Prepare yourself for an insatiable rain of bullets, bombs, and beams in Crimzon Clover. From Japanese indie developer Yotsubane, this retro top-down shooter is a wild ride you won't want to miss out on.
User reviews: Very Positive (489 reviews)
Release Date: Jun 6, 2014
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Buy Crimzon Clover WORLD IGNITION Deluxe Edition

Includes 2 items: Crimzon Clover WORLD IGNITION, Crimzon Clover WORLD IGNITION - Soundtrack


Recommended By Curators

"Marvelous manic shmup action! Steam version does not skimp on premium features from leaderboards to even TATE settings. DoDonPachi fans will be at home."

Recent updates View all (7)

May 26

V1.05 is Live!

Crimzon Clover V1.05 is here, bringing support for a major content update and fixes!

New content should be live shortly, including:

The Super Replay Strategy Guide, a pack of 16 high scoring replay demonstrations with 22 commentated guides from the world's best Crimzon Clover players.

The Arranged Soundtrack, which adds 25 new audio tracks to the game. The new tracks, plus 10 unused tracks (35 tracks total) are also included in a lossless album format. Track listing and album art are included.

The Arcade Poster Pack, which includes 2 large-format 18x24 Crimzon Clover illustrations in RGB and CMYK formats, suitable for printing and decorative purposes.

and the Majestic Pack, which is a bundle containing all of the above.

We have a Midweek Madness sale going on right now, so until the 28th new CC content will be heavily discounted. Many of our games and content are 50-80% off, so please take a look! We're also running a giveaway with a chance to win Steam credit and free games. Links:

Midweek Madness Sale
Midweek Madness Giveaway
Super Replay Strategy Guide
Arranged Soundtrack
Majestic Pack

1 comments Read more

May 25

V1.05: Key Log display + Superplay & AST DLC / キーログの表示とスーパーリプレイ、ASTの対応

v1.05 Patch Detail:

◆Key Log display option: you can show up they key entry both ingame and during replay by changing the option in :

◆Superplay Replay: First level of each replay can be watched for free. Complete replay and guide will be available soon.

◆Alternate Soundtrack: Added an option to support the Alternate Soundtrack DLC available soon in:

◆Various small fixes: Small display fixes and adjustments.



タイトルメニューの[SUPERPLAY REPLAY]から、トッププレイヤー達のスーパープレイを見ることが可能です。

◇Alternate Soundを追加しました。
※Alternate Soundを有効にするには、DLCの購入が必要です。


8 comments Read more


“Eye-meltingly ridiculous, and surprisingly enough that actually works. It's wild. This is really, really fun.”

“...when an indie developer [...] comes along and manages to out-shmup the King of shmups, people stop and take notice. That’s the case with Crimzon Clover.”

“Bullet Hell action at its best.”

About This Game

Prepare yourself for an insatiable rain of bullets, bombs, and beams in Crimzon Clover. From Japanese indie developer YOTSUBANE, AdventurePlanningService, this unique top-down shooter is a wild ride you won't want to miss out on.

Your first step in Crimzon Clover: World Ignition is as simple as choosing how you want to play, and which powerful ship will be yours to command. Choose your difficulty from ARCADE (true to the original arcade game) or NOVICE (better if these are your first step in the world of hardcode SHMUP) then choose your mode from Boost, Original, Unlimited, and Time Attack.

Original is THE main mode, where you blast your way through stage in search of the last boss. Boost Mode will adjust the difficulty based on how proficient you are at devastating your enemies. Unlimited turns each stage into an intense battlefield of bullets that only the most hardcore players will be able to survive. Time Attack pits you against the clock as you race to make the best score possible in about 3 minutes.

