SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment.
User reviews:
Recent:
Mostly Positive (19 reviews) - 78% of the 19 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (930 reviews) - 77% of the 930 user reviews for this game are positive.
Release Date: Oct 11, 2004

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Includes 14 items: AquaNox, AquaNox 2: Revelation, ArcaniA, Gothic® 3, Neighbours from Hell Compilation, Painkiller Hell & Damnation, Painkiller: Black Edition, Panzer Elite Action Gold Edition, Silent Storm Gold Edition, SpellForce - Platinum Edition, SpellForce 2: Gold Edition, SuperPower 2 Steam Edition, The Guild II, The Guild II - Pirates of the European Seas

 

Reviews

“Creating a superpower from Haiti isn’t an easy task but it sure was a fun run, I recommend SuperPower2 to people that like world simulations or to people that wish they could run any country on earth in anyway they see fit.”
81 % – Gamer's Hell

“The number of options, the good graphics for the globe and almost limitless gameplay adds up a game that is worthy of United Nations attention.”
76 % – GameZone

“The world is beautifully rendered and is capable of giving a wide variety of thematic maps and the capability to drill down into any region.”
85 % – Warcry

About This Game

RULE YOUR COUNTRY, CONQUER YOUR ENEMIES, DOMINATE THE WORLD!

The Story:

SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment. Players build up their own countries and increase their influence in the broader world while competing against sophisticated A.I. Along the way, gamers make use of economic sanctions, political alliances, and military actions to wage their battles. SuperPower 2 offers the ability to fine-tune each country's performance, from creating or breaking treaties, to making tactical decisions in particular military conflicts.

Key Features:

  • 193 real countries all playable & equipped with realistic data drawn from the CIA World Factbook, the United Nations and U.S. Military databases.
  • Sophisticated A.I. designed to realistically simulate each country.
  • Real-life combat situations, with multiple forces joining and leaving battles as the balance of power shifts.
  • Real-time gameplay and Modular units building.
  • Solo scenarios and "sandbox mode", as well as full Multiplayer support for up to 32 players in a variety of styles, including world domination, economic master, and many others

SuperPower 2 Steam Edition Features:

  • 14 steam achievements
  • New internet matchmaking library, and modified the UI flow in the multiplayer menus
  • Updated the code to support new OS
  • Widescreen Resolution support
  • Editor and Full SDK included

Gameplay Changes:

  • Capital ships needed for invasions from the sea. They need to be within 750km of the region you're trying to invade.
  • Enemy fleets must be further than 1500km of your invasion fleet when trying to invade a region from the sea.
  • The AI will take diplomatic relations into account and will decide whether or not to annex regions under it's military control now.
  • Economy: GTM limited to 30%, sectortax at 70%.
  • Diplomacy: embargo treaties result in a drop in relations.
  • Combat Radius has been enlarged to make frontlines easier to make.
  • AI: allies will make more rational decisions when there is war. If you can handle it yourself, they won't help.
  • Peaceful Annexation: depending on population support in both nations, you now have more or less chance of peacefully annexation a nation.
  • 95 and the nations involved need at least one religion or language in common.

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.5 GHz CPU Processor
    • Memory: 256 MB RAM
    • Graphics: DirectX compatible graphic card with 64 MB
    • DirectX: Version 9.0
    Recommended:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 2 GHz CPU Processor
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible graphic card with 128 MB
    • DirectX: Version 9.0
Customer reviews
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Recent:
Mostly Positive (19 reviews)
Overall:
Mostly Positive (930 reviews)
Recently Posted
The_Engineer
3.0 hrs
Posted: August 31
Would be awesome ... if it didn't crash so often!
Helpful? Yes No Funny
Filosoofis
277.2 hrs
Posted: August 27
It is a very fun game and also easy compared to games like HOI. There are some things that should have been updated but since the vanilla game came out in 2001 it is normal that there are a few problems here and there.

