Solarix is a science-fiction horror game featuring open-ended levels for both combative and stealth-focused playstyles.
User reviews: Mostly Positive (70 reviews)
Release Date: Apr 30, 2015
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Recommended By Curators

"Solarix manages to terrify players with its audio design and environmental artwork, which combine to create an extremely creepy atmosphere."
Read the full review here.

Recent updates View all (14)

May 19

Solarix developer chat with GamerQuest

Solarix 2 hour event w/ Dev Q&A & giveaways 5pm to 7pm EST today. Come along say hi and get your questions in. We have codes to give away.

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May 15

Solarix's second patch is out! Version : 1.2

Hello everyone;

As we have stated, we'll keep on patching Solarix and making every possible improvement based on the whole feedback we have received. Keep on giving us feedback please!

Here are the patch notes :

  • Increased player interaction distance: Now players can pick up throwable objects and items and interact with doors more easily.

  • Increased crouching speed: In all difficulties crouching speed has been increased, as expected you’ll have slower crouching speed on harder difficulties.

  • Major overhaul to the electro shocker/tazer gun: Now both aiming and hitbox detection of the tazer gun has been improved, which should be easier and more reliable. You still have to aim from behind and you still have to be careful not to alert guards by making noise when approaching them from behind.

  • Added more check points all across chapters and allowed multiple saves to certain check points.

  • Fixed certain key items not being pick-upable on medium and hard difficulty.

  • Extra improvements & also fixed terrain collision problems. Player should move more smoothly over terrain now both in running and crouching mode.

  • Removed keycard access to Mines entrance in chapter 3. Now that door doesn’t need keycard, in case people forget about it and don’t want to backtrack.

  • Adjusted player’s jump height to avoid collision problems on certain world objects.

3 comments Read more

Reviews

“Scary and delivers an incredible gameplay experience! Totally recommended it by me to all horror and sci-fi game lovers out there!”
8/10 – Grab The Games

“A big kudos to Pulsetense Games for following their dreams and robbing me of sleep.”
7.5/10 – Automaton

“It’s definitely worth looking into if you love sci fi games and horror games as the atmosphere is very well done.”
7.2/10 – Universal Gaming Reviews

About This Game

Update (Patch 1.2)
We're happy to let everyone now, that the second patch is out, which fixes many bugs and issues reported, and adds quite a few more settings and also improves the AI. Make sure to have a look at patch notes, as most reviews so far are from the game before this patch:

Solarix's second patch is out! Version : 1.2
http://steamcommunity.com/games/284990/announcements/detail/160220571956122691/

Solarix is a science-fiction stealth-horror game featuring open-ended levels for both combative and stealth-focused playstyles. Solarix combines old-school sci-fi horror with next-gen style and graphics. The story follows an electrical engineer desperately fighting for his life after an infection wipes out an interstellar research station. He must contain the disease, battling both the remnants of the crew and his own fracturing mind. Our goal is to go beyond jumpscares and cheap thrills. Solarix is about a world that overpowers you with unease, insecurity, and desperation, forcing you to confront your own role in the horrors to come.

Features:


  • 12 chapters with engrossing story line with lots of unique characters that provide psychological depth to player experience of survival horror.

  • Variety of weapons and hacking tools allowing the player to develop different strategies to overcome obstacles and progress for sneaking & combat & puzzle solving & environmental interaction.

  • Advanced Stealth A.I with varying voice sets & detection abilities and several other perceptive features.

    Here is a detailed description of Solarix Stealth A.I and its relation with the game-play mechanics:

    Solarix is a stealth game, and you can either use "stealth-based combat" or you can even finish the game without firing a bullet but knocking everyone out or you can even finish the game without alerting anyone.

    If you like stealth kills, explore for ammo, use your pistol carefully(=combat) and aim for headshots and move around...

    If you want to knock out enemies, don't use your pistol, use your tazer, observe their patrol points and knock them out one by one...

    If you want to create your own darkness, use your pistol on lights, not on enemies...

    If you want to "ghost" the entire game that is also possible, but you'll have to keep an eye your light meter and environment all the time...

    If you want to lure enemies around, use throwable objects, not any weapons...

    If you are around monsters and get caught, use your pistol to defend yourself until you find some cover/hiding spot...

