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ReignMaker: Saving the World One Tower at a Time. ReignMaker is a city building political strategy game with match-3 tower defense combat. Your policy decisions determine the fate of your city and the direction of the story. Your match-3 and tower defense skills determine the fate of the world.
Release Date: Apr 16, 2014
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STASH, our new mmorpg, on Greenlight and Kickstarter

August 13th, 2014

We created a Greenlight campaign for STASH, our mmorpg with turn based combat, massively customizable housing, and tons more.


We would greatly appreciate your YES votes.

If you would like to be part of STASH's development process and get Alpha access, Beta access, and other perks, check out the Kickstarter:



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RESOURCE RAMPAGE: second free update to ReignMaker

July 3rd, 2014

We are thrilled to announce the second free update to ReignMaker:


In response to feedback from our players, we have significantly redesigned the resource gathering system. The core of the redesign:
  • You no longer need to order the buildings to work. They will gather resources automatically. Return periodically to collect resources.
  • Resource building storage maximum increased by 50%.
  • You can upgrade resource buildings even while they are gathering.
  • You can collect resources at any time, not just when it is maxed out.

For the sake of comparison:

OLD system:

  1. Go to building.
  2. Click one of the (+) buttons to put the building to work generating resources.
  3. Wait for it to be 100% complete.
  4. Return to the building to collect your resources.

NEW system:

  1. Go to building.
  2. Click the (Collect) button to collect however much resource has been generated.

Your buildings will constantly generate resources until they reach their storage max. The max is 50% higher than the old system's max queue amount. When you visit one of your resource buildings, it tells you how much is currently stored, how long until full, and you can collect (or even upgrade!) whenever you want.

Thank you for your great feedback and for enjoying our game. Please join us in the ReignMaker Community Forums to discuss the game, plan events and contests, and suggest potential additions or enhancements.

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About the Game

ReignMaker is a city building political strategy game with match-3 tower defense combat. From your capital city you lead your Kingdom against the invading Void Army that threatens all life.

Your strategy, tower defense, and match-3 skills will determine the fate of your armies, but the many political decisions you make as a leader affect the story and the culture of your kingdom. As your capital city improves, you will have access to more powerful spells, mightier elite troops, and better battlefield gear and armaments. Along the way you will also earn achievements, complete quests, and fill your Bestiary with enemies.

  • 50 towers across 3 continents.
  • Millions of story possibilities determined by your policy choices.
  • Deep strategy elements.
  • 4 cultural spectrums: Martial, Druidic, Elemental, Republic.
  • 20 spells.
  • 10 types of troops.
  • 12 implements of war.

ReignMaker: Saving the World One Tower at a Time.

PC System Requirements

    • OS: Windows XP
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Hard Drive: 700 MB available space
    • OS: Windows 7
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Hard Drive: 700 MB available space

Mac System Requirements

    • OS: OS X
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Hard Drive: 700 MB available space
    • OS: OS X
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Hard Drive: 700 MB available space

Linux System Requirements

    • OS: Any
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Hard Drive: 700 MB available space
    • OS: Any
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Hard Drive: 700 MB available space
Helpful customer reviews
46 of 55 people (84%) found this review helpful
63 products in account
8 reviews
3.9 hrs on record
Interesting Match 3 game. Basically you build and upgrade a village to provide power-ups for the Match 3 combat game. Then you use the money from the Match 3 game to purchase upgrades for your town.

Occassionally you'll get popups in town about a random event and you have a multiple choice decision you can make. Depending on your choice you may unlock other power-ups.

Several of your buildings are for gathering resources - ore and wood that you use to build and upgrade structures. A farm to feed your people. A blacksmith to research new weapons and an armory to store them in. You use the weapons as power-ups in the match 3 game.

You can build and upgrade an Academy for spells to use in the match 3 game, A City Hall to hire workers for your buildings or as power-ups such as an Archer or Boulder tosser to fight off the encroaching enemy. And finally a Grainery to bring in more settlers.

Combat is a road map of towers on the continent. Once you win a match 3 game in one, you can advance to the next tower or redo a battle at a solved one to grind money.

In the combat sequence you have enemy forces coming at you randomly in rows. As you make matches in the match 4 game it sends out energy beams from the matched gems out into the enemy ranks of those rows. You can also use your archer/boulder tossers/loot gatherers/healers as power-ups to help defend the walls or keep your troops healed.

As you defeat enemies, they may drop piles of money that you can click on as you're making your matches.

All in all it's an interesting twist to your standard Match 3 game. All the standard Match 3 obstacles are there - as are the power-ups. Just that now they have to be researched from your village before use, and some unique power-ups like archers and such running around shooting the approaching waves of enemies as you make matches to send out energy beams to blast them away from your ramparts.

Other than that nothing terribly unique from any other Match 3 game - just its presentation.
Posted: April 16th, 2014
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29 of 35 people (83%) found this review helpful
426 products in account
26 reviews
47.7 hrs on record
This isn't your mother's relaxed session of Candy Crush. Things get hectic during the match 3 based battles, and an added layer of spells, items and supporting troops with specific abilities makes it a much deeper experience. The varying board layouts and boss battles up the challenge, even for a match 3 veteran, and that's just at the Normal difficulty.

The citybuilding and RPG side are light, but a good way to break up the battles and give you options on what to unlock and upgrade. The endless tower mode keeps things going past the story and allow you to continue upgrading your city and unlock the top level spells and items.

