your castle, and it's your job to match those gems, be it horizontal or vertical to fire a spell at the enemy. You'll slowly whittle the enemy down with your matching abilities and the battle will be over and you'll be sent back to your village.

The combat isn't overly-complicated, and you will be getting extra abilities that you can unlock to help you along the way, but it's all simply "okay." And that's how I'd describe this game in a nutshell. It's merely okay. I'm not the biggest fan of the graphics style, but I can live with that. The combat is fairly simple, but it's nothing spectacular, and the whole village gimmick kind of makes you feel like you're playing a FaceBook game as you have to wait for your buildings to give you the resources you want. If you want to sit and wait and just watch that timer slowly tick down so you can get that extra little bit of ore, then you can, but I can't admit being the biggest fan of having to wait on real time to get something a little extra in a game.

I don't hate the game, but at the same time I can't say I like it either. Which is why I'm not going to be recommending it, because an "okay" game does not make it necessarily a good one.
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30 of 32 people (94%) found this review helpful
133.6 hrs on record
Posted: August 2, 2014
True addiction.

Reignmaker is a match-3 style game with a compelling mixture of elements that never distract from the gameplay.

The main meat of the game is the tower battles, which see you matching runes in a tower to create elemental bolts to destroy incoming waves of attackers. There is a wide variety of enemies, most of which shamble slowly towards your tower, giving you plenty of time to pick them off. Levels offer a great deal of variety, whether in the set-up of the board itself, 'corruption' that affects your runes, and other maladies that you can either hire citizens to deal with or just power through. Boss battles give you a chance to fight somebody that fires back.

The game also allows you to research spells and craft items to assist you in game, and hire the aforementioned specialized citizens to roam your tower walls and assist.

If that sounds like a lot to pick through, well, it is. Reignmaker has an overabundance of options, but the learning curve (at least on Easy or Normal) allows you plenty of time to pick out your own strategy, whether that's deploying spells as a mage, throwing bombs and blockades in your enemies' paths, or hiring a big guy to smash everybody with rocks.

As competently done as the individual battles are, they were actually the part of the game I found myself enjoying the least. On top of everything else, Reignmaker has a city/resource management side to it, where you can turn your little village into a true city. This is the hub of everything else in the game, where you upgrade buildings and research spells and items to assist you in battles. Watching the city 'grow up', and the citizens going about their day within it, is quite satisfying.

Likely the best part about this game, though, is the ability to set 'policies'. After each new level you beat, you can travel back to your city and set a new policy that the populace is up in arms about. Some of them gain extra resources, some will create aesthetic changes to the city, and some of them are just for flavor, but ReignMaker's excellent sense of humor shines through here, and it's definitely something to look forward to.

Graphics are bright and colorful, though nothing really stands apart from the pack here. The design of the three main city types you have to choose for are brightly distinct from one another, but while there are minor differences in city attributes, the base gameplay is still the same. It has a soundtrack. Creatures have their own unique grunts of pain and death rattles, and some of the citizens have spoken (or mumbled) lines. The music itself is about what you'd expect from a game like this, pure background. It exists, nothing really more can be said.

Achievement hunters can rejoice as well, and maybe get a little glassy-eyed when they first load up the game. Reignmaker is heavily geared towards getting a whole slew of achievements right off the bat- I got 40 in one day, and didn't even play for that long. Later achievements can get quite grindy.

Overall, Reignmaker offers a great deal of variety, and encourages unique strategies. If you're a fan of match-3 type games looking for something a little different, definitely give this one a try.
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15 of 23 people (65%) found this review helpful
0.4 hrs on record
Posted: October 19, 2014
To be honest, if this were a $4.99 game, I'd have recommended it. I picked this up as part of a bundle, so I thought I'd give it a shot.

Overall, I found the concept fun, though extremely similar to free or $1 - $3 games on mobile store fronts, so the significantly higher price was a shock.

The graphics aren't flashy, and at times feel quite rushed.

The sound effects are very boring, as is the soundtrack.

Gameplay overall was what you'd expect out of a match 3 game, and it was fairly decent. The castle defense aproach, with launching spells through the air was a nice take on the genre, and the boss battles were a bit challenging.