    Further in the game, if you are bored of sneaking around, use your shotgun to blast enemies, but you have to explore around carefully to collect ammo first...


  • Unique puzzles in that require exploration and information gathering in classic adventure style.

  • Wide variety in environments...In Solarix, you'll travel from cramped corridors to vast exotic forests to giant space stations to ominous underground facilities. Each level has its own strategy; each strategy is created by you. Some levels you'll have to run away from monsters, in some levels you'll want to directly confront them. One level will require you explore around in classical-adventure style to solve puzzles, whereas another level will require you to sneak around carefully.

  • Rich in-game content – you’ll encounter not just human enemies and monsters but you’ll have to hack your way through turrets, security cameras, sniper-robots and flying drones. There is a different and unique type of enemy awaiting you around every corner.

  • Professional voice acting providing lots of depth to background

System Requirements

    Minimum:
    • OS: Windows XP and above
    • Processor: 3.0 GHz dual core or better
    • Memory: 1 GB RAM
    • Graphics: DirectX 9 compatible with 512 MB video RAM or better (NVIDIA GeForce GTX 460 / Radeon HD 5850)
    • DirectX: Version 9.0
    • Hard Drive: 3 GB available space
    • Sound Card: Windows compatible sound card
    Recommended:
    • OS: Windows 7 / 8 - 64-bit
    • Processor: 2.4 GHz quad core or better
    • Memory: 4 GB RAM
    • Graphics: DirectX 9 compatible with 1 GB video RAM or better (NVIDIA GeForce GTX 760 / Radeon HD 7950)
    • DirectX: Version 9.0
    • Hard Drive: 3 GB available space
    • Sound Card: Windows compatible sound card
Helpful customer reviews
5 of 5 people (100%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: May 19
Hello everybody, I'm Shaun Meyers from Universal Gaming Reviews and I've got a short summary of our full review for Solarix. If you'd like to read our full in-depth review, you can find it here: http://www.universalgamingreviews.com/solarix-overview-review/

I received a Steam Key from Kiss Ltd. so I could write our review.

Solarix is a sci-fi based stealth game that takes a lot of inspiration from the classics like System Shock or Deus Ex. The game can be played without killing anyone but the game does leave some freedom to go in guns blazing. This isn't always the best idea however as ammo can be quite scarce and it's a better idea to save it until you really need it.

The game features some excellent lighting effects and the atmosphere is really good when you have the sound way up. The hand animations could definitely use some work and some of the textures are noticeably low quality but it still looks great overall.

If you're looking for a stealth based game to play, definitely look into Solarix, it's not absolutely perfect but the developers did a great job with what they had and its worth checking out. It obviously won't be for everybody however.

Here's a gameplay video I recorded as well: https://www.youtube.com/watch?v=3WTXmCU5Mfo

Thanks for reading folks and happy gaming!

-Shaun Meyers
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3 of 3 people (100%) found this review helpful
1.0 hrs on record
Posted: May 21
If you love immersible stories with believable/top notch characterization in a Sci-fi setting, this game is a MUST! My kudos to the developers for creating such a tense, suspenseful atmosphere and dystopian outer space setting that grow thicker and thicker as you proceed deeper into the story. Great deal of attention were put into creating such lavish and detailed environments that grasp your attention at every corner.

For those who dislike this title shroud give it another change because with the new patch applied, most of the negative elements, most of the players mentioned have been removed; providing more balanced and focused game-play than pre-patched versions.

As a side not, this game is a work of a very small independent team, devoted themselves to create an immersible game experience. Most of the players, I noticed, neglect such fundamental aspect; they are not professional AA title developer that has million dollars budget.

To sum it all up, I strongly recommend this game for Sci-fi lovers!
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3 of 3 people (100%) found this review helpful
18.5 hrs on record
Posted: May 20
What's not to like about Solarix?

If you're a fan of atmospheric horror, you want to buy this game.
If you're a fan of a solid isolation science-fiction setting, you want to buy this game.
If creepy and unnerving narration can set the mood, you want to buy this game.
If you even like knocking people unconscious and hurling their bodies around like dolls, then you still want to buy this game.

