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A retro shooter with a new power: the power to become any ship. Lost in the depths of space, you are a being of pure psychic energy with the uncanny power to take over and control anything you see in order to survive. Built for PC, Enemy Mind lets you battle your way through 70+ waves of challenging enemies.
Release Date: Jun 6, 2014
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Live Twitch Event Featuring Enemy Mind on 8/21/14

August 7th, 2014

Join us on Thursday, August 21, 2014, at 7 PM ET/ 4 PM PT!

Live streaming right from our studio, Jesse Schell, the Enemy Mind development team, and a bunch of their friends will tackle Enemy Mind! The event is sure to include impressive game play, pro-tips and hilarious Q&A. Rumor has it there will also be a ton of different giveaways!

Follow us on Twitch at SchellGamesTV so you are able to win the coolest t-shirt on the block or even a free game for you and a friend!

Twitch Channel: http://www.twitch.tv/schellgamestv

Make sure you have the game to play along:

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New Rock Simulator Mode in Extras

July 16th, 2014

You've been asking for it and here it is: Enemy Mind Rock Simulator!

Now you and three of your friends can drift lazily through the waves of the Human-Aratus wars as completely inert asteroids, collecting points as spaceships carelessly crash into your rocky indestructible body.

Build your multiplier and earn extra lives that you can never expend as you hurtle uncontrollably through deep space!

It's so awesome that you'll have to beat Level 3 to unlock it.

Also, we fixed a few bugs.

Enjoy, and thanks for playing!

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“Angry fun in local co-op with this side-scrolling shooter”

“I found the interesting parts of the game to be trying out and taking over all these new ships, and in chasing the narrative throughout this overarching space opera. I found all those things compelling enough to drive me through the experience. This week, James recommends Enemy Mind.”
Extra Credits

“The two and a half months of Early Access time saw tweaks, updates, and bug fixes, and the payoff is an Enemy Mind that’s had a nice polishing shine applied to the game from front to back.”
Hardcore Gamer

About the Game

A retro shooter with a new power: the power to become any ship.

Lost in the depths of space, you are a being of pure psychic energy with the uncanny power to take over and control anything you see in order to survive.

Built for PC, Enemy Mind lets you battle your way through 70+ waves of challenging enemies. Deftly maneuver over twenty unique ships, each with different abilities for you to harness. Backed by an all-new chip-emulated soundtrack by the psychoacoustic artist Rainbow Kitten, Enemy Mind features an adaptive story system as innovative as its gameplay. Are you ready to unlock the secrets of Enemy Mind?

  • 8 levels and 70 waves of challenge
  • Side-scrolling space shooter for PC
  • Classic 8-bit art-style
  • 20+ different ships, each with their own unique power and ability
  • Adaptive story system that changes with your individual play style
  • Multi-player co-op supports up to four players at once
  • Original Chiptune-inspired soundtrack by Rainbow Kitten

More Reviews

"It's incredibly addictive!" Indie Retro News March 2014

"The game really is the whole package. GameCola Score: 9 - Excellent" GameCola June 2014

"Overall I was very impressed by what Schell Games was able to achieve with a genre that is not really known for innovation. The game is addictive enough that you will want to complete it a few times in order to piece together the whole story and of course the co-op mode will also eat up a lot of your spare time if you have friends nearby. While shooter fans will obviously enjoy the game the most I urge anyone that has an interest in polished, unique titles to try it out as it is definitely worth the effort. Rating: 8/10" GAMERamble June 2014

"Enemy Mind is an excellent and unique take on the shooter genre. Definitely worth the price at full retail." Nerd Age June 2014

Check out our website: http://enemymindgame.com/
Listen to the full soundtrack on our Bandcamp Page!
This old-school arcade shmup is brought to you by Schell Games, an independent game studio based in Pittsburgh, PA.

System Requirements

    • OS: Windows XP
    • Processor: Core 2 Duo 2.66Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 MB Graphics Memory and Directx 9.0c Compatible gpu
    • Hard Drive: 200 MB available space
    • Sound Card: Onboard sound card
    • OS: Windows 7
    • Additional Notes: USB wired Xbox 360 controller recommended
Helpful customer reviews
22 of 23 people (96%) found this review helpful
91 products in account
2 reviews
1.7 hrs on record
Early Access Review
Enemy Mind is a call back to 80's style gameplay with modern upgrades that fixes the problems that older games had. It will frustrate you to no end with the learning curve with each level and wave, but that's where the fun of the game is. Its not so difficult that new players will struggle, but its definitely difficult enough to challenge most players.