Take the role of a skilled pilot in the fight to destroy massive waves of enemies while dodging their unending rain of bullets. Each of the three ships has their own style of standard firing and a unique appearance. The firing style is translated beautifully as you amp your way into Break Mode and Double Break Mode! As you blast through your foes in each stage you can collect stars that will raise your score. Each enemy destroyed helps fill your Break Meter, which allows you to wipe the screen with powerful bombs or, if you have the patience, blast off into Break Mode to add a huge boost to your firepower and let you rip through enemies with ease. That's not the extent of your strength though, as having a full Break Meter while in Break Mode will allow you to enter the ultimately destructive Double Break Mode. Watch your enemies crumble in fear as you turn the tide and fill the screen with your own hellacious rain of firepower!

Having a tough time to clear the game using no continue? No worries. Hit up the Training screen to set up your own scenario using your choice of mode, ship, stage, and freely customize other variables to practice the fight for survival. Training doesn't seem like a bad idea after you see what the enemies are capable of. Can you pilot your craft through the bullet massacre the enemies have prepared for you? Find out as you play Crimzon Clover: World Ignition!

  • Refreshing Gameplay
    Crimzon Clover puts a much-needed polish on the classic Shoot 'Em Up genre.
  • Sky Blazing Graphics: Beautiful retro-inspired arcade graphics, revived for the modern gamer in HD (1280x768).
  • Super-Powered Challenges: Whether you are new to SHMUPs or an old pro, Crimzon Clover has something for everyone.
  • Cool Replays: Save your best plays to show off to your friends, or to check to see how you can get even better.

System Requirements

    • OS: Windows XP/vista/7/8
    • Processor: Pentium 4 2.80GHz or better
    • Memory: 512 MB RAM
    • Graphics: Direct3D support
    • DirectX: Version 9.0
    • Hard Drive: 800 MB available space
    • Sound Card: DirectSound-compatible sound card
    • OS: Windows XP/vista/7/8
    • Processor: Pentium 4 CPU 3.40GHz(2 CPUs) or better
    • Memory: 1 GB RAM
    • Graphics: GeForce7900 GS eq. or better
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    • Sound Card: DirectSound-compatible sound card
Helpful customer reviews
39 of 40 people (98%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: March 10
As someone who likes shooters, but never really had a taste for bullet hell, this is the most mechanically friendly and outright fun genre example that I've played.

Shooters are always a hard recommend to anyone who isn't already looking for one. It's a very niche style of gameplay that tends to play to a very small but dedicated fanbase. However, Crimson Clover makes for a great game to dip your toes into. The mechanics are easy to understand, and the difficulty curve is nice enough that it let's you come to grips with the game you are playing before it starts turning the screws on you. Yet it doesn't feel like an entry level game.

The graphics, gameplay, presentation. and soundtrack are all great. Maybe the only thing this game actually lacks is a co-op mode, but that's just a personal preference. At the price point the game is going for, I'd say pick it up if you are even the least bit curious.
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23 of 23 people (100%) found this review helpful
1 person found this review funny
19.9 hrs on record
Posted: February 12
My initial review was just basically a fly by -"Oh I played through the game using the infinite continues system. It was good. Let me write four sentences about it to let people know I checked it out." - After playing this game for an extensive amount of time, I feel like I've got to do a re-review on this title.

This is the first Shoot'em up that made me want to beat my old score. This is the first one to make me want to memorize bullet and enemy patterns. This is the first out of the genre to make me want to 1CC it.

Crimzon Clover is one of the best Shmups I've had the pleasure of playing in the last 24 years or so of me enjoying the genre. The game comes with necessities I feel that every Shmup should have this day in age. You've got training, local leader boards, online leader boards, multiple game modes, and play back. Along with viewing options for those who want to play in the TATE view.

The game's design is just amalgam of awesomeness. The art direction is fantastic and, in my opinion, blows anything since its inception out of the water. The ships and enemies look detailed and aren't static, characterless bullet sponges just floating across the screen. The bullet and enemy patterns are fun and actually interesting and aren't "impossible" for those who want to put in a reasonable amount of time at 1CCing this. The game does a fantastic job of making the player feel empowered with the use of BREAK and DOUBLE BREAK. Pair that with an addictive scoring system, and you get a damn fine shooter that I feel is the best Bullet Hell out of any platform.