Modders have made this game so much fun to play
Helpful? Yes No Funny
Prince of Persia
0.4 hrs
Posted: August 26
BORING. Within minutes I couldn't believe how abysmally disappointing this game was. Crude graphics, a "unit design" system that could make one cry (I did), and just a dull atmosphere makes this game horrible. Please don't waste a dime on this trash.
Helpful? Yes No Funny
donkihotveliki
80.9 hrs
Posted: August 25
Very good and fun game to play casualy. But there are some bugs which only apear in late game. Hopefully game will get update or new sequel.
Helpful? Yes No Funny
mvpotter
249.3 hrs
Posted: August 20
Amazing game. Realistic, addicting, and fun. I love developing weak nations and multiplayer is fun
10/10 amazing

also don't invade poland as germany, 4th reich not good.
Helpful? Yes No Funny
ProudSalopian
1.4 hrs
Posted: August 18
Palestine should of been included!
Helpful? Yes No Funny
Bilbo Swaggins
18.0 hrs
Posted: August 15
Great game to have for a super indepth political sim. The basics are at times hard to learn, so if your not willing to take the slow route and use the tutorials than your gonna have a bad time.

7/10- Great Concept, but at times terrible implementation.
Helpful? Yes No Funny
Zboy12302
10.1 hrs
Posted: August 14
Bad bad game
Helpful? Yes No Funny
STINKY AGENT
2.6 hrs
Posted: August 8
you have nukes but not an infinite amount it's a shame
Helpful? Yes No Funny
garythewhale
15.0 hrs
Posted: August 7
ever wanted to own yur own nation
10/10 would take over the world again
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
249.3 hrs on record
Posted: August 20
Amazing game. Realistic, addicting, and fun. I love developing weak nations and multiplayer is fun
10/10 amazing

also don't invade poland as germany, 4th reich not good.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
2 people found this review funny
Recommended
10.2 hrs on record
Posted: August 4
Needs to definitely get a sequel but nuking the entire planet never gets old.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
18.0 hrs on record
Posted: August 15
Great game to have for a super indepth political sim. The basics are at times hard to learn, so if your not willing to take the slow route and use the tutorials than your gonna have a bad time.

7/10- Great Concept, but at times terrible implementation.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
15.0 hrs on record
Posted: August 7
ever wanted to own yur own nation
10/10 would take over the world again
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
174 of 203 people (86%) found this review helpful
158 people found this review funny
Recommended
0.8 hrs on record
Posted: November 18, 2014
PLAYING AS UNITED STATES

1. Built large amounts of ground units and annexed most of Mexico.

2. Canada doesn't like it so they send some military to attack me.

3. Begin massive invasion of Canada.

4. United Kingdom joins forces with Canada and attacks me.

5. Launch small nuclear strike on Canada and order them to sign an annexation treaty.

6. United Kingdom nukes northeastern United States.

7. Launch rest of my nukes at United Kingdom. millions die. United Kingdom utterly destroyed.

8. Most of Europe begins to invade me. I get nuked by Germany and France. Have no missile defense systems or nukes with which to retaliate.

9. United States in absolute ruins. Invaded by conventional forces from all directions.

10. There is no more United States.

PLAYING AS INDIA

1. Build big army and place it on border to Pakistan.

2. Gain nuclear capability.

3. Nuke the ♥♥♥♥ out of Pakistan and send in my army to clean up the mess.

4. Pakistan also has nukes.

5. Pakistan and India both destroyed.


I'm thinking next I'm gonna play as China and invade Russia. See how that works out.
Was this review helpful? Yes No Funny
82 of 86 people (95%) found this review helpful
29 people found this review funny
Recommended
193.8 hrs on record
Posted: February 11, 2015
I love this game. The epitome of being simple yet complex featuring economic control, politics and a lot of military options. I think what makes it stand out from a lot of GeoSim games are the fact that you have so much freedom. From the tax rate, languages your people speak to how many kids they can have... it's up to you. Plus, ain't no country like my sweet, sweet Djibouti.
https://www.youtube.com/watch?v=I-o-7KYxi7Q
Was this review helpful? Yes No Funny
81 of 85 people (95%) found this review helpful
5 people found this review funny
Recommended
566.5 hrs on record
Posted: November 25, 2015
This game is unique to the genre because it has an Evolutionary Human Emulator (EHE). This is the name given to the game's AI. Each country in the game has it's own unique AI system, which evolves the more you play the game. Each country has certain priorities and takes actions according to the perceived outcome of its actions. As you play, the EHE "learns" new behaviors, drawing connections between actions it didn't know existed and updates previous connections. This EHE makes for very thrilling and unique situations the more you play.