I've already banked quite a few hours playing, and I'm really pleased with how the difficultly levels change the gameplay entirely. On easy setting, there's an element of stealth, sure, but you do have the option to just run around shooting everyone, albeit carefully. As soon as you up the bar, however, you need to creep in the shadows and create distractions as well as any Adam Jensen or Altaïr. There's enough design in the world to keep you immersed in the story but not enough to distract from the game at hand.

Let's talk price. If you can convince yourself to go and drop sixty dollars for a AAA release that might disappoint you, then you can definitely pony up twenty and get a game that supports indie devs and will genuinely hold your attention, and who knows? Maybe it'll even make it into your top ten. I know it did for me.
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3 of 3 people (100%) found this review helpful
0.5 hrs on record
Posted: May 19
Pre-Release Review
Solarix does everything a horror game right and then some more! The atmosphere, sound quality are everything in a horror like title and Solarix delivers that in spades! The graphics too themselves are outstanding and all the environments are amazingly beautiful but also out right terrifying as you make your way around in hopes you aren't seen in what awaits you in the shadows. Everything in Solarix is bloody awesome!

https://www.youtube.com/watch?v=4JXzLF-IrXU
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3 of 3 people (100%) found this review helpful
2.9 hrs on record
Posted: May 18
Here is my attempt at rating/reviewing “Solarix”:

Right from the start you can tell that this game was made with the influences of such games like System Shock, Doom, and Thief. However, it manages to step out of the shadows and grant a fresh experience into a genre that has thus been lost since the early 2000’s.

Is it the best game I have played? No. It is worth the asking price? Yes. Why? Because it might not be an AAA title, it does show merit and passion that has been missing from games. Yes the game has bugs, and yes the developers “have” and “are” working on numerous patches to fix these problems. Even with the remaining technical bugs, the game is fun, enjoyable, and just down-right frightening.

Review breakdown:

+Story
+Soundtrack/Audio
+Environmental Art
+Gameplay Mechanics

-Replayabilty
-Graphics are a bit outdated compared to newer game (but to be fair it was build using UDK)
-Difficulty can ramp to being super hard at times

Overall this is a great game and everyone should support the team behind Solarix. If you’re not sold just yet, wait it out and I’m sure the devs will patch everything out.
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3 of 3 people (100%) found this review helpful
2.7 hrs on record
Posted: May 22
Solarix is a labor of love. The developers not only worked tirelessly on this game for over 4 years, but they had to overcome a failed Kickstarter to do it. This game is gold for stealth lovers, horror fanatics and Youtubers. If you want to hear how much passion the devs put into this game, here's an interview with Mark Gregory, one of the devs.

PLAY THIS GAME!
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3 of 4 people (75%) found this review helpful
0.1 hrs on record
Posted: May 18
Great game. The team has done a great job creating an atmospheric horror game. The sound and the music are incredible as well.

Thumbs up for the latest patch, it shows the dedication of the team to exceed our expectations.

10/10
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3 of 4 people (75%) found this review helpful
0.4 hrs on record
Posted: May 19
Creepy Atmosphere and nice graphics, much better with the the new patch which fixes crouch speed and hit detection. 7/10
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3 of 4 people (75%) found this review helpful
3.6 hrs on record
Posted: May 19
Epic game. Anyone who wants a challenging horror/ Stealth/ FPS game. This is for you. You will not be dissapointed.
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124 of 147 people (84%) found this review helpful
1 person found this review funny
4.8 hrs on record
Posted: May 1
I'm going to try and be constructive here and honestly I went into this game with an open mind, but it is a total let down. People who compare this game to System Shock, Deus Ex or Dead Space don't know what they're talking about. Solarix is a Science Fiction game with a Cyberpunk & Horror theme, that is where the similarities start and end.

This is a terrible mix of stealth, FPS and horror where you will spend 90% of the game crouching to avoid near sighted enemies who almost humorously go into an alert state from a single footstep the moment you leave the crouching position.

There is no customization or character skills, no inventory management and I counted all of 2 jump scares in the entire game. There is a total of 3 weapons, 1 of which is non-lethal and rarely works due to poorly coded hitboxes and the other 2 you're given very little ammo for. Lastly every single objective consists of going here or there, flipping switches and finding access cards.

Visually it looks like something from a decade ago, though maybe this was done ironically? And it is often choppy and stuttering for no apparent reason even on an i7 and 780ti.

