RollerCoaster Tycoon Deluxe takes you for a ride in the original RollerCoaster Tycoon and its expansion packs, Corkscrew Follies and Loopy Landscapes. Create the ultimate theme park using a variety of coaster types with giant loops and barrel rolls and in-park attractions like suspended monorails and water-soaked plume rides.
User reviews: Overwhelmingly Positive (681 reviews)
Release Date: Mar 31, 1999

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December 19, 2014

RollerCoaster Tycoon World Website and Forums Now Live! Sign-Up for Game Updates Today!

Hello Tycoons!

We are proud to announce our brand-new website and community for RollerCoaster Tycoon World - our upcoming, fully featured, RollerCoaster Tycoon PC game releasing in Early 2015. Visit the website, join the community and learn about the game today by CLICKING HERE!

The new official forums are open as well. There you can chat with the Atari team, our developers at Area 52, and other fans about RCTW and everything else RCT. The official RCT forums can be found via THIS LINK.

We will be posting RCTW developer blog updates regularly on our forums and website as well as sharing new game assets, screen shots, videos and more, so REGISTER TODAY to stay connected with us and get the latest information on RollerCoaster Tycoon World!

- The RCT Team

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About This Game

Take a trip to fame and fortune by building the biggest, best, scariest, and most thrilling rides ever seen in any theme park. Can you make money in this volatile business? Can you become the ultimate Roller Coaster Tycoon?

One of the best games from acclaimed Tycoon series, with well designed gameplay mechanics, appealing graphics, and really high re-playability value. There’s no limit to what you can create so design and build the most thrilling roller coaster the world has ever seen - and buckle up for the ride of your life!

  • Includes RollerCoaster Tycoon and its two expansions: Corkscrew Follies and Loopy Landscapes
  • 4 out of 5 scientists agree: this is one of the most enjoyable and addicting games in existence!
  • Design and construct your own roller coaster rides or choose from fantastic pre-built designs, all with accurately simulated motion physics

System Requirements

    • OS: Windows XP or Windows Vista
    • Processor: 1.8 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card compatible with DirectX 7
    • DirectX: Version 7.0
    • Hard Drive: 2 GB available space
Helpful customer reviews
331 of 356 people (93%) found this review helpful
4 people found this review funny
64.5 hrs on record
Posted: November 11, 2014
In a post-apocalyptic world, you are the manager of a random (more or less) spot of land with the ability to instantly change the terrain and build Disneyland rides, and an endless population of white, brown-haired males that need to eat, drink, go to the bathroom, and be entertained. In order to survive in this unforgiving world, you must ask yourself difficult, sometimes painful, questions. Such as:

Should I create a legit coaster or something to turn people into cherry pudding?
Why will nobody go on my roller coaster I spent the last 2 hours making?
And, most crucial of all...
How did I lose all my damn money?!

Roller Coaster Tycoon. Your Decisions will shape the amusement park around you

For real, if you didn't play this game (or one of the sequels) as a kid, something went wrong in the system. Sorry to break it to ya.
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399 of 497 people (80%) found this review helpful
6 people found this review funny
0.3 hrs on record
Posted: November 2, 2014
You can charge people to poop. 11/10
Was this review helpful? Yes No Funny
67 of 72 people (93%) found this review helpful
1 person found this review funny
99.9 hrs on record
Posted: October 27, 2014
One of the greatest games of all time, you will easily sink 100's of hours into it.
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70 of 78 people (90%) found this review helpful
1 person found this review funny
21.0 hrs on record
Posted: November 8, 2014
Rollercoaster Tycoon is a theme park MICRO-management building simulator with flowers, vomit and cleaners named Bob.

This game is suitable for all ages.

This version of Rollercoaster Tycoon is an original port; it is not up-dated to higher resolution, like Age of Empires II HD version. You will be buying an original game. Check others reviews so you are confident it MAY run on your device BEFORE purchase.

I play on a Hewlett Packard Mini-Netbook 110-3500. It runs Windows 7 Starter, with 1GB RAM and a 32 bit op. system. The resolution is fine for this game, (My max and current res. is 1024x600.)