There is a dedicated community that has been keeping the game up to date for the last 12 years. Taking into account the community mods available: the game is set in 2015, practically every nation in the world has updated GDP, population, military values, treaties and diplomatic relations. Also with mods, you can now fight Hezbollah, Taliban, Daesh/Islamic State, etc. There's also mods that set the world in WW2 or the Cold War, all these are also turned into multiplayer sessions.

Play in multiplayer matches with your friends and conquer the world together. Or play peacefully and manipulate the world through proxy-wars, espionage, subterfuge, black market funding, economic exploitation and diplomatic cunning.

Play in multiplayer matches with 20+ other world leaders and roleplay an international community as you wage cold wars, forge alliances and strive to develop into superpowers. In multiplayer matches, it is common for the host to set "rules" for the lobby to abide by, which keeps order and stability to the game world. When you have a good server with a good host, this game rivals that of any strategy multiplayer experience. If you're into geography, history, politics or current events, you'll love this game.

Play in singleplayer sandbox mode: design your own military units, transform the economy of Malawi to have the largest share of fruits and vegetables in the world, become a monarchy and ally with the royal families of the Arab world, start a pan-African/Middle-East Alliance to counter the global North, create covert ops cells to steal military secrets from China, research nuclear weapons, deploy and launch your ballistic missile subs off the coast of India, declare war and conquer your neighbors, then trade conquered territory to your allies, give money to the poorest nations of the world and watch them develop into regional powers, build attack helicopters and put them up for sale, force Israel to annex the West Bank and then watch WW3 unfold.

In terms of gameplay, you can set your own game speed. The pace really depends on you. The game technically never ends. So you can choose to get to year 2100 in two hours, or you can play for hours and only get to year 2030.

The learning curve is not as hard as you might think. It's way easier to learn than Europa Universalis or Dominions, if you ask me. It's not nearly as buggy as it is made out to be. Judging by its low-scores on IGN and Gamespot, you'd think this game would be unplayable; it's a complete exaggeration. The game is very much alive through its Steam and Gog communities. It also has fantastic modular support that allows many new features, such as changing your country's name in-game.

This game is actually one of the most powerful pieces of educational software available. If you're an educator, I highly recommend this game to you. Supposedly, this game has been used by governmental agencies worldwide. If you're a parent, buy this game for your children. I know of countless people who grew up with Civilization I & II or approached the game later in life and learned so much about history from it. This game has a very similar effect on people. Don't know the population of Bangladesh? Not for long. When you play this game, you'll learn quickly where all of the most populous countries are, who produces all of the world's tobacco, as well as the difference between Bahrain and Brunei. It's worth more than its price on Steam for just the reference/educational value alone. It's like a digital encyclopedia.

The depth of this game is a bit difficult to explain:
There's 193 default countries,
each with up to ~30 territories/provinces,
each territory/province has a production value for 24 different resources,
each territory/province has a population that is divided into under 15, 15-65 and 65+,
each of these population categories contributes to the territories consumption of resources,
each of the resources is listed in the world market and traded with all of the other territories from all of the other countries in the world,
each of the resources have a tax rate that is adjusted by the player,
each of the countries have a dynamic economic ranking that id based upon them meeting their production/consumption ratio, political stability, human development level, etc. that determines their priority in the world trading list,
each territory/province also has its own infrastructure and telecommunications level that is influencable by the player, each country in the world has it's own budget sliders for ~12 different spending options (health care, military research, education, tourism, etc.)
each country has its own expenses based on debt, political corruption, imports, budget sliders, etc.
each country has its own inflation rating, interest level, GDP/per capita, personal income tax
....that's just economic