The town building portion of the game was somewhat interesting, though I admit I didn't get too far into it to say how interesting it ultimately gets.

The policy decisions was a nice touch, and tbh I found that the most well thought out aspect of the game.

Again, if you see this game in one of the sales for a few dollars and you like match 3 games, go for it, but anything more than that seems over priced considering you can get a similar quality or significantly better game on mobile for free or a few dollars, max.
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10 of 14 people (71%) found this review helpful
3.5 hrs on record
Posted: October 23, 2014
Cons:
- Art style is not great by any means
- I'm only 2 hours in and on the 3rd boss and I'm already grinding for resources/triads/upgrades for my town

Pros:
- ADDICTING. The tower defense/match-3 combo is done well and it keeps me engaged
- The town management thrown in there is cool too
- The music is alright, despite some tracks feeling out-of-place at times
- The voice acting is really funny
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5 of 6 people (83%) found this review helpful
2.8 hrs on record
Posted: August 12, 2014
Fantastic combination of match-3, tower defense and city building. An all around great casual game!
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3 of 3 people (100%) found this review helpful
10.8 hrs on record
Posted: August 4, 2014
I really like the RPG Puzzle type games, this is your match 3 type, not as indepth as puzzle quest, but much more fluid like bejewelled, you make money, to buy buildings to buy magic, weapons, which make it easier to make more money that means better weapons and so on and on.

It's nowhere near worth £10.99, at best £5.

I'm going to rank this a thumbs up for the price I got it. (in sale £4)
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3 of 3 people (100%) found this review helpful
21.5 hrs on record
Posted: January 2
Store page says: "city building political strategy game with match-3 tower defense combat"

That is a lie. What is more, that is an unnecessary lie. Yeah this game has some building in it, but it is even more shallow than Facebook games like "Hayday". Yes, this game has some policy options which does not effect gameplay in any meaningful way. These two things are not main part of the game, they are just spices to make player sure that he actually is not playing some kind of "Candy Crush".

That is also a lie. This game heavily resembles Candy Crush. Actually, if I were to sum it up, "Candy Crush with tower defense elements." That is not as bad as it sounds, since we all know about addictiveness of candy crush. Gameplay mechanics are rather solid, most of the weapons and skills has their own uses. Policy options are just there for the sake of feeling like a king, not a 3-matcher. Soldiers have their own uses as well, but Scouts (the elite ones) maybe a bit unbalanced since they are the obvious choose for almost all missions.

I got this game from Humble Bundle, which also includes Paranautical Activity, Stacking and Windforge. The funny part is I got that bundle for Stacking. But this was the game I played most among those. Why? It is addicting. It gives sense of success. But if u despise mechanics of Candy Crush, you wont like this game. This is guaranteed, It has more complex mechanics when it comes to battles, but the main part is the same.

I have two more complaints. One: Resource system is a bit unbalanced. You earn money by waiting, you can earn some infinitesimal money in battle as well, which has no practical uses. Every thing needs wood. Almost nothing needs ore. And you wont need food after you upgraded your town center to level 5. Yes, it should not be more complex than this since this is basically a match 3 game but if this mechanics exists I would want it to be more gamey.

Second. After all this time, (and this is actually the second game first being Tower of Elements) there are still some gamebreaking bugs. If you use some spells which alters the gameboard too much (like Landslide, Tornado etc), and dont wait it to be completed, some cells includes two different colors which is practically impossible to complete the chapter after that. If you wait after using those spells no bug is there, I guess if there is a restriction on using heavy skills one after other, the way it is restricted should not be via a bug.

