Create your own "Royalty Free Commercial Assets" using over 20,000 (and growing) graphics for video game development.
User reviews: Mixed (17 reviews)
Release Date: May 6, 2014

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Buy Indie Graphics Bundle - Complete

Includes 3 items: Character Creator - Graphics Pack, Indie Graphics Bundle - Royalty Free Sprites, Space Galaxy - Graphics Pack


About This Software

Indie Graphics Bundle is a content pack comprised of modular graphic .PNG files that can be combined, remixed, or modified to create your own sprites. The current pack includes over 20,000 graphic files with more to come.

IMPORTANT NOTICE: The IGB is not a game or software application

To be fully utilized, it needs an imaging editing program or game engine. Our graphics have already been tested in many Game Engines available on Steam. The IGB is great for game prototyping, placement graphics, or final product.

Key Features:

1) Create Unique Creations - On purchase, you receive 20,000 graphic files, we are still developing much more.

2) License - Use the Steam IGB Package for your game, web, print, or other commercial development project. All assets are royalty free, no hidden costs.

3) New Content - Content evolves depending on support. Get us to work on what you specifically want.

4) Full Access - You may edit, manipulate, and change the graphics in any way for use with your game development. Some Photoshop files included.

Included Assets: (take note that these may be added onto)

*Newer - Icon Creation Kit
*Newer - Tank Creation Kit
*New - Animated Character Creator Pack
*New - Animated Bug Invaders & colorful planets
Interface Builder (5 styles)
Jungle Scene and Platform
Map Maker (5 styles)
Platform Pack
Puzzle Assets
RPG Interface
Ship Builder (29 styles)
Sky Builder
Solar System
Solar System 2
Space Assets
Top Down Landscape
Weapon Builder future
Weapon Builder modern
Weapon Builder medieval

Development Ideas:

* More Animated Characters
Map Maker Packs
RPG Tiles
Platform Tiles
Tree Builder
H.U.D Builder
Scene Elements
? - More ideas brewing...

*Running the .exe will allow you to make content suggestions through the link provided.

System Requirements

Mac OS X
    • OS: Windows 2000 / XP / Vista / 7 / 8
    • Processor: 1.5 GHz
    • Memory: 256 MB RAM
    • Graphics: 64 MB
    • Hard Drive: 10 GB available space
    • Additional Notes: Images require Game Engine or Image Editor to work with
    • OS: Any
    • Hard Drive: 10 GB available space
    • Additional Notes: Images require Game Engine or Image Editor to work with
Helpful customer reviews
6 of 6 people (100%) found this review helpful
0.2 hrs on record
Posted: May 19
THIS IS NOT SOFTWARE! If you go into that expecting software, you're going to be disappointed.

This is a collection of royalty-free 2D art, which is something that is very very hard to find on the internet. As a developer, I've used bits and pieces from this product in AI War: Fleet Command, Bionic Dues, and The Last Federation.

Do I think that you could sit down as a novice and just create a game from whole cloth with this pack? Probably not. This isn't game-creator software, and there isn't 100% of what you would need for any particular genre of game. You'll still need some supplemental art.

That said, there is a ton of good-to-great art in here (that varies a bit), and a very small amount of questionable art. Some folks are complaining about the price, but what you're looking at here is a ton of artwork for the equivalent cost of what would be a few hours of an artist's time.

In other words, if you're serious about game development and have a project in a genre of these sorts, this is a steal of a bargain. If you're trying to do a $0 art budget game, and you have no art skills of your own, then you'd probably have a rough time just using this. You could do it, it would just be hard.

Taken for what it is, I heartily recommend this. Just be sure you understand what this (or any other product!) is before you buy it.
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11 of 19 people (58%) found this review helpful
0.1 hrs on record
Posted: December 30, 2014
I'll be honest: I didn't read the description well enough before buying. I'm one of *those* people who thought this was software. The price seemed reasonable enough for what I was getting: the ability to click and choose which sword parts I wanted?! The ability to click and choose which ship parts I wanted?! This was going to be great!

Run the program and... it displays how many graphics are now in the folders on my computer. There's some text that says "Medieval Sword Maker". That must be what I want! I click on it. Nothing. I click on "Near future Weapon Maker." Nothing. I click on "Planet Constructor". None of these things are actually software for making medieval swords or constructing planets. It's just a misleading name that actually means "Medieval Sword Pictures are on your Computer".

Ok, well not such a big deal, at least I still have the art. It shouldn't be too hard to figure out how to use it in my game.