When it comes to politics:
Each of the 193 countries has its own approval, stability and corruption rating
Internal laws (illegal/legal freedom of speech, child labour, polygamy, abortion, etc.)
Government type (democracy, communist, theocracy, dictatorship, monarchy, etc.)
Capitol city (can be relocated)
Languages
Religions
Immigration and Emigration
Political parties
Treaties which are divided into ~15 types
Diplomatic relations with every other nation in the game (from -99 =biggest enemy, 99=best ally)
These diplomatic relations are influenced by the similarity between their religions, languages, government type and treaties.
These diplomatic relations determine everything from who the AI chooses to trade with, goes to war with, builds military units from, etc.

The military side of things are equally compelling...
~12 unit designs (infantry, bombers, tanks, fighter jets, artillery, etc.)
~12 stats for each unit (speed, stealth, missile damage, gun precision, armor, etc.)
~10 levels of military technology (i.e. stealth 1, stealth 2, stealth 3, stealth 4, etc.)
Each country has an infrastructure level that determines how many units it can build concurrently (infrastructure is determined on a territory/province basis and influencable by player decisions)
Each country is automatically ranked for its worldwide competitive compared to every other country in the world
Each type of unit can be named by the player
Each unit can be sold to the world market
Each unit can be trained up to three times
Each unit can be build domestically or outsourced (built by an ally)
Each unit can be merged into army stacks and moved anywhere on earth that you have military access to (regions you control or that of military allies)
Each army stack can be sent into a battle

I disagree that this game has a bad community, as other reviewers have said. I also disagree that the political, military and economic spheres lack depth.
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143 of 175 people (82%) found this review helpful
1 person found this review funny
Recommended
0.6 hrs on record
Posted: April 18, 2014
I rarely write reviews, but I MUST contribute here.

Where to begin! Well... I’ve probably put in over 1000 hours of play into this glorious gem over the years. Incredibly detailed slider control over just about every relevant aspect of a country. You can micro-manage just about everything. Such as, determining exactly which natural resources to exploit, how much money goes into building infrastructure, and which religion you want to convert your population too. Not a big fan of micromanagement? No problem! let the AI handle the areas you don’t want to bother with. Every decision matters and can have huge consequences. Take control over military research, including nuclear arsenals, naval, and land. Battles on land and sea have neat little animation scenes.

Nuclear conflicts are VERY satisfying. Reminds me fondly of the War Games movie in the 90s.

The game is a bit dated now, but still looks and feels nice on a new PC. Unfortunately does not support high resolutions but, once you get past this, it’s worth every penny and every minute in playtime.

There is really something quite satisfying about turning Gaza Strip and the West Bank into a global superpower! Or perhaps you would like to nuke Canada? Then this is for you.
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93 of 104 people (89%) found this review helpful
95 people found this review funny
Recommended
5.4 hrs on record
Posted: October 11, 2015
Started as USA

- Rebuild the economy , all the people like me
- Build more units , and design a few
- I think i can use Mexico , i annexed Mexico
- I think i can use Cuba , i annexed Cuba
- Everbody still like me , poltical power is trough the roof
- Destroyed and annexed a couple more countries in Central America
- Maybe we should attack Canada , because why not ?
- Europe starts to hate me , and starts sending troops
- Annexed Canada , and fire nukes on Great Britain
- Lots of units killed by nuke attack
- China declares war , nuked China
11/10 would start WW3 and WW4 again
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89 of 99 people (90%) found this review helpful
87 people found this review funny
Recommended
9.3 hrs on record
Posted: March 19, 2015
>be Canada
>Pull economy out of the gutter, have 7 trillion in 6 years
>muh Nazi Germany strategy
>China declares war on me for no reason
>Spend 3 years keeping them out of Quebec
>I win every battle
>China has lost 75% of its army fighting me
>About to win the war
>Game over, I lost the elections

11/10
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