The game is so good that I actually felt guilty afterwards only paying $9.99. If you see this game on sale you need to snatch it up if you'r even REMOTELY interested in this genre. You can really feel the passion that was put into this game from the single man developer, Yotsubane. Also, there's some DLC planned in the not too distant future that brings an arcade flyer (for those more serious about the genre than me), Superplay Demos, and NEW music by Gryzor87.

I really wish this game got more recognition for how awesome it is. This is definitely a hidden gem that needs to be brought to light for the masses.
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13 of 16 people (81%) found this review helpful
5.0 hrs on record
Posted: April 25
I hadn't intended on reviewing Yotsubane's very first release, Crimzon Clover. My experience with shmups has been hindered by living in a PAL territory and lacking the means to hit the import scene hard enough to be worthwhile. I'm an absolute genre fanatic and I've always snatched up the few titles available but I'll always be envious of the lists reeled off by true diehards containing titles I can't even pronounce let alone experience for myself. Worried that my opinion might lack merit, I decided to play CCWI recreationally instead.

However, something unexpected occured that made me reconsider; Crimzon Clover ended up being one of my favourite shmups in a very, very long time.

Don't get me wrong when I say I've not played as many titles as the wisest of genre gurus, it doesn't mean I've little experience to draw from. Since my very first contact with Gates of Zendocon on the Atari Lynx, the scrolling shooter has resonated with me. I've played through some of the most revered names; Ikaruga, Radiant Silvergun, R-Type, Gradius, DoDonPachi, Mushihimesama, and Espgaluda to name a few. When lucky enough, I've even devoured lesser known titles like Guwange, Trouble Witches, Akai Katana and Blood Money. I might have been hindered by my home country's region standard but I'd like to think I know my Twinbees from my Winbees despite that.

Crimzon Clover World Ignition, as you may have gathered, is a vertical-scrolling bullet hell shmup. It fits comfortably into all the traditions you've come to expect, with your main task being to down an inordinate number of foes while dodging an over-whelming flurry of pink and blue projectiles. If you know the genre tropes and conventions, then chances are you won't find many surprises but for once, I mean this in the most positive sense. What Crimzon Clover does that you've seen done a dozen times over, it does it well enough to make seem fresh. The areas in which it falters are concerns you can address to the genre as a whole. Yotsubane doesn't try to revolutionise things, but simply embody the best of what you expect and it largely accomplishes that goal.

I was genuinely surprised to learn that Crimzon Clover isn't even five years old; it's so convincingly arcadey that I immediately placed it in my mind as one of the cabinet classics. The movement is tight and as pixel perfect as it utterly needs to be. Even on keyboard controls which aren't my preferred choice, I found myself able to maneuver more expertly than I do on many others. The Break Meter is a fantastic and unique mechanic that inspires a really intense action as well. A bar fills as you tally kills that can be drained incrementally for bombs or filled entirely to trigger a Break state where your shots become screen-encompassing salvos of death. It's a welcome break from the traditional pick-up method for bombs and keeps your eye flitting across the screen, watching intently for the right moment.

There's a nice selection of modes and crafts that offer various ways to modify the game. Unlike some shmups, I found that the extra ship types actually provided enough of a contrast to enjoy the multiple playthroughs as their own experiences. The same is true of the modes, with Boost being a personal highlight. It's great to play a shmup where the reason to keep coming back isn't simply to try and finally "one credit clear" it.

The pixelated style of the sprites is attractive, with the models being surprisingly detailed. I would occasionally lose my ship to the commotion but that could be down to my colour-blindness and I obviously can't fault a game for my own defect. The music is a typical pumping techno that really suits the mood and while the sound effects lack a little creativity, it's hard to deny that the endless explosions aren't weirdly satisfying. For me, at least, the sound design rarely needs to be much more than adequate and, like the plot, blurs into the background once I'm fully immersed in the action. If you find yourself worrying about your characters motivations in the middle of a boss fight then the developer has done something very wrong!

