One of the most critically acclaimed and commercially successful arcade games of the 1980s is back in its Classic pixel perfect 2D form, and a re-imagined Reboot version with state of the art 3D game-play and graphics that remain faithful to the original concept.
User reviews: Mixed (109 reviews) - 64% of the 109 user reviews for this game are positive.
Release Date: Jul 1, 2014

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Recommended By Curators

"A great revival of an awesome arcade game I used to love playing as a kid. It also includes the new rebooted version but I still prefer the classic. :)"
Read the full review here.


“Pretty @!#?@!ing Good”

“Rebooted mode is definitely fun - the difficulty curve is perfect”

“Q*Bert Rebooted For Today's Short Attention Span Gamers”

Update Notes

- Various bug fixes for Classic mode
- Various art touch ups in Classic and Rebooted modes
- Sound FX fixes in Classic and Rebooted modes
- Updated controller support with default mapping for XBOX 360 controller and D-pad support
- 1 new playable character (can you find him?)
- 5 new levels

Just Updated

Halloween Update is Alive!

Aaah, All Hallows' Eve is upon us again…

A time for pumpkins, scary costumes, mischief night, sugar highs and crazy resurrected Q*bert Halloween characters! Check out this haunting update and delve into your pagan lizard brain roots with Zom*bert, Jack*Q*Lantern, Franken*bert’s Monster, Q*tankhamen and Dra*Q*la.

- Zom*bert: Q*bert's out for brainssss... or he's been up late watching TV. Doesn't explain the axe on his head, though!

- Jack*Q*Lantern: Not sure if he’s purposefully wearing a pumpkin on his head or just lacks the arms to take it off

- Franken*bert’s Monster: Doctor Franken*bert’s dark creation, a combination of various body parts brought to life!

- Q*tankhamen: After wrapping up 4,000 thousand years in an underground tomb, he's ready to stretch his legs out

- Dra*Q*la: Straight outta' the coffin, he's a real pain in the neck

About This Game

Q*bert is Back @!#?@!

One of the most critically acclaimed and commercially successful arcade games of the 1980s is back in its Classic pixel perfect 2D form, and a re-imagined Reboot version with state of the art 3D game-play and graphics that remain faithful to the original concept. Both versions are exciting twitch games requiring keen puzzle solving skills and logic.

First introduced in 1982 by Gottlieb, Q*bert was critically-acclaimed and went on to become the third most successful arcade game of all time (behind Pac-Man and Donkey Kong). It inspired home versions, a variety of Q*bert merchandise, numerous copycat games and even an animated TV series.

Q*bert Classic stays true to the original in all its jagged 2D pixel art glory, now optimized for the modern PC with mouse and Steam gamepad controls. As the title character, players jump around an isometric cube pyramid and convert each block’s color while avoiding familiar adversaries Coily, Ugg, Slick, Sam, Wrong Way and Red Ball. Levels become progressively harder with more enemies blocking your path and the tiles requiring multiple jumps to change to the required color.

Q*bert Rebooted takes the arcade classic and catapults it into the 21st century 3D game play that takes full advantage of today’s technologies yet remains faithful to the original Q*bert. Featuring hexagonal blocks instead of squares, Q*bert Rebooted introduces new enemies, playable characters, power-ups, traps, gem collecting and characters, and new ways to play.

Q*bert Rebooted highlights:
  • Level Select – replay all previously unlocked levels and track progress against friends.
  • 7 New Playable Characters – introducing Q*zard, Q*bertha, Q*bot, Q*zilla, Q*tee, Q*knight and Q*nicorn, all based on the original Q*bert form.
  • 3 New Enemies – the classic cast of adversaries are joined by new enemies Homer, Uppercut and Treasure Chest
  • 9 Achievements – these include Classic Master, Newbert, Qbertorama, Snake Surprise, Green Machine, Ugg!, Down for the Count, Disc Rider and Coin-Op Collector.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista / 7
    • Processor: 1.0 GHz Processor
    • Memory: 4 GB RAM
    • Graphics: DirectX compatible graphics
    • Storage: 512 MB available space
    • Sound Card: DirectX compatible card or onboard sound
    • OS: OS X Leopard 10.5
    • Processor: 1.0 GHz Processor
    • Memory: 2 GB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Storage: 512 MB available space
    • Sound Card: CoreAudio compatible card or onboard sound
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: OpenGL accelerated card or onboard graphics
    • Storage: 512 MB available space
    • Sound Card: Any ALSA supported card on onboard audio
Helpful customer reviews
4 of 4 people (100%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: June 6
The classic arcade experience, with many twists! Traditional mode lets you party like it's 1982. The rebooted mode adds a story line, unlockable player-characters and brand new graphics & game mechanics. If you even somewhat liked the original, this version is for you.