But still. If you find this game cheap. Real cheap. Under 4 dollars even, I would recommend it if you like such casual games. Since it got me hooked, and I actually finished it with most of achievements unlocked, I feel obliged to recommend it. By the way, this game will be fun for achievement hunters as well since it has well defined goals. Just dont be deceived by claims of the game about being a political simulator, true successor of Sim City 3000 etc, and if you cant find a good deal, go online and search for similar games.
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2 of 2 people (100%) found this review helpful
17.3 hrs on record
Posted: August 3, 2014
Combining elements of Settlers of Catan, Bejeweled and medieval combat this game is a great way to blow off steam. Although the story isn't very innovative the gameplay does provide major enhancements to bejeweled adding combat and the tactical considerations that go along with it to the fray. It's a nice enough game that if you enjoy strategy games and it's on sale you should consider picking it up.
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2 of 2 people (100%) found this review helpful
21.1 hrs on record
Posted: August 30, 2014
Imagine bejeweled with city building. feels a lot like a facebook game but no microtransactions, just time
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8 of 14 people (57%) found this review helpful
27.2 hrs on record
Posted: August 29, 2014
Ever think match-3 games are boring?

That's why Reignmaker is Awesome.
This game adds rpg, town management, and tower, er, lawn? defense, and makes a coherent, fun, sometimes irreverant and hilarious experience.

Basically, you start in a town that requires upgrades to expand it's production capabilities. You go to battle to get the currency resource, and the battles consist of the match-3 game inside of a tower, with baddies moving to attack your tower from one side, Plants vs Zombies style. As you make matches, bolts fly out to hit the incoming mobs, and bigger matches obviously deal bigger damage. Chaining combos together never had so much meaning in a match 3 game.

Town upgrades allow you to bring clickable weapons, spells, and a couple of soldiers (of all types, from healers, to scouts who run out and grab coins, to archers etc) to battle.

So, battle helps you build the town, and upgrading the town helps you battle. In town you choose what buildings to upgrade first, what spells and weapons to research, who to hire and so forth. Often when you win a few new battles, you will return to the town and have to make a Decision. These are mayoral type decisions that are often the lesser of two evils, or some other difficult decision, but generally, the answers aren't at all punishing and simply offer one buff or another. The writeups are really fun and playful.
The townies are 'cute' and often catch you off guard by saying things you didnt expect. "I, FOR ONE, WELCOME OUR NEW OVERLORDS" --freakin best Simpsons quote ever! Yeah I caught that! Sorry for the spoiler. moving on..

Some of the battles are quite challenging, and you will find yourself trying different tactics and mixes of spells, weapons and units to overcome a boss. Or the "O" shaped towers. Those are the worst.

Often I'll just launch and jump into a normal battle, and there I am, simply playing match 3, but at the same time I'm building up my resources and stuff.


If I recall correctly at the time I write this, it's a "drag the window to resize it to anything" game, so it's super easy to play in a window, which is nice if you're a multitasker like me.

There's over 100 achievements, a monster database, and other odds and ends to collect & achieve.



On a side note, the only negative I can think of is Lumber seems to be the bottleneck for resources. This is a game where some resources continue to build even when the game is closed, so many times I've launched the game just to gather the lumber even when I don't plan on playing.
So, the only negative I can think of is easily worked around through the natural mechanics of the game.

Seriously, if you play ANY match-3 game, I can't see why this wouldn't be at the TOP of your list. It's great!
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
Posted: January 1
Listen to my One Minute Review right here
https://www.youtube.com/watch?v=gnH6y8qJ0u0&feature=youtu.be


In a Minute i tell you every reason why i do believe that this game isnt bad, but not exactly worth buying at full price either.
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2 of 3 people (67%) found this review helpful
4.1 hrs on record
Posted: August 2, 2014
I picked this up as part of a bundle and was initially fairly intrigued by the concept. Sadly, upon playing the game, I was quickly disappointed.

The city building aspect is lacklustre and feels more suited to a Facebook game, with only a few buildings available, no choice over which ones to build or where they are placed, and wait times to harvest the resources they produce.

The policy decisions don't feel like they have any lasting effect though I'm still at a fairly early point in the game so I could be wrong about this part.

The match-3 gameplay itself is quite fun, each match you make sends out energy bolts to attack the waves of enemies coming at your tower from the other side of the screen. You can also use the resources gathered in the town and money earned in battles to purchase spells, units and weapons to assist in destroying the enemies

Unfortunatley the difficulty level increases quite suddenly from stupidly easy to frustratingly hard, usually resulting in needing to replay completed levels repeatedly to grind enough money to purchase units, upgrade the town, etc..., which gets old fairly quickly.