Overall, I've actually found it a little difficult to write this review. It would be so quick and clean-cut to say nothing more than if you love the genre then this is an absolute must-buy but that would do a disservice to the hard work and love invested. Possibly the most convincing statement I can make in its favour, and something I think only a genre lover will truly relate to, is that I spent ten minutes upon finishing my first playthrough reclined in my chair, exhausted from the ordeal. My hands were cramped into a hook-like shape and my throat hoarse from cheering and *ahem* making my own sound effects. Crimzon Clover is everything I adore about the genre and with this style of game, that's as good as calling it perfect.
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8 of 8 people (100%) found this review helpful
50.2 hrs on record
Posted: May 26
I told myself I wouldn't write a review until I could 1cc on Arcade difficulty. Well, 45 hours later and that still hasn't happened (I'm close though!). Since the game is on sale for a really good price right now I figured I might as well review it anyway :)

This is easily the best shmup on Steam, possibly the best shmup ever made. I literally have no complaints about this game whatsoever. It's perfect.

Good Stuff
  • Scoring rewards risky play
  • Lock-on and Break mechanics are insanely satisfying
  • Gorgeous graphics
  • Awesome soundtrack
  • Multiple ships with different attacks and movement speeds
  • Replay system
  • Steamworks integration with Leaderboards and Achievements
  • Multiple gamemodes (Practice, Boost, Time Attack, Unlimited)
  • Novice mode is great for 1st time shmup players
  • Support for both DirectInput and Xinput controllers
  • Support for TATE mode and High Resolutions
  • Lots of replay value

Bad stuff (?)
Occasionally the framerate will lock itself just below 60, resulting in choppy feeling movement and possible disqualification from global leaderboards. This isn't really as big of a deal as it sounds; you'll be able to tell if the framerate is wrong right away, and restarting your computer makes everything work just dandy. This may have been fixed in the latest patch, but I don't know for sure.

Other thoughts
This game embodies everything that makes shoot-em-up games so great. I've seen it called "the Cave Story of shmups", and that's honestly the perfect way to describe this game; both Cave Story and Crimzon Clover completely define their respective genres. Whether you're a shmup veteran or someone who's never played a shoot-em-up before, everyone should give this game a try.

It's a masterpiece.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: February 19
This game is just overwhelming. It's one of those bullethells that goes out of its way to be over the top and flashy. It follows standard bullethell ideas, three ships, a stage where you go forward, shoot things, your overpowered, and everything explodes. What it does differently is that EVERYTHING IS BIG AND LOUD AND IN YOUR FACE! You can fire, shoot homing rockets, and do something called Boost Mode where you get even more overpowered and the screen becomes a deathtrap to increase your points. In the first stage alone there are almost 700 things to make boomies out of, and it has your fair share of difficulties. Well... 4 of them. You got Boost Mode which means infinite Boost Mode (Very Easy mode), Standard (Easy), Unlimited (♥♥♥♥ on a ♥♥♥♥ Extremely Hard), and Time (egh?).

Pros - Over the top madness mixed with standard bullethell ideas makes for a tasty treat of death and destruction. Very well made means good FPS, score is very large treating you with a nice 10 Billion points for no lifes lost so scores are more diverse, good fun all around.

Cons - Since everything is dying horribly it's hard to see your ship very well. Most of the time you caught up in killing everything that you commit suicide out of pure fun and it gets really annoying mixed with the very very tight controls. Recommend using something that will help movement, it's very wild and fast and sometimes unpredictable. Lack of settings mean smaller screens will be shot down, lack of settings to control to mass destruction of death from keeping you from suiciding, and last but not least only 4 modes and it wouldn't be so bad if the difficulty wasn't so wonky.

It has a lot of downfalls but the pros keep it standing firmly. Get it if it's on sale and your thing.
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