There are quite a few glitches, depending on which version of Windows you use to run the game. I have as of yet not encountered the save glitch that seems to be affecting many. I will write a small list of what I have experienced in my first session:

- First: upon starting the game for the first time it ran superbly. When I proceeded to enter the first park to try out the save glitch*, I found that there is no return to menu button. So I exited the game and began to load it back up. On my second loading the game ran fine until displaying the main menu was concerned; after about ten seconds wait the screen showed. This also happens on my device when I minimise the game via the windows button whilst on the main menu screen. I pressed both escape and enter to give a nudge, so I am unsure whether that had anything to do with it finally loading.

- Second: If I press the windows key and return to windows desk top, upon return to the game it has serious lag.

- Third: this game has no Steam screenshot integration. There is an in game screenshot button which will take a screenshot, (this was put in by the developers of the original game.) I could not even find the folder that these screenshots went to, however.** As far as I know you can not upload hard drive files to the screenshot section of Steam anyway, so no show casing your parks.

*I saved multiple times with no issues.

**It will name the folder the screenshots go to, so just write it down and go folder delving.

Now on to my opinion of the game: I did play this over a decade ago in my youth and of course I had alot of fun. I have a bias nostalgia to this game, coming with the deeply veined emotions of memoriam of fun times long ago.

Playing this now was way more bland. I did not have a look around for a button, but I found the game to be painfully slow at times, so hopefully there is a nudge speed button like on Stronghold. There is a big variety of things to do, build and sort.

MICROMANAGEMENT: This game involves "rides" as the main concept of the game. The rides come with alot of customisation, from colours of the ride, to building your own custom rollercoaster. Rides and the park in general need maintenance, which requires staff. You can also customise your staff, their colors, tasks and outfits. Everything can be named. Prices are at your discretion.

You may get sick of seeing trees everywhere considering trees/shrubbery is the main feature of park misc. There are also fountains, novelty shaped bushes, different paths, seats, lights, bins, hedges and fences.

There are many rides, ranging from casual Monorails, to 'scary' haunted houses, sight seeing Ferris wheels, cascading water slides, peaceful row boats, raging log flumes, spectacular rollercoasters, burger shacks, drink stalls and of course toilets. Funds can also be extended in to research of new rides and stalls to exhibit at your parks. All of these are customisable in some way, from colors, to ride names, to fees, to the customers riding them.*

*This game relies heavily on customer satisfaction and approval. As a part of micro-management, you can click on every single visitor to your park which will give you a description of their levels of approval and enjoyment. Listen to them.

The price of $6.99 is good and fair in my eyes. This is an original port game, which is great for me because I just play on a small netbook. Generally older games re-done come with a hefty milking price tag. Many have complained about the price, for various reasons of not being able to start up or effectively run the game, so if that concerns you check out the specifications of your device and compare. Newer devices do tend to have backwards compatibility issues with much older material, and this game is no exception.

This game also comes with the add ons that gradually became available in the original game.

A joyfully fun if yawningly slow theme park management simulator that one can put many hours in to without regret. I recommend it for all ages. It can be extremely fun and absorbing. On occasion your over-confident grin will be ripped from your face when you realise you made a massive error, costing you your park funds and possibly the success of level completion.
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47 of 49 people (96%) found this review helpful
2 people found this review funny
0.1 hrs on record
Posted: October 26, 2014
One of a very short list of games that made up my childhood. Still holds up against a large portion of games out there today.

Personal Rating: 10/10
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74 of 91 people (81%) found this review helpful
1 person found this review funny
16.9 hrs on record
Posted: November 26, 2014
You can make people pay to use the bathroom, and then drown those who complain. 11/10
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58 of 67 people (87%) found this review helpful
2 people found this review funny
15.8 hrs on record
Posted: November 18, 2014
Drowning Simulator 1999.

But no seriously this game has aged great.

Would recommend for the price.
Was this review helpful? Yes No Funny
30 of 30 people (100%) found this review helpful
1 person found this review funny
39.8 hrs on record
Posted: January 10
Roller Coaster Tycoon: Deluxe is an isometric tycoon game where you manage your own them park. Not just one, but each of the game's 70+ scenario is a different park. The scenarios get broken into four different categories: original, loopy landscapes, corkscrew follies, real life parks and extra parks. There is no fast forward button, so you're stuck going at the same pace. A game year would be an hour of real life time and several scenarios go between 3 - 4 hours. Each scenario has success conditions like have X amount of people in your park by year 3 with a rating of over 600. Others are more complex like double the park value without taking out a loan. Then after the time expires, you can keep playing if you'd like. There is around 210+ hours of game in these scenarios.