I decided to make a character with the character pack. I already own Game Character Hub, and that's pretty flexible at letting you import sprite sheets. You just need to tell it the frame dimensions and how many rows and columns there are. For some reason though, the producers of Indie Graphics Bundle decided to cut the whitespace of the images so they are no longer uniform. The frames for a character walking to the side have widths of 30px, 42px, and 46px all in a row. That is not usable without manually adjusting each frame to have uniform dimensions! Frustrating!

I also had difficulty with animations that didn't loop properly. I tried using Blue Energy Flux, which is a nice friendly 8 frame animation. It even has uniform spacing! Unfortunately the 8th frame and the 1st frame don't loop into each other. So I can either manually edit the image so that it looks better in a loop, or I can have exactly 8 frames of animation before it's done.

In any case, I cannot recommend this graphics pack. I've poked around a little bit more and there seems to be a pretty healthy mix of usable graphics to junk graphics. I do not feel like I got my money's worth due to how badly these graphics are packaged. I shouldn't have to be manually editing whitespace in the spritesheets after I just paid for something that didn't end up being software anyway.
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: May 21
The best part of this package by far are the space assets. There are a lot of different ship styles, each with a lot of individual pieces that can be put together to create different looking ships that still look like they were made by the same culture. I can't really speak to the quality of the other assets, I haven't had need to use them. But for me the ship builder assets have made the purchase well worth it.

One caveat that I would fell obligated to put forward though is that as I was browsing through the other assets many of them were basically the same object in different colors. So you would have a collection of six different objects that become 18 or 24 objects just because each has 3 or 4 different color variations.
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: December 31, 2014
At first glance you see a great idea with great presentation but then when you hang around for a bit you just get the feeling that something isn't quite right. You will find cheesy 3D renders (not unlike those used in low-budget small business TV commercials) as filler and then just to remind you of the potential you saw there will be space, interface, weapon, and character folders. The character pack is very well crafted for what it is but you are left wanting for what it isn't with the lack of animations other than 3 frame walking.

At this point you ask yourself which side is the real IGB? Is it the sexy exterior that first drew you in or is it the work that showed a disturbing lack of effort?

In short IGB is the Yuno Gasai of graphics packs... You can't help but be drawn in by it's sweet side and think of it's potential but then it flashes the darkness in the depths of its directories. I'm not giving up on it just yet but I am already at the stage where I want to stop being a ♥♥♥♥♥ and take things into my own hands.

On a more serious note I do believe they are committed and in it for the long haul so the value can only go up. I regret nothing as a backer.
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2 of 3 people (67%) found this review helpful
3.9 hrs on record
Posted: April 21
It's ok. But everything is just so haphazard. For example:

-Some graphics have layered PSD versions, some don't.

-Some graphics look painstakingly illustrated, while others look crude and slapdash.

-Some animation sequences are poorly named, causing most programs to display them in the wrong order when importing.

-The folder structure is all over the place. Want some rocky ground? No problem, just go to \jungle scene & platform\rocks .........or......... mini packs\spaceforce\terrain ............or........ \landbuilder ..........or......... who knows where else. Searching won't always help, because not all files are named helpfully.

-The pack is all over the place stylistically - pixelart, painterly, cartoony, 3D render, etc. - yet chances are that no one style is represented enough to really be useful for a whole game.

Because of the haphazard nature of the pack, and the uneven quality of the graphics, this isn't really suitable for anything more than a backup library that you dip into infrequently, for placeholders or starting points. That's all I personally needed it for, so it's done its job, and I'm reasonably satisfied.

However, for what it is, it's definitely overpriced. I feels very "quantity over quality", yet the quantity of graphics isn't even that great. At this price, I can't really recommend it.
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113 of 125 people (90%) found this review helpful
0.3 hrs on record
Posted: August 26, 2014
I am just reviewing all the files in the bundle and I have to say I am a bit disappointed. There is certainly well made, usable stuff in there. But on the other hand, there is also a lot of clutter.

Worst example are the gems, its 13 gems with most having 120 individual files that only differ in angle. Unless you really really (really really really ...) need a glowing, rotating gem, thats 1400+ junk files right there. Also lots and lots of of 3d renders that unfortunately look way too much like 3d renders. Particularly the land builder: it looks like someone just hit the "render me a lot of colourful, complex chunks"-button and thats the first 270 files that came out.

For me, the good stuff is mostly the interface builder and the rpg interface. Usuable, versatile and sometimes even elegant. The medieval part of weapon builder seems useful too. If you are interested in building plattformers or shmups there is also a lot of valuable resources. Character builder might be useful too, however as of now I dislike the style and selection. Example: all kinds of colorful armor in red and gold and samurai stuff and whatnot, yet the good old leather armor is nowhere to be found. Plus the base chars all look like fat 9 year olds in diapers. I haven't tried yet but I don't think any amount of samurai armor can fix that :-D

The reason I give an overall "not recommended" is because the useful resources are too far spread over different genres and styles. There is something for everyone in here, but not enough for any specific project to warrant the price tag - Except maybe for plattformers. I know this is not yet finished and I am only reviewing the current status of the bundle. I hope there will be more decent pixel art and no more mediocre renders.