I would call this a somewhat polished early access game at best. It supposedly has a length of about 7 or 8 hours, though I finished it in half that time even with numerous restarts due to glitches and bugs. There is a boring storyline here about a virus, engineers, corrupt AI systems, etc, with little to no character development and just on the whole everything feels very sloppy and unpolished.

I can see these guys (the developers) are fans of actual good games like System Shock 2 and so forth and you can see their influences, but Solarix can't even hold a candle to those games, try as it might.

Full video review:
https://www.youtube.com/watch?v=5a5c35N727k
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71 of 102 people (70%) found this review helpful
6 people found this review funny
6.8 hrs on record
Posted: April 30
I haven’t played a good horror game for a long time! Since Outlast actually but everything changed! Everything changed when I tried Solarix, a game created by Pulsetense Games and published by KISS ltd! Solarix is a science-fiction horror game featuring open-ended levels for both combative and stealth-focused playstyles. The devs have managed to combine old-school sci-fi horror with next-gen style and graphics.


The story follows an electrical engineer desperately fighting for his life, after an infection wipes out an interstellar research station. He must contain the disease, battling both the remnants of the crew and his own fracturing mind. The goal of the devs is also to go beyond jump scares and cheap thrills. Solarix is about a world that overpowers you with unease, insecurity, and desperation, forcing you to confront your own role in the horrors to come. Solarix is definitely one of the good representatives of the horror genre games.

It features a lot of jump scares, like for example that zombie in the window that really scared the hell out of me in the beginning of the game. Another aspect I loved is the whole atmosphere the game creates. Dark, full of horror aspects but everything has such a unique feeling at the same time. Moreover, another aspect worth mentioning is that I liked the balance between stealth, FPS and horror.

Basically it is up to you to choose how you are going to play the game! Are going all stealth? Avoiding your enemies and try to hide in the darkness or just kill everyone? It up to you!

Also, a strong positive of the game is definitely the storyline. You try to understand what happened? Who are you and what you have to do to survive! However there are some negative aspects I should mention! Since I reviewed the beta version of the game! There were bugs in the gameplay and the music. Also, sometimes I felt a little bit lost inside the levels, I didn’t know what to do or go! Another thing that it should be improved a little bit is the dialogs. They should introduce better the characters to the player and who they exactly are and their role in the game. But that creates a sense of mystery which is great and you eventually learn more about them as you continue your journey.


To sum up, this game is a lot of fun, scary and delivers an incredible gameplay experience! Totally recommended it by me to all horror and sci-fi game lovers out there!




Verdict: 8/10

+ Atmosphere
+ Jump scares
+ Balance between stealth, fps and horror but play your way at the same time
+ Storyline


- A lot of characters in the game are left without a proper introduction to the player at first. Who they are etc...but that creates a mystery aspect since we are learning more as we play the game about them


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59 of 86 people (69%) found this review helpful
4 people found this review funny
18.8 hrs on record
Posted: April 30
Well... That was great experience. I haven't played a horror game like that for a long time. It has nice graphics and very interesting story. I felt playing Dead Space when i started to play Solarix first. But then i realise. It was deeper than DS. And lastly, it doesn't look like an indie game. Just play it, you won't regret it.

Edit: Now with the version 1.1 many bugs fixed! Thanx the devs!
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36 of 49 people (73%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: May 1
I liked the setting but it feels very unfinished; getting stuck on terrain, AI glitching out etc etc. I also had a real hard time getting the correct res settings, I really feel that all games should have an easier way to customise the game BEFORE it launches. I love a dark sci fi setting and thats why I actually bought the game; reminded me of Alien and Aliens and kinda gives a claustrophobic and worn down feeling just like those two movies. However I played less than an hour before I found some bugs that really killed my immersion, when detected the AI soldiers seem to glitche towards me crouching and standing at rapid speed while fire and endless stream of accurate bullets and their detection mechanics appear to be broken, they can detect me from any angle whether they are looking or not, but only when I am moving it seems. I'd like to see this polished a little more before I continue playing.
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29 of 41 people (71%) found this review helpful
1 person found this review funny
6.1 hrs on record
Posted: May 2
This game had the potential to be a rough gem, but instead it just turned out to be a poor copy of better games like System Shock 2 and Deus Ex.