As the manager of the theme park, you can plop down rides. From there, you can paint them, change their music and entrances. Even change different options on each one like how many times does a Ferris wheel go around? You'll build walkways to get to places and lanes to get to ride entrances. Without lanes no one will stand in line. The longer the lanes, the longer people need to wait in line. You can even raise and lower terrain, add water all at a price.

The joy here is designing your own tracks. Roller coasters, go carts, flumes, slides and every other type of track. The game comes with premade tracks, but you can design your own as you go. Couture them to your land, have them dive into tunnels, over walkways. Heck design them to launch the trains off the track to kill people. This is your game, you do what you want. Just don't expect anyone to ever ride a crashed roller coaster again. You can even take away bridges to drown your patrons.

Building the tracks is fun, there are a lot of roller coasters to chose from. Standing steel, sitting steel, inverted steel, wooden, twisting steel, diving coasters that can drop at 90 degree angles, hanging steel and far too many others to list. Different rides have different needs. Some need to be a smoother ride with less sharp turns. Others like the wild mouse roller coaster need sharp turns everywhere. The only down side is you make it as you go. There is no way to construct your perfect coaster, then add it into the game like you can with Roller Coaster Tycoon 2. You can still save any track design to your premade tracks to use at a different time.

Each ride has stats broken into three categories, excitement, intensity and nausea. Every patron has their own stats. If they're looking for something calm, intense or exciting. If your ride is 18 loops back to back with an excitement stat of 23, but an intensity level of 23, don't expect many riders. If rides are too gentle, like kid slides and bumper cars, you'll hear about it. You need to pace things, blend gentle rides next to thrill rides. The more nauseating the ride, the more people will throw up unless you have enough benches outside the ride exit for them to sit down on.

If someone throws up, you'll need to hire handymen to clean it up. They'll also water gardens, mow grass, empty trash cans and so on. You can even set the land they cover. When your rides break down, you will need mechanics not just to fix them, but inspect them. This ensures rides run with less down time and no one randomly dies due to brakes cutting out and one trains smashes into another. There are security guards for when patrons get too angry. Costumed characters can get hired to keep people happy while they're waiting in line.

Decorations also boost patron enjoyment. Plant flowers near walkways, statues near lines, plants and trees next to rides. Its all up to you. Decorations next to a ride will slightly increase its excitement value. For the most part, designing a ride track under, over and next to either itself or a different ride will boost its excitement level. With enough effort, you can make a merry go round into an exciting ride, but its easier to make anything else in the park exciting.

There is a thought view of everyone in the park, so you can determine what the people want. Are they hungry? Thirsty? Sick? Do they need to 'go?' Well then build food stalls, drink stalls, benches and bathrooms. There are a lot of different stalls and you can set the price on everything in the park including setting all your drink stalls to charge the same price. Not just that, but there are plenty of merchandise stalls full of things for your patrons to buy when they're happy enough.

So how do you get different stalls, rides, coasters and decorations? You devote X amount of dollars each month to ride development. Minimum, medium, maximum or no funding at all. This will be how quickly you'll unlock something for the park you're managing. There are even check boxes for what you want to research. Gentle rides, thrill rides, roller coasters, shops & stalls, scenery and ride improvements. Ride improvements are simple things like putting a wooden roller coaster train backward.

The game is very flexible when it comes to finances. Each scenario will usually start you off with a hefty bank loan that has minimal interest. You can get a bank loan up to a certain amount, depending on the scenario. Having money always lets you keep playing and growing. If you outgrow your park, then just buy land tile by tile. Its a little tedious, but whatever. Sometimes you need to buy rights to have your coasters go over roads, because you can't buy the land itself. While you can charge money for each ride, you can also make them all free with a park entry fee. Some scenarios force you to do certain things financially. The restrictions, coupled with the different parks make it interesting. Instead of just having the perfect park over and over again.