In any case you should take a careful look at the preview pictures here and the separate packs before you buy this. Make sure the overall style in your prefered genre suits you. Even then you might be better off buying one or two of the separate packs.
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204 of 255 people (80%) found this review helpful
0.2 hrs on record
Posted: July 20, 2014
The idea of making a bundle of graphics for amateur game developers is all right, but the pricing is way to high. a fair price for this bundle would be 20-30 euros in my opinion.
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24 of 31 people (77%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: November 15, 2014
I helped to kickstart this graphics bundle, so I was fortunate enough to get this pack at roughly %50 off. Still, I can't say that I'm satisfied. I understood that I was buying a graphics pack, and not a program. I would have liked a simple image editor to be able to assemble the sprites and maps into useable sheets with various game making programs, but that would have been a luxury, and an unnecessary one. My one biggest grievance? Compatibility on Steam! I own a Macbook Pro. This is a GRAPHICS PACK. You'd think this wouldn't be an issue, right? Yet for some reason, Steam is telling me that I cannot download the images because "this is not available for my system."

How does that make ANY sense?

Apparently I had, months ago (before the release of the character pack) been able to get Steam to "install" the images onto my hard drive. But when I examined the files, they were all EMPTY, even though Steam claimed the bundle was taking up 5k of my HD space.

I'll change my review when IGB changes this simple, but extremely lazy and negligent error!
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9 of 11 people (82%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: December 1, 2014
As a game developer I am plagued with finding royalty free assets to use even in simple, often free titles.
This bundle, although not complete, already provides a vast array of great royalty free assets.
The space ship builder, and space scene builders are top notch and well worth the price.
Another 3K assets were just added and there are plans to add much more.

I would recommend this product for people that are having to commission artists or are looking to beef up their asset collection.
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62 of 124 people (50%) found this review helpful
9.9 hrs on record
Posted: May 8, 2014
Definitely not what I was expecting. Please read the "About the Software" This is NOT a software, its simply a collection of art which could be used in small indie games or at least placeholder art until you get an artist or 2 to do stuff for you.
I don't regret getting this product as it is still helping me come up with ideas of what I would want in my games, but if you are looking for a software to create unique artwork, this is NOT the way to go.

I do feel the "About the Software" is a little bit misleading, since this is not a software nor does it provide you the ability to create "unique" graphics. I suppose if you call different combinations of the same stuff "unique" it could work.
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2 of 5 people (40%) found this review helpful
0.2 hrs on record
Posted: March 6
This is only useful if you are a programmer and it is only a large collection of random art. You would have a hard time making a game that using only this art.
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5 of 17 people (29%) found this review helpful
0.4 hrs on record
Posted: September 18, 2014
Aside from missing a few odds and ends this package already contains an impressive assortment of tools for building many types of games. The space/sci fi kit is huge, it also has things like map builders and "snes looking sprite" character builders. My only complaints are that the game kits are not fully fleshed out, so you will not be able to get 100% of your resources from this.

With that said, just some amateur GIMP/Photoshop skills and this package will keep you busy making custom game content. It all fits togethers like legos. I literally just drag drop things into my layout editor. I really like it, and I'm excited that they will add more.

Massive space set, great quality, lots of animations, ships, parts, backgrounds, etc all look great at 720p

Assortment of things that are not as expansive such as a map builder, rpg icons, some avatars.

The only downside is that things aren't fleshed out. Sprites have walk only animations and the ground builders do not match the art style. Creating these things would take considerable work for an amateur. The space kits has more ships than necessary but lacks some things like icons for common gui elements or space inventory. You still have to get your elbows dirty if you're looking to complete a game.

If you're sick of being uninspired by using your own programmer art, I highly reccommend this. No worries about licensing, and it's very flexible. At least I'm having fun.
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6.9 hrs on record
Posted: May 26
I frequently use the Indie Graphics Builder pack for rapid prototyping and concept testing. I've used the assets with XNA and Unity 2d without any issues. I primarily use the space assets. As an original Kickstarter backer, I'm happy with the result.

***Know that you're getting asset pieces and that your own work will be required!*** Any image editor with layers will work nicely. Photoshop is overkill but will work. I use Paint.NET, which is free, with great success.

Overall, if you're looking for some decent art to push into your game, whether as a final product or as placeholders for a prototype, this is a time-saving package.
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