Haven Review: Q*bert: Rebooted
Heroes of Gamers Haven: Forum
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71 of 82 people (87%) found this review helpful
1.8 hrs on record
Posted: July 8, 2014
A great classic revisited
I used to love playing the original in the Arcades way back.
I know that makes me old as hell. xD
Anyway, you get 2 games here. The original Arcade version with the cabinet design and the new remake Rebooted version.
Both are great and easy to get used to.
The game works fine with the Keyboard and mouse and also with a 360 controller.

So what's new here?
The Rebooted version offers updated graphics with new level design and new challenges and Steam achievements.
You can unlock new characters, each cost a certain amount of gems that you can find throughout the game.

The repetitive soundtrack in the Rebooted version, hearing it over and over in each level. It would have been nice for a variety of soundtracks. And as far as I see there are no audio options to raise and lower the in-game music volume so you can't play your own background music. :(

But still for $5 USD, you can't go wrong. It's a great game and an awesome classic. :D
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67 of 91 people (74%) found this review helpful
1.9 hrs on record
Posted: July 18, 2014
I want to like this game. It's not even bad as a Q*Bert game! It's got the whole original arcade Q*Bert in here! Here is why I don't:

It controls like crap and it makes you grind.

I'm not talking about the gems, even, which you collect here and there to unlock different skins for Q*Bert. Those are silly and a harmless bonus. It's the stars. See, when you begin a set of stages, you see three objectives. "Complete the stage", "Complete the stage under (time)", and "Complete the stage with (score)". Finish one of them and you get a star, it shows you on the stage select screen how many of the 3 you have on each stage, and how many you have overall.

You need to have X stars to continue on at various points. You will not have X stars if you just beat each world. This is not a problem if you're talented, EXCEPT... you only get one star per run at the world. You can hit all three goals, and it does not care - you're going to have to play it three times for three stars. So you're stuck re-running stages you've beaten already and it becomes a real chore. These gates are pretty regular! There are 5 out of a 36 stage map. I got to the second and went "I'm out".

The other problem: this game uses the mouse to control Q*Bert. Only the mouse. If there is any other single button or input option, I never found it/got it to respond. It ALMOST makes sense, because of the isometric perspective + hex-based structures in the game, except for the fact that it's just such a pain to have to trundle around with clickclickclickclickclick. You can't even hold the button to make him follow. This will also apply in the emulated "Classic" mode, too, so don't think you're free of that there. (edit: I have since discovered that somehow, the base installation came with the buttons unset for me. There is in fact a keyboard control scheme/way to make him follow a held mouse, even if you have to close the game and reset it to activate it - no in-game options screen at all. The latter is super-risky if he misinterprets which way you're pointing and flies into the void, but this gripe is something I was wrong about and I leave the proof of my idiocy here.)

Bottom line is, the game as a whole is way over the line past "acceptably janky" into "it all works, but it works WRONG" territory. Please don't buy this.
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63 of 86 people (73%) found this review helpful
2.0 hrs on record
Posted: July 8, 2014
As a gamer who was around to play this game when it first hit arcades in the 80's, I was expecting Q*bert Rebooted to be a fun, modern take on the original. How wrong I was.

The problems begin with the classic version. Why they didn't just emulate the original ROMs when they hold the rights to the game is bewildering. Instead what we're given is a poorly programmed mess of a port that gets many things wrong. Two-thirds of the sound effects are missing. Ugg and Wrong Way are completely silent, as are Slick and Sam, who also don't revert the colours on the cubes (and sometimes change the cubes to the RIGHT colour instead). No ditty plays when you collect the green ball that freezes the board. The game sometimes continues to move enemies after you've cleared a stage. The unused discs don't score any bonus points when you clear a level, instead of the 50 bonus points x level you should get.

As for the Rebooted part, it is one huge cluster as well. The hexagon pattern removes the difficulty and strategy of trying to clear the bottom corners of the level. Other than the resolution, nothing graphically stands out. The level music and the map music often play at the same time. Q*bert only has the one voice sample and it seems to play randomly instead of when he gets hit. The music is MIDI quality at best and elevator quality at worst.

Steer well clear of this reboot. Not even nostalgia goggles can protect you from this crummy game.
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9 of 9 people (100%) found this review helpful
5.6 hrs on record
Posted: September 14, 2014
The controls have been tweaked and the game is better. There may be lag with 360 controllers, but I managed to get to level 3-2 whereas with the broken controls I couldn't get past level 1-2.

It also seems to support Playstation controllers although I didn't try that option. Whether its Playstation 3 or 4 controllers I dunno.

I haven't tried the 'new' version, just the arcade / retro version and it seems faithfully emulated.

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