On top of that, there is promotion for your park. Pay X amount for park or ride marketing for X number of weeks. Free ride vouchers, free food, half price entry for the park and so on. Its all to draw people in when you need it. Without patrons you can't make money, but all you really need are fresh rides. Old rides start breaking down more often. People visit them less in favor of newer rides. No one wants to spend $4 to ride your 3 year old roller coaster and so on.

The patrons themselves seem pretty dumb. They'll walk in circles, so I've found straight lines are the best way to get them around the park. In one of the expansions of the deluxe version, there is a no entrance sign that you can post. People can't enter, but they can come out. Its helpful, especially for scenarios that start you in a park that has dozens of paths. Patrons get lost and start destroying things.

I've owned Roller Coaster Tycoon for 15+ years. Its one of the first PC games that I bought with my own money after playing the 3 scenario demo. Not just that, but then I proceeded to buy all the expansion packs. I've completed the game on 5 different computers. I am big into management and tycoon games and I think this is one of the best if not the best.

Even though a lot of people enjoy Roller Coaster Tycoon 2 more for its much larger parks, I still like the original better. I still feel its the best management game, but I can understand that the game can play itself at some point. You can walk away for two hours and come back with the scenario completed. Unless of course a roller coaster explodes or something. Its a relaxing low stress game, even if you're put in charge of a place that people could die... and you can kill them.
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16 of 16 people (100%) found this review helpful
1 person found this review funny
4.4 hrs on record
Posted: December 31, 2014
I don't even need to say much about this game, because we pretty much all know how awesome it is. You probably played this back in the day at a relative's house during a family gathering, or a friend's house. If you didn't you need better family and friends. This game made me want to start gaming on PC. Drowning park visitors and crashing coaster cars is still fun after all these years.
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25 of 34 people (74%) found this review helpful
1 person found this review funny
5.4 hrs on record
Posted: November 8, 2014
Nostalgia Trip 10/10
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13 of 13 people (100%) found this review helpful
19.7 hrs on record
Posted: November 9, 2014
Awesome game, the art style ages quite well and the gameplay is a lot of fun. I definitely recommend it.
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15 of 17 people (88%) found this review helpful
5.0 hrs on record
Posted: November 13, 2014
RollerCoaster Tycoon is a game where you make an amusement park and build your own rollecoasters and such. The game was originally going to be Transport Tycoon 2, but then it was changed to RollerCoaster Tycoon because he wanted to make roller coasters instead, and so It wasn't Transport Tycoon 2.

-It's flipping rollercoaster tycoon
-A fun little game indeed. Especially the bad things you can do, like charge $20 to use a bathroom, Rename your peeps, and especially DEATHCOASTERS
-Both DLC packs are included (Corkscrew Follies and Loopy Landscapes)

-Limited to 1024x768, in 4x3 ONLY. (Sorry, 1080p gamers!)
-Game might give trouble to Windows 8/8.1 users (Works fine for me and I'm on 8.1...)
-No sandbox modes, sadly. But finish the objective and you might as well do whatever the hell you want, but no infinite cash.
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18 of 24 people (75%) found this review helpful
1 person found this review funny
46.4 hrs on record
Posted: January 7

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12 of 15 people (80%) found this review helpful
2.4 hrs on record
Posted: November 27, 2014
Much business, very profit
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13 of 17 people (76%) found this review helpful
1 person found this review funny
12.9 hrs on record
Posted: October 25, 2014
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7 of 7 people (100%) found this review helpful
2.3 hrs on record
Posted: December 2, 2014
What more can you say about the Nostalgic gem this game is?

I remember competing with my siblings who can get better park ratings.

Build a roller coaster that wasnt rated Low, Ultra-Extreme, Very High.

this gets an 11/10 from me.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: December 26, 2014
I have to clean people's puke
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6 of 6 people (100%) found this review helpful
6.7 hrs on record
Posted: November 27, 2014
good old game
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8 of 10 people (80%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: November 8, 2014
Really-really-really old... but really-really-really gold. 8/10
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8 of 10 people (80%) found this review helpful
1 person found this review funny
22.7 hrs on record
Posted: December 12, 2014
You can charge people to poop 11/10
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