If you find this in a bundle, or on deep sale, then it's not a bad little game to waste an hour or so on every now and then but I really can't recommend it at the current price point.


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2 of 3 people (67%) found this review helpful
5.7 hrs on record
Posted: July 29, 2014
Surprisingly fun match-3 rpg style defence game.
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2 of 3 people (67%) found this review helpful
4.6 hrs on record
Posted: November 26, 2014
This isn't a terrible game by any means - the overall design is pretty ok and the music is on par with other similar indie games.

ReignMaker, however, plays like a mobile game trying to be a full PC game - the gameplay just feels too sluggish and unresponsive with a mouse and the unnecessary time delay mechanics just feel tagged on - I kept expecting some freemium coin buying ad to show up to hurry things along.

Maybe worth it at a lower price...


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3 of 5 people (60%) found this review helpful
4.2 hrs on record
Posted: August 7, 2014
Iniitially I really liked this game, but it quickly became tedious. The city-building aspect is on a timer and everything is sooooo slow; you can't just sit down and play, you have to wait for a really slow timer (like on a Facebook game) before you research items or have enough lumber to build anything. Some of the boss battles were also quite frustrating - I finally quit the came when I encountered a boss that I can't come close to beating, and don't want to wait the hours (literally, many hours) it will take for the upgrades I need so I have a chance to beat them.
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3 of 5 people (60%) found this review helpful
20.3 hrs on record
Posted: October 10, 2014
ReignMaker is a casual game that combines tile swapping, tower defense, idle clicking (gathering resources for upgrading your village) and even some light-hearted decision making that might grant you some bonuses.

There's some good potential in tile swapping / tower defense combo and I admit that some of the levels are pretty fun because the tiles are locked or corrupted etc.

The reason I'm still giving this game thumbs down is that I didn't enjoy the town building stuff at all. At the point the levels finally offered some real challenge, upgrading the town and dealing with the seemingly pointless decision making started to get annoying. There isn't enough stuff going on in the village to justify the fact that it's a pretty big part of the game. The village mechanics are very basic and the graphics are unappealing. It takes time for the derpy villagers to gather resources and research spells, and the only way to pass that time is to replay old levels again and again until I finally get the upgrade I need.

Maybe I'm just impatient, I don't know. Life is short.

So yeah, the game's mildly amusing, but the village business slows things down. Just my two cents, though. ReignMaker seems popular enough, so do give it a try if you can get it for a couple of dollars. (I personally don't think it's worth more than that.)

EDIT: The resource system is definitely unbalanced. You can hoard all the money you want, but there's not enough wood. No matter how many lumberjacks you have roaming about your village, there's simply not enough wood. I would get that if this was a micropayment game, but there's no option to buy resources to speed things up.
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3 of 5 people (60%) found this review helpful
8.4 hrs on record
Posted: November 10, 2014
It's not the best game in the world, and there are a couple odd things about it that I don't understand, but it's pretty enjoyable. It doesn't suck you in for hours at a time, but it's great to play a few levels, upgrade your city a little bit, then put it away until you're bored again.
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3 of 5 people (60%) found this review helpful
0.8 hrs on record
Posted: November 12, 2014
i got this game as part of a bundle.Its not my kind of game but it is a solid game for those who like this sort of thing.
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3 of 5 people (60%) found this review helpful
1.1 hrs on record
Posted: August 3, 2014
I was enjoying myself until about a half dozen times I got locked onto a board with no legal moves until my castle was destroyed.

Rule #1 in any match 3 type game: make a way to deal with an unplayable board. :/
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2 of 4 people (50%) found this review helpful
13.2 hrs on record
Posted: November 12, 2014
I usually don't play so casual games, but if u want to play something relaxing without being bored to death this one was proven a good choise for me at least. xD Oh and the controlls are pretty much okay on pc/laptop. But i recommend you to buy it on sales, except if u don't mind spending 15 euros on something that casual.
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