The story is ripped straight out of System Shock 2, the devs call it "inspired by System Shock 2," but that's like saying a story about a chemistry teacher named Billy Black who makes meth with his former student Jose Purpleguy is "inspired by Breaking Bad." It's a BS excuse for not being original enough to come up with your own story.

The "stealth" is atrocious, you can stand right next to an enemy and they won't see you as long as you're not directly in front of them, but if you even DARE to stop crouching and try to walk 15 feet away from them, they will instantly swivel around and instantly firing/running at you. There's no enjoyable aspect of this, you can't fight enemies outright because the developers were too lazy to live up to the "open-ended levels for combative playstyles" they lied about in their description, so you must spend almost every minute of the game crouched down, sneaking past these enemies with awful AI that is supposedly "Advanced."

The audio is awful. Every 5 minutes the game plays this looping hissing sound that alternates between stereo and mono, which causes my ears to hurt within 15 seconds of it starting. The voice clips are muffled and of poor quality; I had to resort to subtitles to understand what the hell anybody was saying in the audio logs. Speaking of subtitles, there are an insane amount of spelling mistakes, it's like nobody even tried to spellcheck this game. In the first 30 minutes you go looking for a "PoweCell" and listen to "Incorent Audio Recordings".

The game is extremely linear, there's almost nowhere else to go besides where the plot tells you to go, so the game consists of crouching around, solving extremely easy puzzles, and listening to the characters who are all D-grade versions of characters from System Shock 2.

This could have been a good game, but instead its just a game filled to the brim with flaws that ends up being a poor copy of System Shock 2 rather than its own game.
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15 of 17 people (88%) found this review helpful
10.2 hrs on record
Posted: May 9
English and italian.

ENGLISH:
Solarix is probably a missed opportunity and a sketch of a beautiful product. Apparently you should completely give up because in front of a number of bugs, defects and, in general, lacks for a game released in 2015. Gets instead sufficiency because, in the end, if you are a player who enjoy the challenge and do not give up to early frustrations, you will find in the title Pulsetense a good entertainment, with unexpected moments of hilarity because of bugs, for about 6-8 hours of play at the normal level and an interesting story, told in an original but a lot "inspired "to System Shock 2, which deserves to be discovered or, if you will, rediscovered.

ITALIAN:
Solarix ha tutte le carte in regola per definirsi un’occasione mancata e un abbozzo di un bel prodotto. Apparentemente dunque è un titolo da scartare completamente per via di una serie di bug, difetti e, in generale, mancanze per un gioco rilasciato nel 2015. Ottiene invece la sufficienza perché, alla fine dei conti, se siete dei giocatori che amano la sfida e non si arrendono alle prime frustrazioni, troverete nel titolo Pulsetense un valido intrattenimento, con momenti inattesi di ilarità a causa dei bug, per le circa 6-8 ore di gioco a livello normale e un’interessante storia, raccontata in modo originale ma parecchio “ispirata” a System Shock 2, la quale merita di essere scoperta o, se vogliamo, riscoperta.

Recensione completa: http://www.gamesource.it/solarix-recensione/
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12 of 15 people (80%) found this review helpful
3.0 hrs on record
Posted: May 12
Just got SOLARIX over the weekend and its influence from both SYSTEM SHOCK and THIEF is definitely there in a very strong respectful manner. Within the first five minutes the much different look and atmosphere of the environment reminded me of the first SYSTEM SHOCK game where everything felt new and alien with the pleasure of me learning the world as if on my first day in school or at a job.

The sound effects and ambience is a work of pure otherworldly intensity combined with the placement of the game world's inhabitants in the right spots it really can get dramatic along with heart pumping startling. I love the voice acting which gives off a sense of me wanting to trust these disembodied voices in this hostile environment yet something tells me to hold back and see how things play out. Audio logs are also very well done with a serious side to them in the same manner as the ones in the first SYSTEM SHOCK game where i feel like am in a environment of scientists and workers who treat their jobs with very strict disciplined standards.

Stealth is full of high tension reminding me of the fear i had playing the first two THIEF games as i try not to be seen or caught. Using ones environment to stay quiet and invisible is paramount to survival and or taking out enemies unnoticed. One more reason i feel like trusting the artificial intelligence voice AMI which runs the complex or the anarchist sounding female who pipes in with crazy talk or maybe not. Time will tell. The isolation felt in such a game world definitely has me reaching out for any possible allies. That male voice though from the preview trailers i have seen seems way to sinister to trust and thus far ingame i have yet to change my mind. Now that i think of it he reminds me a tad of H.A.L. from 2001 A SPACE ODYSSEY.

