SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment.
User reviews: Mostly Positive (720 reviews) - 76% of the 720 user reviews for this game are positive.
Release Date: Oct 11, 2004

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“Creating a superpower from Haiti isn’t an easy task but it sure was a fun run, I recommend SuperPower2 to people that like world simulations or to people that wish they could run any country on earth in anyway they see fit.”
81 % – Gamer's Hell

“The number of options, the good graphics for the globe and almost limitless gameplay adds up a game that is worthy of United Nations attention.”
76 % – GameZone

“The world is beautifully rendered and is capable of giving a wide variety of thematic maps and the capability to drill down into any region.”
85 % – Warcry

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About This Game


The Story:

SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment. Players build up their own countries and increase their influence in the broader world while competing against sophisticated A.I. Along the way, gamers make use of economic sanctions, political alliances, and military actions to wage their battles. SuperPower 2 offers the ability to fine-tune each country's performance, from creating or breaking treaties, to making tactical decisions in particular military conflicts.

Key Features:

  • 193 real countries all playable & equipped with realistic data drawn from the CIA World Factbook, the United Nations and U.S. Military databases.
  • Sophisticated A.I. designed to realistically simulate each country.
  • Real-life combat situations, with multiple forces joining and leaving battles as the balance of power shifts.
  • Real-time gameplay and Modular units building.
  • Solo scenarios and "sandbox mode", as well as full Multiplayer support for up to 32 players in a variety of styles, including world domination, economic master, and many others

SuperPower 2 Steam Edition Features:

  • 14 steam achievements
  • New internet matchmaking library, and modified the UI flow in the multiplayer menus
  • Updated the code to support new OS
  • Widescreen Resolution support
  • Editor and Full SDK included

Gameplay Changes:

  • Capital ships needed for invasions from the sea. They need to be within 750km of the region you're trying to invade.
  • Enemy fleets must be further than 1500km of your invasion fleet when trying to invade a region from the sea.
  • The AI will take diplomatic relations into account and will decide whether or not to annex regions under it's military control now.
  • Economy: GTM limited to 30%, sectortax at 70%.
  • Diplomacy: embargo treaties result in a drop in relations.
  • Combat Radius has been enlarged to make frontlines easier to make.
  • AI: allies will make more rational decisions when there is war. If you can handle it yourself, they won't help.
  • Peaceful Annexation: depending on population support in both nations, you now have more or less chance of peacefully annexation a nation.
  • 95 and the nations involved need at least one religion or language in common.

System Requirements

    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.5 GHz CPU Processor
    • Memory: 256 MB RAM
    • Graphics: DirectX compatible graphic card with 64 MB
    • DirectX: Version 9.0
    • OS: Windows XP, Vista, 7, 8
    • Processor: 2 GHz CPU Processor
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible graphic card with 128 MB
    • DirectX: Version 9.0
Helpful customer reviews
46 of 52 people (88%) found this review helpful
46 people found this review funny
5.2 hrs on record
Posted: October 11, 2015
Started as USA

- Rebuild the economy , all the people like me
- Build more units , and design a few
- I think i can use Mexico , i annexed Mexico
- I think i can use Cuba , i annexed Cuba
- Everbody still like me , poltical power is trough the roof
- Destroyed and annexed a couple more countries in Central America
- Maybe we should attack Canada , because why not ?
- Europe starts to hate me , and starts sending troops
- Annexed Canada , and fire nukes on Great Britain
- Lots of units killed by nuke attack
- China declares war , nuked China
11/10 would start WW3 and WW4 again
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34 of 35 people (97%) found this review helpful
2 people found this review funny
549.7 hrs on record
Posted: November 25, 2015
This game is unique to the genre because it has an Evolutionary Human Emulator (EHE). This is the name given to the game's AI. Each country in the game has it's own unique AI system, which evolves the more you play the game. Each country has certain priorities and takes actions according to the perceived outcome of its actions. As you play, the EHE "learns" new behaviors, drawing connections between actions it didn't know existed and updates previous connections. This EHE makes for very thrilling and unique situations the more you play.

There is a dedicated community that has been keeping the game up to date for the last 12 years. Taking into account the community mods available: the game is set in 2015, practically every nation in the world has updated GDP, population, military values, treaties and diplomatic relations. Also with mods, you can now fight Hezbollah, Taliban, Daesh/Islamic State, etc. There's also mods that set the world in WW2 or the Cold War, all these are also turned into multiplayer sessions.

Play in multiplayer matches with your friends and conquer the world together. Or play peacefully and manipulate the world through proxy-wars, espionage, subterfuge, black market funding, economic exploitation and diplomatic cunning.

Play in multiplayer matches with 20+ other world leaders and roleplay an international community as you wage cold wars, forge alliances and strive to develop into superpowers. In multiplayer matches, it is common for the host to set "rules" for the lobby to abide by, which keeps order and stability to the game world. When you have a good server with a good host, this game rivals that of any strategy multiplayer experience. If you're into geography, history, politics or current events, you'll love this game.

Play in singleplayer sandbox mode: design your own military units, transform the economy of Malawi to have the largest share of fruits and vegetables in the world, become a monarchy and ally with the royal families of the Arab world, start a pan-African/Middle-East Alliance to counter the global North, create covert ops cells to steal military secrets from China, research nuclear weapons, deploy and launch your ballistic missile subs off the coast of India, declare war and conquer your neighbors, then trade conquered territory to your allies, give money to the poorest nations of the world and watch them develop into regional powers, build attack helicopters and put them up for sale, force Israel to annex the West Bank and then watch WW3 unfold.