The main mechanic, jumping from ship to ship, is awesome. I did not expect it to work as well as it does in this game. I highly recommend it for its excellent use of this simple element.
Posted: March 30th, 2014
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11 of 13 people (85%) found this review helpful
46 products in account
1 review
2.2 hrs on record
Early Access Review
Overall, it's a damn fine shooter. The mechanics are unlike any I'd ever seen, it actually has a running (and apparently mutable) story, and it doesn't rely on being a bullet hell to be challenging.

The sound is great when it comes to having an old-school sound without sounding too... beepy-boopy.

The music adds quite well to the atmosphere to boot!
Posted: April 4th, 2014
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7 of 8 people (88%) found this review helpful
442 products in account
17 reviews
0.8 hrs on record
I've been looking for a good Shmup for a while. This game takes the cake..

A week or two ago, I tried Syder Arcade out, based on many positive reviews. I wasn't really happy with the game at all. Kind of sad. So, I picked up Enemy Mind and was instantly impressed by the entire package. Sounds, music, and graphics are spot on. A lot of attention to detail was given to this game.

You have a lot of freedom here to change up the gameplay. Seemlessly jumping from ship to ship feels fluid and brings a unique perspective on how to get the most points per wave. I can see myself playing this over and over to get up there on the leaderboards. :)

I haven't tried the local co-op yet, but it'd be nice to see an online co-op mode added later down the line.

I'd say pick this up, even at full price. If you liked playing R-Type, Gradius, and Life Force. Get it now!!

9/10 enjoy!
Posted: June 6th, 2014
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4 of 5 people (80%) found this review helpful
60 products in account
3 reviews
3.1 hrs on record
THis game is extrenmely fun. The challenge build slowly enough to draw you in, until you start screaming at tghe game, "NO FAIR!" That's a good sign for me. The chiptunes soundtrack is wonderufl, and the ship-to-ship jumping works incredibly well, and is suprisingly intuitive.
Posted: June 8th, 2014
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7 of 11 people (64%) found this review helpful
308 products in account
13 reviews
4.4 hrs on record
I can't really recommend the game as is, but I'm under the impression that the problem I'm having will be corrected in the future. Time of writing is July 7th 2014, if there have been any patches since then, this review might not be accurate.

So this game is not bad, let's be clear: I simply am not recommending it. The system seems unpolished: The bounding box, timing, and rules for what bullets collide with what object just don't have the professional intuitive shine that say, Deathsmiles has. I know I'm comparing a company team to an indie developer, but that doesn't make the problems any less noticeable. Other problems: enemy ships can do things you cannot when you possess them (most egregiously: turning around and shooting the other way), and the teleporting beam trajectory could be better (as is it's rather awkward; also it has a charge up time which has absolutely no user feedback).

But this game has a story focus! Pretty rare for this type of game. If the gameplay is just average, how is the story? I'd like to know, too. Thoughout the game you get snippets of story, and it creates a very interesting experience... but I personally think the novelty of the gameplay has an expiration far shorter than the time it would require to go through the game twice (to collect all the snippets of story). However, I never actually finished this game, so I don't know how the story concludes. The difficulty for the entire game is, despite the problems named above, quite easy. Dying is infrequent for those experienced with this genre, and there are no difficulty settings to adjust. The boss fights, once you figure out how to win, are also not hard at all. Then you get to the end of the second to last wave and find that it is near impossible. Brick wall. Not many players will proceed past this point.

I might have kept trying if I could actually get to that segment again quickly. But since it's at the end of the wave, you need to replay the entire wave first. Takes about 5 minutes, and it's patronizingly easy the entire time. Imagine taking a math test and every time you made a mistake on a really hard problem, before trying again you are forced to first to solve 50 basic addition problems (2+3=?). I've poured quite a bit of time in this last wave alone, and I can no longer justify repeating the patronizingly-easy-5-minutes-snooze-fest even one more time just to retry a 10 second difficult segment.

Despite my rant, I'd say those who love this genre should pick it up next sale. But even if I didn't have any trouble completing it, I still feel that this game is a one-and-done deal; you'll play it, you might enjoy it, but once you uninstall it you probably won't be revisiting it.
Posted: July 7th, 2014
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