SOLARIX definitely disconnects me from reality with all its atmosphere. The scaling of the environment is excellent sometimes giving me a feeling of being on the set of the first ALIEN movie with a sense of grandness. I also love the fact that i dont have to go total stealth by using properly timed head shots on enemies who can kill me in an instant if am not extremely cautious.

Graphics have a certain cold retro hardcore style with its mixture of blinking lights and strangely comforting computer monitor screens amidst a worn industrial facade as if neglected from centuries of wear and tear.

Thus far am having a frightfully fun time with SOLARIX. One of the reasons it feels so much like SYSTEM SHOCK is it has me constantly learning and adapting ratching up the tension and keeping me on the edge of my comfort zone.

SOLARIX definitely feels like "old school" pushed to the max of excellence. For someone who appreciates the gameplay and art direction of the first QUAKE, SYSTEM SHOCK, TERMINATOR FUTURE SHOCK, THIEF, ARX FATALIS this is a masterpiece of artistic intensity.

SOLARIX a dark malevolent future where the truth unfolds as a forboding mystery novel upon the id of your mind's eye. Buy it.. play it and pray its only a.. game.
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13 of 17 people (76%) found this review helpful
18.2 hrs on record
Posted: May 2
I usually don't write reviews of games but here it is. Right, first lets get this out of the way... this game cannot compare to system shock, deus ex etc. I really like cyberpunk, horror and stealth games so I decided to give it a go and I wasn't left disappointed. You need to overlook a few things in this game maybe even a lot such as getting stuck a lot, enemies become alert for litearlly no reason sometimes, it's extremely hard to knockout someone because you have to be standing up to do it and do it from behind (as with pretty much every other stealth game) however if you stand up and take even a single step the enemy will become alert, turn around and kick your butt. Also it doesn't really give that much information about what to do and where to go (I personally prefer it this way, I feel like games nowadays make it too easy for the player) which maybe a problem for some of the more impatient gamers. As other people have said, you WILL crouch throgh most of this game.

Well those are the bad things about this game (ones I can remember at the moment). So why give it a positive review you may ask? I don't know whether it was intended but I found the game more creepy than scary although it was a bit scary on maybe 2-3 occasions, that being said I really enjoyed the creepiness. I really enjoyed the story it kept me playing the game and wanting to get to the end, to understand what is going on, see what's caused it, how it ends etc. As I mentioned before I love stealth games and although the stealth may have been quite broken every once in a while, getting through the game without using your weapons or using them very rearely was fun and quite challenging at times.

Overall I think the game is worth a playthrough, it's not "amazing" or "mind-blowingly good" but it will keep you entertained for the few hours that you play it and if you get bored or angry at some of its faults, the story will keep you going.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
10.0 hrs on record
Posted: May 15
You should really give this game a chance. Especially since the latest patch. Everything that people have been complaining about has been fixed and it really is great to play through. I love how the story unfolds into something deeper the further you go. Not to mention things get REALLY creepy. There were definitely moments where I was jumping in my seat. The awesome sound design really adds to the eerie mood of the game and there are different environments to explore. At one point you actually get to float around in space! Anyways, I don't wanna give away too much, but I really enjoyed playing through this.
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63 of 113 people (56%) found this review helpful
1 person found this review funny
5.6 hrs on record
Posted: April 30
Beaten on Normal in about 5 Hours, i think i was pretty much one of the first people to beat it live on twitch too. (Probably one of the first to beat it as well.)
Solarix is a pleasant surprise amongst the Stealth Horror" genre.
Its a very different game from your average stealth romp, it plays similar to Thief, mixed with a hint of Deus Ex and all wrapped up in System Shock 2 sauce.

The game's story was a great and pleasant surprise, although it defintely overwhelms you at first as you are thrown alot of details, some which you won't really get until later in the game. Where the story really starts picking up, the characters start to become fully realized in their intentions and things come full circle. I won't spoil it one single bit for anyone that wants to enjoy it for themselves, it is honestly deeper than it is initially thought up as on the steam store.