FrogDice has really upped their game with this one, and support their products well post-release. I was a Kickstarter backer on this and played quite a lot during the beta phase, so I have a bunch more hours in this game than Steam reports.
Posted: April 17th, 2014
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20 of 20 people (100%) found this review helpful
206 products in account
17 reviews
120.1 hrs on record
True addiction.

Reignmaker is a match-3 style game with a compelling mixture of elements that never distract from the gameplay.

The main meat of the game is the tower battles, which see you matching runes in a tower to create elemental bolts to destroy incoming waves of attackers. There is a wide variety of enemies, most of which shamble slowly towards your tower, giving you plenty of time to pick them off. Levels offer a great deal of variety, whether in the set-up of the board itself, 'corruption' that affects your runes, and other maladies that you can either hire citizens to deal with or just power through. Boss battles give you a chance to fight somebody that fires back.

The game also allows you to research spells and craft items to assist you in game, and hire the aforementioned specialized citizens to roam your tower walls and assist.

If that sounds like a lot to pick through, well, it is. Reignmaker has an overabundance of options, but the learning curve (at least on Easy or Normal) allows you plenty of time to pick out your own strategy, whether that's deploying spells as a mage, throwing bombs and blockades in your enemies' paths, or hiring a big guy to smash everybody with rocks.

As competently done as the individual battles are, they were actually the part of the game I found myself enjoying the least. On top of everything else, Reignmaker has a city/resource management side to it, where you can turn your little village into a true city. This is the hub of everything else in the game, where you upgrade buildings and research spells and items to assist you in battles. Watching the city 'grow up', and the citizens going about their day within it, is quite satisfying.

Likely the best part about this game, though, is the ability to set 'policies'. After each new level you beat, you can travel back to your city and set a new policy that the populace is up in arms about. Some of them gain extra resources, some will create aesthetic changes to the city, and some of them are just for flavor, but ReignMaker's excellent sense of humor shines through here, and it's definitely something to look forward to.

Graphics are bright and colorful, though nothing really stands apart from the pack here. The design of the three main city types you have to choose for are brightly distinct from one another, but while there are minor differences in city attributes, the base gameplay is still the same. It has a soundtrack. Creatures have their own unique grunts of pain and death rattles, and some of the citizens have spoken (or mumbled) lines. The music itself is about what you'd expect from a game like this, pure background. It exists, nothing really more can be said.

Achievement hunters can rejoice as well, and maybe get a little glassy-eyed when they first load up the game. Reignmaker is heavily geared towards getting a whole slew of achievements right off the bat- I got 40 in one day, and didn't even play for that long. Later achievements can get quite grindy.

Overall, Reignmaker offers a great deal of variety, and encourages unique strategies. If you're a fan of match-3 type games looking for something a little different, definitely give this one a try.
Posted: August 2nd, 2014
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23 of 29 people (79%) found this review helpful
276 products in account
7 reviews
2.2 hrs on record
I'm a sucker for a good Match 3 game. Everyone needs a little casual in their life, right? ReignMaker is a fantastic choice if you're looking to scratch that itch.

To start, the game has some light city-building mechanics from the start. Pick a city with a passive bonus and then use resources such as wood, ore, money, population, money, and food to build and upgrade buildings that provide magic, weapons, defensive units, and extra resources to help build up your city.

Once you go into battle, you can use up to two additional troops you have trained to help fight. For example, you can use an archer and a stonethrower to help deal damage while you take care of the rest. Every battle has rows of enemies coming down the line (think Plants vs Zombies). It is up to you to match different elements to deal damage to those enemies before they deal damage to your tower. Every so often quests will pop up such as "Match 3 fire elements" that will reward additional resources. You can also use magic and items that have been researched/purchased to help get the upper hand. You will want to ensure you use EVERYTHING at your disposal. While the game starts out very easy, the boards become more complex and new mechanics get thrown in such as corrupted elements that will make it so nothing it cast once the match is made.

Post battle you are presented with an event that occurred while you were at battle. These events allow you to choose a policy or a method for dealing with the particular issue at hand. While some policies have an immediate effect, others have a small or a slow growing effect that become more apparent the longer you play. So far it has served as an interesting piece of storytelling and each policy is complete with an outcome once you make a choice so you are never left with a feeling of "so what?" Some events have be humorous, and others have been tales of love lost and found (and some deal with poop because who doesn't like some good ol' fashioned toilet humor?). There is a definite variety to the policy portion of the game.

Rounding all of this out is a thorough Bestiary (as FrogDice games are known for) that lets you see your foes up close and personal and a pretty decent soundtrack. The voice acting isn't anything to write home about but it serves the purpose. The graphics are, again, nothing to clamor over but they are charming and the purpose is served. This is a game that is all about the gameplay and it certainly delivers in full.

If you're familiar with other FrogDice games and have enjoyed them, you can expect more of what makes a FrogDice game worth playing in ReignMaker. If you are unfamiliar with FrogDice games but enjoy a good Match 3 game, definitely pick this one up. There is a level of depth in this one that I haven't seen in a Match 3 in some time. Icing on the cake: you can sit back in your chair and just play with the mouse; no need for the keyboard (other than to put in the name of your city in the beginning). Doesn't get much better than that.
Posted: April 17th, 2014
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15 of 18 people (83%) found this review helpful
289 products in account
20 reviews
12.3 hrs on record
This game is just really fun. I wasn't expecting much here, but what I got was an entertaining match-3 style game with elements of tower defense and city building as well as a fun plot. It's a great little casual game that keeps pulling you back for more.
Posted: July 12th, 2014
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