In terms of gameplay, you can set your own game speed. The pace really depends on you. The game technically never ends. So you can choose to get to year 2100 in two hours, or you can play for hours and only get to year 2030.

The learning curve is not as hard as you might think. It's way easier to learn than Europa Universalis or Dominions, if you ask me. It's not nearly as buggy as it is made out to be. Judging by its low-scores on IGN and Gamespot, you'd think this game would be unplayable; it's a complete exaggeration. The game is very much alive through its Steam and Gog communities. It also has fantastic modular support that allows many new features, such as changing your country's name in-game.

This game is actually one of the most powerful pieces of educational software available. If you're an educator, I highly recommend this game to you. Supposedly, this game has been used by governmental agencies worldwide. If you're a parent, buy this game for your children. I know of countless people who grew up with Civilization I & II or approached the game later in life and learned so much about history from it. This game has a very similar effect on people. Don't know the population of Bangladesh? Not for long. When you play this game, you'll learn quickly where all of the most populous countries are, who produces all of the world's tobacco, as well as the difference between Bahrain and Brunei. It's worth more than its price on Steam for just the reference/educational value alone. It's like a digital encyclopedia.

The depth of this game is a bit difficult to explain:
There's 193 default countries,
each with up to ~30 territories/provinces,
each territory/province has a production value for 24 different resources,
each territory/province has a population that is divided into under 15, 15-65 and 65+,
each of these population categories contributes to the territories consumption of resources,
each of the resources is listed in the world market and traded with all of the other territories from all of the other countries in the world,
each of the resources have a tax rate that is adjusted by the player,
each of the countries have a dynamic economic ranking that id based upon them meeting their production/consumption ratio, political stability, human development level, etc. that determines their priority in the world trading list,
each territory/province also has its own infrastructure and telecommunications level that is influencable by the player, each country in the world has it's own budget sliders for ~12 different spending options (health care, military research, education, tourism, etc.)
each country has its own expenses based on debt, political corruption, imports, budget sliders, etc.
each country has its own inflation rating, interest level, GDP/per capita, personal income tax
....that's just economic

When it comes to politics:
Each of the 193 countries has its own approval, stability and corruption rating
Internal laws (illegal/legal freedom of speech, child labour, polygamy, abortion, etc.)
Government type (democracy, communist, theocracy, dictatorship, monarchy, etc.)
Capitol city (can be relocated)
Immigration and Emigration
Political parties
Treaties which are divided into ~15 types
Diplomatic relations with every other nation in the game (from -99 =biggest enemy, 99=best ally)
These diplomatic relations are influenced by the similarity between their religions, languages, government type and treaties.
These diplomatic relations determine everything from who the AI chooses to trade with, goes to war with, builds military units from, etc.

The military side of things are equally compelling...
~12 unit designs (infantry, bombers, tanks, fighter jets, artillery, etc.)
~12 stats for each unit (speed, stealth, missile damage, gun precision, armor, etc.)
~10 levels of military technology (i.e. stealth 1, stealth 2, stealth 3, stealth 4, etc.)
Each country has an infrastructure level that determines how many units it can build concurrently (infrastructure is determined on a territory/province basis and influencable by player decisions)
Each country is automatically ranked for its worldwide competitive compared to every other country in the world
Each type of unit can be named by the player
Each unit can be sold to the world market
Each unit can be trained up to three times
Each unit can be build domestically or outsourced (built by an ally)
Each unit can be merged into army stacks and moved anywhere on earth that you have military access to (regions you control or that of military allies)
Each army stack can be sent into a battle

I disagree that this game has a bad community, as other reviewers have said. I also disagree that the political, military and economic spheres lack depth.
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25 of 30 people (83%) found this review helpful
7 people found this review funny
340.6 hrs on record
Posted: August 29, 2015
Generally bad community, hard to learn, not visually appealing at all, multiplayer games are taken very seriously. Overall I would say its a bad game. But they did something right, because I keep coming back for more.
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12 of 15 people (80%) found this review helpful
16 people found this review funny
35.9 hrs on record
Posted: December 18, 2015
>start as china
>make multi party democracy
>people like me
>i don't like my people though
>close borders
>china y?
>raise taxes
>child labor permitted
>contrception illegal
>abortion illegal
>gay marrige illegal
>make all rescources illegal except for cereal
>only budget is a small amount of rescources
>which is cereal
>world gets kinda mad
>i am now cereal nation
>send spies to america to sabotage cereal and blame it on mexico
>sabotage mexicos cereal and blame it on canada
>war eventually breaks out
>russia begins to sneak towards america
>UN joins against russia
>US nukes canada too
>UN goes nuts
>GB nukes france
>France nukes Russia
>2 hours later
>Most of Asia doesnt have a military
>i expand my cereal nation, unharmed
>im so happy about what happened
>im crying tears of joy
>those tears become depressed
>my life gets blurry
>my monitor is suddenly smashed
>keys fly off my keyboard
>didnt get re-elected

10/10 Get this.
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4 of 4 people (100%) found this review helpful
4 people found this review funny
1,177.8 hrs on record
Posted: December 5, 2015
Excellent game overall. Nuclear wars are o'plenty, and I've made mods. Community is a bit... meh.


Nuked my own population as North Korea
11/10 would Kim Jong Un my population again.
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