The Locations have a good variety to them, and remain for the most part open world. They also do a excellent job of building atmosphere, like all good horror games.. you are spent the majority actually all of Solarix, alone. Absolutely alone, with nary a friend in the world. Just trying to get by guards and zombies. There are things to pick up that don't initally come over on the subtitled conversations or audio logs, like little computer tid bits, actual audio/video onscreen and a few of the characters. There is every now and then always a sound of a nearby zombie/strogg/idk. Some of the ambience sounds repeat which is a bit annoying but nothing too serious.

The Gameplay can tend to be a bit repetitive in the first half as it introduces its mechanics on the colony. There is a bit of confusion also in the level design in the first half and it made me a skeptic of what else the game had to offer. By the second part, i started getting better and started really enjoying the game, the atmosphere and the story. It wasn't triple AAA but it was entertaining and i liked the homage to the games of the past like System Shock 2. (One of my favorite games of all time.) If i had any tips to give to you, its that guns may seem like a very easy way of taking your enemies out at first and running past zombies is totally possible, later in the game is absolutely not lenient on you. Use the electric back prod, stay in the shadows and keep your guns locked and loaded for something scary or if things go wrong.

I came into Solarix with bad impressions, the presentation of the beginning didn't exactly thrill me after experiencing Ghost Ship CDF, which was also built in UDK and it felt like a very similar vibe. Until i really dug into it.

In terms of horror, at most the game gets unsettling, like you defintely wouldn't want to stick around for an extended period of time. Nothing like system shock 2 where you didn't feel safe at all because of the occassionally respawning enemies. Solarix has a good reason not to do so, because late in the game enemies are much more difficult to handle. Requiring more ammo and different tactics to take out your enemies. It almost turns into a puzzle game of when to strike during the patrol pattern. I grew to like it.

Now, comes down to the bad parts.
The AI isn't very good, and can give you some seriously weird moments where you'll walk directly past a enemy and he won't give a single ♥♥♥♥. Where he'll glance at you for a moment, you'll sh*t yourself and he just walks right past you. Yes, alot of that will happen while you are playing Solarix. So much its kinda jarring. I wanted so badly for the enemies to interact with each other, particularly the mercs and the zombies. Or to see a merc so very rarely, freak out and lose his ♥♥♥♥ and start killing his comrades. Stuff like that would stop the AI feeling like a bunch of patrol patterns and little else.

The story at the start is too overloading, it either doesn't tell you what the point of being there is or who these characters are and what is their purpose. Maybe its a way of not patronising the player but it got confusing for the first half. Some of that confusion is absolutely intentional however, so don't jump the gun and that is as much of a spoiler as i am giving you for the second half of the game.

I'd also say that if Solarix would have been developed in another engine, it would have looked a little better. I mean it doesn't look bad by any means, just not great.

The gameplay feels a bit repetive, just a little. If they kept it fresh towards the end it would have been great.
Maybe add in a another enemy type for that extra challenge towards the end because once i got to a certain point then that was a breeze.

I feel the price point is right, for the amount of fun that i had with it. I would recommend hard for an extra challenge because normal wasn't particularly challenging except for the very end. If you love sci-fi horror games, its still worth the spin even if it isn't particularly scary. If you have played Deus Ex, System Shock 2 or Thief then you will like this game, i am pretty sure about that.

I'll probably come back to it after awhile and replay it on hard, since i had a fair amount of fun with it.

TL:DR?

Fantastic for the money provided you like the mediocre mechanics and well crafted story. Just expect it to be a little rough around the edges in places. If you like old school stuff like deus ex, thief, system shock 2 then consider buying it because it is a blast.
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9 of 12 people (75%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: May 7
Pre-Release Review
This game is definitely good for the amount of money you have to pay for this title, It's a solid gameplay experience. I didn't have much time to play the game to the fullest yet. But from what i've played so far i enjoyed every second. off course there are a few bugs here and there (which the developer is working on to fix it!) but nothing game breaking. The game looks great, much better than i have seen from most indie game developers. Great story telling and you feel always like you are in danger.

I must add, although the game is great from what i've played so far, the game needs to be your thing. If you don't enjoy horror/sneaky/sci-fi kind of games this is not for you. If you are not sure if you like it or not i seriously advice you to try this game out.
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